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HC

The Chargin' Targe
Equipped
"Dave the Rocket Launcher"
The Rocket Jumper
The Sticky Jumper
Equipped
The Lugermorph
Equipped
The Ambassador
Equipped
The Axtinguisher
Mildly Disturbing Halloween Mask
Equipped
Mann Co. Cap
Equipped
Vintage Bonk Helm
Equipped
Bounty Hat
Bronze Dueling Badge
Equipped
Mercenary
Equipped
License to Maim
jewel5322826
Equipped
Dangeresque, Too?
Equipped
World Traveler's Hat
The Direct Hit
Equipped
The Equalizer
Equipped
The Huntsman
The Blutsauger
Equipped
The Übersaw
The Kritzkrieg
The Battalion's Backup
#9
Mann Co. Supply Crate
The Scottish Resistance
The Southern Hospitality
The Vintage Cloak and Dagger
#9
Mann Co. Supply Crate
Equipped
The Sandman
Bonk! Atomic Punch
Equipped
The Cloak and Dagger
The Übersaw
The Buff Banner
The Battalion's Backup
#7
Mann Co. Supply Crate
The Force-a-Nature
The Battalion's Backup
Equipped
The Flare Gun
The Homewrecker
The Buff Banner
#8
Mann Co. Supply Crate
Crit-a-Cola
The Huntsman
Equipped
Jarate
Equipped
Crusader's Crossbow
The Pain Train
Gloves of Running Urgently
The Tribalman's Shiv
#8
Mann Co. Supply Crate
The Force-a-Nature
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(18 ITEMS IN INVENTORY)
Pyro
(11 ITEMS IN INVENTORY)
Demoman
(12 ITEMS IN INVENTORY)
Heavy
(8 ITEMS IN INVENTORY)
Engineer
(9 ITEMS IN INVENTORY)
Medic
(12 ITEMS IN INVENTORY)
Sniper
(11 ITEMS IN INVENTORY)
Spy
(10 ITEMS IN INVENTORY)

The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


"Dave the Rocket Launcher"
(equipped)


Level 1 Rocket Launcher


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (14)
-6 max stickybombs out

( Not Tradable or Marketable )


The Lugermorph
(equipped)


Level 5 Pistol

( Not Tradable or Marketable )


The Ambassador
(equipped)


Level 5 Revolver
Crits on headshot
-20% slower firing speed

( Not Tradable or Marketable )


The Axtinguisher
(equipped)


Level 10 Fire Axe

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Mann Co. Cap
(equipped)


Level 10 Hat

( Not Tradable or Marketable )


Vintage Bonk Helm
(equipped)


Level 92 Helmet


Bounty Hat
(equipped)


Level 30 Hat

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary
(equipped)


Level 5 Badge
Hire Date: June 20, 2009 (17:16:48 GMT)

( Not Tradable or Marketable )


License to Maim
(equipped)


Level 20 Badge

( Not Tradable or Marketable )


Dangeresque, Too?
(equipped)


Level 20 Glasses

( Not Tradable or Marketable )


World Traveler's Hat
(equipped)


Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Huntsman
(equipped)


Level 10 Bow


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Übersaw
(equipped)


Level 10 Bonesaw
On Hit: 25% ÜberCharge added


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #9


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
0.8 sec slower bomb arm time


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #9


The Sandman
(equipped)


Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bonk! Atomic Punch

Level 5 Lunch Box


The Cloak and Dagger
(equipped)


Level 5 Invis Watch


The Übersaw

Level 10 Bonesaw


The Buff Banner

Level 5 Battle Banner


The Battalion's Backup

Level 10 Battle Banner


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #7


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
-66% clip size


The Battalion's Backup

Level 10 Battle Banner


The Flare Gun
(equipped)


Level 10 Flare Gun
100% critical hit vs burning players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Buff Banner

Level 5 Battle Banner


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Huntsman

Level 10 Bow


Jarate
(equipped)


Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Crusader's Crossbow
(equipped)


Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
This weapon holsters 50% slower


The Tribalman's Shiv

Level 5 Kukri


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


The Force-a-Nature

Level 10 Scattergun


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Axtinguisher

Level 10 Fire Axe


Scattergun

Level 1 Scattergun


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Sandman

Level 15 Bat


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


"Dave the Rocket Launcher"

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


The Equalizer

Level 10 Pickaxe


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


The Flare Gun

Level 10 Flare Gun


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


World Traveler's Hat

Level 20 Hat

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Wrench

Level 1 Wrench


Bounty Hat

Level 30 Hat

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


Medi Gun

Level 1 Medi Gun


The Übersaw

Level 10 Bonesaw


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Jarate

Level 5 Jar Based Karate


Kukri

Level 1 Kukri


World Traveler's Hat

Level 20 Hat

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver

( Not Tradable or Marketable )


Knife

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Sandman

Level 15 Bat


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


"Dave the Rocket Launcher"

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


The Equalizer

Level 10 Pickaxe


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


The Flare Gun

Level 10 Flare Gun


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


World Traveler's Hat

Level 20 Hat

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Wrench

Level 1 Wrench


Bounty Hat

Level 30 Hat

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


Medi Gun

Level 1 Medi Gun


The Übersaw

Level 10 Bonesaw


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Jarate

Level 5 Jar Based Karate


Kukri

Level 1 Kukri


World Traveler's Hat

Level 20 Hat

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch


Knife

Level 1 Knife


License to Maim

Level 20 Badge

( Not Tradable or Marketable )

Summary

Profile views: 350

Item Summary

Item TypeCount
Normal43
Hats0
Misc9
Metal0 items worth 0 scrap
Total52

Historical data

The item data was loaded from history.
Saved on Sat, 26 Mar 11 15:08:25 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.069sec