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Tronald Dump

Refined Metal
Refined Metal
Reclaimed Metal
Slot Token - Secondary
Unknown Item 20002
#102
Unknown Item 5849
#123
Unknown Item 5904
#123
Unknown Item 5904
#123
Unknown Item 5904
#123
Unknown Item 5904
#123
Unknown Item 5904
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
#122
Unknown Item 5902
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
1/22
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(119 ITEMS IN INVENTORY)
Soldier
(147 ITEMS IN INVENTORY)
Pyro
(135 ITEMS IN INVENTORY)
Demoman
(141 ITEMS IN INVENTORY)
Heavy
(123 ITEMS IN INVENTORY)
Engineer
(84 ITEMS IN INVENTORY)
Medic
(83 ITEMS IN INVENTORY)
Sniper
(126 ITEMS IN INVENTORY)
Spy
(104 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Slot Token - Secondary

Level 1 Craft Item
Used to specify a loadout slot in blueprints


Unknown Item 20002

Level 5
(1065353216)
()
()
()
()
()
()
()


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Unknown Item 1069

Level 1
(4)
(5)
(6)
(4)
(0.5)

( Not Tradable or Marketable )


Unknown Item 1070

Level 29
(0.5)


Unknown Item 5826

Level 3
(1)
(1)
(3)
(1)
(1)
(1)
(1573221600)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5
(1)
(1)

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5
(1)
(1)

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5
(1)
(1)

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.

(1)

( Not Tradable or Marketable )


Unknown Item 5869

Level 31
(1)
(1)
(3)
(1)
(1)
(2145916800)

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.





Level 19
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 15 Axe
Cursed by dark spirits similar to
those that dwell within the Eyelander.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)
#Attrib_MakersMark

( Not Tradable or Marketable )


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)




Level 5
()
(1)




Level 5
()
(1)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)

( Not Tradable or Marketable )




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)

( Not Tradable or Marketable )




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
(1)
()
(1)
()
(0.608)
(1065353216)

( Not Tradable or Marketable )




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)

( Not Tradable or Marketable )


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Strange Bottle

Level 1 Bottle
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()




Level 21
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 58
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 60
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 92
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)

( Not Tradable or Marketable )




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_MaxammoPrimary_Reduced
#Attrib_SniperNoHeadshots
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Lollichop

Level 26 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 31 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 36 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 48 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 60 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 63 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 65 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 90 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 92 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 99 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Unknown Item 1178

Level 6
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 57
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 77
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 81
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)

( Not Tradable or Marketable )


Unknown Item 1178

Level 95
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)

( Not Tradable or Marketable )


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Phlogistinator #494904

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)
#Attrib_MakersMark


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoAmmo
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Frying Pan

Level 5 Frying Pan
()


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
#Attrib_DeployTime_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(1.3)
(10)
(1.5)


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_BlastDamageToSelf_Increased
#Attrib_StickyAirBurstMode
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
#Attrib_Cannonball_Push_Back
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
#Attrib_Grenade_Damage_Reduction_On_World_Contact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Unknown Item 1151

Level 52
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()

( Not Tradable or Marketable )


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Unknown Item 1123

Level 50
()
()

( Not Tradable or Marketable )


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ExtinguishRevenge
#Attrib_ProjectileSpeed_Increased
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Unknown Item 1180

Level 2
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()


Unknown Item 1180

Level 5
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()

( Not Tradable or Marketable )


Unknown Item 1180

Level 38
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)

( Not Usable in Crafting )


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


"The beuty is now the beast"

Level 1 Knife
Every merc's crazy for a sharp-dressed man. With 15th century
murder-knives extruding from his cufflinks.

()
(0.455)
()

( Not Tradable or Marketable )


Spy-cicle #1283034

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()
#Attrib_MakersMark


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()

( Not Tradable or Marketable )


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased
()
(1)
(10)
()
(1065353216)
(1)
(0.67)


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased
()
(1)
(10)
()
(1065353216)
(1)
(0.67)

( Not Tradable or Marketable )


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()

( Not Tradable or Marketable )


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_Medigun_Resists
#Attrib_UberchargeRate_Positive
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_AimingMoveSpeed_Decreased
#Attrib_MinigunSpinup_Increased
()
(1)
()
(0.8)
#Attrib_MakersMark


Iron Curtain

Level 5 Minigun
(1)
()

( Not Tradable or Marketable )




Level 1
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 17
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 43
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 83
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 88
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_MinigunSpinup_Increased
#Attrib_DamageDone_Negative
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Unknown Item 1101

Level 42
(1)
(1)


Unknown Item 1101

Level 43
(1)
(1)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
#Attrib_WeaponBlocksHealing
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxPipebombs_Increased
#Attrib_FireRate_Positive
#Attrib_MaxammoSecondary_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_CannotPickUpIntelligence
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()

( Not Tradable or Marketable )


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?

(0.723)
()

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_CancelFallingDamage
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_DmgTaken_From_Fire_Increased
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)

( Not Tradable or Marketable )


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_HalloweenSpell_DeathGhosts
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit #346629

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()
#Attrib_MakersMark


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Beggar's Bazooka

Level 58 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 69 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 98 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()

( Not Tradable or Marketable )


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_MiniCritAirborneEnemies
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_BlastRadius_Decreased
()


Unknown Item 1104

Level 10
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 28
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 28
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 40
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 60
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 78
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
(0.2)
(391)
(2163609373)
(1)
()
(1)
(1)
()

( Not Tradable or Marketable )


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_MaxammoPrimary_Increased
#Attrib_NoSelfBlastDmg
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Unknown Item 1179

Level 10
()
(1.5)
()
(4.7)
(1)
(30)
(0.8)
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 1179

Level 25
()
(1.5)
()
(4.7)
(1)
(30)
(0.8)
(1)
(1)


Unknown Item 1179

Level 27
()
(1.5)
()
(4.7)
(1)
(30)
(0.8)
(1)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Unknown Item 1103

Level 10
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 17
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 32
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 33
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 36
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 36
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 62
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 91
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 92
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_HypeResetsOnJump
#Attrib_MoveSpeed_Penalty
#Attrib_ClipSize_Negative
(1)
(0.608)
()
(4)


Quality 15 Scattergun

Level 99 Scattergun
(0.2)
(391)
(3112025835)
(1)
()
(1)
(0.608)
()

( Not Tradable or Marketable )


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)

( Not Tradable or Marketable )




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)


Rescue Ranger

Level 21 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 98 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()




Level 15
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 21
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 70
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 88
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()


Bat Outta Hell

Level 5 Skull Bat
()

( Not Tradable or Marketable )


Unknown Item 1181

Level 53
#Attrib_DamageDone_Negative
(1)


Unknown Item 1181

Level 66
#Attrib_DamageDone_Negative
(1)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Unknown Item 1098

Level 1
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 19
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 68
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)

( Not Tradable or Marketable )


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound
#Attrib_CritChance_Disabled
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)




Level 89
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()

( Not Tradable or Marketable )


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Enthusiast's Timepiece

Level 5 Invis Watch
()

( Not Tradable or Marketable )


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Exorcizor

Level 12 Apparel
The power of Christ compels you... to get this snazzy exorcizing
outfit!

(3)
(1)

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_SniperAimingMoveSpeed_Decreased
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Unknown Item 30277

Level 67
(1)

( Not Tradable or Marketable )


Unknown Item 30267

Level 63
(1)

( Not Tradable or Marketable )


Bombinomicon

Level 20 Badge
'If ye gaze upon one tome-themed badge this year, MAKE IT NOT THIS
ONE!' - Merasmus the Magician'

#Attrib_BombinomiconEffectOnDeath
(1)

( Not Tradable or Marketable )


Platinum Dueling Badge

Level 79 Badge
Earned at level 75.
This badge tracks your duel statistics.
Increase its level by winning duels!

(1)

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Even though you were late to the party, you were still the life of it.
(1)
#Attrib_EmployeeNumber

( Not Tradable or Marketable )


Strange Spirit Of Giving

Level 1 Badge
The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.

(1)

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 2 Badge
Your Mann Up progress through Operation Mecha Engine is saved on this
badge.

(1)

( Not Tradable or Marketable )


Unknown Item 1066

Level 6
(1)

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge
Your Mann Up progress through Operation Oil Spill is saved on this
badge.

(1)

( Not Tradable or Marketable )


License to Maim

Level 20 Badge
And kill, and break, and smash, and bite. Mainly maim, though.
(1)

( Not Tradable or Marketable )


Unknown Item 30237

Level 20
(1)
()

( Not Tradable or Marketable )


Unknown Item 30284

Level 24
(1)
()

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Ali Baba's Wee Booties #35611

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)
#Attrib_MakersMark

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp
#Attrib_AirBlastVulnerabilityMultipier
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Unknown Item 30243

Level 1
(1)

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Item 30199

Level 61
(1)

( Not Tradable or Marketable )


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
#Attrib_ChargeRechargeRateIncreased
(1)


Unknown Item 30510

Level 69
(1)

( Not Tradable or Marketable )


Haunted Unknown Item 30520

Level 70
(1)

( Not Tradable or Marketable )


Unknown Item 30531

Level 15
(1)

( Not Tradable or Marketable )


Haunted Unknown Item 30528

Level 83
(3)
(1)

( Not Tradable or Marketable )


Unknown Item 30528

Level 52
(1)

( Not Tradable or Marketable )


Unknown Item 30488

Level 63
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30522

Level 26
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30490

Level 66
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30260

Level 32
(1)

( Not Tradable or Marketable )


Unknown Item 30232

Level 2
(1)

( Not Tradable or Marketable )


Unknown Item 30228

Level 62
(1)

( Not Tradable or Marketable )


Unknown Item 30263

Level 18
(1)

( Not Tradable or Marketable )


Unknown Item 30230

Level 39
(1)

( Not Tradable or Marketable )


Unknown Item 30230

Level 54
(1)

( Not Tradable or Marketable )


Unknown Item 30286

Level 46
(1)

( Not Tradable or Marketable )


Unknown Item 30215

Level 20
(1)

( Not Tradable or Marketable )


Haunted Unknown Item 30236

Level 31
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30224

Level 88
(1)

( Not Tradable or Marketable )


Pickled Paws

Level 90
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Steel-Toed Stompers

Level 57
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Intangible Ascot

Level 90
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Unknown Item 30227

Level 17
(1)

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Monkeynaut

Level 20 Ghost
Have an actual ghost of Mann Co.'s first doomed monkeynaut expedition
haunt your shoulder! Unlike the many other doomed monkeynaut
expeditions undertaken by Mann Co., Operation Banana Catapult was
unique in that no space shuttles were even used.

(1)

( Not Tradable or Marketable )


Stereoscopic Shades #3486

Level 20 Glasses
If you close an eye, one of the teams will disappear. So don't do
that.

(1)

( Not Tradable or Marketable )


"He still can't read my poker face!"

Level 20 Glasses
Splash the pot with all you got.
()
(1)

( Not Tradable or Marketable )


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Item 1099

Level 38
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 77
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Chargin' Targe

Level 48 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)

( Not Tradable or Marketable )


Party Hat

Level 10 Hat
(1)

( Not Tradable or Marketable )


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Item 1099

Level 4
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Buccaneer's Bicorne #4091

Level 10 Hat
Hoist the mainsail! Buckle those swashes! Get into a swordfight!
Pirate captains yell stuff like this all the time, and now you can
too.

(1)

( Not Tradable or Marketable )


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Item 1099

Level 26
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 41
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 30397

Level 12
(1)


Unknown Item 1099

Level 80
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Chargin' Targe

Level 81 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Unknown Item 30252

Level 93
(3)
(1)

( Not Tradable or Marketable )


Unknown Item 30279

Level 42
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 1181

Level 25
#Attrib_DamageDone_Negative
(1)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Ghastlier Gibus

Level 10 Hat
Even more ghastly.
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Unknown Item 30253

Level 98
(1)

( Not Tradable or Marketable )


Unknown Item 30258

Level 39
(1)

( Not Tradable or Marketable )


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


MONOCULUS!

Level 31 Hat

Celebrate the Demo's most serious childhood injury with this gruesome
mask based on his missing, haunted eye.

(1)

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat

He had one all along...
(1)

( Not Tradable or Marketable )


Scout Mask

Level 10 Hat

(1)

( Not Tradable or Marketable )


Spy Mask

Level 10 Hat

(1)

( Not Tradable or Marketable )


Skull Island Topper

Level 31 Hat
This terrifying (innocuous) witching cap was found by the all-powerful
(mediocre) wizard Merasmus in the depths of the Hades Spiral (right
near the entrance of the Hades Spiral).

#Attrib_Merasmus_Hat_Level
(1)

( Not Tradable or Marketable )


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


"my favorit glass ever"

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.

()
(1)

( Not Tradable or Marketable )


Unknown Item 30219

Level 57
(1)

( Not Tradable or Marketable )


Unknown Item 30256

Level 49
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30212

Level 45
(1)

( Not Tradable or Marketable )


Unknown Item 30268

Level 12
(1)
()

( Not Tradable or Marketable )


Unknown Item 30278

Level 70
(3)
(1)

( Not Tradable or Marketable )


Unknown Item 30295

Level 27
(1)

( Not Tradable or Marketable )


Last Breath #1684

Level 13 Hat
(1)

( Not Tradable or Marketable )


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Mann Co. Cap

Level 10 Hat
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Alien Swarm Parasite

Level 20 Hat
This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.

(1)

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Hat
This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.

(1)


Plutonidome

Level 84 Hat
It's a well-known fact that we only use 10% of our brain power. Which
means there's a 90% chance that anything you do to your brain is only
going to make you smarter. Like letting it float around in plutonium.
Let's be honest, doing nothing isn't making you any smarter.

(1)

( Not Tradable or Marketable )


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Unknown Item 30516

Level 76
(1)

( Not Tradable or Marketable )


Unknown Item 30519

Level 53
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30491

Level 68
(1)

( Not Tradable or Marketable )


Unknown Item 30494

Level 86
(1)

( Not Tradable or Marketable )


Unknown Item 30511

Level 41
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30302

Level 34
(1)

( Not Tradable or Marketable )


Unknown Item 30269

Level 42
(1)

( Not Tradable or Marketable )


Seal Mask

Level 31 Mask

Turn routine melee attacks into environmental hate crimes with this
adorable mask.

(1)

( Not Tradable or Marketable )


Unknown Item 30194

Level 97
(1)

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat

Brown paper never looked so mildly disturbing.
(1)

( Not Tradable or Marketable )


Unknown Item 30198

Level 48
(1)

( Not Tradable or Marketable )


Unknown Item 1099

Level 10
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Haunted Sir Hootsalot

Level 84
If owls are so smart, why did this one let you glue it to your
shoulder? Come to think of it, neither one of you is looking like a
super-genius on this one.

(1)

( Not Tradable or Marketable )


Dapper Disguise

Level 61 Mask
Go incognito as a handsome man and enjoy the secret benefits of the
exceptionally attractive. High-paying jobs! Erotic encounters! Free
bread sticks at the Olive Garden! Eat as many as you can, though,
because eventually the mask will rot off, leaving you uglier than
before.

(1)

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)




Level 11
vision opt in flags (1)
#Attrib_PyroVisionOptIn
(1)
()

( Not Tradable or Marketable )


Industrial Festivizer

Level 47
(1)
#Attrib_MakersMark


Something Special For Someone Special

Level 100 Ring
(1)
#Attrib_AcceptedWeddingRingAccount1
#Attrib_AcceptedWeddingRingAccount2

( Not Tradable or Marketable, Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Surgeon's Side Satchel #66554

Level 84 Satchel
This compact medical equipment bag makes the perfect accessory for the
doctor on the go. Treat patients out of doors, in the fresh unsterile
air of the battlefield.

(1)
#Attrib_MakersMark


Ornament Armament #73129

Level 20
Just like the Soldier's actual grenades, these shiny glass baubles are
purely ornamental.

(1)
#Attrib_MakersMark


Coffin Kit

Level 4 Backpack
Unlike other survival packs, this handy last-aid kit rightly assumes
that the moment you're in a survival situation, you are going to die.
Just pull the ripcord to inflate the miniature coffin into a standard
corpse-sized one that you can die right into.

(1)
#Attrib_MakersMark


Wraith Wrap

Level 97 Apparel
The perfect accessory for maintaining anonymity while stealing rings
from midgets.

(1)
#Attrib_MakersMark


Unknown Item 30113 #49670

Level 71
(1)
#Attrib_MakersMark


Unknown Item 30394 #41718

Level 77
(1)
#Attrib_MakersMark


Unknown Item 30080

Level 82
(1)


Antlers #58210

Level 17
Give your opponents the gift of hesitation this holiday season when
they pause to think, "Is that a cute little deer, or-" KA-BLAM! Dead.

(1)
#Attrib_MakersMark


Unknown Item 30169 #47968

Level 40
(1)
#Attrib_MakersMark


Unknown Item 30410 #41288

Level 24
(1)
#Attrib_MakersMark


Unknown Item 30349 #38980

Level 13
(1)
#Attrib_MakersMark


Carl #58746

Level 52 Hair
Action stars like Bruce Willis and Vin Diesel have shown us the
unstoppable power of baldness. On the other hand, Nic Cage's long
flowing hair was pretty great in Con Air. This male pattern baldness
wig solves the problem of what (if any) hair to have, by giving you
the best of both worlds. Comes with free moustache!

(1)
#Attrib_MakersMark


Bolgan

Level 41
Protect the all-important empty socket part of your face while giving
enemies an irresistible target: unimportant exposed parts like your
mouth, nose and generally all the non-socket parts of your face.

(1)
#Attrib_MakersMark


Buckaroos Hat

Level 51 Hat
(1)
#Attrib_MakersMark


Unknown Item 1038 #42818

Level 18
(1)
#Attrib_MakersMark


Voodoo JuJu (Slight Return)

Level 79 Hat
Bones: They hold your body up, keep all your meat in place, and
they're all that separates us from jellyfish. Why keep them inside,
where they can't get the acclaim they deserve? Here's to you, bones.

(1)
#Attrib_MakersMark


Brain Bucket #78684

Level 49 Hat
Zombie tested, braaaains approved.
(1)
#Attrib_MakersMark


Unknown Item 1040 #42644

Level 47
(1)
#Attrib_MakersMark


Cadaver's Cranium

Level 31 Hat
(1)
#Attrib_MakersMark


Big Chief

Level 37 Hat
(1)
#Attrib_MakersMark


Connoisseur's Cap #71693

Level 5 Hat
You're today's theme ingredient...
(1)
#Attrib_MakersMark


Big Country

Level 87
It'd be a damn shame to hide hair this handsome.
(1)
#Attrib_MakersMark


Security Shades #65113

Level 83 Hat
(1)
#Attrib_MakersMark


Coupe D'isaster

Level 7 Hat
(1)
#Attrib_MakersMark


Cross-Comm Crash Helmet #58281

Level 80
This purely cosmetic battlefield awareness accessory will fool
everyone from the lowliest private to the mayor of the army into
thinking you're probably in the army too.

(1)
#Attrib_MakersMark


Unknown Item 30081 #49240

Level 23
(1)
#Attrib_MakersMark


Magnificent Mongolian

Level 21 Hat
(1)
#Attrib_MakersMark


German Gonzila

Level 14 Hat
(1)
#Attrib_MakersMark


A Rather Festive Tree

Level 25
(1)
#Attrib_MakersMark


Stahlhelm #74787

Level 10 Hat
(1)
#Attrib_MakersMark


Bonk Helm

Level 64 Hat
When drinking one radioactive beverage at a time is not enough.
(1)
#Attrib_MakersMark


Unknown Item 30075

Level 28
(1)
#Attrib_MakersMark


Nanobalaclava #75971

Level 10 Hat
(1)
#Attrib_MakersMark


Crocleather Slouch #72756

Level 7
Made from Australia's only natural resource.
(1)
#Attrib_MakersMark


Crone's Dome

Level 69
For hundreds of years, women have enjoyed all the perks of being a
witch (making potions, having warts, getting burned alive) while men
stood on the sidelines. No longer! Break through that haunted glass
ceiling with the Crone's Dome.

(1)
#Attrib_MakersMark


Unknown Item 30182 #41822

Level 34
(1)
#Attrib_MakersMark


Unknown Item 30058 #36341

Level 98
(1)
#Attrib_MakersMark


Dragonborn Helmet #69579

Level 10 Hat
Designed to inspire fear, the dragons this helm was based on were less
than impressed.

(1)
#Attrib_MakersMark


Scotsman's Stove Pipe

Level 100 Hat
(1)
#Attrib_MakersMark


Engineer's Cap

Level 78 Hat
(1)
#Attrib_MakersMark


Tavish DeGroot Experience #68282

Level 10
Hey, Joe, where you going with that sticky launcher in your hand?
(1)
#Attrib_MakersMark


Unknown Item 30069

Level 31
(1)
#Attrib_MakersMark


Unknown Item 30553

Level 17
(1)


Carouser's Capotain

Level 3 Hat
Suffer not a sentry to live.
(1)
#Attrib_MakersMark


Rimmed Raincatcher

Level 90 Hat
Because there's no alliteration
like alliteration with an 'ARR!'

(1)
#Attrib_MakersMark


Unknown Item 30429

Level 18
(1)
#Attrib_MakersMark


Unknown Item 30162

Level 46
(1)


Sober Stuntman

Level 91 Hat
A sticky-jumper's best friend.
(1)
#Attrib_MakersMark


Unknown Item 30429

Level 83
(1)
#Attrib_MakersMark


Desert Marauder #76753

Level 65 Hat
(1)
#Attrib_MakersMark


Texas Slim's Dome Shine

Level 69 Hat
Sometimes you just need a little less hat.
(1)
#Attrib_MakersMark


Unknown Item 30173 #37994

Level 92
(1)
#Attrib_MakersMark


Unknown Item 30163 #29318

Level 69
(1)
#Attrib_MakersMark


Unknown Item 30177 #47731

Level 16
(1)
#Attrib_MakersMark


Sandvich Safe #70881

Level 15 Lunchbox
Keep sandvich safe with sandvich safe. Okay, is good, no more
description. Buy.

(1)
#Attrib_MakersMark


Backbiter's Billycock

Level 95 Hat
For when you wish your head was a little taller,
but just as round on top.

(1)
#Attrib_MakersMark


Unknown Item 30334

Level 79
(1)


Unknown Item 30065 #48371

Level 73
vision opt in flags (4)
(1)
(1)
#Attrib_MakersMark


L'Inspecteur #75149

Level 10
Nobody is not scared of a policeman from France. That is why this hat
is so effective.

(1)
#Attrib_MakersMark


Genuine King of Scotland Cape

Level 1 Cape
Capes are worn by only the most prestigious individuals. Kings.
Dracula. Teenagers pretending they're wizards. Now you can join their
illustrious ranks with this King of Scotland Cape. Wear it with pride,
and make those prepubescents proud.

(1)


Unknown Item 30408 #41380

Level 20
(1)
#Attrib_MakersMark


Siberian Sophisticate #59694

Level 57 Shirt
The shirt and tie let enemies know you're all business. But the
short-sleeved vest tells them you're the kind of businessman who can't
find a suit jacket that covers your huge guns.

(1)
#Attrib_MakersMark


Business Casual #66390

Level 19 Shirt
It's casual business up front, and more casual business in the back.
Now: check those sides. Yep. It's casual business there too. Cover all
the casual business bases with this unbuttoned suit jacket.

(1)
#Attrib_MakersMark


Unknown Item 31037

Level 88
(1)
(1)


Unknown Item 30359 #39025

Level 95
(1)
#Attrib_MakersMark


Unknown Item 30079 #49454

Level 89
(1)
#Attrib_MakersMark


Unknown Item 30311

Level 79
(1)
#Attrib_MakersMark


Unknown Item 30318

Level 63
(1)
#Attrib_MakersMark


Virtual Reality Headset #74538

Level 10 Headset
With these on, you can pretend you're winning.
(1)
#Attrib_MakersMark


Unusual Lucky Shot

Level 93
Let's see you do that again, Private.
#Attrib_AttachedParticle
(-8)
(1065353216)
(1)


Strange Rocket Launcher

Level 2 Rocket Launcher
(1)
(2004)
(3)
(1073741824)
(3)
(1065353216)
()
(1)
(1)
()


Unusual Unknown Item 30118

Level 29
#Attrib_AttachedParticle
(8)
(1065353216)
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


World Traveler's Hat

Level 20 Hat
Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards!

#Attrib_AttachedParticle
(1065353216)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.
(1)




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level 1


Invis Watch

Level 1 Invis Watch




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level 1

Summary

Profile views: 402

Item Summary

Item TypeCount
Normal825
Hats34
Misc18
Metal3 items worth 21 scrap
Unknown151
Total1031

Historical data

Show all

Historical data for this player:
Mon, 05 May 25 09:29:45 +0000
Thu, 01 May 25 02:54:47 +0000
Sun, 27 Apr 25 11:30:29 +0000
Mon, 24 Feb 25 20:26:30 +0000
Sat, 15 Feb 25 21:34:50 +0000
Fri, 24 Jan 25 06:23:10 +0000
Fri, 15 Nov 24 06:31:38 +0000
Fri, 01 Nov 24 05:29:27 +0000
Fri, 04 Oct 24 11:17:50 +0000
Tue, 01 Oct 24 18:49:14 +0000
Wed, 11 Sep 24 13:56:32 +0000
Wed, 28 Aug 24 15:34:58 +0000
Fri, 26 Jul 24 12:13:08 +0000
Thu, 28 Mar 24 15:34:28 +0000
Sun, 24 Mar 24 10:26:38 +0000
Tue, 07 Nov 23 05:40:21 +0000
Sat, 04 Nov 23 09:09:35 +0000
Wed, 01 Nov 23 13:21:01 +0000
Mon, 16 Oct 23 08:15:42 +0000
Sun, 01 Oct 23 05:28:30 +0000
Fri, 08 Sep 23 05:01:44 +0000
Wed, 26 Jul 23 05:07:38 +0000
Thu, 20 Apr 23 01:02:34 +0000
Tue, 20 Dec 22 23:31:49 +0000
Sat, 17 Dec 22 22:44:34 +0000
Wed, 14 Dec 22 20:58:42 +0000
Fri, 02 Dec 22 03:49:48 +0000
Tue, 29 Nov 22 06:15:36 +0000
Sat, 26 Nov 22 09:25:52 +0000
Wed, 23 Nov 22 04:13:12 +0000
Sun, 13 Nov 22 17:50:33 +0000
Wed, 14 Sep 22 08:38:49 +0000
Sun, 04 Sep 22 11:08:05 +0000
Sat, 03 Sep 22 04:44:14 +0000
Wed, 03 Aug 22 03:14:38 +0000
Thu, 28 Jul 22 02:46:16 +0000
Sat, 09 Jul 22 14:04:12 +0000
Fri, 17 Jun 22 07:16:07 +0000
Thu, 12 May 22 17:50:45 +0000
Wed, 11 May 22 05:48:44 +0000
Wed, 04 May 22 05:12:07 +0000
Thu, 28 Apr 22 01:38:58 +0000
Wed, 20 Apr 22 08:16:22 +0000
Thu, 31 Mar 22 06:33:08 +0000
Mon, 28 Mar 22 22:10:07 +0000
Tue, 22 Mar 22 07:29:52 +0000
Fri, 11 Mar 22 00:38:31 +0000
Wed, 02 Mar 22 07:26:04 +0000
Mon, 21 Feb 22 21:38:43 +0000
Sun, 13 Feb 22 13:58:33 +0000
Mon, 07 Feb 22 13:58:57 +0000
Sun, 30 Jan 22 03:09:01 +0000
Sat, 25 Dec 21 09:59:48 +0000
Mon, 13 Dec 21 03:35:51 +0000
Wed, 01 Dec 21 11:30:59 +0000
Thu, 18 Nov 21 11:20:25 +0000
Wed, 03 Nov 21 11:44:52 +0000
Wed, 20 Oct 21 10:43:52 +0000
Mon, 11 Oct 21 00:10:33 +0000
Sun, 03 Oct 21 08:41:18 +0000
Wed, 29 Sep 21 08:19:19 +0000
Fri, 17 Sep 21 01:24:40 +0000
Mon, 06 Sep 21 12:55:04 +0000
Sun, 05 Sep 21 03:51:19 +0000
Wed, 01 Sep 21 20:20:48 +0000
Wed, 25 Aug 21 05:36:32 +0000
Fri, 20 Aug 21 12:28:24 +0000
Fri, 13 Aug 21 08:23:25 +0000
Wed, 11 Aug 21 11:12:58 +0000
Mon, 02 Aug 21 07:16:00 +0000
Mon, 26 Jul 21 01:09:31 +0000
Fri, 16 Jul 21 05:31:57 +0000
Wed, 14 Jul 21 19:12:08 +0000
Sun, 20 Jun 21 00:24:17 +0000
Fri, 18 Jun 21 14:56:47 +0000
Mon, 14 Jun 21 06:53:22 +0000
Wed, 02 Jun 21 02:27:27 +0000
Thu, 27 May 21 16:45:46 +0000
Sat, 22 May 21 06:29:14 +0000
Sun, 09 May 21 08:35:07 +0000
Fri, 07 May 21 00:55:43 +0000
Thu, 06 May 21 00:45:56 +0000
Sat, 01 May 21 06:35:16 +0000
Thu, 29 Apr 21 12:21:26 +0000
Sat, 24 Apr 21 19:26:36 +0000
Fri, 16 Apr 21 02:03:01 +0000
Wed, 14 Apr 21 17:19:41 +0000
Mon, 12 Apr 21 04:01:18 +0000
Sat, 10 Apr 21 06:46:25 +0000
Tue, 06 Apr 21 03:02:31 +0000
Mon, 29 Mar 21 18:48:25 +0000
Fri, 26 Mar 21 02:52:40 +0000
Fri, 12 Mar 21 22:56:57 +0000
Wed, 10 Mar 21 12:42:02 +0000
Tue, 09 Feb 21 14:24:49 +0000
Wed, 07 Oct 20 20:06:40 +0000
Wed, 01 Apr 20 20:33:31 +0000
Tue, 03 Mar 20 07:29:17 +0000
Thu, 06 Feb 20 08:37:24 +0000
Tue, 21 Jan 20 20:51:32 +0000
Sat, 11 Jan 20 09:59:48 +0000
Fri, 20 Dec 19 03:36:14 +0000
Fri, 13 Dec 19 22:19:11 +0000
Sun, 08 Dec 19 22:53:28 +0000
Fri, 29 Nov 19 13:05:06 +0000
Tue, 19 Nov 19 07:29:43 +0000 (currently shown)
Wed, 13 Nov 19 07:06:50 +0000
Wed, 06 Nov 19 00:12:37 +0000
Sat, 02 Nov 19 05:12:56 +0000
Tue, 29 Oct 19 18:46:55 +0000
Sat, 26 Oct 19 14:17:06 +0000
Thu, 24 Oct 19 14:12:29 +0000
Tue, 15 Oct 19 08:05:43 +0000
Mon, 23 Sep 19 23:58:39 +0000
Thu, 12 Sep 19 21:00:32 +0000
Mon, 09 Sep 19 14:25:09 +0000
Tue, 03 Sep 19 06:38:02 +0000
Sat, 24 Aug 19 02:07:31 +0000
Wed, 21 Aug 19 03:01:37 +0000
Sat, 17 Aug 19 16:09:01 +0000
Thu, 15 Aug 19 06:01:12 +0000
Wed, 24 Jul 19 04:45:09 +0000
Fri, 12 Jul 19 20:59:38 +0000
Sat, 06 Jul 19 00:16:33 +0000
Mon, 24 Jun 19 15:17:14 +0000
Fri, 21 Jun 19 12:54:50 +0000
Sat, 08 Jun 19 00:58:09 +0000
Thu, 06 Jun 19 22:49:35 +0000
Tue, 04 Jun 19 14:09:57 +0000
Fri, 31 May 19 05:17:02 +0000
Wed, 29 May 19 01:27:11 +0000
Wed, 22 May 19 16:37:30 +0000
Wed, 15 May 19 20:18:47 +0000
Wed, 08 May 19 13:40:21 +0000
Sat, 04 May 19 17:07:24 +0000
Fri, 26 Apr 19 05:17:15 +0000
Wed, 17 Apr 19 19:13:06 +0000
Fri, 12 Apr 19 11:54:57 +0000
Wed, 10 Apr 19 18:23:08 +0000
Thu, 28 Mar 19 22:40:07 +0000
Sun, 17 Mar 19 15:31:17 +0000
Wed, 06 Mar 19 08:35:28 +0000
Fri, 01 Mar 19 02:38:20 +0000
Sat, 23 Feb 19 14:26:34 +0000
Mon, 18 Feb 19 13:52:47 +0000
Thu, 14 Feb 19 14:58:06 +0000
Thu, 07 Feb 19 10:31:23 +0000
Sun, 27 Jan 19 03:19:21 +0000
Mon, 21 Jan 19 09:47:20 +0000
Fri, 11 Jan 19 06:26:06 +0000
Mon, 07 Jan 19 10:48:21 +0000
Thu, 03 Jan 19 04:23:35 +0000
Tue, 25 Dec 18 05:46:15 +0000
Thu, 06 Dec 18 17:02:11 +0000
Sun, 18 Nov 18 05:05:47 +0000
Mon, 29 Oct 18 23:31:10 +0000
Fri, 19 Oct 18 13:49:46 +0000
Fri, 12 Oct 18 02:30:09 +0000
Thu, 27 Sep 18 09:51:29 +0000
Wed, 19 Sep 18 10:48:25 +0000
Mon, 20 Aug 18 07:49:27 +0000
Fri, 20 Jul 18 07:33:30 +0000
Thu, 19 Jul 18 04:17:45 +0000
Wed, 27 Jun 18 01:55:28 +0000
Sat, 16 Jun 18 07:25:39 +0000
Wed, 06 Jun 18 22:29:59 +0000
Mon, 04 Jun 18 17:58:06 +0000
Sun, 03 Jun 18 13:19:24 +0000
Fri, 25 May 18 08:49:27 +0000
Wed, 09 May 18 08:17:24 +0000
Thu, 03 May 18 15:32:59 +0000
Tue, 01 May 18 19:10:20 +0000
Mon, 16 Apr 18 21:30:32 +0000
Mon, 26 Mar 18 12:12:49 +0000
Tue, 20 Mar 18 06:56:39 +0000
Sun, 18 Mar 18 23:02:28 +0000
Wed, 07 Mar 18 00:58:24 +0000
Fri, 23 Feb 18 19:53:04 +0000
Tue, 20 Feb 18 03:49:29 +0000
Thu, 15 Feb 18 17:09:02 +0000
Fri, 19 Jan 18 18:44:44 +0000
Sat, 23 Dec 17 08:08:57 +0000
Thu, 16 Nov 17 06:53:51 +0000
Sat, 11 Nov 17 11:38:52 +0000
Mon, 06 Nov 17 13:40:29 +0000
Fri, 27 Oct 17 23:41:35 +0000
Fri, 30 Jun 17 02:12:17 +0000
Sun, 25 Jun 17 02:52:59 +0000
Sun, 14 May 17 12:24:36 +0000
Thu, 11 May 17 22:52:30 +0000
Sun, 23 Apr 17 00:09:30 +0000
Tue, 18 Apr 17 01:30:32 +0000
Tue, 04 Apr 17 11:44:57 +0000
Fri, 10 Feb 17 01:45:53 +0000
Tue, 07 Feb 17 00:04:34 +0000
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