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UFO

Refined Metal
Refined Metal
Scrap Metal
Scrap Metal
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(65 ITEMS IN INVENTORY)
Soldier
(70 ITEMS IN INVENTORY)
Pyro
(61 ITEMS IN INVENTORY)
Demoman
(63 ITEMS IN INVENTORY)
Heavy
(56 ITEMS IN INVENTORY)
Engineer
(46 ITEMS IN INVENTORY)
Medic
(52 ITEMS IN INVENTORY)
Sniper
(57 ITEMS IN INVENTORY)
Spy
(49 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Soul Gargoyle

Level 91 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The All-Father

Level 15 Facial Hair


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable, Not Usable in Crafting )


The Conscientious Objector #74060

Level 25 Sign


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Invasion Community Update Coin

Level 40 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Duck Journal

Level 1 Journal
Duck Power : 1 / 5
Duck XP Level : 3
Duckstreaks Active

( Not Usable in Crafting )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Conscientious Objector

Level 25 Sign


The Freedom Staff #209934

Level 25 Staff


Power Up Canteen

Level 12 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


The Crone's Dome

Level 60 Hat

( Not Tradable or Marketable )


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


The Li'l Dutchman

Level 25 Cosmetic Item


( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 9516

( Not Tradable or Marketable )


The Conscientious Objector #204816

Level 25 Sign
#Attrib_MakersMark


The Full Head of Steam

Level 42 Hat

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 20
Pages of Audere: 14
Pages of Congeriae: 12
Pages of Veteris: 10
This weapon deploys 50% faster

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 25, 2009 (11:52:00 GMT)

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Bill's Hat

Level 10 Veteran's Beret


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Taunt: Mannrobics

Level 73 Special Taunt


Vintage Pyrovision Goggles

Level 56 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Taunt: Burstchester

Level 6 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Creepy Crawly Case

Level 1 Supply Crate
Crate Series #104


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Fall Crate

Level 10 Supply Crate
Crate Series #48


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Spooky Crate

Level 13 Supply Crate

Crate Series #74


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Usable in Crafting )


The Rescue Ranger

Level 44 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Wrangler

Level 5 Laser Pointer


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Garden Bristles

Level 50 Facial Hair


( Not Tradable or Marketable )


Snow Stompers

Level 82 Boots


Insulated Inventor

Level 85 Coat


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Iron Curtain

Level 5 Minigun
Killstreaks Active

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Panic Attack

Level 22 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Chicken Kiev

Level 36 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Gift Bringer

Level 67 Coat


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost

( Not Usable in Crafting )


Flame Thrower

%s7%s6 Flame Thrower - %s5: 169
Extinguishing teammates restores 20 health


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 7
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Infernal Orchestrina

Level 65 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Usable in Crafting )


Hard-Headed Hardware

Level 65 Mask


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 77 Costume Piece


( Not Tradable or Marketable )


The Space Diver

Level 83 Apparel


Airtight Arsonist

Level 99 Mask

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Classic

Level 53 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Snow Sleeves

Level 22 Jacket
Early Supporter of End of the Line Community Update


Marksman's Mohair

Level 86 Vest


The Triggerman's Tacticals

Level 5 Apparel


The Back Scatter

Level 8 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size

( Not Usable in Crafting )


Quality 15 Scattergun

Level 1 Scattergun


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer

( Not Usable in Crafting )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
+10% damage vulnerability while active

( Not Usable in Crafting )


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Flying Guillotine

Level 73 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits

( Not Usable in Crafting )


The Holy Mackerel

Level 42 Fish


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Usable in Crafting )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Unarmed Combat #74158

Level 42 Severed Arm


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Atomizer

Level 10 Bat
air dash count (1)
-20% damage vs players
-30% slower firing speed


The Long Fall Loafers

Level 52 Boots

( Not Tradable or Marketable )


Flak Jack

Level 84 Vest


Fortunate Son

Level 99 Helmet


Orion's Belt

Level 33 Holster


Quality 15 Revolver

Level 1 Revolver


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Wanga Prick #377749

Level 4 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Red-Tape Recorder

Level 36 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Bloodhound

Level 23 Hat

( Not Tradable or Marketable )


A Hat to Kill For

Level 86 Hat


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


The Dapper Disguise

Level 20 Mask

( Not Tradable or Marketable )


Chicago Overcoat

Level 75 Coat


Strange Graylien

%s7Strange%s6 Costume Piece - %s5: 0


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 75 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable )


The Chargin' Targe

Level 14 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Quickiebomb Launcher

Level 92 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-15% damage penalty
-50% clip size


The Tide Turner

Level 57 Shield
+15% explosive damage resistance on wearer
Full turning control while charging
+15% fire damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Usable in Crafting )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits

( Not Usable in Crafting )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Haunted Baphomet Trotters

Level 22 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Mann-Bird of Aberdeen

Level 41 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Liquor Locker

Level 49 Treasure


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


"YOU GOT HEAD"

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


Haunted Vampiric Vesture

Level 50 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 12 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Medimedes

Level 6 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Original

Level 5 Rocket Launcher

( Not Usable in Crafting )


The Beggar's Bazooka

Level 5 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Usable in Crafting )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Air Strike

Level 74 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The B.A.S.E. Jumper

Level 24 Parachute

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Supernatural Stalker

Level 46 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Ghoul Gibbin' Gear

Level 60 Costume Piece


( Not Tradable or Marketable )


The Freedom Feathers

Level 55 Bird Head


( Not Tradable or Marketable )


The Shaolin Sash

Level 37 Costume Piece


( Not Tradable or Marketable )


The Killer's Kit #12006

Level 74 Apparel


Marshall's Mutton Chops

Level 99 Facial Hair
#Attrib_MakersMark


Screamin' Eagle

Level 66 Hat


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Mann Co. Supply Crate Key

Level 5 Tool


Reclaimed Metal

Level 2 Craft Item


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 70

Item Summary

Item TypeCount
Normal195
Hats0
Misc59
Metal54 items worth 422 scrap
Total308

Historical data

The item data was loaded from history.
Saved on Wed, 24 May 17 20:08:06 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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