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Gregothy

Unusual Taunt: Second Rate Sorcery
Unusual Horseless Headless Horsemann's Headtaker
jewel13595446
"Shimmering Sorcerer"
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
The Frigid Fashion
Flammable Favor
Meal Dealer
jewel15185211
Showstopper
The Hot Case
Tsar Platinum
Wipe Out Wraps
Festive Flip-Thwomps
Quality 15 Holy Mackerel
Quality 15 Loose Cannon
Scotsman's Skullcutter
Boston Basher
Strange Candy Cane
Sandman
Bat
Battalion's Backup
Buff Banner
Bottle
Bushwacka
Lollichop
Strange Axtinguisher
Fire Axe
Degreaser
Flame Thrower
Cow Mangler 5000
Back Scratcher
Killing Gloves of Boxing
Gloves of Running Urgently
Strange Warrior's Spirit
Loch-n-Load
Grenade Launcher
Jarate
Mad Milk
Knife
Wrangler
Strange Pain Train
"If we die, it's your fault"
"FUCK♂YOU"
Strange Shortstop
Equalizer
1/16
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(126 ITEMS IN INVENTORY)
Soldier
(131 ITEMS IN INVENTORY)
Pyro
(148 ITEMS IN INVENTORY)
Demoman
(130 ITEMS IN INVENTORY)
Heavy
(112 ITEMS IN INVENTORY)
Engineer
(96 ITEMS IN INVENTORY)
Medic
(87 ITEMS IN INVENTORY)
Sniper
(114 ITEMS IN INVENTORY)
Spy
(94 ITEMS IN INVENTORY)

Unusual Taunt: Second Rate Sorcery

Level 2 Special Taunt
★ Unusual Effect: Unknown effect 3114


Unusual Horseless Headless Horsemann's Headtaker

Level 77 Axe
is_a_sword (72)
-25 max health on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


"Shimmering Sorcerer"

Level 25 Hat
★ Unusual Effect: Burning Flames


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (418)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (411)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Frigid Fashion

Level 96 Hat


Flammable Favor

Level 67 Package


Meal Dealer

Level 39 Uniform


Showstopper

Level 84 Coat

( Not Tradable or Marketable )


The Hot Case

Level 36 Coat


Tsar Platinum

Level 41 Coat


Wipe Out Wraps

Level 55 Coat


Festive Flip-Thwomps

Level 36 Shoes


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (144)


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (402)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 10
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Boston Basher

%s7%s6 Bat - %s5: 145
Killstreaks Active
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 1
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Sandman

%s7%s6 Bat - %s5: 1052
Killstreaks Active
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

%s7%s6 Bat - %s5: 143
Killstreaks Active


Battalion's Backup

%s7%s6 Battle Banner - %s5: 93
+20 max health on wearer


Buff Banner

%s7%s6 Battle Banner - %s5: 64


Bottle

%s7%s6 Bottle - %s5: 66
Sheen: 5
Killstreaks Active


Bushwacka

%s7%s6 Kukri - %s5: 689
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Lollichop

%s7%s6 Fire Axe - %s5: 13
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 1
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Fire Axe

%s7%s6 Fire Axe - %s5: 40


Degreaser

%s7%s6 Flame Thrower - %s5: 231
Sheen: 1
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Flame Thrower

%s7%s6 Flame Thrower - %s5: 19
"Burn baby!!!!"
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health

( Not Tradable or Marketable )


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 317
Killstreaks Active
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Back Scratcher

%s7%s6 Garden Rake - %s5: 133
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 380
Killstreaker: 2007
Sheen: 5
Killstreaks Active
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 141
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 1
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 66
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 1265
Sheen: 5
Killstreaks Active


Jarate

%s7%s6 Jar Based Karate - %s5: 968
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 1139
Extinguishing teammates reduces cooldown by -20%


Knife

%s7%s6 Knife - %s5: 7526
Killstreaks Active


Wrangler

%s7%s6 Laser Pointer - %s5: 40


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 1
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


"If we die, it's your fault"

%s7%s6 Medi Gun - %s5: 218
(%s3: 683)



"FUCK♂YOU"

%s7%s6 Minigun - %s5: 680
Killstreaks Active


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 1
paintkit_proto_def_index (402)
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


Equalizer

%s7%s6 Pickaxe - %s5: 195
Damage increases as the user becomes injured
Killstreaks Active
When weapon is active:
-90% less healing from Medic sources


Escape Plan

%s7%s6 Pickaxe - %s5: 64
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 2584
Sheen: 5
Killstreaks Active


Pistol

%s7%s6 Pistol - %s5: 467


Strange Winger

%s7Strange%s6 Pistol - %s5: 1
+15% damage bonus
+25% greater jump height when active
-60% clip size


"Polar's Bombastic Bullet Blaster"

%s7%s6 Revolver - %s5: 2196
"This All-Star guy was given me some names, thus a legend was born!"
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Black Box

%s7%s6 Rocket Launcher - %s5: 113
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (238)
-25% clip size


Direct Hit

%s7%s6 Rocket Launcher - %s5: 1473
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 7890
Sheen: 7
Killstreaks Active


Force-A-Nature

%s7%s6 Scattergun - %s5: 288
Knockback on the target and shooter
+20% bullets per shot
Killstreaks Active
+50% faster firing speed
-10% damage penalty
-66% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 122
boost on damage (1)
Sheen: 7
Killstreaks Active
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


"「Heaven's Door」"

%s7%s6 Scattergun - %s5: 8508
Sheen: 5
Killstreaks Active


Shotgun

%s7%s6 Shotgun - %s5: 355
Killstreaks Active


Market Gardener

%s7%s6 Shovel - %s5: 1006
Deals crits while the wielder is rocket jumping
Killstreaks Active
-20% slower firing speed
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 1
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1420
Sheen: 1
Killstreaks Active


Concheror

%s7%s6 Sashimono - %s5: 53
+4 health regenerated per second on wearer


"Windows Vista"

%s7%s6 Sapper - %s5: 191


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 7
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Eyelander

%s7%s6 Sword - %s5: 244
Sheen: 4
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 21
-15% damage penalty


"Blind Justice"

%s7%s6 Invis Watch - %s5: 5738
"Justice is equal to all, but leans towards whoever bribed me with the
most money"

+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Exorcizor

%s7%s6 Apparel - %s5: 4669


Spirit of Giving

%s7%s6 Badge - %s5: 66

( Not Tradable or Marketable )


Razorback

%s7%s6 Shield - %s5: 107
Blocks a single backstab attempt
-100% maximum overheal on wearer


Genuine Ready Steady Pan Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


The Vintage Flare Gun

Level 98 Flare Gun
Sheen: 1
Killstreaks Active
100% critical hit vs burning players


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Pyrovision Goggles

Level 31 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Haunted Herzensbrecher

Level 52 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 2 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()


Fabricator

Level 3 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()


Fabricator

Level 4 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #127


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Enchantment: Eternaween

Level 5 Server Enchantment


Spellbook Magazine

Level 36
This weapon deploys 50% faster


Unfilled Fancy Spellbook

Level 1
Pages of Gratanter: 1

( Not Tradable or Marketable )


Strange Part: Not Crit nor MiniCrit Kills

Level 1 Strange Part


Soul Gargoyle

Level 91 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Australium Gold

Level 5 Tool

( Not Usable in Crafting )


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


Waterlogged Lab Coat

Level 5 Tool


Strange Count Transfer Tool

Level 58 Tool


Strange Count Transfer Tool

Level 72 Tool


Strange Count Transfer Tool

Level 73 Tool


Taunt: The Scooty Scoot

Level 14 Special Taunt


Taunt: Scotsmann's Stagger

Level 52 Special Taunt


Taunt: Mannrobics

Level 45 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Fresh Brewed Victory

Level 100 Special Taunt


Jungle Inferno ConTracker

Level 43 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 75 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle

( Not Usable in Crafting )


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 38 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 50 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 55 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 69 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow
Killstreaks Active


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 6 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 35 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Lollichop

Level 40 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Lollichop

Level 41 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 87 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 92 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 62 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 71 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+25% projectile speed
+20% damage vs buildings
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 81 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 84 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 4 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 30 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 34 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 55 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 67 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 74 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 74 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gas Passer

Level 96 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 50 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 86 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 91 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 43 Parachute


The B.A.S.E. Jumper

Level 63 Parachute


The B.A.S.E. Jumper

Level 79 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Lugermorph

Level 5 Pistol
Killstreaks Active

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 91 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 97 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 32 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Air Strike

Level 70 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 41 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 72 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 74 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 87 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 16 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 22 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Back Scatter

Level 68 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size

( Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 49 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Rescue Ranger

Level 21 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 28 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 50 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 73 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Neon Annihilator

Level 38 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


The Neon Annihilator

Level 77 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Hot Hand

Level 16 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 29 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 12 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 19 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Classic

Level 69 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 6 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 95 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits

( Not Usable in Crafting )


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Hurt Locher #42736

Level 33 Apparel
#Attrib_MakersMark


The Essential Accessories

Level 10 Apparel


The Outback Intellectual #14992

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Sub Zero Suit

Level 67 Apparel
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Saxxy Clapper Badge

Level 100 Badge

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 4 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: June 2, 2009 (00:17:04 GMT)

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 6 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


The Borscht Belt

Level 63 Bandolier


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping

( Not Usable in Crafting )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Caped Crusader

Level 19 Cape


Cold Snap Coat

Level 32 Coat
Early Supporter of End of the Line Community Update


The Cremator's Conscience

Level 15 Conscience


Mr. Mundee's Wild Ride

Level 92 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Abominable Snow Pants

Level 50 Costume Piece


The Himalayan Hair Shirt

Level 50 Costume Piece


The Candyman's Cap

Level 6 Costume Piece


( Not Tradable or Marketable )


The Candyman's Cap

Level 87 Costume Piece


( Not Tradable or Marketable )


The Shaolin Sash

Level 87 Costume Piece


( Not Tradable or Marketable )


Pin Pals

Level 60 Costume Piece


( Not Tradable or Marketable )


Remorseless Raptor

Level 93 Costume Piece



Mannvich

Level 62 Costume Piece



The Legend of Bugfoot

Level 86 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 47 Costume Piece

This is a special Halloween 2011 item


The Head Hunter

Level 25 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Pug Mug

Level 35 Dog Head



The Beep Boy #42495

Level 78 Electronic Device
#Attrib_MakersMark


The Special Eyes #41119

Level 20 Eyes
#Attrib_MakersMark


The All-Father #106326

Level 15 Facial Hair
#Attrib_MakersMark


The Bearded Bombardier #83299

Level 19 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Brainiac Goggles

Level 20 Glasses


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Digit Divulger #51652

Level 12 Gloves
#Attrib_MakersMark


Demoman's Fro

Level 16 Hair

( Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Buccaneer's Bicorne

Level 10 Hat


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


The Tin-1000

Level 28 Hat


The Full Head of Steam

Level 88 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat



Pyro Mask

Level 10 Hat



Scout Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


Tough Guy's Toque

Level 99 Hat
#Attrib_MakersMark


The Squid's Lid

Level 92 Hat


( Not Tradable or Marketable )


The Valley Forge

Level 32 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Memento

Level 50 Hat


The Birdcage

Level 10 Hat


The Bot Dogger

Level 35 Hat


The Frontier Djustice

Level 5 Hat


Professional's Panama

Level 72 Hat

( Not Usable in Crafting )


The Team Captain #74994

Level 29 Hat
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 33 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Scotch Bonnet

Level 84 Headgear
#Attrib_MakersMark


The Glasgow Great Helm

Level 81 Helmet


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Cheater's Lament

Level 1 Aura of Incorruptibility
attach particle effect static (5)

( Not Tradable or Marketable )


The Conjurer's Cowl #71200

Level 33 Hood
#Attrib_MakersMark


The Samson Skewer

Level 9 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern #57722

Level 45 Lantern
#Attrib_MakersMark


The Red Army Robin #18740

Level 42 Mascot
#Attrib_MakersMark


The Compatriot #47002

Level 88 Mascot
#Attrib_MakersMark


Tux

Level 69 Mascot

( Not Tradable or Marketable )


The Dapper Disguise

Level 53 Mask

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mr. Juice

Level 12 Mask


( Not Tradable or Marketable )


Pyrovision Goggles

Level 56 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


"Legendary Bromance"

Level 100 Ring
A perpetual bond of commitment between Gregothy
and butch.ifa, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


The RoBro 3000

Level 71 Robot


The Merc's Muffler

Level 20 Scarf


The Professor's Pineapple #37651

Level 99 Science Project
#Attrib_MakersMark

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 17 Shield
Full turning control while charging
Killstreaker: 2008
Sheen: 2
Killstreaks Active
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 90 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Fast Learner

Level 1 Shirt


The Cut Throat Concierge

Level 21 Shirt


Buck Turner All-Stars #44680

Level 100 Shoes
#Attrib_MakersMark


Fancy Dress Uniform

Level 16 Uniform


Sleeveless in Siberia

Level 56 Vest


The Toss-Proof Towel #61852

Level 19 Apparel
#Attrib_MakersMark


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (406)

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 225

Item Summary

Item TypeCount
Normal678
Hats0
Misc106
Metal0 items worth 0 scrap
Total784

Historical data

Show all

Historical data for this player:
Wed, 04 Sep 24 01:27:42 +0000
Sat, 06 Jul 24 18:28:45 +0000
Wed, 12 Jun 24 04:09:58 +0000
Thu, 09 May 24 20:27:37 +0000 (currently shown)
Sun, 03 Mar 24 02:13:26 +0000
Sun, 31 Dec 23 22:03:15 +0000
Wed, 27 Dec 23 05:20:16 +0000
Sun, 03 Dec 23 00:34:06 +0000
Fri, 20 Oct 23 08:08:59 +0000
Wed, 03 May 23 04:12:14 +0000
Thu, 15 Dec 22 23:35:06 +0000
Fri, 22 Apr 22 10:55:27 +0000
Mon, 04 Apr 22 05:09:20 +0000
Sat, 26 Feb 22 05:03:56 +0000
Wed, 19 Jan 22 08:40:20 +0000
Sun, 02 Jan 22 11:21:09 +0000
Fri, 08 Oct 21 13:53:09 +0000
Fri, 17 Sep 21 07:36:32 +0000
Fri, 10 Sep 21 07:58:57 +0000
Tue, 22 Jun 21 11:27:47 +0000
Sat, 13 Mar 21 18:36:49 +0000
Sun, 24 Jan 21 10:16:17 +0000
Fri, 18 Dec 20 11:56:14 +0000
Sun, 13 Dec 20 07:53:38 +0000
Sun, 29 Nov 20 02:01:37 +0000
Sat, 07 Nov 20 20:19:35 +0000
Mon, 26 Oct 20 13:23:53 +0000
Mon, 10 Aug 20 01:41:46 +0000
Tue, 24 Mar 20 14:03:30 +0000
Tue, 28 Jan 20 12:04:35 +0000
Sun, 29 Dec 19 02:44:53 +0000
Fri, 06 Dec 19 18:44:13 +0000
Sun, 01 Dec 19 06:50:21 +0000
Tue, 05 Nov 19 10:01:54 +0000
Sun, 27 Oct 19 01:34:18 +0000
Mon, 14 Oct 19 10:15:25 +0000
Tue, 01 Oct 19 01:57:04 +0000
Wed, 25 Sep 19 13:00:20 +0000
Sat, 21 Sep 19 14:40:46 +0000
Wed, 11 Sep 19 10:46:04 +0000
Tue, 03 Sep 19 23:18:30 +0000
Wed, 21 Aug 19 15:09:23 +0000
Mon, 12 Aug 19 01:47:34 +0000
Sun, 21 Jul 19 14:20:29 +0000
Wed, 03 Jul 19 10:25:16 +0000
Sat, 22 Jun 19 01:32:31 +0000
Thu, 13 Jun 19 17:48:27 +0000
Mon, 10 Jun 19 02:51:42 +0000
Thu, 06 Jun 19 11:48:24 +0000
Sun, 02 Jun 19 13:10:28 +0000
Mon, 27 May 19 08:41:38 +0000
Mon, 20 May 19 20:02:02 +0000
Sun, 19 May 19 03:54:01 +0000
Thu, 16 May 19 11:39:10 +0000
Fri, 03 May 19 13:27:46 +0000
Fri, 26 Apr 19 11:16:36 +0000
Thu, 04 Apr 19 11:19:50 +0000
Wed, 27 Mar 19 11:13:17 +0000
Tue, 19 Mar 19 00:30:21 +0000
Thu, 28 Feb 19 04:07:43 +0000
Fri, 22 Feb 19 23:05:58 +0000
Thu, 21 Feb 19 01:15:46 +0000
Sun, 17 Feb 19 08:21:55 +0000
Thu, 14 Feb 19 01:35:21 +0000
Tue, 12 Feb 19 22:11:08 +0000
Sat, 09 Feb 19 03:58:24 +0000
Thu, 07 Feb 19 22:42:14 +0000
Fri, 01 Feb 19 20:28:20 +0000
Tue, 29 Jan 19 23:17:10 +0000
Fri, 25 Jan 19 22:06:26 +0000
Wed, 23 Jan 19 22:21:44 +0000
Tue, 22 Jan 19 19:32:41 +0000
Sat, 19 Jan 19 23:05:12 +0000
Thu, 17 Jan 19 04:39:01 +0000
Thu, 10 Jan 19 17:30:43 +0000
Sat, 05 Jan 19 05:35:50 +0000
Sat, 01 Dec 18 06:16:37 +0000
Fri, 16 Nov 18 09:57:52 +0000
Thu, 18 Oct 18 21:58:15 +0000
Wed, 17 Oct 18 05:35:15 +0000
Fri, 31 Aug 18 14:59:08 +0000
Wed, 01 Aug 18 15:51:18 +0000
Sat, 23 Jun 18 17:55:48 +0000
Fri, 04 May 18 17:29:50 +0000
Sun, 01 Apr 18 06:49:09 +0000
Sun, 04 Mar 18 03:40:51 +0000
Wed, 17 Jan 18 14:09:33 +0000
Thu, 23 Nov 17 00:20:47 +0000
Sun, 27 Aug 17 01:30:29 +0000
Wed, 10 May 17 10:25:26 +0000
Mon, 02 Jan 17 22:56:42 +0000
Wed, 16 Nov 16 06:53:57 +0000
Tue, 01 Nov 16 17:42:24 +0000
Wed, 13 Jul 16 22:06:43 +0000
Mon, 23 May 16 01:33:16 +0000
Tue, 19 Apr 16 21:38:39 +0000
Thu, 24 Mar 16 02:00:02 +0000
Thu, 18 Feb 16 23:00:54 +0000
Mon, 01 Feb 16 04:29:04 +0000
Tue, 05 Jan 16 03:42:36 +0000
Tue, 15 Dec 15 19:27:39 +0000
Sun, 06 Dec 15 20:13:05 +0000
Mon, 12 Oct 15 19:51:34 +0000
Sun, 26 Jul 15 10:52:42 +0000
Wed, 22 Jul 15 05:56:29 +0000
Sat, 11 Apr 15 21:12:32 +0000
Fri, 27 Mar 15 08:05:09 +0000
Fri, 13 Mar 15 07:46:08 +0000
Wed, 25 Feb 15 02:01:34 +0000
Sat, 03 Jan 15 06:53:46 +0000
Mon, 10 Nov 14 08:32:25 +0000
Mon, 03 Nov 14 12:08:06 +0000
Sat, 01 Nov 14 04:43:46 +0000
Thu, 30 Oct 14 06:19:14 +0000
Tue, 30 Sep 14 00:19:26 +0000
Fri, 19 Sep 14 08:56:12 +0000
Wed, 17 Sep 14 20:36:05 +0000
Sat, 30 Aug 14 12:14:04 +0000
Tue, 12 Aug 14 20:50:51 +0000
Fri, 04 Jul 14 14:42:35 +0000
Mon, 23 Jun 14 11:34:35 +0000
Mon, 02 Jun 14 08:00:05 +0000
Thu, 22 May 14 23:38:09 +0000
Sun, 11 May 14 18:38:06 +0000
Fri, 09 May 14 13:27:34 +0000
Thu, 03 Apr 14 12:13:04 +0000
Sat, 29 Mar 14 17:34:28 +0000
Wed, 26 Mar 14 03:19:37 +0000
Mon, 17 Mar 14 19:10:07 +0000
Sat, 15 Mar 14 23:48:40 +0000
Fri, 14 Mar 14 12:53:57 +0000
Sun, 23 Feb 14 01:20:27 +0000
Sat, 08 Feb 14 01:22:56 +0000
Thu, 06 Feb 14 12:24:24 +0000
Sun, 12 Jan 14 21:34:29 +0000
Fri, 03 Jan 14 22:22:00 +0000
Thu, 19 Dec 13 17:55:33 +0000
Fri, 13 Dec 13 00:36:26 +0000
Thu, 28 Nov 13 02:33:32 +0000
Fri, 08 Nov 13 01:31:19 +0000
Tue, 22 Oct 13 14:23:51 +0000
Thu, 19 Sep 13 09:59:05 +0000
Sat, 07 Sep 13 22:43:05 +0000
Tue, 03 Sep 13 18:06:22 +0000
Wed, 24 Jul 13 06:24:42 +0000
Fri, 14 Jun 13 22:33:24 +0000
Fri, 31 May 13 00:30:02 +0000
Thu, 16 May 13 16:35:49 +0000
Sun, 12 May 13 23:40:27 +0000
Sat, 04 May 13 14:04:01 +0000
Mon, 29 Apr 13 09:08:00 +0000
Sun, 28 Apr 13 03:57:30 +0000
Wed, 27 Mar 13 06:21:48 +0000
Mon, 11 Mar 13 12:45:09 +0000
Fri, 01 Mar 13 15:29:55 +0000
Tue, 26 Feb 13 11:36:44 +0000
Sat, 23 Feb 13 14:02:55 +0000
Sat, 16 Feb 13 18:18:56 +0000
Mon, 28 Jan 13 21:43:05 +0000
Mon, 07 Jan 13 10:02:16 +0000
Thu, 27 Dec 12 19:19:21 +0000
Tue, 11 Dec 12 14:37:34 +0000
Tue, 04 Dec 12 14:51:19 +0000
Sat, 01 Dec 12 15:25:08 +0000
Wed, 28 Nov 12 19:18:47 +0000
Fri, 23 Nov 12 04:16:03 +0000
Wed, 21 Nov 12 22:01:55 +0000
Sun, 18 Nov 12 00:55:43 +0000
Fri, 16 Nov 12 03:53:00 +0000
Wed, 14 Nov 12 15:23:33 +0000
Sun, 11 Nov 12 19:59:51 +0000
Mon, 05 Nov 12 08:37:15 +0000
Wed, 10 Oct 12 20:31:24 +0000
Mon, 08 Oct 12 08:31:04 +0000
Thu, 04 Oct 12 01:40:04 +0000
Tue, 02 Oct 12 01:25:10 +0000
Sun, 30 Sep 12 17:51:08 +0000
Sat, 22 Sep 12 22:04:04 +0000
Fri, 21 Sep 12 02:18:01 +0000
Thu, 13 Sep 12 13:13:18 +0000
Sun, 09 Sep 12 16:56:20 +0000
Sun, 02 Sep 12 14:24:13 +0000
Thu, 30 Aug 12 13:56:20 +0000
Sat, 25 Aug 12 21:20:10 +0000
Thu, 23 Aug 12 06:28:03 +0000
Mon, 13 Aug 12 19:20:56 +0000
Sun, 15 Jul 12 10:29:45 +0000
Tue, 03 Jul 12 07:41:57 +0000
Sun, 24 Jun 12 08:56:48 +0000
Wed, 20 Jun 12 05:30:52 +0000
Sun, 17 Jun 12 18:23:15 +0000
Sat, 16 Jun 12 12:04:25 +0000
Fri, 15 Jun 12 00:39:31 +0000
Wed, 13 Jun 12 04:04:06 +0000
Tue, 12 Jun 12 04:50:18 +0000
Sun, 10 Jun 12 19:36:18 +0000
Sat, 09 Jun 12 21:33:44 +0000
Mon, 04 Jun 12 02:37:05 +0000
Mon, 28 May 12 15:03:16 +0000
Sun, 27 May 12 16:13:10 +0000
Thu, 24 May 12 21:47:05 +0000
Mon, 14 May 12 10:22:11 +0000
Fri, 11 May 12 16:17:59 +0000
Mon, 30 Apr 12 11:10:26 +0000
Sat, 28 Apr 12 21:32:01 +0000
Sun, 22 Apr 12 17:11:26 +0000
Sun, 15 Apr 12 05:14:57 +0000
Sat, 14 Apr 12 08:54:32 +0000
Fri, 13 Apr 12 04:05:07 +0000
Wed, 11 Apr 12 20:45:12 +0000
Tue, 10 Apr 12 21:21:21 +0000
Wed, 04 Apr 12 10:10:57 +0000
Sat, 31 Mar 12 07:40:23 +0000
Tue, 27 Mar 12 21:15:13 +0000
Mon, 26 Mar 12 12:32:05 +0000
Sun, 25 Mar 12 08:50:12 +0000
Wed, 21 Mar 12 11:03:31 +0000
Thu, 15 Mar 12 09:43:41 +0000
Sat, 10 Mar 12 03:22:15 +0000
Tue, 28 Feb 12 12:08:00 +0000
Tue, 28 Feb 12 12:08:00 +0000
Mon, 27 Feb 12 01:54:14 +0000
Sat, 25 Feb 12 05:34:57 +0000
Fri, 17 Feb 12 20:06:16 +0000
Wed, 15 Feb 12 01:28:06 +0000
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