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Paw | 爪子 | Zhuǎ zǐ

The Third Degree
The Tribalman's Shiv
The Ambassador
The Gunboats
The Shahanshah
The Wrap Assassin
Refined Metal
The Rescue Ranger
Quality 15 Revolver
The Escape Plan
Refined Metal
The Gunslinger
The Neon Annihilator
The Bootlegger
The Family Business
The Rescue Ranger
The Fortified Compound
Refined Metal
Natascha
The Soda Popper
The Red-Tape Recorder
The Original
The Axtinguisher
The Spy-Cicle
The Powerjack
The Flying Guillotine
The Market Gardener
The Widowmaker
The Pomson 6000
The Eyelander
Quality 15 Pistol
Conniver's Kunai
The Fan O'War
The Flare Gun
The Neon Annihilator
The Fan O'War
The Spy-Cicle
The Escape Plan
Darwin's Danger Shield
The Boston Basher
The Force-a-Nature
The Eureka Effect
The Liberty Launcher
The Kritzkrieg
The Eviction Notice
The Claidheamh Mòr
#103
Mann Co. Supply Munition
The Holiday Punch
Reclaimed Metal
The Third Degree
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(89 ITEMS IN INVENTORY)
Soldier
(89 ITEMS IN INVENTORY)
Pyro
(101 ITEMS IN INVENTORY)
Demoman
(94 ITEMS IN INVENTORY)
Heavy
(79 ITEMS IN INVENTORY)
Engineer
(77 ITEMS IN INVENTORY)
Medic
(86 ITEMS IN INVENTORY)
Sniper
(69 ITEMS IN INVENTORY)
Spy
(70 ITEMS IN INVENTORY)

The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Refined Metal

Level 3 Craft Item


The Rescue Ranger

Level 33 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Quality 15 Revolver

Level 1 Revolver


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Refined Metal

Level 3 Craft Item


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Neon Annihilator

Level 95 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Rescue Ranger

Level 57 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Fortified Compound

Level 10 Bow


Refined Metal

Level 3 Craft Item


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Red-Tape Recorder

Level 51 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Original

Level 5 Rocket Launcher


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Flying Guillotine

Level 86 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Quality 15 Pistol

Level 1 Pistol


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Neon Annihilator

Level 70 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Reclaimed Metal

Level 2 Craft Item


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Rescue Ranger

Level 66 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Red-Tape Recorder

Level 17 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Lollichop

Level 26 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Carious Chameleon

Level 25 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Red-Tape Recorder

Level 87 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Scottish Handshake

Level 10 Bottle


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Huo-Long Heater

Level 91 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Quality 15 Wrench

Level 1 Wrench


Quality 15 Pistol

Level 1 Pistol


Quality 15 Wrench

Level 1 Wrench


The Lollichop

Level 84 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Ye Olde Rustic Colour

Level 5 Tool


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Buff Banner

Level 5 Battle Banner


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quickiebomb Launcher

Level 25 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Tide Turner

Level 26 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Lollichop

Level 77 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Beggar's Bazooka

Level 39 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Das Maddendoktor

Level 88 Hair


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Neon Annihilator

Level 74 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Neon Annihilator

Level 92 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Lollichop

Level 45 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Holy Mackerel

Level 42 Fish


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Red-Tape Recorder

Level 4 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Sandvich

Level 1 Lunch Box


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Scottish Handshake

Level 10 Bottle


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active
#Attrib_MakersMark


The Mucous Membrain

Level 81 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shoestring Budget

Level 87 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


The Chicken Kiev

Level 17 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


The Panic Attack

Level 66 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
#Attrib_MakersMark


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Archimedes the Undying

Level 48 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Einstein

Level 61 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Horsemann's Hand-Me-Down

Level 15 Cape


( Not Tradable or Marketable )


The Tide Turner

Level 6 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Original

Level 5 Rocket Launcher


The Atomizer

Level 10 Bat
air dash count (1)
-20% damage vs players
-30% slower firing speed


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Classic

Level 44 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Sandvich

Level 1 Lunch Box


The Wrap Assassin #44351

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty
#Attrib_MakersMark


The Neon Annihilator

Level 12 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Phlogistinator #184207

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits
#Attrib_MakersMark


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The B.A.S.E. Jumper

Level 75 Parachute
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Red-Tape Recorder #5360

Level 61 Sapper
Reverses enemy building construction
-100% sapper damage penalty
#Attrib_MakersMark


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate
#Attrib_MakersMark


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Lollichop

Level 75 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Vintage Huntsman

Level 10 Bow


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 11
Pages of Audere: 7
Pages of Congeriae: 2
Pages of Veteris: 1
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 38
This weapon deploys 50% faster


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Festive Holy Mackerel

Level 42 Fish


The Bone Dome

Level 32 Helmet


The Glob

Level 12 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Chicken Kiev

Level 25 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaman's Skull

Level 97 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Squid's Lid

Level 46 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Sackcloth Spook

Level 41 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicious Visage

Level 4 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Abhorrent Appendages

Level 45 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Halloweiner

Level 15 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Faun Feet

Level 64 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


The Beep Man

Level 90 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Alternative Medicine Mann

Level 53 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Cap'n Calamari

Level 88 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Grand Duchess Tutu

Level 6 Costume Piece


( Not Usable in Crafting )


The Headtaker's Hood

Level 14 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Medimedes

Level 16 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


The Dark Helm

Level 79 Hat


( Not Tradable or Marketable )


The Gothic Guise

Level 98 Costume Piece


( Not Tradable or Marketable )


The Pocket Horsemann

Level 100 Pocket Buddy


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 10 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horrific Head of Hare

Level 5 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Haunted Halloweiner

Level 69 Costume Piece



Gargoyle Case

Level 1 Supply Crate
Crate Series #98


The Baphomet Trotters

Level 27 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable )


Master Mind

Level 14 Cosmetic Augmentation


( Not Tradable or Marketable )


The Corpsemopolitan

Level 76 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Cauterizer's Caudal Appendage

Level 87 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Facepeeler

Level 51 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


The Hidden Dragon

Level 28 Costume Piece


( Not Tradable or Marketable )


The Vicar's Vestments

Level 4 Costume Piece


( Not Tradable or Marketable )


Enchantment: Eternaween

Level 5 Server Enchantment


The One-Way Ticket

Level 56 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 208

( Not Tradable or Marketable )


Haunted Cadaver's Capper

Level 40 Hat


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Strange Panic Attack

%s7Strange%s6 Shotgun - %s5: 9
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Weapon spread increases as health decreases
auto fires full clip penalty (1)


Tribalman's Shiv

%s7%s6 Kukri - %s5: 102
Killstreaker: 2007
Sheen: 2
Killstreaks Active
On Hit: Bleed for 6 seconds
-50% damage penalty


Market Gardener

%s7%s6 Shovel - %s5: 82
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Persian Persuader

%s7%s6 Sword - %s5: 26
Killstreaker: 2003
Sheen: 5
Killstreaks Active
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Candy Cane

%s7%s6 Bat - %s5: 130
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Shovel

%s7%s6 Shovel - %s5: 180


"A FREAKING AXE"

%s7Strange%s6 Fire Axe - %s5: 0


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 1677
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


"COSPLAY FOAM GUN!"

%s7%s6 Revolver - %s5: 697
sapper kills collect crits (1065353216)
Killstreaker: 2003
Sheen: 5
Killstreaks Active
-15% damage penalty
No random critical hits


Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 1246
(%s3: 2504)

Killstreaker: 2007
Sheen: 3
Killstreaks Active
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
Festivized


Flying Guillotine

%s7%s6 Cleaver - %s5: 309
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Festive Bonesaw

%s7%s6 Bonesaw - %s5: 144
Killstreaks Active


Fists of Steel

%s7%s6 Boxing Gloves - %s5: 716
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Claidheamh Mòr

%s7%s6 Sword - %s5: 24
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Scorch Shot

%s7%s6 Flare Gun - %s5: 349
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Amputator

%s7%s6 Bonesaw - %s5: 386
Killstreaker: 2006
Sheen: 4
Killstreaks Active
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Vaccinator

%s7%s6 Vaccinator - %s5: 1007
(%s3: 1543)

Killstreaker: 2008
Sheen: 7
Killstreaks Active
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Classic

%s7%s6 Sniper Rifle - %s5: 601
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Usable in Crafting )


Rainblower

%s7%s6 Flame Thrower - %s5: 4759
Killstreaks Active
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Festive Force-a-Nature

%s7%s6 Scattergun - %s5: 1570
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Blutsauger

%s7%s6 Syringe Gun - %s5: 47
Killstreaker: 2003
Sheen: 1
Killstreaks Active
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Shortstop

%s7%s6 Peppergun - %s5: 381
Killstreaks Active
When weapon is active:
Increase in push force taken from damage and airblast


Razorback

%s7%s6 Shield - %s5: 71
Blocks a single backstab attempt


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 4
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Scottish Resistance

%s7%s6 Stickybomb Launcher - %s5: 1940
Killstreaker: 2005
Sheen: 6
Killstreaks Active
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time
Festivized


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


"Ultimate Bazaar!"

%s7%s6 Sniper Rifle - %s5: 487
"Have a Nice Day! (;"
Base charge rate decreased by 50%


Brass Beast

%s7%s6 Minigun - %s5: 499
Killstreaks Active
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Air Strike

%s7%s6 Rocket Launcher - %s5: 1088
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 865


Detonator

%s7%s6 Flare Gun - %s5: 313
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Fan O'War

%s7%s6 Gunbai - %s5: 54
Killstreaks Active
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


"MINI LASER"

%s7%s6 Indivisible Particle Smasher - %s5: 169
Killstreaks Active
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 9
Killing an enemy with a critical hit will dismember your victim. Painfully.


"Laser"

%s7%s6 Focused Wave Projector - %s5: 754
Killstreaker: 2007
Sheen: 3
Killstreaks Active
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


Widowmaker

%s7%s6 Shotgun - %s5: 1262
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
Killstreaker: 2002
Sheen: 1
Killstreaks Active
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Strange Mantreads

%s7Strange%s6 Boots - %s5: 4
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


"Pocket sized sniper rifle!"

%s7%s6 Revolver - %s5: 238
Crits on headshot
Killstreaks Active
-15% damage penalty
-20% slower firing speed
No random critical hits


Rescue Ranger

%s7%s6 Shotgun - %s5: 528
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
Killstreaks Active
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 248


Tomislav

%s7%s6 Minigun - %s5: 728
Killstreaks Active
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 557
mod_mark_attacker_for_death (5)
+10% damage vulnerability while active


Hitman's Heatmaker

%s7%s6 Sniper Rifle - %s5: 1847
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


"THE DOWNGRADER"

%s7%s6 Sapper - %s5: 613
Reverses enemy building construction
-100% sapper damage penalty


Manmelter

%s7%s6 Indivisible Particle Smasher - %s5: 52
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Killstreaks Active
Does not require ammo
+50% projectile speed
No random critical hits


Battalion's Backup

%s7%s6 Battle Banner - %s5: 338
+20 max health on wearer


Festive Huntsman

%s7%s6 Bow - %s5: 246
Killstreaker: 2004
Sheen: 1
Killstreaks Active
override projectile type (1100480512)


Festive Chargin' Targe

%s7%s6 Shield - %s5: 70
Killstreaks Active
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Festive Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 81
Killstreaker: 2002
Sheen: 6
Killstreaks Active
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Shotgun

%s7%s6 Shotgun - %s5: 224
Killstreaks Active


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 1090
Extinguishing teammates reduces cooldown by -20%


Splendid Screen

%s7%s6 Shield - %s5: 251
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
Killstreaks Active


Festive Übersaw

%s7%s6 Bonesaw - %s5: 400
Killstreaker: 2004
Sheen: 7
Killstreaks Active
On Hit: 25% ÜberCharge added
-20% slower firing speed


Festive Buff Banner

%s7%s6 Battle Banner - %s5: 833


Phlogistinator

%s7%s6 Flame Thrower - %s5: 2276
burn damage earns rage (1)
No airblast
No random critical hits


Bottle

%s7%s6 Bottle - %s5: 295


Southern Hospitality

%s7%s6 Wrench - %s5: 106
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


"INSTANT COSPLAY!"

%s7%s6 Knife - %s5: 2783
"Security has yet to find me <3"
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Killstreaker: 2002
Sheen: 6
Killstreaks Active
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Loose Cannon

%s7%s6 Grenade Launcher - %s5: 1388
(%s3: 745)

Cannonballs push players back on impact
Killstreaker: 2005
Sheen: 4
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Genuine Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 1253


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 1968
auto fires full clip (1)
Killstreaks Active
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Festive Flare Gun

%s7%s6 Flare Gun - %s5: 19
Sheen: 4
Killstreaks Active
100% critical hit vs burning players


Natascha

%s7%s6 Minigun - %s5: 3490
Killstreaker: 2006
Sheen: 4
Killstreaks Active
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time
Festivized


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 1707
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 102
-15% damage penalty


Pomson 6000

%s7%s6 Indivisible Particle Smasher - %s5: 326
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Enforcer

%s7%s6 Revolver - %s5: 470
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Festive Wrangler

%s7%s6 Laser Pointer - %s5: 1065


Festive Sapper

%s7%s6 Sapper - %s5: 1775


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 202
Killstreaker: 2008
Sheen: 5
Killstreaks Active
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Concheror

%s7%s6 Sashimono - %s5: 781
+4 health regenerated per second on wearer


Homewrecker

%s7%s6 Sledgehammer - %s5: 339
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Direct Hit

%s7%s6 Rocket Launcher - %s5: 412
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
Killstreaks Active
+80% projectile speed
+25% damage bonus
-70% explosion radius


Bushwacka

%s7%s6 Kukri - %s5: 1326
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Festive Crusader's Crossbow

%s7%s6 Crossbow - %s5: 648
Killstreaks Active
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Huo-Long Heater

%s7%s6 Minigun - %s5: 5744
Creates a ring of flames while spun up
25% damage bonus vs burning players
Killstreaker: 2006
Sheen: 7
Killstreaks Active
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Spy-Cicle

%s7%s6 Knife - %s5: 4242
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
Festivized


Festive Frontier Justice

%s7%s6 Shotgun - %s5: 7158
mod sentry killed revenge (1)
Killstreaker: 2005
Sheen: 6
Killstreaks Active
Revenge crits are lost on death
No random critical hits
-50% clip size


Shooting Star

%s7%s6 Sniper Rifle - %s5: 2242
Killstreaks Active
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 1939
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Festive Black Box

%s7%s6 Rocket Launcher - %s5: 6539
On Hit: Gain up to +20 health per attack
Killstreaks Active
-25% clip size


Reserve Shooter

%s7%s6 Shotgun - %s5: 1321
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
Killstreaker: 2008
Sheen: 1
Killstreaks Active
This weapon deploys 20% faster
-34% clip size


Axtinguisher

%s7%s6 Fire Axe - %s5: 479
Killstreaks Active
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


"HIDE ´N´ SEEK"

%s7%s6 Invis Watch - %s5: 46705
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Medi Gun

%s7%s6 Medi Gun - %s5: 934
(%s3: 2725)

Killstreaks Active


Holiday Punch

%s7%s6 Fists - %s5: 772
(%s3: 579)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Dead Ringer

%s7%s6 Invis Watch - %s5: 2987
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Wrench

%s7%s6 Wrench - %s5: 11952
(%s3: 2191)

Killstreaker: 2006
Sheen: 7
Killstreaks Active


Gunslinger

%s7%s6 Robot Arm - %s5: 1723
(%s3: 204)

Killstreaker: 2008
Sheen: 2
Killstreaks Active
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Sandman

%s7%s6 Bat - %s5: 799
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Disciplinary Action

%s7%s6 Riding Crop - %s5: 520
(%s3: 10820)

On Hit Teammate: Boosts both players' speed for several seconds
Killstreaks Active
-25% damage penalty


Ullapool Caber

%s7%s6 Stick Bomb - %s5: 75
Killstreaker: 2008
Sheen: 1
Killstreaks Active
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Degreaser

%s7%s6 Flame Thrower - %s5: 2103
Killstreaks Active
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


Festive Jarate

%s7%s6 Jar Based Karate - %s5: 2771
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Übersaw

%s7%s6 Bonesaw - %s5: 1244
On Hit: 25% ÜberCharge added
Killstreaks Active
-20% slower firing speed


Festive Sandvich

%s7%s6 Lunch Box - %s5: 774


Festive Eyelander

%s7%s6 Sword - %s5: 1716
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


Kritzkrieg

%s7%s6 Medi Gun - %s5: 1276
(%s3: 561)

Killstreaker: 2007
Sheen: 3
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance
Festivized


Unusual Horseless Headless Horsemann's Headtaker

Level 9 Axe
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Grizzled Veteran

Level 15 Badge
Hire Date: December 12, 2007 (07:28:00 GMT)

( Not Tradable or Marketable )


Elf Esteem

Level 48 Hat


Wartime Warmth

Level 63 Mask
Early Supporter of End of the Line Community Update


The Business Casual

Level 28 Shirt


The Frenchman's Formals

Level 97 Apparel


Desert Marauder

Level 83 Hat


Handyman's Handle

Level 85 Hat


Genuine Cheet Sheet

Level 1 Apparel


Genuine Beastly Bonnet

Level 1 Hat


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Koala Compact

Level 78 Satchel


Chicago Overcoat

%s7%s6 Coat - %s5: 1625


Teddy Roosebelt

Level 26 Pocket Buddy


Familiar Fez

Level 70 Hat


Master's Yellow Belt

Level 66 Hat


Neckwear Headwear

Level 80 Hat


L'homme Burglerre

Level 77 Hat


Vintage Tough Guy's Toque

Level 40 Hat


Vintage Pyrovision Goggles

Level 89 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


"COSPLAY STORAGE BOX"

Level 32 Special Taunt


Mann of the Seven Sees

Level 2 Coat


Clan Pride

Level 20 Medallion


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Medi-Mask #12756

Level 95 Mask
#Attrib_MakersMark


The Merc's Muffler #2427

Level 73 Scarf
#Attrib_MakersMark


Summer Shades

Level 10 Glasses


Unusual Berliner's Bucket Helm

Level 12 Helmet
★ Unusual Effect: Blizzardy Storm


The Gentle Munitionne of Leisure

Level 58 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Chucklenuts

Level 55 Mascot


Berliner's Bucket Helm

Level 11 Helmet
#Attrib_MakersMark


Tux

Level 30 Mascot

( Not Tradable or Marketable )


Medic's Mountain Cap

Level 92 Hat


Doc's Holiday

Level 32 Apparel


The Cremator's Conscience #19625

Level 15 Conscience
#Attrib_MakersMark


Nose Candy #8941

Level 20 Mask
#Attrib_MakersMark


Unusual Wraith Wrap

Level 46 Apparel
★ Unusual Effect: Disco Beat Down


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Cheater's Lament

Level 1 Aura of Incorruptibility
attach particle effect static (5)

( Not Tradable or Marketable )


Insulated Inventor

Level 36 Coat
Early Supporter of End of the Line Community Update


The Compatriot

Level 6 Mascot


Hillbilly Speed Bump

Level 70 Pocket Buddy


Soldier's Slope Scopers

Level 78 Hat


The Surgeon's Stahlhelm

Level 10 Helmet


The Itsy Bitsy Spyer

Level 15 Pocket Buddy


Genuine K-9 Mane

Level 1 Spirit Animal


Haunted Crone's Dome

Level 50 Hat


Taunt: Buy a Life

Level 34 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 7

( Not Tradable or Marketable )


Taunt: The Meet the Medic

Level 5 Special Taunt


Power Up Canteen

Level 51 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Schadenfreude

Level 5 Special Taunt


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: Party Trick

Level 82 Special Taunt


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 78 Special Taunt


Festive Chargin' Targe

Level 7 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Festive Backburner

Level 42 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


Festive Shotgun

Level 65 Shotgun


Festive Revolver

Level 32 Revolver


Festive Bonesaw

Level 23 Bonesaw


Festive SMG

Level 1 SMG


Festive Bonk! Atomic Punch

Level 5 Lunch Box


Strange Festive Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Red-Tape Recorder

%s7%s6 Sapper - %s5: 21
Reverses enemy building construction
-100% sapper damage penalty


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 9
+20 max health on wearer


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Scattergun

Level 1 Scattergun


Quality 15 Scattergun

Level 1 Scattergun


A Hat to Kill For

Level 85 Hat


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher


Quality 15 Pistol

Level 1 Pistol


Quality 15 SMG

Level 1 SMG


Shin Shredders

Level 17 Cosmetic Armor


Quality 15 Minigun

Level 1 Minigun


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Pistol

Level 1 Pistol


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Flame Thrower

Level 1 Flame Thrower
Extinguishing teammates restores 20 health


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Quickiebomb Launcher

Level 97 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty
#Attrib_MakersMark


Indubitably Green

Level 5 Tool


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Soul Gargoyle

Level 14 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Tough Break Campaign Stamp

Level 2 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Cosmetic Part: Fires Survived

Level 1 Strange Part


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Iron Bomber

%s7%s6 Grenade Launcher - %s5: 68
Grenades have very little bounce and roll
-30% fuse time on grenades
Killstreaker: 2008
Sheen: 1
Killstreaks Active
-15% explosion radius

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 13

Item Summary

Item TypeCount
Normal391
Hats0
Misc98
Metal4 items worth 30 scrap
Total493

Historical data

The item data was loaded from history.
Saved on Wed, 25 Jan 17 01:26:42 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.1625sec