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RandomWizard

Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
#120
Unknown Item 5894
#120
Unknown Item 5894
Unknown Item 5820
Unknown Item 5830
Unknown Item 5809
#119
Unknown Item 5893
#119
Unknown Item 5893
#119
Unknown Item 5893
#119
Unknown Item 5893
#119
Unknown Item 5893
#119
Unknown Item 5893
#107
Unknown Item 5871
#107
Unknown Item 5871
#108
Unknown Item 5875
#120
Unknown Item 5894
Unknown Item 8937
Unknown Item 5826
Unknown Item 5701
Unknown Item 5701
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
Unknown Item 5702
1/34
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(205 ITEMS IN INVENTORY)
Soldier
(274 ITEMS IN INVENTORY)
Pyro
(257 ITEMS IN INVENTORY)
Demoman
(238 ITEMS IN INVENTORY)
Heavy
(192 ITEMS IN INVENTORY)
Engineer
(166 ITEMS IN INVENTORY)
Medic
(173 ITEMS IN INVENTORY)
Sniper
(186 ITEMS IN INVENTORY)
Spy
(165 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Unknown Item 5894

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5895)
(1)


Unknown Item 5894

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5895)
(1)


Unknown Item 5820

Level 71
(1)
(1)
(1)
(1)
(1447099200)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5830

Level 85
(1)
(1)
(3)
(1)
(1)
(1459540800)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5809

Level 1
(1)
(1)
(3)
(1)
(1)
(1444694400)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5875

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5877)
(1)
(1)


Unknown Item 5894

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5895)
(1)


Unknown Item 8937

Level 5


Unknown Item 5826

Level 62
(1)
(1)
(3)
(1)
(1)
(1)
(1542290400)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5701

Level 1
(1065353216)
(1)


Unknown Item 5701

Level 1
(1065353216)
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5702

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5703

Level 1
(1)


Unknown Item 5704

Level 1
(1)


Unknown Item 5704

Level 1
(1)


Unknown Item 5704

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5705

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 5706

Level 1
(1)


Unknown Item 20002

Level 49
(1065353216)
()
()
()
()
()
()
()
()


Unknown Item 20002

Level 50
(1065353216)
()
()
()
()
()
()
()


Quality 15 Unknown Item 16391

Level 99
(0.2)
()
(1)
(1)
(1)
(0)
(2)
(391)

( Not Tradable or Marketable )


RIFT Well Spun Hat Claim Code

Level 1 Claim Code
This item will grant you a code to receive a hat in Rift. Use it from
your backpack to claim the code.


( Not Tradable or Marketable )


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)




Level 1
(1)




Level 1
(1)




Level 1
(1)


Australium Gold

Level 5
(1)
(1)

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5
(1)
(1)

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5
(1)
(1)

( Not Tradable or Marketable )


Party Hat

Level 10 Hat
(1)

( Not Tradable or Marketable )


Bombinomicon

Level 20 Badge
'If ye gaze upon one tome-themed badge this year, MAKE IT NOT THIS
ONE!' - Merasmus the Magician'

#Attrib_BombinomiconEffectOnDeath
(1)

( Not Tradable or Marketable )


Humanitarian's Hachimaki

Level 10 Hat
Supporting Japanese disaster relief
(1)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Benefactor's Kanmuri

Level 10 Hat
Supporting Japanese disaster relief
(1)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Crone's Dome

Level 33
For hundreds of years, women have enjoyed all the perks of being a
witch (making potions, having warts, getting burned alive) while men
stood on the sidelines. No longer! Break through that haunted glass
ceiling with the Crone's Dome.

#Attrib_HalloweenSpell_Footstep
(1)


Genuine Deus Specs

Level 10 Glasses
(1)


Ghastlierest Gibus

Level 10 Hat
Way way more ghastly.
#Attrib_HalloweenSpell_RGB
#Attrib_Halloween_Item
(1)


Bronze Dueling Badge

Level 5 Badge
This badge tracks your duel statistics.
Increase its level by winning duels!

(1)

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat
(1)


Soldier of Fortune

Level 10 Badge
Sure, some may have been doing it longer. But you've proven few can do
it better.

(1)
#Attrib_EmployeeNumber

( Not Tradable or Marketable )


Unknown Item 30175

Level 90
(1)


Strange Spirit Of Giving

Level 1 Badge
The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.

(1)

( Not Tradable or Marketable )


MONOCULUS!

Level 31 Hat

Celebrate the Demo's most serious childhood injury with this gruesome
mask based on his missing, haunted eye.

(1)

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat

Brown paper never looked so mildly disturbing.
(1)

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat

He had one all along...
(1)

( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat

(1)


Heavy Mask

Level 10 Hat

(1)

( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat
(1)


Sniper Mask

Level 10 Hat

(1)

( Not Tradable or Marketable )


Skull Island Topper

Level 31 Hat
This terrifying (innocuous) witching cap was found by the all-powerful
(mediocre) wizard Merasmus in the depths of the Hades Spiral (right
near the entrance of the Hades Spiral).

#Attrib_Merasmus_Hat_Level
(1)

( Not Tradable or Marketable )


Seal Mask

Level 31 Mask

Turn routine melee attacks into environmental hate crimes with this
adorable mask.

(1)

( Not Tradable or Marketable )


Voodoo Juju

Level 31 Hat
Only the finest leather hats come with tattoos and piercings.
#Attrib_Halloween_Item
(1)
(1)

( Not Tradable or Marketable )


Professor Speks

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.

(1)

( Not Tradable or Marketable )


Cheater's Lament

Level 1 Aura of Incorruptibility
Though some would stop at nothing to achieve hats, you remained
resolute and incorruptible in your quest for head decorations. For
that, you have been rewarded.

#Attrib_AttachedParticle
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 30302

Level 7
(1)

( Not Tradable or Marketable )


Unknown Item 30198

Level 71
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30234

Level 5
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30234

Level 90
(1)

( Not Tradable or Marketable )


Unknown Item 30278

Level 30
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30255

Level 18
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30252

Level 61
(1)

( Not Tradable or Marketable )


Haunted Unknown Item 30300

Level 80
#Attrib_HalloweenSpell_RGB
(1)
()


Haunted Unknown Item 30297

Level 46
(12)
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30297

Level 28
#Attrib_HalloweenSpell_RGB
(1)
()


Unknown Item 30295

Level 44
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30215

Level 39
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30814

Level 49
(1)
(1)


Unknown Item 30810

Level 13
(1)
(1)


Unknown Item 30801

Level 7
(1)
(1)


Unknown Item 30104

Level 67
(1)


Tux

Level 75 Mascot
Linux represent!
(1)
(1)

( Not Tradable or Marketable )


Proof of Purchase

Level 50 Hat
From another era.
(1)

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Manniversary Paper Hat

Level 10
(1)


The Athletic Supporter

Level 10
[Insert Favorite Regional Team Here]
(1)


Unknown Item 1186

Level 50
(1)


Operation Steel Trap Badge

Level 6 Badge
Your Mann Up progress through Operation Steel Trap is saved on this
badge.

(1)

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 2 Badge
Your Mann Up progress through Operation Mecha Engine is saved on this
badge.

(1)

( Not Tradable or Marketable )


Unknown Item 1066

Level 51
(1)

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 4 Badge
Your Mann Up progress through Operation Gear Grinder is saved on this
badge.

(1)

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 2 Badge
Your Mann Up progress through Operation Oil Spill is saved on this
badge.

(1)

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Hat
This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.

(1)


Alien Swarm Parasite

Level 20 Hat
This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.

#Attrib_HalloweenSpell_RGB
(1)

( Not Tradable or Marketable )


Genuine Companion Cube Pin

Level 20 Badge
(1)
(1)


Genuine Aperture Labs Hard Hat

Level 10 Hat
Produce-powered personal illumination and cranial safety apparatus.

NOT FOR USE OUTSIDE OFFICIAL APERTURE FACILITIES.

(1)
(1)


Vintage

Level 49
#Attrib_PyroYearNumber
vision opt in flags (1)
#Attrib_PyroVisionOptIn
(1)
()




Level 65
vision opt in flags (1)
#Attrib_PyroVisionOptIn
(1)
()

( Not Tradable or Marketable )


Resurrection Associate Pin

Level 13 Badge
(1)


Galvanized Gibus

Level 26 Hat
Elegant simplicity and old-world charm combine with the intoxicating
aromas of methyl alcohol and gasoline. Do not wear in unventilated
areas.

#Attrib_HalloweenSpell_RGB
(1)


Towering Titanium Pillar of Hats

Level 97 Hat
Asimov's Three Laws of Robotics state that 1. Robots can't harm humans
and 2. Robots must obey humans, and 3. This hat looks great.

(1)


Rump-o'-Lantern

Level 79 Lantern
Since time immemorial man has had two dreams: the dream of flying, and
the dream of tricking people into thinking your ass is haunted.
Airplanes took care of the easy dream. This miracle ass lantern
tackles the other.

(1)

( Not Tradable or Marketable )


Unknown Item 30362

Level 18
(1)


Haunted Unknown Item 30536

Level 14
#Attrib_HalloweenSpell_RGB
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30498

Level 36
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30498

Level 98
(1)

( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge
<no employment record found>
(1)
#Attrib_MakersMark


Spiral Sallet

Level 10 Hat
Little known fact: knights in chess travel over other pieces by rocket
jumping.

(1)

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses
These are famous.
(1)
(1)


Genuine Unknown Item 9912

Level 1
(1)

( Not Tradable or Marketable )


Treasure Hat

Level 15 Hat
Earned by completing 15 objectives in 'The Great Steam Treasure Hunt'
(1)
(1)

( Not Tradable or Marketable )


License to Maim

Level 20 Badge
And kill, and break, and smash, and bite. Mainly maim, though.
(1)

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards!

#Attrib_AttachedParticle
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5869

Level 29
(1)
(1)
(3)
(1)
(1)
(2145916800)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 1069

Level 1
(1)
(14)
(7)
(12)
(14)
(0.5)

( Not Tradable or Marketable )


Unknown Item 30535

Level 51
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable )


Noise Maker - Banshee

Level 5 Party Favor


Noise Maker - Black Cat

Level 5 Party Favor


Noise Maker - Bell

Level 5 Party Favor

( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - Gong

Level 5 Party Favor

( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - Crazy Laugh

Level 5 Party Favor


Noise Maker - Gremlin

Level 5 Party Favor


Noise Maker - Stabby

Level 5 Party Favor


Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Werewolf

Level 5 Party Favor


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Noise Maker - Witch

Level 5 Party Favor


Battery Canteens

Level 53
Don't let the name fool you: These aren't actual battery canteens
capable of converting stored chemical energy into electrical energy.
They're just regular canteens that look identical to your water
canteen and are filled with battery acid.

#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration


Battery Canteens

Level 71
Don't let the name fool you: These aren't actual battery canteens
capable of converting stored chemical energy into electrical energy.
They're just regular canteens that look identical to your water
canteen and are filled with battery acid.

#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration


Unknown Item 1070

Level 64
(0.5)


Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.





Level 5
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable )


Unknown Item 1162

Level 48
(1)
(50)
(50)
(0.2)
(1065353216)
()


Unknown Item 1107

Level 43
(1)
()
(1.9)


Unknown Item 1110

Level 82
(1)
()
(2.6)


Taunt: The Schadenfreude

Level 5 Special Taunt
Share a good natured laugh with everyone except that one guy you just
shot.

(1)

( Not Usable in Crafting )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.

(1)

( Not Tradable or Marketable )


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Strange Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_BulletsPerShot_Bonus
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Unknown Item 1103 #5959

Level 10
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)
#Attrib_MakersMark


Unknown Item 1103

Level 64
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Strange Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_HypeResetsOnJump
#Attrib_MoveSpeed_Penalty
#Attrib_ClipSize_Negative
(1)
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Strange Carbonado Botkiller Scattergun Mk.I

Level 1
(0.608)
()


Strange Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Strange

Level 94
#Attrib_HalloweenSpell_DeathGhosts
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 1
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 26
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 37
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)


#27606

Level 58
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)
#Attrib_MakersMark




Level 60
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 61
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 95
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 97
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_CancelFallingDamage
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Quality 15 Unknown Item 15060

Level 1
(1)
(0.723)
()
()
(1)
(1)
(0.6)
(63)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Bat Outta Hell

Level 5 Skull Bat
()

( Not Usable in Crafting )


Strange Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()

( Not Tradable or Marketable )


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()

( Not Tradable or Marketable )


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()

( Not Tradable or Marketable )


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Three-Rune Blade

Level 10 Sword
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()
#Attrib_MakersMark

( Not Tradable or Marketable )




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)


Genuine Freedom Staff

Level 25 Staff
Since America was founded over ten thousand years ago, the noble eagle
has been its symbol of freedom. Show people how much you like freedom
by clubbing them senseless with a golden eagle on a stick, just like
Kofi Annan.

()
()


Strange Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Frying Pan

Level 5 Frying Pan
()


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
(1)
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Unknown Item 1123

Level 50
()
()

( Not Tradable or Marketable )


Bonk Boy #5696

Level 20 Hat
(1)
#Attrib_MakersMark

( Not Tradable or Marketable )


Unknown Item 30248

Level 38
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30207

Level 30
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30253

Level 5
#Attrib_HalloweenSpell_RGB
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30200

Level 46
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30208

Level 29
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30247

Level 32
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


B-ankh!

Level 47
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Scout Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Long Fall Loafers

Level 77 Boots
These curved titanium shock-absorbers connect to the base of your
spine and run down the inside of both legs. Now when you fall from a
great height, the agony of impact will be absorbed, then conveniently
redistributed to your whole pain-wracked body.

(1)

( Not Tradable or Marketable )


Bolt Boy

Level 51 Hat
That item was originally a make-believe superhero accessory tie-in to
an imaginary soft drink enjoyed by a fictional character. Now it's
also made of metal. There are so many layers of abstraction going on
here even we don't know what to make of it.

(1)


Bonk Leadwear

Level 84 Hat
In 1792, Italian physicist Alessandro Volta invented the battery by
mixing zinc, ammonium chloride and molten salt together. In 1932,
American soft drink magnate Theophilus Bonk added sugar to this
mixture and invented Bonk Cola.

(1)


Unknown Item 30358

Level 64
(1)


Unknown Item 30376

Level 17
(1)


Bonk Helm

Level 46 Hat
When drinking one radioactive beverage at a time is not enough.
(1)


Robot Running Man

Level 56
You'd think this robot cap would slow Scout down, but he's actually
just as fast! It's all that milk he drinks. You didn't expect this
item to be a thinly veiled milk advertisement, did you? We're full of
surprises today. Just wait until you try to go to sleep tonight! Ohhh
boy!

(1)


Genuine Planeswalker Goggles

Level 1 Hat
No more bugs in your eyes as you blaze across the map.
(1)


Unknown Item 30491

Level 91
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30495

Level 91
(1)

( Not Tradable or Marketable )


Unknown Item 30494

Level 7
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30496

Level 37
(1)

( Not Tradable or Marketable )


Unknown Item 30496

Level 47
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Spooky Sleeves

Level 51 Apparel
Get these now, before Glenn Danzig finds out about them and buys them
all! Seriously, you can have a world where these spooky sleeves are in
stock, or a world where Glenn Danzig exists, but not both! Hurry! He's
googling "spooky sleeves" RIGHT NOW!

(1)

( Not Usable in Crafting )


Milkman

Level 22 Hat
(1)
()


El Jefe #28308

Level 10 Hat
(1)
#Attrib_MakersMark


Unknown Item 1117

Level 16
(1)
()


Unknown Item 1119

Level 56
(1)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Unknown Item 1098

Level 29
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 31
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 35
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)
#Attrib_MakersMark


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina #368668

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()
#Attrib_MakersMark


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Strange Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)


Quality 15 Unknown Item 15072

Level 1
(0.6)
(0.676)
()
()
(1)
(1)
(0.6)
(65)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper #56726

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_SniperAimingMoveSpeed_Decreased
(1)
#Attrib_MakersMark


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Strange Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Strange Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Unknown Item 1105

Level 68
override projectile type (1103101952)
#Attrib_Jarate_Description
()
(1)
(0.8)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Strange Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_From_Fire_Increased
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Strange Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Bloodhound

Level 58
Experience the vicarious thrill of the tough-talking, dame-seducing
gumshoe by reading the collected works of Raymond Chandler. Then take
a break from all that and try on this novelty-sized cartoon dog hat.

(1)

( Not Tradable or Marketable )


Unknown Item 30212

Level 18
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30284

Level 15
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30287

Level 76
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Garlic Flank Stake

Level 52
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Sniper Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Ol' Snaggletooth

Level 82 Hat
(1)


Dual-Core Devil Doll

Level 42 Pocket Buddy
These pint-sized pain proxies combine the erotic mysticism of Haitian
voodoo with the stultifying boredom of math.

(1)


Letch's LED

Level 92 Hat
Comes with x-ray specs that let you see through people's clothes while
alerting them with a siren and shouted warnings that you're doing it.
Great for prison aficionados who want to go to jail but don't know
how.

(1)


Soldered Sensei

Level 77 Hat
Karate masters WANT you to think there's no belt higher than black.
But what if we told you there was a secret metal belt ABOVE black that
lets you kick a black belt's ass all over the place? Scared black belt
guys have been trying to keep a lid on this for years.

(1)


Unknown Item 30375

Level 100
(1)


Unknown Item 30501

Level 91
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30503

Level 65
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30500

Level 78
(1)

( Not Tradable or Marketable )


Sir Hootsalot

Level 48
If owls are so smart, why did this one let you glue it to your
shoulder? Come to think of it, neither one of you is looking like a
super-genius on this one.

(1)


Bolted Bushman

Level 65
A hat says things about its wearer. Fedoras? Mystery, danger, and hard
drinking cool. Deerstalkers? Pipe smoking, cunning, and raw intellect.
The Bolted Bushman will show your friends and foes alike that you are
steely, hard and... full of bolts we guess. You know what, some hats
only need to say two things.

(1)


Cold Killer #3812

Level 97
Melt into the wintry shadows with The Cold Killer, assuming the
shadows are a mixture of white, red, brown and khaki.

(1)
#Attrib_MakersMark

( Not Tradable or Marketable )


Unknown Item 1116

Level 12
(1)


Strange Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoAmmo
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Beggar's Bazooka

Level 27 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 63 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 68 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 69 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 79 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 90 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Strange Black Box

Level 5 Rocket Launcher
#Attrib_HalloweenSpell_PumpkinBombs
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_HealOnHit_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_MiniCritAirborneEnemies
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Unknown Item 1104

Level 31
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 50
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 56
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)
#Attrib_MakersMark


Unknown Item 1104

Level 80
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 81
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Strange Unknown Item 1085

Level 86
#Attrib_HalloweenSpell_PumpkinBombs
#Attrib_HalloweenSpell_DeathGhosts
#Attrib_ClipSize_Negative
()
(1)
(20)


Quality 15 Unknown Item 15130

Level 1
(0.6)
(1)
()
()
(1)
(1)
(0.6)
(79)


Strange Carbonado Botkiller Rocket Launcher Mk.I

Level 2
(1)
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()

( Not Usable in Crafting )


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()
#Attrib_MakersMark


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Strange Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp
#Attrib_AirBlastVulnerabilityMultipier
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Strange Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
(2003)
(1)
(3)
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Unknown Item 1101

Level 20
(1)
(1)


Unknown Item 1101

Level 37
(1)
(1)


Unknown Item 1101

Level 51
(1)
(1)


Unknown Item 1101

Level 56
(1)
(1)


Unknown Item 1101

Level 58
(1)
(1)


Unknown Item 1101

Level 61
(1)
(1)


Unknown Item 1101

Level 88
(1)
(1)
#Attrib_MakersMark


Unknown Item 1101

Level 98
(1)
(1)


Unknown Item 1153

Level 16
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(0.5)
(1)
(1065353216)
#Attrib_MakersMark


Quality 15 Unknown Item 15085

Level 1
(0.6)
()
(0.608)
()
(1)
(1)
(0.6)
(60)
(1065353216)


Strange Shotgun

Level 1 Shotgun
()
(1)
()
(0.608)
(1065353216)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)

( Not Tradable or Marketable )


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound
#Attrib_CritChance_Disabled
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Strange Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
#Attrib_WeaponBlocksHealing
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Strange Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Bonedolier

Level 52 Bones
Scare your friends into thinking you're carrying around deadly
grenades. Bask in their relief when it turns out they're only harmless
human skulls.

(1)


Genuine Brain Bucket

Level 1 Hat
Zombie tested, braaaains approved.
(1)


Exquisite Rack

Level 42
(1)
#Attrib_MakersMark


Honcho's Headgear

Level 37 Hat
This hat has mean written all over it.
(Note from Legal: This hat has nothing written on it.)

(1)
#Attrib_MakersMark


Unknown Item 30227

Level 9
(1)

( Not Tradable or Marketable )


Unknown Item 30227

Level 55
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30227

Level 69
(1)

( Not Tradable or Marketable )


Unknown Item 30239

Level 43
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30265

Level 61
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30268

Level 52
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Unknown Item 30708

Level 32
(1)
(1)


Haunted Voodoo-Cursed Soldier Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Soldier's Sparkplug

Level 71 Cigar
Sometimes a cigar is just a cigar. Other times it is a sparkplug.
Sometimes it is a boot. The important thing is that you have something
in your mouth that is on fire.

#Attrib_AttachedParticle
(1)


Unknown Item 30339

Level 70
(1)


Unknown Item 30524

Level 39
(1)

( Not Tradable or Marketable )


Soldier's Stash

Level 51 Hat
This hat does not in any way, shape, or form, promote smoking or
gambling.

(1)
(1)
#Attrib_MakersMark


Soldier's Stogie

Level 16 Cigar
Sometimes a cigar is just a cigar. And sometimes, as is the case with
this hand-rolled Soldier cigar, it's gravel, manure, human hair, and
taco seasoning wrapped up in old band-aids.

#Attrib_AttachedParticle
(1)


Killer's Kabuto

Level 77 Hat
A Haiku for war.
To defeat one's enemies.
Honor the crocket.

(1)


Team Captain #26837

Level 10 Hat
Our lawyers say 'YES! YES!'
(1)
#Attrib_MakersMark


Grenadier's Softcap

Level 66 Hat
(1)


Lumbricus Lid

Level 20 Hat
(1)
(1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_StickyAirBurstMode
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
#Attrib_Cannonball_Push_Back
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
#Attrib_Grenade_Damage_Reduction_On_World_Contact
()
(1)
()
#Attrib_MakersMark


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()

( Not Tradable or Marketable )


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Strange Grenade Launcher

Level 1 Grenade Launcher
()
(1)
(1)
()


Unknown Item 1151

Level 20
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)


Unknown Item 1151

Level 44
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)
#Attrib_MakersMark


Unknown Item 1151

Level 88
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_ChargeRechargeRateIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Item 1099

Level 2
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)
#Attrib_MakersMark


Unknown Item 1099

Level 37
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 43
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 44
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 87
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 98
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 46 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 62 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxPipebombs_Increased
#Attrib_FireRate_Positive
#Attrib_MaxammoSecondary_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()

( Not Tradable or Marketable )


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Quality 15 Unknown Item 15084

Level 1
(0.6)
(1)
(0.9)
()
()
(1)
(1)
(0.6)
(63)


Unknown Item 1150

Level 3
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Unknown Item 1150

Level 54
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()
#Attrib_MakersMark


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_NoSelfBlastDmg
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()

( Not Usable in Crafting )


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Unusual Horseless Headless Horsemann's Headtaker

Level 12 Axe
Cursed by dark spirits similar to
those that dwell within the Eyelander.

#Attrib_HalloweenSpell_DeathGhosts
#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Battery Bandolier

Level 1
For the first time in history, batteries are included with your
purchase of Demo's battery Bandolier. Because, well, you're purchasing
batteries. We should have said, for the first time in history [except
for all those times you bought batteries].

(1)


Tippler's Tricorne

Level 21 Hat
Three sharp corners mean one sharp hat.
Don't poke your eye out.

(1)


Unknown Item 30219

Level 4
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30193

Level 59
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30793

Level 37
(1)
(1)


Unknown Item 30807

Level 74
(1)
(1)


Haunted Voodoo-Cursed Demoman Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Reggaelator

Level 33 Hat
Every little thing is gonna be alright.
(1)


Bolted Bicorne

Level 53 Hat
One little-known fact about parrots: They WILL peck a hole through a
human pirate skull. But they can't peck through solid steel. And if
they try? This baby's electrified to the tune of 10,000 volts. Your
move, parrots.

(1)


HDMI Patch

Level 56 Photograph
Bundled with a broad selection of eyeball-related movies ("Eyes Wide
Shut", "The Hills Have Eyes, Part II" and three more) that your
friends can enjoy from the comfort of your face.

(1)


Unknown Item 30363

Level 91
(1)


Haunted Unknown Item 30518

Level 100
(1)

( Not Tradable or Marketable )


Unknown Item 30519

Level 8
(1)

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses
Splash the pot with all you got.
(1)

( Not Tradable or Marketable )


Unknown Item 1114

Level 66
(1)


Unknown Item 1120

Level 5
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_ReloadTime_Decreased
#Attrib_MaxammoPrimary_Reduced
#Attrib_SniperNoHeadshots
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Strange Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Strange Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()


Strange Syringe Gun

Level 1 Syringe Gun
()


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Strange Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
(2)
(2)
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_Medigun_Resists
#Attrib_UberchargeRate_Positive
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)
#Attrib_MakersMark


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Quality 15 Unknown Item 15121

Level 1
(0.4)
(1)
()
()
(1)
(1)
(0.6)
(78)


Quality 15 Unknown Item 15120

Level 1
(0.2)
(1)
()
()
(1)
(1)
(0.6)
(76)


Quality 15 Unknown Item 15121

Level 1
(0.8)
(1)
()
()
(1)
(1)
(0.6)
(78)


Strange Carbonado Botkiller Medi Gun Mk.I

Level 3
(1)
()


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()
#Attrib_MakersMark




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MaxHealth_Negative
()
(0.6)


Strange Bonesaw

Level 1 Bonesaw
()


Unknown Item 30232

Level 95
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30237

Level 68
(1)
()

( Not Tradable or Marketable )


Unknown Item 30237

Level 79
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30197

Level 87
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30230

Level 64
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30293

Level 75
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30279

Level 30
(1)
()

( Not Tradable or Marketable )


Unknown Item 30792

Level 99
(1)
(1)


Einstein

Level 20
#Attrib_Halloween_Item
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Einstein

Level 42
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Emerald Jarate

Level 22
#Attrib_Halloween_Item
(1)


Haunted Voodoo-Cursed Medic Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Vintage Tyrolean

Level 60 Hat
(1)


Gentleman's Gatsby

Level 89 Hat
While lacking the cachet of other hats, the Gatsby nonetheless
possesses its own sartorial elegance. Its understated and affable
charm appeals to everyone, whether playing a round of golf with
friends or performing non-elective surgery with a well-polished
bonesaw.

(1)


Ze Goggles

Level 33 Glasses
Nothing
(1)


Gentleman's Ushanka

Level 42
Made from genuine German rabbit fur, this military-grade trappers' hat
makes the perfect complement to the Officer's Ushanka. Let the officer
in your life know you'll always be right behind them, with a Medigun
at the ready and a matching wardrobe.

(1)


Byte'd Beak

Level 53 Hat
This 17th century plague mask has been upgraded for modern day
masquerade-style sex parties with a built-in camera, night vision (for
dimly-lit sex parties!) and state-of-the-art sex detection radar.

#Attrib_HalloweenSpell_RGB
(1)


Steam Pipe

Level 18 Pipe
Just like steampunk ruined reading, the steampipe destroys the
harmless pleasure of smoking by tarting it up with a lot of bolts and
dials and Nikolai Teslas. Comes with period-appropriate Gary Oldman
Dracula glasses!

#Attrib_AttachedParticle
(1)


Practitioner's Processing Mask

Level 16
Fact: 70% of the air you breathe was recently in someone's butt. This
handy contraption runs the farty air you live in through a gauntlet of
soapy water and potpourri before entering your body.

(1)


Unknown Item 30365

Level 18
(1)


Unknown Item 30365

Level 74
(1)


Haunted Unknown Item 30514

Level 64
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30489

Level 50
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Taunt: The Meet the Medic

Level 5 Special Taunt
Remind those ungrateful bastards how valuable your Medic skills are by
striking a heroic pose accompanied by an angelic choir, beams of
divine light, and a flock of doves.

(1)
()
(0)
()

( Not Usable in Crafting )


Unknown Item 1109

Level 72
(1)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_AimingMoveSpeed_Decreased
#Attrib_MinigunSpinup_Increased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)


Iron Curtain

Level 5 Minigun
(1)
()

( Not Tradable or Marketable )


Strange

Level 79
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)


#29466

Level 1
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)
#Attrib_MakersMark




Level 16
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 21
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 23
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)

( Not Usable in Crafting )




Level 28
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 41
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 47
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 50
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 56
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 68
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 100
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)


Strange Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_MinigunSpinup_Increased
#Attrib_DamageDone_Negative
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Quality 15 Unknown Item 15086

Level 1
(0.6)
(1)
()
()
(1)
(1)
(0.6)
(63)


Strange Silver Botkiller Minigun Mk.I

Level 4
(1)
()


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Family Business #50152

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
#Attrib_MakersMark


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Fishcake

Level 1 Fishcake
Eat to gain up to 100 health.
Alt-fire: Share with a friend (Small Health Kit)

Vossler Industries All-Natural Artificial-Fish-Derived Food Product

#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)
#Attrib_MakersMark




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)

( Not Usable in Crafting )


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Strange Apoco-Fists

Level 10 Fists
Turn every one of your fingers into the Four Horsemen of the
Apocalypse! That's over nineteen Horsemen of the Apocalypse per glove!
The most Apocalypse we've ever dared attach to one hand!

#Attrib_CritKillWillGib
()
(1065353216)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DeployTime_Increased
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Strange Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()

( Not Tradable or Marketable )


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Strange Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Security Shades

Level 22 Hat
(1)


Copper's Hard Top

Level 13
(1)


Grand Duchess Fairy Wings

Level 6 Apparel
Celebrate the life of Grand Duchess Anastasia Nikolaevna with this
somber historical costume. Enjoy this replica of the fairy wings she
wore while governing Russia from atop her hundred-foot-tall gumdrop
throne.

(1)

( Not Tradable or Marketable )


Hound Dog

Level 10 Hat
Your opponents will be all shook up when they see these sweet shades
and coif.

(1)


Soviet Gentleman

Level 23 Hat
Heavy is a man of intrigue, and every intrigue-man worth his salt
deserves a fine hat and moustache to sport. That way, people can
excitedly whisper things like: "I wonder how long it took him to grow
that moustache" and "what do you think he keeps under his hat?"

(1)


Unknown Item 30238

Level 76
(1)
()

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30275

Level 93
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30199

Level 46
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30280

Level 41
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30815

Level 99
(1)
(1)


Haunted Can Opener

Level 51
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Heavy Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Unknown Item 30108

Level 65
(1)


Bunsen Brave

Level 99 Hat
Scientists have long been baffled by the seamless metal construction
of Native American grass houses and wigwams. The secret? Native
Americans were filled with gasoline, and could reach a welding flame
temperature of 3100 °C.

(1)


Samson Skewer

Level 56 Decorative Knife
The handle of this hand-forged survival knife is crammed with all of
the things you'll need to survive in the wilderness, i.e. a pack of
matches and three raisins.

(1)

( Not Tradable or Marketable )


Unknown Item 30343

Level 58
(1)


Unknown Item 30368

Level 60
(1)


Unknown Item 30372

Level 22
(1)


Unknown Item 30531

Level 90
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30534

Level 49
(9)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Dealer's Visor

Level 50 Hat
Do not try to bluff Sasha.
(1)
(1)


Genuine Unknown Item 30474

Level 10
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()


Strange Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)

( Not Tradable or Marketable )


Strange Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

#Attrib_HalloweenSpell_GreenFlames
vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Strange Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Strange Backburner

Level 10 Flame Thrower
#Attrib_HalloweenSpell_GreenFlames
#Attrib_HalloweenSpell_DeathGhosts
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Unknown Item 1178

Level 50
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)

( Not Tradable or Marketable )


Quality 15 Unknown Item 15054

Level 1
(0.6)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
()
(1)
(1)
(0.6)
(54)


Strange Flame Thrower

Level 1 Flame Thrower
#Attrib_HalloweenSpell_GreenFlames
#Attrib_HalloweenSpell_DeathGhosts
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()


Unknown Item 1180

Level 96
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()

( Not Tradable or Marketable )


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter #165308

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_ExtinguishRevenge
#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_CritChance_Disabled
()
(1065353216)
(20)
#Attrib_MakersMark


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot #77620

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)
#Attrib_MakersMark


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Unknown Item 1179

Level 7
()
(1.5)
()
(4.7)
(1)
(30)
(0.8)
(1)
(1)

( Not Tradable or Marketable )


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Strange Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)
#Attrib_MakersMark

( Not Tradable or Marketable )


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Lollichop

Level 1 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 5 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 11 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 19 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 27 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 40 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 48 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 84 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 90 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 91 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 91 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 97 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()

( Not Tradable or Marketable )


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()
#Attrib_MakersMark


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Maul

Level 5 Sledgehammer
Packs a devastating punch with a hint of Mars dust.
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()
#Attrib_MakersMark


Strange

Level 23
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 23
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 30
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 31
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 37
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 38
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 40
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 41
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 42
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 44
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 56
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 73
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 78
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 95
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()


Strange Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgFromMelee_Increased
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Third Degree #62717

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()
#Attrib_MakersMark


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Strange

Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()

( Not Usable in Crafting )




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Strange Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Strange Fire Axe

Level 1 Fire Axe
()


Coffin Kit

Level 50 Backpack
Unlike other survival packs, this handy last-aid kit rightly assumes
that the moment you're in a survival situation, you are going to die.
Just pull the ripcord to inflate the miniature coffin into a standard
corpse-sized one that you can die right into.

(1)
#Attrib_MakersMark


Connoisseur's Cap

Level 31 Hat
You're today's theme ingredient...
(1)


Unknown Item 30191

Level 92
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30288

Level 49
(1)

( Not Tradable or Marketable )


Unknown Item 30216

Level 55
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30203

Level 100
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30259

Level 94
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30222

Level 49
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30277

Level 86
#Attrib_HalloweenSpell_RGB
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30267

Level 10
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30192

Level 88
#Attrib_HalloweenSpell_RGB
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30273

Level 87
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30220

Level 11
(1)

( Not Tradable or Marketable )


Unknown Item 30220

Level 70
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30194

Level 29
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30194

Level 41
(1)

( Not Tradable or Marketable )


Unknown Item 30303

Level 49
(1)

( Not Tradable or Marketable )


Unknown Item 30303

Level 61
(1)

( Not Tradable or Marketable )


Haunted Unknown Item 30298

Level 66
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30795

Level 24
(1)
(1)


Unknown Item 30800

Level 38
(1)
(1)


Blazing Bull

Level 13
#Attrib_Halloween_Item
(1)


Blazing Bull

Level 100
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Fallen Angel

Level 16
#Attrib_HalloweenSpell_Footstep
#Attrib_Halloween_Item
(1)

( Not Usable in Crafting )


Tail From the Crypt

Level 82
#Attrib_Halloween_Item
(1)

( Not Usable in Crafting )


Haunted Voodoo-Cursed Pyro Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Unknown Item 30091 #21433

Level 32
(1)
#Attrib_MakersMark


Foster's Facade

Level 1 Hat
(1)
(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Necronomicrown

Level 33
Like all identical twins, you were born from a cyst in your sibling's
neck, grew into an evil head, and eventually sloughed off your twin in
your own exact duplicate body. Now you can't tell each other apart!
Take out the guesswork with this identifying demonic skullcap.

(1)

( Not Tradable or Marketable )


Plutonidome

Level 7 Hat
It's a well-known fact that we only use 10% of our brain power. Which
means there's a 90% chance that anything you do to your brain is only
going to make you smarter. Like letting it float around in plutonium.
Let's be honest, doing nothing isn't making you any smarter.

#Attrib_HalloweenSpell_RGB
(1)

( Not Usable in Crafting )


Brigade Helm

Level 99 Hat
(1)


Pyrobotics Pack

Level 48
Did you know that fire can melt metal? Like, say you were fighting an
army of robots. You could melt them! With fire! It's true! Just a fun
little fact we learned today. We don't really see any practical
application for the information, but it's good to learn.

(1)


Napper's Respite

Level 26 Hat
After a long day of burning scouts.
(1)


Triboniophorus Tyrannus

Level 33 Hat
At least he's still telling you to burn things.
#Attrib_HalloweenSpell_RGB
(1)


Triboniophorus Tyrannus

Level 97 Hat
At least he's still telling you to burn things.
#Attrib_HalloweenSpell_RGB
(1)


Waxy Wayfinder

Level 65
Finally live your life like a candle in the wind. (Wind not included.)
#Attrib_HalloweenSpell_RGB
#Attrib_AttachedParticle
(1)


Flamboyant Flamenco

Level 10
Help your enemies celebrate Day of the Dead by wearing this hat and
then killing them.

(1)


Vintage Merryweather

Level 19 Hat
Pyro wears this in tribute to the many firefighters who have perished
trying to quell his flames.

(1)


Infernal Orchestrina

Level 96 Backpack
Your BFFs (enemies) will turn their frowns upside down (confront their
own mortality) as they dance a merry jig to (run in terror from) these
cheery tunes (soul-destroying funeral dirges). (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_TauntSoundSuccess
#Attrib_PyrovisionFilter
(1)


Electric Escorter

Level 4 Hat
"And it seems to me you lived your life / with a lightbulb in your
head / wishing you had cleaned the hole / as the cephalic tetanus
spread." – Elton John (words by Bernie Taupin)

#Attrib_HalloweenSpell_RGB
(1)


Filamental

Level 59 Hat
Is your Pyro made up of alternating current or direct current? Only
your electrician knows for sure!

#Attrib_HalloweenSpell_RGB
(1)


Firewall Helmet

Level 61 Hat
Learn the secret that firefighters guard fiercely: There is no better
hat to wear while entering a burning building than a metal hat. Why?
The metal will absorb 100% of the heat, leaving your bare skin cool
and refreshed, probably.

(1)


Plumber's Pipe

Level 17 Hat
Learn plumbing by osmosis with this handy Home Plumber's Kit! Comes
with pipe, length of wire.

(1)


Respectless Robo-Glove

Level 34 Hat
When that robot selflessly gave you its hand, it assumed you'd study
it to advance the field of prosthetic medicine. Sucker. Hey, everybody
check me out! I'm a metal chicken! Beep beep gobble boop!

(1)


Googol Glass Eyes

Level 48 Hat
These digital eye implants will let you check the weather, monitor the
stock market and look up cures for infection caused by jamming unclean
hunks of metal into your eye sockets.

(1)


Pyro's Boron Beanie

Level 37 Hat
Friends and loved ones will call you stupid for wearing this hat.
"Hey, moron!" your mother will say. But they won't think it's so funny
when you win the Backwards Swimming competition at the Olympics, and
are later stripped of your medal for cheating.

(1)


Unknown Item 30529

Level 35
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30525

Level 70
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30525

Level 88
(1)

( Not Tradable or Marketable )


Unknown Item 30417

Level 96
(1)


Unknown Item 30400

Level 19
(1)


Attendant

Level 73 Hat
(1)


Genuine Dead Cone

Level 1 Hat
You'll stop them dead wearing this stylish traffic cone.
(1)


Unknown Item 1072

Level 10
(1)
(1)
(1)


Wraith Wrap

Level 62 Apparel
The perfect accessory for maintaining anonymity while stealing rings
from midgets.

(1)

( Not Tradable or Marketable )


Wraith Wrap

Level 94 Apparel
The perfect accessory for maintaining anonymity while stealing rings
from midgets.

(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Area 451

Level 1
If aliens ever invaded Badlands and used their special alien powers to
make all of our heads look like alien heads, this is a scientifically
accurate representation of what Pyro would look like. We tried doing
similar mock-ups with the rest of the TF team, but we finished one of
Heavy and haven't stopped crying and vomiting long enough to do the
other ones.

(1)


Unknown Item 1112

Level 87
(1)


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Strange Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)


Strange Revolver

Level 1 Revolver
()
(1)
(0.497)
()


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Black Rose

Level 1 Knife
Slay it with flowers.
(0.455)
()
(1065353216)

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Sharp Dresser #58567

Level 1 Knife
Every merc's crazy for a sharp-dressed man. With 15th century
murder-knives extruding from his cufflinks.

(0.455)
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()

( Not Tradable or Marketable )


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Wanga Prick #172288

Level 95 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)
#Attrib_MakersMark


Strange Knife

Level 1 Knife
()
(1)
(0.455)
()
(1065353216)




Level 46
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 55
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 59
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 61
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 87
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 89
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()


Ap-Sap

Level 59 Sapper
Mann Co. got a great deal from a nice lady in an abandoned science
facility on a warehouse full of slightly used, possibly mildly
defective sappers. Unlike our other sappers, the Ap-Sap is sentient,
and will provide hours of lively, one-sided conversation while you're
trying to work.

#Attrib_Sapper_Voice_Pak
#Attrib_Sapper_Voice_Pak_Idle_Wait
()

( Not Usable in Crafting )


Enthusiast's Timepiece

Level 5 Invis Watch
()

( Not Tradable or Marketable )


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)

( Not Usable in Crafting )


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)
#Attrib_MakersMark


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)
#Attrib_MakersMark


Strange Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dapper Disguise

Level 43 Mask
Go incognito as a handsome man and enjoy the secret benefits of the
exceptionally attractive. High-paying jobs! Erotic encounters! Free
bread sticks at the Olive Garden! Eat as many as you can, though,
because eventually the mask will rot off, leaving you uglier than
before.

(1)

( Not Tradable or Marketable )


Détective Noir

Level 81 Hat
(1)


Unknown Item 30260

Level 73
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30256

Level 74
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30256

Level 42
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30261

Level 33
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Voodoo-Cursed Spy Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Janissary Ketche

Level 41 Hat
The first standing army to wear uniforms wanted to make damn sure
everyone else knew it.

(1)


Base Metal Billycock

Level 44 Hat
Robo-impersonate your favorite fictional bowler-hatted characters,
from Batman's Riddler to Clockwork Orange's Alex to England's Winston
Churchill.

(1)


Megapixel Beard

Level 56 Facial Hair
Great for taking pictures of all the sexy make-outs you're going to
have now that you've got a robot beard. If there's anything ladies
find more irresistible, write in and tell us and we'll bolt it onto
this perpetual make-out machine.

(1)


Rogue's Col Roule

Level 15 Apparel
(1)


Scarecrow

Level 77 Hat
Need a scarecrow but you're short on wood and straw? Why not capture
the Spy, stitch his mouth shut, give him buttons for eyes and stick
him in your corn field? He probably won't mind. Everybody likes corn.

(1)

( Not Usable in Crafting )


Haunted Unknown Item 30506

Level 40
(1)

( Not Tradable or Marketable )


Unknown Item 30506

Level 31
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Vintage Camera Beard

Level 80 Facial Hair
You wouldn't mind if I read this top secret document with my beard,
would you?

(1)


Fancy Fedora

Level 83
This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.

(1)
(1)
#Attrib_MakersMark


Stealth Steeler

Level 62
Has back-stabbing lost its charm? Is sneaking too simple? Try wearing
this 15 pound metal hat on your head! Enjoy the meta-challenge of
keeping your neck from snapping as you sap sentries! This is
spine-crushing entertainment!

(1)


Frenchman's Beret

Level 47 Hat
Because real espionage is an artform.
(1)


Familiar Fez

Level 58 Hat
(1)


Unknown Item 30615

Level 89
(1)
(100)
(1)
(60)
(0.2)


Unknown Item 1108

Level 79
(1)


Unknown Item 1108

Level 88
(1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker #20344

Level 5 Shotgun
#Attrib_OnHit_AddAmmo
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)
#Attrib_MakersMark


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)


Rescue Ranger

Level 7 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 29 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 34 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)
#Attrib_MakersMark


Rescue Ranger

Level 51 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 75 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 83 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit #10160

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()
#Attrib_MakersMark


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_HalloweenSpell_PumpkinBombs
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Quality 15 Unknown Item 15073

Level 1
(1)
(0.756)
()
()
(1)
(1)
(0.6)
(61)


Strange Wrench

Level 1 Wrench
#Attrib_HalloweenSpell_PumpkinBombs
()
(1)
(0.756)
()


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect #7421

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)
#Attrib_MakersMark


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Big Country

Level 24
It'd be a damn shame to hide hair this handsome.
#Attrib_HalloweenSpell_RGB
(1)


Engineer's Cap

Level 23 Hat
(1)


Builder's Blueprints

Level 15 Blueprints
Never bring a gun to a blueprint fight.
(1)


Pencil Pusher #27084

Level 10
Measure twice, cut once, shoot first.
(1)
#Attrib_MakersMark


Western Wear #1049

Level 45 Hat
The old West never saw this kind of class.
(1)
#Attrib_MakersMark


Unknown Item 30223

Level 44
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30804

Level 48
(1)
(1)


Unknown Item 30794

Level 38
(1)
(1)


Buzz Killer

Level 85
#Attrib_Halloween_Item
(1)

( Not Usable in Crafting )


Frontier Flyboy

Level 82
#Attrib_Halloween_Item
(1)

( Not Usable in Crafting )


Frontier Flyboy

Level 96
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Legend of Bugfoot

Level 65
#Attrib_Halloween_Item
(1)

( Not Usable in Crafting )


Haunted Voodoo-Cursed Engineer Soul

Level 1
#Attrib_HalloweenSpell_Voice
(1)


Data Mining Light

Level 53 Hat
If you're a rugged coal miner like us, you know the value of throwing
away your mining equipment and mining in the nude so people know how
tough you are. Finally there's a version for the office worker to not
wear while nudely analyzing spreadsheets.

(1)


Timeless Topper

Level 70 Hat
Most hats are made of felt, canvas or other non-durable cloths that
decompose after a mere 10,000 years. The Timeless Topper's built for
the long haul, with an outer layer of scrap titanium and an inner core
of plastic bags, foam cups and disposable diapers.

(1)


Teddy Robobelt

Level 30 Pocket Buddy
This tiny robotic bear used to be the President. Now he lives in your
pocket. How could the mighty have fallen so far? [makes drinking
gesture] Glug glug wink wink.

(1)


Texas Tin-Gallon

Level 82 Hat
It's a historical fact that in cowboy times, cloth was hard to come
by. Creative cowpokes kept the sun out of their eyes by making hats
out of what they had in abundance: sheet-metal trees and bolt
cactuses.

(1)


Unknown Item 30347

Level 90
(1)


Unknown Item 30510

Level 64
(1)

( Not Tradable or Marketable )


Unknown Item 30509

Level 100
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30508

Level 19
(12)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30511

Level 9
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Vox Diabolus #27539

Level 59
With this Vox Populi anarchist mask, you can terrify your enemies into
thinking you're the Devil Himself, or worse, a protestor. Either way,
they're probably going to avoid you at the entrance to the supermarket
when you try to get them to sign something.

(1)
#Attrib_MakersMark


Unknown Item 1115

Level 7
(1)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Genuine Unknown Item 9911

Level 1
(1)

( Not Tradable or Marketable )


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)




Level 10
()
(1065353216)
(1)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased
()
(1)
(10)
()
(1065353216)
(1)
(0.67)

( Not Tradable or Marketable )


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level 1


Invis Watch

Level 1 Invis Watch




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level 1

Summary

Profile views: 55

Item Summary

Item TypeCount
Normal1292
Hats62
Misc40
Metal19 items worth 171 scrap
Unknown287
Total1700

Historical data

Show all

Historical data for this player:
Wed, 02 Jun 21 03:11:45 +0000
Sun, 20 Dec 20 20:28:23 +0000
Wed, 30 Sep 20 12:38:19 +0000
Thu, 21 Nov 19 15:23:28 +0000
Tue, 01 Oct 19 05:51:58 +0000
Thu, 05 Sep 19 13:58:51 +0000
Fri, 24 May 19 07:38:55 +0000
Mon, 06 May 19 08:31:07 +0000 (currently shown)
Tue, 22 Jan 19 11:49:35 +0000
Sat, 15 Dec 18 09:23:57 +0000
Wed, 07 Nov 18 22:41:18 +0000
Thu, 11 Oct 18 04:53:34 +0000
Sun, 23 Sep 18 01:29:39 +0000
Sat, 25 Aug 18 07:51:57 +0000
Wed, 18 Jul 18 00:44:57 +0000
Fri, 13 Jul 18 23:06:16 +0000
Tue, 01 May 18 03:35:59 +0000
Fri, 23 Mar 18 07:24:02 +0000
Mon, 26 Feb 18 19:21:10 +0000
Fri, 13 Oct 17 12:16:49 +0000
Sun, 01 Oct 17 06:09:18 +0000
Fri, 01 Sep 17 08:31:19 +0000
Tue, 08 Aug 17 13:55:32 +0000
Fri, 10 Feb 17 13:47:32 +0000
Sat, 30 Apr 16 05:40:32 +0000
Thu, 24 Mar 16 08:28:50 +0000
Sat, 13 Sep 14 13:14:46 +0000
Fri, 05 Sep 14 04:10:07 +0000
Tue, 19 Jun 12 12:16:25 +0000
Thu, 05 Apr 12 09:53:34 +0000
Sat, 17 Dec 11 03:29:37 +0000
Thu, 01 Dec 11 12:56:18 +0000
Fri, 25 Nov 11 08:27:41 +0000
Thu, 22 Sep 11 18:38:22 +0000
Mon, 12 Sep 11 15:59:57 +0000
Tue, 06 Sep 11 06:42:21 +0000
Fri, 02 Sep 11 00:27:11 +0000
Sun, 07 Aug 11 22:48:12 +0000
Sat, 06 Aug 11 11:47:32 +0000
Fri, 05 Aug 11 23:36:43 +0000
Fri, 29 Jul 11 23:35:28 +0000
Tue, 26 Jul 11 16:16:29 +0000
Fri, 15 Jul 11 09:32:53 +0000
Tue, 28 Jun 11 03:00:03 +0000
Sat, 25 Jun 11 09:44:49 +0000
Thu, 23 Jun 11 00:31:13 +0000
Wed, 15 Jun 11 19:13:39 +0000
Fri, 10 Jun 11 11:56:54 +0000
Sun, 05 Jun 11 22:45:57 +0000
Fri, 03 Jun 11 03:39:17 +0000
Fri, 27 May 11 13:42:06 +0000
Tue, 24 May 11 12:33:05 +0000
Sat, 21 May 11 14:13:19 +0000
Fri, 20 May 11 02:03:36 +0000
Wed, 04 May 11 14:23:37 +0000
Sat, 23 Apr 11 09:11:42 +0000
Mon, 11 Apr 11 02:23:51 +0000
Wed, 30 Mar 11 05:24:21 +0000
Wed, 16 Mar 11 05:03:58 +0000
Mon, 14 Mar 11 00:22:49 +0000
Sat, 12 Mar 11 19:26:18 +0000
Sat, 05 Mar 11 05:20:39 +0000
Wed, 02 Mar 11 21:39:21 +0000
Mon, 28 Feb 11 05:29:18 +0000
Sat, 26 Feb 11 05:15:41 +0000
Wed, 16 Feb 11 06:03:16 +0000
Sun, 13 Feb 11 00:39:12 +0000
Thu, 03 Feb 11 20:19:01 +0000
Tue, 25 Jan 11 02:38:41 +0000
Mon, 03 Jan 11 01:39:29 +0000

The item data was loaded from history.
Saved on Mon, 06 May 19 08:31:07 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 0.7569sec