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monkey

Scrap Metal
Scrap Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
1
Chemistry Set
25
Genuine Noise Maker - Koto
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
1
Strange Part: Giant Robots Destroyed
1
Strange Part: Giant Robots Destroyed
1
Strange Part: Gib Kills
1
Strange Part: Heavies Killed
1
Strange Part: Heavies Killed
1
Strange Part: Heavies Killed
1
Strange Part: Heavies Killed
1
Strange Part: Heavies Killed
1
Strange Part: Heavies Killed
1
Strange Part: Long-Distance Kills
1
Strange Part: Medics Killed
1
Strange Part: Medics Killed That Have Full ÜberCharge
1
Strange Part: Kills During Victory Time
1
Description Tag
1
Name Tag
1
Name Tag
1
Name Tag
1
Name Tag
1
Name Tag
1
Name Tag
1
Name Tag
1
Decal Tool
1
Gift Wrap
1
Gift Wrap
1
Gift Wrap
1
Gift Wrap
1
Gift Wrap
jewel7511618
1
Indubitably Green
jewel7511618
1
Indubitably Green
jewel7511618
1
Indubitably Green
jewel7511618
1
Indubitably Green
jewel8154199
1
Ye Olde Rustic Colour
1/30

The following items were recently received via trading and are not yet in the backpack:

1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(311 ITEMS IN INVENTORY)
Soldier
(373 ITEMS IN INVENTORY)
Pyro
(281 ITEMS IN INVENTORY)
Demoman
(318 ITEMS IN INVENTORY)
Heavy
(251 ITEMS IN INVENTORY)
Engineer
(244 ITEMS IN INVENTORY)
Medic
(211 ITEMS IN INVENTORY)
Sniper
(245 ITEMS IN INVENTORY)
Spy
(296 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Chemistry Set

Level 5 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


Genuine Noise Maker - Koto

Level 5 Party Favor


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Strange Part: Giant Robots Destroyed

Level 1 Strange Part


Strange Part: Giant Robots Destroyed

Level 1 Strange Part


Strange Part: Gib Kills

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Long-Distance Kills

Level 1 Strange Part


Strange Part: Medics Killed

Level 1 Strange Part


Strange Part: Medics Killed That Have Full ÜberCharge

Level 1 Strange Part


Strange Part: Kills During Victory Time

Level 1 Strange Part


Description Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Decal Tool

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Indubitably Green

Level 5 Tool


Indubitably Green

Level 5 Tool


Indubitably Green

Level 5 Tool


Indubitably Green

Level 5 Tool


Ye Olde Rustic Colour

Level 5 Tool


Zepheniah's Greed

Level 5 Tool


Zepheniah's Greed

Level 5 Tool


Zepheniah's Greed

Level 5 Tool


Noble Hatter's Violet

Level 5 Tool


Noble Hatter's Violet

Level 5 Tool


Noble Hatter's Violet

Level 5 Tool


Color No. 216-190-216

Level 5 Tool


Color No. 216-190-216

Level 5 Tool


A Deep Commitment to Purple

Level 5 Tool


Muskelmannbraun

Level 5 Tool


Peculiarly Drab Tincture

Level 5 Tool


Peculiarly Drab Tincture

Level 5 Tool


Radigan Conagher Brown

Level 5 Tool


Radigan Conagher Brown

Level 5 Tool


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Meet the Medic

Level 5 Special Taunt

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Squad Surplus Voucher

Level 1 Ticket


Battery Canteens

Level 16 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 21 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 23 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 26 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 47 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 53 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 55 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 69 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 72 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 83 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 92 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 94 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 40 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 94 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0
+20% damage bonus
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 3
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Bat

%s7Strange%s6 Bat - %s5: 0


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Flying Guillotine

Level 2 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 64 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 68 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 2
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 3
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Vintage Huntsman

Level 10 Bow


Festive Huntsman

%s7%s6 Bow - %s5: 321
override projectile type (1100480512)


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 12
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 85 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


Festive Axtinguisher

%s7%s6 Fire Axe - %s5: 14
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


Strange Festive Holy Mackerel

%s7Strange%s6 Fish - %s5: 2


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 6
(%s3: 6)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Holiday Punch

%s7%s6 Fists - %s5: 40
(%s3: 13)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Degreaser

%s7%s6 Flame Thrower - %s5: 34
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
100% critical hits from behind
+150% airblast cost


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0


Gold Botkiller Flame Thrower Mk.II

%s7%s6 Flame Thrower - %s5: 230


Strange Diamond Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 5


Festive Flame Thrower

Level 1 Flame Thrower


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Vintage Flare Gun

Level 10 Flare Gun


Strange Flare Gun

%s7Strange%s6 Flare Gun - %s5: 0


Flare Gun

%s7%s6 Flare Gun - %s5: 12
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0
100% mini-crits vs burning players
+25% damage to self


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Frying Pan

Level 5 Frying Pan


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons

( Not Usable in Crafting )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 93


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


Genuine Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits

( Not Usable in Crafting )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 392
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 37


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Spy-cicle

%s7%s6 Knife - %s5: 332
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Knife

%s7Strange%s6 Knife - %s5: 8


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Gold Botkiller Knife Mk.II

%s7%s6 Knife - %s5: 84


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Genuine Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Strange Conniver's Kunai

%s7Strange%s6 Knife - %s5: 0
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Strange Conniver's Kunai

%s7Strange%s6 Knife - %s5: 0
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


The Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Gold Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 29
(%s3: 2)



Strange Gold Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Strange Quick-Fix

%s7Strange%s6 Medi Gun Prototype - %s5: 0
(%s3: 0)

+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


Strange Tomislav

%s7Strange%s6 Minigun - %s5: 0
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Strange Tomislav

%s7Strange%s6 Minigun - %s5: 0
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Gold Botkiller Minigun Mk.II

%s7%s6 Minigun - %s5: 50


Construction PDA

%s7%s6 PDA - %s5: 33
(%s3: 116945)



The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 3
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
Blocks healing while in use


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Strange Escape Plan

%s7Strange%s6 Pickaxe - %s5: 1
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 6


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Genuine Ham Shank

Level 5 Pork Product


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

%s7%s6 Revolver - %s5: 12
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 3
Crits on headshot
-15% damage penalty
-20% slower firing speed


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 1


Strange Revolver

%s7Strange%s6 Revolver - %s5: 1


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Vintage Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
+25% faster firing speed
Per Shot: -18 ammo
Per Shot Missed: -36 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
+25% faster firing speed
Per Shot: -18 ammo
Uses metal for ammo
Per Shot Missed: -36 ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 60 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 71 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 93 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 95 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 1
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 5
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


Genuine Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 488


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Festive Rocket Launcher

Level 1 Rocket Launcher


Festive Rocket Launcher

Level 1 Rocket Launcher


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size
No random critical hits


Soda Popper

%s7%s6 Scattergun - %s5: 27
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
40% more accurate
boost on damage (1)
-30% damage penalty
35% slower move speed on wearer
Boost reduced on air jumps


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
40% more accurate
Boost reduced on air jumps
Boost reduced when hit
-30% damage penalty
35% slower move speed on wearer


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Gold Botkiller Scattergun Mk.II

%s7%s6 Scattergun - %s5: 14


Festive Scattergun

Level 1 Scattergun


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Strange Widowmaker

%s7Strange%s6 Shotgun - %s5: 0
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 2
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (3)
15% faster weapon switch
-50% clip size


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

%s7%s6 Shotgun - %s5: 27
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


Shotgun

%s7%s6 Shotgun - %s5: 67


The Rescue Ranger

Level 56 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 90 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
No random critical hits


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 1
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Powerjack

%s7%s6 Sledgehammer - %s5: 137
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 1
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: 3 seconds of 100% critical chance
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: 3 seconds of 100% critical chance
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: 3 seconds of 100% critical chance
-35% slower firing speed
-20% clip size
No random critical hits


Strange SMG

%s7Strange%s6 SMG - %s5: 0


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


Strange Bazaar Bargain

%s7Strange%s6 Sniper Rifle - %s5: 0
Base charge rate decreased by 20%


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 7
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Festive Sniper Rifle

Level 1 Sniper Rifle


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Half-Zatoichi

%s7%s6 Katana - %s5: 36
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono

( Not Usable in Crafting )


The Concheror

Level 5 Sashimono


Genuine Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 41 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 75 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Sapper

%s7%s6 Sapper - %s5: 53


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


Eyelander

%s7%s6 Sword - %s5: 170
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer

( Not Usable in Crafting )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Strange Blutsauger

%s7Strange%s6 Syringe Gun - %s5: 5
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-10% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


Dead Ringer

%s7%s6 Invis Watch - %s5: 17
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


Dead Ringer

%s7%s6 Invis Watch - %s5: 197
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty

( Not Usable in Crafting )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty

( Not Usable in Crafting )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


Jag

%s7%s6 Wrench - %s5: 356
(%s3: 15)

Construction hit speed boost increased by 30%
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Strange Southern Hospitality

%s7Strange%s6 Wrench - %s5: 0
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Strange Wrench

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Gold Botkiller Wrench Mk.II

%s7%s6 Wrench - %s5: 24
(%s3: 3)



Festive Wrench

Level 1 Wrench


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Cannot carry buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
Cannot carry buildings

( Not Usable in Crafting )


Archimedes #15844

Level 6 Mascot
#Attrib_MakersMark


Bird-Man of Aberdeen #14050

%s7%s6 Mascot - %s5: 48
#Attrib_MakersMark


Sir Hootsalot

Level 27 Mascot
#Attrib_MakersMark


The Medical Mystery #296

Level 90 Apparel
#Attrib_MakersMark


The Founding Father #1478

Level 42 Apparel
#Attrib_MakersMark


The Brawling Buccaneer #1238

Level 26 Coat
#Attrib_MakersMark


The Brawling Buccaneer #1515

Level 26 Coat
#Attrib_MakersMark


The Hornblower #55

Level 42 Coat
#Attrib_MakersMark


The Hornblower #58

Level 54 Coat
#Attrib_MakersMark


The Hornblower #1187

Level 93 Coat
#Attrib_MakersMark


The Essential Accessories

Level 10 Apparel
Spectral Spectrum


The Bootie Time

Level 10 Apparel
Jingle all the way


The Bootie Time #23579

Level 10 Apparel
Jingle all the way
#Attrib_MakersMark


The Spooky Sleeves

Level 28 Apparel


The Outback Intellectual #22496

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Shogun's Shoulder Guard

Level 94 Cosmetic Armor


The Russian Rocketeer #8389

Level 14 Backpack
#Attrib_MakersMark


The Russian Rocketeer #14714

Level 41 Backpack
#Attrib_MakersMark


Unusual Coffin Kit

Level 44 Backpack
★ Unusual Effect: Misty Skull


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Pyrotechnic Tote #14431

Level 50 Backpack
#Attrib_MakersMark


The Pyrobotics Pack

Level 2 Backpack


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 5 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 14, 2009 (06:30:24 GMT)

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 584

( Not Tradable or Marketable )


The Merc Medal #19951

Level 20 Badge
#Attrib_MakersMark


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 87 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 13 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 4 Badge

( Not Tradable or Marketable )


Genuine Atomic Accolade

Level 1 Badge


The Mark of the Saint #24113

Level 20 Badge
#Attrib_MakersMark


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Reindoonicorn #10245

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Burning Bandana #1534

Level 16 Bandana
#Attrib_MakersMark


The Burning Bandana #870

Level 69 Bandana
#Attrib_MakersMark


The Jingle Belt #22962

Level 40 Bells
Jingle all the way
#Attrib_MakersMark


The Jingle Belt #22379

Level 77 Bells
Jingle all the way
#Attrib_MakersMark


The Jingle Belt #19973

Level 77 Bells
Jingle all the way
#Attrib_MakersMark


The Ornament Armament #22613

Level 20 Decorative Bombs
#Attrib_MakersMark


The Boston Boom-Bringer

Level 20 Futuristic Sound Device
Attrib_TauntSoundSuccess
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)

( Not Usable in Crafting )


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer

( Not Usable in Crafting )


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping

( Not Usable in Crafting )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on

( Not Usable in Crafting )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


Strange Mantreads

%s7Strange%s6 Boots - %s5: 0
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Heavy-Weight Champ #1463

Level 95 Championship Belt
#Attrib_MakersMark


The Kringle Collection

Level 81 Coat


The Hair of the Dog

Level 78 Costume Piece

This is a special Halloween 2011 item


Haunted Scottish Snarl

Level 26 Costume Piece

This is a special Halloween 2011 item


Haunted Pickled Paws

Level 46 Costume Piece

This is a special Halloween 2011 item


The Buzz Killer

Level 17 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Frontier Flyboy

Level 10 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Legend of Bugfoot

Level 76 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Blazing Bull

Level 53 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Fallen Angel

Level 2 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Tail from the Crypt

Level 93 Costume Piece

This is a special Halloween 2011 item


Haunted B-ankh!

Level 71 Costume Piece

This is a special Halloween 2011 item


The Holy Hunter

Level 36 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Silver Bullets

Level 47 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Garlic Flank Stake

Level 85 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Idiot Box

Level 93 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Haunted Steel Pipes

Level 11 Costume Piece

This is a special Halloween 2011 item


Haunted Shoestring Budget

Level 22 Costume Piece

This is a special Halloween 2011 item


The Under Cover

Level 86 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Griffin's Gog

Level 1 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Intangible Ascot

Level 35 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Deadliest Duckling #10854

Level 26 Duck
#Attrib_MakersMark


The All-Father #20032

Level 15 Facial Hair
Spectral Spectrum
#Attrib_MakersMark


The Brainiac Hairpiece

Level 11 Facial Hair


"Einstein's Acid Rain"

Level 82 Facial Hair
★ Unusual Effect: Anti-Freeze


The Bearded Bombardier #10117

Level 47 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Cuban Bristle Crisis #233

Level 96 Facial Hair
#Attrib_MakersMark


Lord Cockswain's Novelty Mutton Chops and Pipe #31950

Level 41 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Whiskered Gentleman

Level 84 Facial Hair
#Attrib_MakersMark


Aqua Flops #11269

Level 74 Flip-Flops
#Attrib_MakersMark


The Moonman Backpack #22622

Level 15 Fuel Tank
#Attrib_MakersMark


Graybanns

Level 40 Glasses
Spectral Spectrum


Ze Goggles

Level 92 Glasses


The Stereoscopic Shades #22847

Level 20 Glasses
#Attrib_MakersMark


The Marxman #12222

Level 60 Glasses
#Attrib_MakersMark


The Marxman #16183

Level 67 Glasses
#Attrib_MakersMark


The Spectre's Spectacles #22329

Level 20 Glasses
#Attrib_MakersMark


The Digit Divulger #9020

Level 89 Gloves
#Attrib_MakersMark


The Brütal Bouffant #1761

Level 58 Hair
#Attrib_MakersMark


The Mutton Mann #9960

Level 80 Hair
#Attrib_MakersMark


The Wilson Weave #6183

Level 27 Hair
#Attrib_MakersMark


The Crafty Hair #13631

Level 96 Hair
#Attrib_MakersMark


Armored Authority #32412

Level 48 Helmet
#Attrib_MakersMark


The Big Chief

Level 28 Hat

( Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Bonk Boy #35466

Level 40 Mask
#Attrib_MakersMark


Bonk Boy

Level 80 Mask

( Not Usable in Crafting )


"Warp Speed"

Level 75 Mask
★ Unusual Effect: Time Warp


Genuine Anger

Level 10 Hood


The Brotherhood of Arms

Level 8 Hat
#Attrib_MakersMark


Unusual Bubble Pipe

Level 19 Helmet
attach particle effect static (28)
★ Unusual Effect: Cloudy Moon


Genuine Brain Bucket

Level 1 Hat


Cadaver's Cranium

Level 31 Hat


Cadaver's Cranium

Level 31 Hat


The Capo's Capper #33337

Level 40 Hat
#Attrib_MakersMark


The Capo's Capper #33687

Level 91 Hat
#Attrib_MakersMark


The Conjurer's Cowl #25749

Level 87 Hood
#Attrib_MakersMark


Connoisseur's Cap

Level 76 Hat

( Not Usable in Crafting )


Security Shades #25379

Level 7 Glasses
#Attrib_MakersMark


Security Shades #28551

Level 10 Glasses
#Attrib_MakersMark


Security Shades #23563

Level 99 Glasses
#Attrib_MakersMark


The Crone's Dome

Level 74 Hat
#Attrib_MakersMark


The Dashin' Hashshashin #19545

Level 10 Hood
#Attrib_MakersMark


Genuine Samur-Eye

Level 1 Helmet


Hustler's Hallmark

Level 65 Hat
#Attrib_MakersMark


Rimmed Raincatcher

Level 87 Hat
#Attrib_MakersMark


Desert Marauder

Level 62 Hat

( Not Usable in Crafting )


The DethKapp #9603

Level 58 Hat
#Attrib_MakersMark


The Nanobalaclava #3408

Level 10 Hat


The Tin-1000

Level 77 Hat


Safe'n'Sound

Level 98 Hat


Western Wear

Level 69 Hat


The Executioner

Level 8 Hat
#Attrib_MakersMark


The Pom-Pommed Provocateur

Level 50 Mask


Hong Kong Cone #256

Level 14 Hat
#Attrib_MakersMark


The Slick Cut #234

Level 37 Hair
#Attrib_MakersMark


A Rather Festive Tree

Level 61 Hat
#Attrib_MakersMark


The Cross-Comm Crash Helmet #17095

Level 15 Helmet
#Attrib_MakersMark


The Cross-Comm Express #16205

Level 38 Headgear
#Attrib_MakersMark


The Crosslinker's Coil #3375

Level 94 Hat
#Attrib_MakersMark


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Spine-Chilling Skull 2011

Level 31 Hat
This is a special Halloween 2011 item

( Not Usable in Crafting )


The U-clank-a

Level 17 Hat


Tough Guy's Toque

Level 26 Hat
#Attrib_MakersMark


The Heavy Duty Rag

Level 20 Bandana


The Heavy Duty Rag

Level 43 Bandana


The Heavy Duty Rag

Level 45 Bandana


The Heavy Duty Rag

Level 56 Bandana


The Heavy Duty Rag

Level 63 Bandana


The Heavy Duty Rag

Level 80 Bandana


The Heavy Duty Rag

Level 85 Bandana


The Heavy Duty Rag

Level 87 Bandana


The Heavy Duty Rag

Level 95 Bandana


The Vintage Hound Dog

Level 82 Hair
Spectral Spectrum


The Outdoorsman

Level 10 Hat


The Soviet Gentleman #11222

Level 60 Hat
#Attrib_MakersMark


The Hanger-On Hood

Level 90 Hat
#Attrib_MakersMark


That '70s Chapeau #11584

Level 25 Hat
#Attrib_MakersMark


Genuine Hero's Hachimaki

Level 1 Bandana


"Julies Horrible Aim"

Level 31 Hat
"Julie tried to decapitate  me"

( Not Usable in Crafting )


Hottie's Hoodie

Level 79 Hood

( Not Usable in Crafting )


The Head Warmer #23499

Level 37 Hat
#Attrib_MakersMark


The Infernal Impaler #21387

Level 13 Headgear
#Attrib_MakersMark


The Battle Bob

Level 88 Hair
#Attrib_MakersMark


The Black Watch #33

Level 6 Hat
#Attrib_MakersMark


The Black Watch #1619

Level 67 Hat
#Attrib_MakersMark


The Federal Casemaker #42

Level 49 Hat
#Attrib_MakersMark


The Tsarboosh

Level 41 Hat


Jumper's Jeepcap

Level 10 Hat

( Not Usable in Crafting )


Stockbroker's Scarf

Level 1 Hat


The Killer Exclusive #15188

Level 10 Hat
#Attrib_MakersMark


"Acid Rain"

Level 15 Mask
★ Unusual Effect: Anti-Freeze


"Del Scorcho"

Level 42 Mask
★ Unusual Effect: Scorching Flames


The Last Straw #2324

Level 60 Hat
#Attrib_MakersMark


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Cold War Luchador #23596

Level 10 Mask
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Manniversary Paper Hat

Level 10 Hat


Vintage Prussian Pickelhaube

Level 66 Helmet


Genuine Geisha Boy

Level 1 Hair


The Surgeon's Stahlhelm #24543

Level 10 Helmet
#Attrib_MakersMark


The Planeswalker Helm #29386

Level 49 Helmet
#Attrib_MakersMark


The Gentleman's Ushanka #18261

Level 5 Hat
#Attrib_MakersMark


The Superfan

Level 10 Hat


The Necronomicrown

Level 80 Hat

( Not Tradable or Marketable )


Genuine Pilotka

Level 10 Hat


Genuine Aperture Labs Hard Hat

Level 10 Helmet


Respectless Rubber Glove

Level 59 Hat
#Attrib_MakersMark


Brigade Helm

Level 98 Helmet
#Attrib_MakersMark


Triboniophorus Tyrannus

Level 90 Mascot
#Attrib_MakersMark


Vintage Triboniophorus Tyrannus

Level 56 Mascot


The Waxy Wayfinder

Level 83 Hat
attach particle effect static (28)


Old Guadalajara

Level 38 Hat
#Attrib_MakersMark


The Little Buddy #24974

Level 10 Hat
#Attrib_MakersMark


The Little Buddy #26374

Level 10 Hat
#Attrib_MakersMark


The Flamboyant Flamenco #26219

Level 10 Hat
#Attrib_MakersMark


The HazMat Headcase #17583

Level 89 Mask
#Attrib_MakersMark


Vintage Merryweather

Level 84 Helmet
#Attrib_MakersMark


Unusual Vintage Merryweather

Level 5 Helmet
★ Unusual Effect: Disco Beat Down


Pyromancer's Mask

Level 1 Mask


Pyromancer's Mask

Level 68 Mask


Handyman's Handle

Level 3 Hat


Handyman's Handle

Level 7 Hat


Handyman's Handle

Level 33 Hat


The Well-Rounded Rifleman

Level 74 Hat
#Attrib_MakersMark


Genuine Stahlhelm

Level 10 Helmet


The Galvanized Gibus

Level 94 Hat


Towering Titanium Pillar of Hats

Level 98 Hat


The FR-0

Level 100 Hat


The Strontium Stove Pipe

Level 50 Hat


The Cyborg Stunt Helmet

Level 90 Helmet


The Timeless Topper

Level 100 Hat


The Bunsen Brave

Level 79 Hat


Unusual Bunsen Brave

Level 89 Hat
★ Unusual Effect: Roboactive


The Gridiron Guardian

Level 99 Helmet


The Tungsten Toque

Level 100 Hat


The Virus Doctor

Level 90 Hat


Titanium Tyrolean

Level 94 Hat


The Filamental

Level 16 Mask


The Filamental

Level 76 Mask


The Filamental

Level 81 Mask


The Rusty Reaper

Level 91 Mask


The Googol Glass Eyes

Level 90 Eyes


The Metal Slug

Level 99 Hat


Ye Oiled Baker Boy

Level 100 Hat


The Bolt Boy

Level 99 Mask


Tyrantium Helmet

Level 95 Helmet


The Scarecrow

Level 25 Hat
#Attrib_MakersMark


Ye Olde Baker Boy

Level 50 Hat


The Robot Running Man

Level 65 Hat


Troublemaker's Tossle Cap

Level 46 Hat
#Attrib_MakersMark


Bombing Run

Level 23 Helmet


The Hero's Tail #30313

Level 14 Hair
#Attrib_MakersMark


The Hero's Tail #16703

Level 96 Hair


The Backwards Ballcap

Level 10 Hat


Whoopee Cap

Level 2 Hat


Whoopee Cap

Level 24 Hat


Whoopee Cap

Level 39 Hat


Whoopee Cap

Level 40 Hat


Whoopee Cap

Level 92 Hat


The Cockfighter #8441

Level 10 Hat
#Attrib_MakersMark


The Human Cannonball #8818

Level 90 Helmet
#Attrib_MakersMark


Trophy Belt

Level 7 Hat


Trophy Belt

Level 73 Hat


Your Worst Nightmare #26359

Level 10 Hair
#Attrib_MakersMark


Your Worst Nightmare

Level 10 Hair


Tyrant's Helm

Level 58 Helmet
#Attrib_MakersMark


Tyrant's Helm

Level 68 Helmet

( Not Usable in Crafting )


The Hat With No Name #25985

Level 10 Hat
#Attrib_MakersMark


The Hat With No Name

Level 10 Hat


Killer's Kabuto

Level 10 Helmet


The War Pig

Level 24 Headgear


The War Pig

Level 41 Headgear


The War Pig

Level 46 Headgear


The War Pig

Level 63 Headgear


The War Pig

Level 89 Headgear


The War Pig

Level 95 Headgear


The War Pig

Level 99 Headgear


Sight for Sore Eyes

Level 37 Eyes
#Attrib_MakersMark


Fancy Fedora

Level 99 Hat


The Stealth Steeler

Level 32 Hat


The Stealth Steeler

Level 40 Hat


The Stealth Steeler

Level 74 Hat


Hat of Cards #14041

Level 86 Hat
#Attrib_MakersMark


"Lucifer's Light"

Level 48 Mask
"Even the King of Darkness says "Let there be light"."
★ Unusual Effect: Sunbeams


The Sydney Straw Boat #199

Level 5 Hat
#Attrib_MakersMark


Sultan's Ceremonial

Level 44 Hat

( Not Usable in Crafting )


Prince Tavish's Crown

Level 73 Hat


The Team Captain

Level 95 Hat


Familiar Fez

Level 7 Hat

( Not Usable in Crafting )


The Milkman

Level 72 Hat


Tough Stuff Muffs #1658

Level 36 Hat
#Attrib_MakersMark


Towering Pillar of Hats

Level 61 Hat
#Attrib_MakersMark


Genuine Dead Cone

Level 1 Hat


Bounty Hat

Level 30 Hat

( Not Tradable or Marketable )


The War Head #23295

Level 10 Helmet
#Attrib_MakersMark


Max's Severed Head

Level 18 Hat
Spectral Spectrum


Dealer's Visor

Level 50 Hat


The Stovepipe Sniper Shako #13591

Level 49 Hat
#Attrib_MakersMark


The Stovepipe Sniper Shako #13590

Level 80 Hat
#Attrib_MakersMark


Genuine Stovepipe Sniper Shako

Level 1 Hat


Villain's Veil

Level 36 Bandana


Villain's Veil #29537

Level 42 Bandana
#Attrib_MakersMark


Villain's Veil #31055

Level 53 Bandana
#Attrib_MakersMark


Villain's Veil #31031

Level 80 Bandana
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 97 Hat
#Attrib_MakersMark


Genuine Vox Diabolus

Level 1 Hat


The Warsworn Helmet

Level 75 Helmet
#Attrib_MakersMark


The Weather Master #4819

Level 3 Helmet
#Attrib_MakersMark


"Nuclear Winter"

Level 98 Hat
"Sparks are gonna' fly!"
★ Unusual Effect: Terror-Watt


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Whirly Warrior #1551

Level 20 Helmet
#Attrib_MakersMark


The Whirly Warrior #54

Level 21 Helmet
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Cool Breeze #8402

Level 32 Kilt
#Attrib_MakersMark


The Samson Skewer

Level 66 Decorative Knife

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret
Spectral Spectrum


The Sandvich Safe #15786

Level 15 Lunchbox
#Attrib_MakersMark


The Cobber Chameleon

Level 42 Mascot


The Compatriot #1245

Level 58 Mascot
#Attrib_MakersMark


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Genuine Mask of the Shaman

Level 10 Mask


The Winter Wonderland Wrap #2224

Level 1 Mask
#Attrib_MakersMark


The Triad Trinket #13217

Level 25 Apparel
#Attrib_MakersMark


The Snapped Pupil

Level 72 Photograph
#Attrib_MakersMark


The Nine-Pipe Problem #21370

Level 35 Pipe
attach particle effect static (28)
#Attrib_MakersMark


The Nine-Pipe Problem #19939

Level 94 Pipe
attach particle effect static (28)
#Attrib_MakersMark


The Steam Pipe

Level 98 Pipe
attach particle effect static (28)


Li'l Snaggletooth #218

Level 63 Pocket Buddy
#Attrib_MakersMark


The Pocket Pyro

Level 4 Pocket Buddy
#Attrib_MakersMark


Pocket Medic

Level 15 Pocket Buddy


Pocket Medic

Level 15 Pocket Buddy

( Not Usable in Crafting )


The Prize Plushy #2438

Level 71 Pocket Buddy
#Attrib_MakersMark


The Dual-Core Devil Doll

Level 98 Pocket Buddy


The Whiskey Bib #1223

Level 71 Puffy Shirt
#Attrib_MakersMark


Pyrovision Goggles

Level 66 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 29 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Something Special For Someone Special

Level 100 Ring
A perpetual bond of commitment between ?Katniss?
and monkey, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


Something Special For Someone Special

Level 100 Ring
A perpetual bond of commitment between monkey
and pp, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


The RoBro 3000

Level 15 Robot


The Made Man #30553

Level 41 Rose
#Attrib_MakersMark


The Made Man

Level 79 Rose

( Not Usable in Crafting )


The Koala Compact #11065

Level 91 Satchel
#Attrib_MakersMark


The Professor's Pineapple #10319

Level 5 Science Project
#Attrib_MakersMark


Genuine Professor's Pineapple

Level 1 Science Project


Genuine Quadwrangler

Level 1 Science Project


Genuine Quadwrangler

Level 1 Science Project


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range
+20% fire damage resistance on wearer

( Not Usable in Crafting )


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


Strange Splendid Screen

%s7Strange%s6 Shield - %s5: 4
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Usable in Crafting )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Tyurtlenek

Level 44 Shirt
#Attrib_MakersMark


The Spooky Shoes

Level 87 Shoes
#Attrib_MakersMark


The Sneaky Spats of Sneaking #18753

Level 39 Shoes
#Attrib_MakersMark


The Sneaky Spats of Sneaking #11814

Level 72 Shoes
#Attrib_MakersMark


Rail Spikes #11271

Level 49 Spikes
#Attrib_MakersMark


Unusual Bear Necessities

Level 28 Spirit Animal
★ Unusual Effect: Terror-Watt


The Surgeon's Stethoscope #26528

Level 20 Stethoscope
#Attrib_MakersMark


The Stocking Stuffer #23294

Level 10 Stocking
#Attrib_MakersMark


The Stocking Stuffer #19637

Level 31 Stocking
#Attrib_MakersMark


The Pampered Pyro #51

Level 25 Towel
#Attrib_MakersMark


The Scrumpy Strongbox

Level 94 Treasure


The Wingstick #27857

Level 10 Wingstick
#Attrib_MakersMark


The Toss-Proof Towel #15903

Level 38 Apparel
#Attrib_MakersMark


The Titanium Towel

Level 96 Apparel


The Foppish Physician #13316

Level 42 Apparel
#Attrib_MakersMark


Genuine Foppish Physician

Level 1 Apparel


Genuine Distinguished Rogue

Level 1 Apparel


The Teufort Tooth Kicker #15389

Level 10 Boots
#Attrib_MakersMark


Genuine King of Scotland Cape

Level 1 Cape


The Lacking Moral Fiber Mask #4827

Level 91 Mask
#Attrib_MakersMark


The Menpo #6895

Level 89 Mask
#Attrib_MakersMark


Genuine Menpo

Level 1 Mask


The K-9 Mane #9743

Level 50 Spirit Animal
#Attrib_MakersMark


Genuine K-9 Mane

Level 1 Spirit Animal


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool

Summary

Profile views: 2,444

Item Summary

Item TypeCount
Normal1117
Hats0
Misc333
Metal6 items worth 26 scrap
Total1456

Historical data

Show all

Historical data for this player:
Fri, 18 Oct 24 07:11:11 +0000
Sun, 22 Oct 23 01:46:37 +0000
Wed, 08 Feb 23 12:24:27 +0000
Thu, 08 Dec 22 12:57:43 +0000
Thu, 27 Oct 22 08:12:41 +0000
Thu, 07 Oct 21 05:33:57 +0000
Wed, 13 Jan 21 04:38:03 +0000
Sun, 10 Jan 21 04:19:54 +0000
Tue, 13 Oct 20 08:00:50 +0000
Fri, 04 Oct 19 03:21:45 +0000
Wed, 31 Oct 18 04:13:58 +0000
Sun, 21 Oct 18 05:49:55 +0000
Fri, 18 May 18 12:45:49 +0000
Thu, 03 May 18 14:03:13 +0000
Thu, 29 Mar 18 23:31:39 +0000
Thu, 21 Dec 17 22:51:04 +0000
Wed, 01 Nov 17 11:10:48 +0000
Fri, 27 Oct 17 09:20:51 +0000
Sun, 22 Oct 17 22:14:59 +0000
Fri, 23 Jun 17 07:49:25 +0000
Thu, 19 Jan 17 17:51:09 +0000
Thu, 22 Dec 16 05:29:26 +0000
Thu, 08 Dec 16 14:25:12 +0000
Tue, 29 Nov 16 17:47:09 +0000
Thu, 03 Nov 16 05:27:05 +0000
Mon, 31 Oct 16 00:02:39 +0000
Wed, 26 Oct 16 19:35:10 +0000
Tue, 25 Oct 16 16:38:11 +0000
Sun, 23 Oct 16 11:47:39 +0000
Wed, 24 Aug 16 10:12:14 +0000
Fri, 08 Jul 16 06:12:42 +0000
Fri, 13 May 16 01:46:19 +0000
Tue, 29 Mar 16 15:34:21 +0000
Tue, 22 Mar 16 16:26:10 +0000
Fri, 04 Mar 16 04:22:21 +0000
Tue, 01 Mar 16 12:34:30 +0000
Tue, 16 Feb 16 04:34:51 +0000
Sun, 07 Feb 16 15:59:51 +0000
Thu, 04 Feb 16 23:44:33 +0000
Wed, 20 Jan 16 16:54:55 +0000
Thu, 14 Jan 16 13:48:49 +0000
Sun, 10 Jan 16 14:17:28 +0000
Fri, 08 Jan 16 23:32:36 +0000
Thu, 31 Dec 15 02:50:04 +0000
Sat, 26 Dec 15 04:17:16 +0000
Sun, 20 Dec 15 15:51:27 +0000
Thu, 26 Nov 15 14:26:49 +0000
Tue, 17 Nov 15 01:02:43 +0000
Thu, 12 Nov 15 15:39:52 +0000
Sun, 01 Nov 15 10:00:22 +0000
Thu, 29 Oct 15 17:30:02 +0000
Thu, 15 Oct 15 13:44:10 +0000
Wed, 07 Oct 15 13:37:53 +0000
Fri, 02 Oct 15 01:21:09 +0000
Tue, 29 Sep 15 21:07:14 +0000
Thu, 10 Sep 15 15:04:21 +0000
Fri, 28 Aug 15 09:18:10 +0000
Tue, 25 Aug 15 00:11:24 +0000
Sun, 23 Aug 15 07:30:34 +0000
Wed, 19 Aug 15 01:20:04 +0000
Sun, 16 Aug 15 11:16:48 +0000
Wed, 12 Aug 15 22:20:42 +0000
Tue, 11 Aug 15 14:28:59 +0000
Mon, 10 Aug 15 03:45:42 +0000
Sat, 08 Aug 15 05:02:18 +0000
Thu, 06 Aug 15 03:20:39 +0000
Tue, 04 Aug 15 01:34:01 +0000
Sun, 02 Aug 15 23:08:55 +0000
Mon, 27 Jul 15 19:30:07 +0000
Sat, 25 Jul 15 23:00:52 +0000
Thu, 23 Jul 15 01:42:32 +0000
Tue, 21 Jul 15 21:17:58 +0000
Mon, 20 Jul 15 23:48:43 +0000
Fri, 17 Jul 15 23:04:20 +0000
Thu, 16 Jul 15 10:47:12 +0000
Wed, 15 Jul 15 06:46:18 +0000
Tue, 14 Jul 15 12:14:38 +0000
Sat, 11 Jul 15 19:29:31 +0000
Thu, 09 Jul 15 02:43:52 +0000
Tue, 07 Jul 15 04:17:31 +0000
Sun, 05 Jul 15 11:49:36 +0000
Sat, 04 Jul 15 02:51:07 +0000
Wed, 01 Jul 15 22:16:29 +0000
Mon, 29 Jun 15 20:35:46 +0000
Sun, 28 Jun 15 00:16:09 +0000
Fri, 26 Jun 15 14:03:03 +0000
Wed, 24 Jun 15 21:19:24 +0000
Tue, 23 Jun 15 23:52:34 +0000
Mon, 22 Jun 15 21:36:17 +0000
Fri, 19 Jun 15 09:07:34 +0000
Thu, 18 Jun 15 20:44:16 +0000
Wed, 17 Jun 15 23:43:53 +0000
Tue, 16 Jun 15 18:37:27 +0000
Mon, 15 Jun 15 10:17:44 +0000
Fri, 12 Jun 15 17:36:05 +0000
Thu, 11 Jun 15 00:33:07 +0000
Wed, 10 Jun 15 02:39:24 +0000
Tue, 09 Jun 15 02:34:21 +0000
Sun, 07 Jun 15 20:21:19 +0000
Sat, 06 Jun 15 02:04:25 +0000
Thu, 04 Jun 15 14:12:09 +0000
Wed, 03 Jun 15 22:08:05 +0000
Tue, 02 Jun 15 01:58:01 +0000
Sun, 31 May 15 21:52:47 +0000
Sat, 30 May 15 01:43:45 +0000
Fri, 29 May 15 03:25:52 +0000
Wed, 27 May 15 13:30:46 +0000
Tue, 26 May 15 02:38:10 +0000
Sun, 24 May 15 18:11:51 +0000
Fri, 22 May 15 23:12:30 +0000
Thu, 21 May 15 23:05:05 +0000
Wed, 20 May 15 14:37:42 +0000
Tue, 19 May 15 19:19:30 +0000
Mon, 18 May 15 22:15:39 +0000
Sun, 17 May 15 11:48:06 +0000
Fri, 15 May 15 21:30:50 +0000
Thu, 14 May 15 16:56:51 +0000
Wed, 13 May 15 20:53:09 +0000
Mon, 11 May 15 21:26:24 +0000
Fri, 08 May 15 23:39:21 +0000
Thu, 07 May 15 18:00:19 +0000
Tue, 05 May 15 21:39:03 +0000
Mon, 04 May 15 22:37:41 +0000
Fri, 01 May 15 21:33:28 +0000
Thu, 30 Apr 15 00:30:39 +0000
Wed, 29 Apr 15 01:51:01 +0000
Tue, 28 Apr 15 00:35:16 +0000
Sat, 25 Apr 15 12:03:57 +0000
Fri, 24 Apr 15 15:18:23 +0000
Thu, 23 Apr 15 22:35:47 +0000
Wed, 22 Apr 15 20:56:09 +0000
Mon, 20 Apr 15 07:26:19 +0000
Sat, 18 Apr 15 00:56:51 +0000
Thu, 16 Apr 15 21:48:52 +0000
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