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nixnyte

The Vintage Force-A-Nature
The Vintage Direct Hit
The Vintage Backburner
The Vintage Scottish Resistance
Vintage Natascha
Vintage Frontier Justice
The Vintage Blutsauger
The Vintage Huntsman
The Vintage Ambassador
Equipped
Vintage Bonk! Atomic Punch
The Vintage Buff Banner
Equipped
The Vintage Flare Gun
The Vintage Chargin' Targe
Equipped
The Vintage Sandvich
The Vintage Wrangler
The Vintage Kritzkrieg
The Vintage Razorback
The Vintage Dead Ringer
The Vintage Sandman
Equipped
The Vintage Equalizer
Equipped
The Vintage Axtinguisher
The Vintage Eyelander
The Vintage Killing Gloves of Boxing
Equipped
The Vintage Gunslinger
The Vintage Übersaw
Equipped
Vintage Jarate
The Vintage Cloak and Dagger
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(13 ITEMS IN INVENTORY)
Pyro
(11 ITEMS IN INVENTORY)
Demoman
(12 ITEMS IN INVENTORY)
Heavy
(11 ITEMS IN INVENTORY)
Engineer
(7 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(10 ITEMS IN INVENTORY)
Spy
(9 ITEMS IN INVENTORY)

The Vintage Force-A-Nature

Level 75 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Backburner

Level 27 Flame Thrower


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Vintage Natascha

Level 62 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Vintage Huntsman

Level 93 Bow


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
No random critical hits


Vintage Bonk! Atomic Punch
(equipped)


Level 5 Lunch Box


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Flare Gun
(equipped)


Level 16 Flare Gun
100% critical hit vs burning players


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Sandvich
(equipped)


Level 1 Lunch Box


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Kritzkrieg

Level 98 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Razorback

Level 16 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources


The Vintage Axtinguisher
(equipped)


Level 29 Fire Axe


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)


The Vintage Killing Gloves of Boxing

Level 24 Boxing Gloves
On Kill: 5 seconds of 100% critical chance


The Vintage Gunslinger
(equipped)


Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry


The Vintage Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Vintage Jarate
(equipped)


Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Cloak and Dagger

Level 13 Invis Watch
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Shortstop

Level 1 Peppergun
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack

( Not Tradable or Marketable )


The Degreaser
(equipped)


Level 10 Flame Thrower

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
Launched bombs shatter on surfaces

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
-60% slower move speed while deployed

( Not Tradable or Marketable )


Crusader's Crossbow
(equipped)


Level 15 Crossbow
-75% max primary ammo on wearer

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active

( Not Tradable or Marketable )


The Amputator
(equipped)


Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


Grenadier's Softcap

Level 94 Hat

( Not Tradable or Marketable )


The Attendant

Level 13 Hat

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves

( Not Tradable or Marketable )


The Bushwacka
(equipped)


Level 5 Kukri
Crits whenever it would normally mini-crit

( Not Tradable or Marketable )


Familiar Fez

Level 37 Hat

( Not Tradable or Marketable )


The Milkman

Level 79 Hat

( Not Tradable or Marketable )


Ol' Snaggletooth

Level 18 Hat

( Not Tradable or Marketable )


Vintage Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable )


Vintage Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames


The Sticky Jumper
(equipped)


Level 1 Stickybomb Launcher
override projectile type (14)
-6 max stickybombs out

( Not Tradable or Marketable )


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Southern Hospitality

Level 20 Wrench
20% fire damage vulnerability on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim

( Not Tradable or Marketable )


Bill's Hat
(equipped)


Level 10 Veteran's Beret


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


The Vintage Gunboats
(equipped)


Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration

( Not Tradable or Marketable )


Gloves of Running Urgently
(equipped)


Level 10 Boxing Gloves
This weapon holsters 50% slower


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings

( Not Tradable or Marketable )


Taunt: The Director's Vision
(equipped)


Level 5 Special Taunt

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active

( Not Tradable or Marketable )


The Vintage Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
When weapon is active:
15% slower move speed on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Bat

Level 1 Bat


Bill's Hat

Level 10 Veteran's Beret


Rocket Launcher

Level 1 Rocket Launcher


The Vintage Gunboats

Level 10 Boots


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured


Bill's Hat

Level 10 Veteran's Beret


The Degreaser

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Vintage Flare Gun

Level 16 Flare Gun


The Vintage Axtinguisher

Level 29 Fire Axe


Bill's Hat

Level 10 Veteran's Beret


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Sticky Jumper

Level 1 Stickybomb Launcher

( Not Tradable or Marketable )


Bottle

Level 1 Bottle


Bill's Hat

Level 10 Veteran's Beret


Minigun

Level 1 Minigun


The Vintage Sandvich

Level 1 Lunch Box


Gloves of Running Urgently

Level 10 Boxing Gloves


Bill's Hat

Level 10 Veteran's Beret


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


The Vintage Gunslinger

Level 15 Robot Arm


Bill's Hat

Level 10 Veteran's Beret


Crusader's Crossbow

Level 15 Crossbow

( Not Tradable or Marketable )


Medi Gun

Level 1 Medi Gun


The Amputator

Level 15 Bonesaw

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


Sniper Rifle

Level 1 Sniper Rifle


Vintage Jarate

Level 5 Jar Based Karate


The Bushwacka

Level 5 Kukri

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Bill's Hat

Level 10 Veteran's Beret


Scattergun

Level 1 Scattergun


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Bat

Level 1 Bat


Bill's Hat

Level 10 Veteran's Beret


Rocket Launcher

Level 1 Rocket Launcher


The Vintage Gunboats

Level 10 Boots


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured


Bill's Hat

Level 10 Veteran's Beret


The Degreaser

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Vintage Flare Gun

Level 16 Flare Gun


The Vintage Axtinguisher

Level 29 Fire Axe


Bill's Hat

Level 10 Veteran's Beret


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Sticky Jumper

Level 1 Stickybomb Launcher

( Not Tradable or Marketable )


Bottle

Level 1 Bottle


Bill's Hat

Level 10 Veteran's Beret


Minigun

Level 1 Minigun


The Vintage Sandvich

Level 1 Lunch Box


Gloves of Running Urgently

Level 10 Boxing Gloves


Bill's Hat

Level 10 Veteran's Beret


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


The Vintage Gunslinger

Level 15 Robot Arm


Bill's Hat

Level 10 Veteran's Beret


Crusader's Crossbow

Level 15 Crossbow

( Not Tradable or Marketable )


Medi Gun

Level 1 Medi Gun


The Amputator

Level 15 Bonesaw

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


Sniper Rifle

Level 1 Sniper Rifle


Vintage Jarate

Level 5 Jar Based Karate


The Bushwacka

Level 5 Kukri

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Bill's Hat

Level 10 Veteran's Beret

Summary

Profile views: 520

Item Summary

Item TypeCount
Normal71
Hats0
Misc6
Metal0 items worth 0 scrap
Total77

Historical data

The item data was loaded from history.
Saved on Fri, 27 May 11 23:20:28 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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