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Gabrol

The Vita-Saw
Darwin's Danger Shield
Bonk! Atomic Punch
The Scottish Resistance
The Southern Hospitality
5
Dueling Mini-Game
1
Color No. 216-190-216
1
Muskelmannbraun
Class Token - Medic
Slot Token - Secondary
Class Token - Demoman
Bronze Dueling Badge
Mercenary
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(23 ITEMS IN INVENTORY)
Soldier
(27 ITEMS IN INVENTORY)
Pyro
(23 ITEMS IN INVENTORY)
Demoman
(23 ITEMS IN INVENTORY)
Heavy
(21 ITEMS IN INVENTORY)
Engineer
(20 ITEMS IN INVENTORY)
Medic
(23 ITEMS IN INVENTORY)
Sniper
(21 ITEMS IN INVENTORY)
Spy
(22 ITEMS IN INVENTORY)

The Vita-Saw

Level 5 Bonesaw


Darwin's Danger Shield

Level 10 Shield


Bonk! Atomic Punch

Level 5 Lunch Box


The Scottish Resistance

Level 5 Stickybomb Launcher


The Southern Hospitality

Level 20 Wrench
20% fire damage vulnerability on wearer


Dueling Mini-Game

Level 5 Usable Item


Color No. 216-190-216

Level 5 Tool


Muskelmannbraun

Level 5 Tool


Class Token - Medic

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item

( Not Tradable or Marketable )


Class Token - Demoman

Level 1 Craft Item


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 4, 2010 (01:21:52 GMT)

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot


The Shortstop

Level 1 Peppergun
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Winger #11064

Level 15 Pistol
+25% greater jump height when active
#Attrib_MakersMark


The Sandman
(equipped)


Level 15 Bat
Alt-Fire: Launches a ball that slows opponents


The Boston Basher

Level 25 Bat
On Miss: Hit yourself. Idiot.


Bonk! Atomic Punch
(equipped)


Level 5 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack

( Not Tradable or Marketable )


The Cow Mangler 5000
(equipped)


Level 30 Focused Wave Projector
#Attrib_MakersMark


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Reserve Shooter
(equipped)


Level 10 Shotgun
This weapon deploys 20% faster


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


Detonator #7664
(equipped)


Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Axtinguisher
(equipped)


Level 10 Fire Axe

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
20% damage vulnerability on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
-75% health from healers on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Chargin' Targe
(equipped)


Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Eyelander
(equipped)


Level 5 Sword
is_a_sword (72)
-25 max health on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Frying Pan

Level 5 Frying Pan


Tomislav #46725

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
#Attrib_MakersMark


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time


Gloves of Running Urgently
(equipped)


Level 10 Boxing Gloves
This weapon holsters 50% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance

( Not Tradable or Marketable )


The Sandvich
(equipped)


Level 1 Lunch Box

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Wrangler
(equipped)


Level 5 Laser Pointer


The Jag
(equipped)


Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


The Quick-Fix
(equipped)


Level 8 Medi Gun Prototype
+40% heal rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
#Attrib_MakersMark


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Blutsauger
(equipped)


Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark


The Ubersaw
(equipped)


Level 10 Bonesaw
On Hit: 25% ÜberCharge added

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Jarate
(equipped)


Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn


The Ambassador
(equipped)


Level 5 Revolver
Crits on headshot
-20% slower firing speed

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit


The Big Earner
(equipped)


Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Genuine Hetman's Headpiece
(equipped)


Level 1 Hat


Genuine Janissary Ketche

Level 1 Hat


Ellis' Cap
(equipped)


Level 10 Hat


Summer Shades
(equipped)


Level 10 Glasses


The Spiral Sallet
(equipped)


Level 10 Helmet

( Not Tradable or Marketable )


Alien Swarm Parasite
(equipped)


Level 20 Mascot


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Bounty Hat

Level 30 Hat

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Ghastlier Gibus
(equipped)


Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head
(equipped)


Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat



Medic Mask

Level 10 Hat



Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #3


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #4


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #7


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #7


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #7


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #9


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #9


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #10


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #18


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #18


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #20


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #21


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #21


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #21


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #25


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #25


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #25


Scattergun

Level 1 Scattergun


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat


Summer Shades

Level 10 Glasses


The Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_MakersMark


The Reserve Shooter

Level 10 Shotgun


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Flame Thrower

Level 1 Flame Thrower


Detonator #7664

Level 10 Flare Gun
#Attrib_MakersMark


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Minigun

Level 1 Minigun


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves


Summer Shades

Level 10 Glasses


Shotgun

Level 1 Shotgun


The Wrangler

Level 5 Laser Pointer


The Jag

Level 15 Wrench


Summer Shades

Level 10 Glasses


The Blutsauger

Level 5 Syringe Gun

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
#Attrib_MakersMark


The Ubersaw

Level 10 Bonesaw

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Sniper Rifle

Level 1 Sniper Rifle


Jarate

Level 5 Jar Based Karate


Kukri

Level 1 Kukri


Summer Shades

Level 10 Glasses


The Ambassador

Level 5 Revolver

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Scattergun

Level 1 Scattergun


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat


Summer Shades

Level 10 Glasses


The Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_MakersMark


The Reserve Shooter

Level 10 Shotgun


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Flame Thrower

Level 1 Flame Thrower


Detonator #7664

Level 10 Flare Gun
#Attrib_MakersMark


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Minigun

Level 1 Minigun


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves


Summer Shades

Level 10 Glasses


Shotgun

Level 1 Shotgun


The Wrangler

Level 5 Laser Pointer


The Jag

Level 15 Wrench


Summer Shades

Level 10 Glasses


The Blutsauger

Level 5 Syringe Gun

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
#Attrib_MakersMark


The Ubersaw

Level 10 Bonesaw

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Sniper Rifle

Level 1 Sniper Rifle


Jarate

Level 5 Jar Based Karate


Kukri

Level 1 Kukri


Summer Shades

Level 10 Glasses


The Ambassador

Level 5 Revolver

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife


Summer Shades

Level 10 Glasses

Summary

Profile views: 107

Item Summary

Item TypeCount
Normal91
Hats0
Misc15
Metal0 items worth 0 scrap
Total106

Historical data

The item data was loaded from history.
Saved on Fri, 22 Jul 11 02:37:47 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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