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hep

1
The Festivizer
1
The Festivizer
1
Chemistry Set
1
Chemistry Set
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
#98
Gargoyle Case
#98
Gargoyle Case
#98
Gargoyle Case
#98
Gargoyle Case
#93
The Concealed Killer Weapons Case
#93
The Concealed Killer Weapons Case
#95
Gun Mettle Cosmetic Case
#96
Quarantined Collection Case
#96
Quarantined Collection Case
#96
Quarantined Collection Case
#96
Quarantined Collection Case
#96
Quarantined Collection Case
#96
Quarantined Collection Case
#94
The Powerhouse Weapons Case
#94
The Powerhouse Weapons Case
#94
The Powerhouse Weapons Case
#94
The Powerhouse Weapons Case
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
#82
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
1/26

The following items were overlapping other items or in invalid backpack positions:

Equipped
Equipped
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(227 ITEMS IN INVENTORY)
Soldier
(267 ITEMS IN INVENTORY)
Pyro
(259 ITEMS IN INVENTORY)
Demoman
(220 ITEMS IN INVENTORY)
Heavy
(244 ITEMS IN INVENTORY)
Engineer
(200 ITEMS IN INVENTORY)
Medic
(187 ITEMS IN INVENTORY)
Sniper
(198 ITEMS IN INVENTORY)
Spy
(181 ITEMS IN INVENTORY)

The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 2 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 13 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Enchantment: Eternaween

Level 5 Server Enchantment


Fancy Spellbook

Level 1
Pages of Gratanter: 2
Pages of Audere: 2
Pages of Veteris: 2
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 68
This weapon deploys 50% faster


Invasion Community Update Coin

Level 18 Tool

( Not Tradable or Marketable )


Tough Break Campaign Stamp

Level 61 Tool

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable )


Soul Gargoyle

Level 83 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Gift Wrap

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Indubitably Green

Level 5 Tool


Indubitably Green

Level 5 Tool


Ye Olde Rustic Colour

Level 5 Tool


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool


Peculiarly Drab Tincture

Level 5 Tool


Taunt: The Killer Solo

Level 57 Special Taunt


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: The Box Trot

Level 46 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 92 Special Taunt


Taunt: Deep Fried Desire

Level 43 Special Taunt


Taunt: Buy A Life

Level 4 Special Taunt


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Battery Canteens

Level 5 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen #52042

Level 60 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



Unusual Horseless Headless Horsemann's Headtaker

Level 86 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Usable in Crafting )


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

%s7%s6 Bat - %s5: 16


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer

( Not Usable in Crafting )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty

( Not Usable in Crafting )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Übersaw

%s7%s6 Bonesaw - %s5: 239
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle
Killstreaker: 2004
Sheen: 6
Killstreaks Active


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


Strange Bottle

%s7Strange%s6 Bottle - %s5: 1
Sheen: 5
Killstreaks Active


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 47
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 1
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 17 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 28 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 29 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 64 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 72 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 73 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 86 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Bushwacka

%s7%s6 Kukri - %s5: 125
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Tribalman's Shiv

%s7%s6 Kukri - %s5: 14
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Kukri

%s7Strange%s6 Kukri - %s5: 4


Genuine Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Festive Huntsman

Level 10 Bow
override projectile type (1100480512)


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Usable in Crafting )


Festive Crusader's Crossbow

Level 47 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 46 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 49 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 52 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Usable in Crafting )


The Lollichop

Level 53 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit

( Not Usable in Crafting )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Axtinguisher

%s7%s6 Fire Axe - %s5: 801
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish

( Not Usable in Crafting )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish


The Apoco-Fists #8317

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.
#Attrib_MakersMark


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Genuine Nostromo Napalmer

Level 10 Flame Thrower
Extinguishing teammates restores 20 health


Phlogistinator

%s7%s6 Flame Thrower - %s5: 737
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


Rainblower

%s7%s6 Flame Thrower - %s5: 36
Killstreaks Active
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Degreaser

%s7%s6 Flame Thrower - %s5: 1922
Killstreaker: 2005
Sheen: 5
Killstreaks Active
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


Degreaser

%s7%s6 Flame Thrower - %s5: 2703
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Vintage Backburner

Level 95 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Festive Backburner

Level 47 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


Quality 15 Flame Thrower

Level 1 Flame Thrower
Extinguishing teammates restores 20 health


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
Extinguishing teammates restores 20 health


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty

( Not Usable in Crafting )


Flare Gun

%s7%s6 Flare Gun - %s5: 775
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

%s7%s6 Flare Gun - %s5: 113
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty

( Not Usable in Crafting )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


Frying Pan

%s7%s6 Frying Pan - %s5: 378


Back Scratcher

%s7%s6 Garden Rake - %s5: 70
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Eviction Notice

%s7%s6 Boxing Gloves - %s5: 22
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer

( Not Usable in Crafting )


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 56
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Bread Bite

%s7%s6 Boxing Gloves - %s5: 18
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Festive Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 27
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Strange Festive Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 306
+20% damage vs buildings
+25% projectile speed
-25% clip size
Launched bombs shatter on surfaces
-25% explosion radius


Loose Cannon

%s7%s6 Grenade Launcher - %s5: 2819
(%s3: 1565)

Sheen: 4
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Festive Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 4333


The Iron Bomber

Level 79 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Iron Bomber

Level 80 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Usable in Crafting )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 408
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 45
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Big Earner

%s7%s6 Knife - %s5: 2999
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Sharp Dresser #156330

Level 1 Knife
#Attrib_MakersMark


Spy-Cicle

%s7%s6 Knife - %s5: 683
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Usable in Crafting )


Wanga Prick

Level 83 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise

( Not Usable in Crafting )


Silver Botkiller Knife Mk.I

%s7%s6 Knife - %s5: 4896


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


Festive Wrangler

Level 9 Laser Pointer


Festive Wrangler

Level 22 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active

( Not Usable in Crafting )


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 189


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 16


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Medi Gun

Level 1 Medi Gun


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 1)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 6
(%s3: 24)



Medi Gun

%s7%s6 Medi Gun - %s5: 250
(%s3: 980)



The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Brass Beast

%s7%s6 Minigun - %s5: 16
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 8
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 31 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 67 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 77 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 82 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 85 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
Silent Killer: No barrel spin sound
20% faster spin up time
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
Silent Killer: No barrel spin sound
20% faster spin up time
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
Silent Killer: No barrel spin sound
20% faster spin up time
20% more accurate
-20% slower firing speed

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
Silent Killer: No barrel spin sound
20% faster spin up time
20% more accurate
-20% slower firing speed


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Natascha

Level 5 Minigun
Killstreaks Active
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Quality 15 Minigun

Level 1 Minigun


Quality 15 Minigun

Level 1 Minigun


Minigun

%s7%s6 Minigun - %s5: 308


Quality 15 Minigun

Level 1 Minigun
Team Colored Decorated Weapon


Quality 15 Minigun

Level 1 Minigun
Team Colored Decorated Weapon


Quality 15 Minigun

Level 1 Minigun
Team Colored Decorated Weapon


Quality 15 Minigun

Level 1 Minigun


The B.A.S.E. Jumper

Level 11 Parachute


The B.A.S.E. Jumper

Level 20 Parachute


The B.A.S.E. Jumper

Level 62 Parachute


Construction PDA

%s7%s6 PDA - %s5: 2047
(%s3: 85263)



Shortstop

%s7%s6 Peppergun - %s5: 97
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 1
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


Escape Plan

%s7%s6 Pickaxe - %s5: 29
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources

( Not Usable in Crafting )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 3461


The Quickiebomb Launcher

Level 78 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
-25% clip size
Stickybombs fizzle 4 seconds after landing
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Gold Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 3041


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% clip size
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% clip size
-25% slower firing speed
20% damage vulnerability on wearer


Quality 15 Pistol

Level 1 Pistol


Quality 15 Pistol

Level 1 Pistol


Quality 15 Pistol

Level 1 Pistol


Pistol

%s7%s6 Pistol - %s5: 705


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Genuine Ham Shank

Level 5 Pork Product


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Usable in Crafting )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Enforcer

%s7%s6 Revolver - %s5: 16
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Enforcer

%s7%s6 Revolver - %s5: 32
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Enforcer

%s7%s6 Revolver - %s5: 120
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Usable in Crafting )


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

%s7%s6 Revolver - %s5: 45
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Ambassador

%s7%s6 Revolver - %s5: 736
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


Festive Revolver

Level 73 Revolver


Revolver

%s7%s6 Revolver - %s5: 181
Festivized


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 620
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 26 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 40 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 93 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 368
+40% projectile speed
-25% blast damage from rocket jumps
+25% clip size
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Black Box

%s7%s6 Rocket Launcher - %s5: 1355
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Genuine Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


Direct Hit

%s7%s6 Rocket Launcher - %s5: 169
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 26 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark


The Air Strike

Level 64 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Festive Black Box

Level 30 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
Team Colored Decorated Weapon


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
Team Colored Decorated Weapon


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 1058


Festive Rocket Launcher

Level 1 Rocket Launcher


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Force-A-Nature

%s7%s6 Scattergun - %s5: 144
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Back Scatter

Level 7 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 47 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Festive Force-A-Nature

Level 45 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 104
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
-34% clip size
10% slower move speed on wearer


Scattergun

%s7%s6 Scattergun - %s5: 1792
Killstreaks Active


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size

( Not Usable in Crafting )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty

( Not Usable in Crafting )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

%s7%s6 Shotgun - %s5: 327
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
-50% clip size
No random critical hits


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
-50% clip size
No random critical hits


The Panic Attack

Level 40 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)


Quality 15 Shotgun

Level 1 Shotgun


Quality 15 Shotgun

Level 1 Shotgun


Quality 15 Shotgun

Level 1 Shotgun


Shotgun

%s7%s6 Shotgun - %s5: 364
Festivized


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon


Quality 15 Shotgun

Level 1 Shotgun


Shotgun

%s7%s6 Shotgun - %s5: 36


Rescue Ranger

%s7%s6 Shotgun - %s5: 16
Sheen: 3
Killstreaks Active
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
-34% clip size
Self mark for death when hauling buildings
-50% max primary ammo on wearer


The Rescue Ranger

Level 2 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer


The Rescue Ranger

Level 66 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
-34% clip size
Self mark for death when hauling buildings
-50% max primary ammo on wearer


The Rescue Ranger

Level 71 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
-34% clip size
Self mark for death when hauling buildings
-50% max primary ammo on wearer


The Rescue Ranger

Level 91 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
-34% clip size
Self mark for death when hauling buildings
-50% max primary ammo on wearer


Market Gardener

%s7%s6 Shovel - %s5: 12
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign

( Not Usable in Crafting )


The Conscientious Objector

Level 25 Sign


The Crossing Guard

Level 25 Sign


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 18 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 42 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 45 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 50 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 53 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 64 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 66 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 72 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 77 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 79 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 88 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable, Not Usable in Crafting )


The Bat Outta Hell

Level 5 Skull Bat

( Not Usable in Crafting )


Powerjack

%s7%s6 Sledgehammer - %s5: 120
Sheen: 6
Killstreaks Active
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Usable in Crafting )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Homewrecker

%s7%s6 Sledgehammer - %s5: 13
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Usable in Crafting )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Cleaner's Carbine

%s7%s6 SMG - %s5: 51
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-20% clip size
-25% slower firing speed
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-20% clip size
-25% slower firing speed
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-20% clip size
-25% slower firing speed
No random critical hits

( Not Usable in Crafting )


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon


Quality 15 SMG

Level 1 SMG


SMG

%s7%s6 SMG - %s5: 102
Team Colored Decorated Weapon
Festivized


Bazaar Bargain

%s7%s6 Sniper Rifle - %s5: 291
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 15 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


Genuine AWPer Hand

Level 1 Sniper Rifle


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Hitman's Heatmaker

%s7%s6 Sniper Rifle - %s5: 52
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 126
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 54


Rust Botkiller Sniper Rifle Mk.I

%s7%s6 Sniper Rifle - %s5: 1019


Half-Zatoichi

%s7%s6 Katana - %s5: 353
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Concheror

%s7%s6 Sashimono - %s5: 280
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 3 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 5 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 24 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 28 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 45 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 65 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Festive Sapper

Level 37 Sapper


Festive Sapper

Level 56 Sapper


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Persian Persuader

%s7%s6 Sword - %s5: 59
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Festive Eyelander

Level 77 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 59
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Dead Ringer

%s7%s6 Invis Watch - %s5: 5681
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Jag

%s7%s6 Wrench - %s5: 1851
(%s3: 309)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Silver Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 240
(%s3: 70)



The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers

( Not Usable in Crafting )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


Genuine Criminal Cloak

Level 1 Cape


The Exorcizor

Level 62 Apparel

( Not Usable in Crafting )


The Grand Duchess Fairy Wings

Level 90 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tutu

Level 45 Costume Piece


( Not Usable in Crafting )


Flunkyware

Level 21 Apparel
#Attrib_MakersMark


Final Frontiersman

Level 58 Apparel


Rocket Operator

Level 29 Apparel


The Space Diver

Level 84 Apparel


Blood Banker

%s7%s6 Apparel - %s5: 7170


The Gaelic Garb

Level 8 Apparel


The Flared Frontiersman

Level 66 Apparel


Rogue's Col Roule

Level 15 Apparel


The Sangu Sleeves

Level 33 Cosmetic Armor


The Heavy Lifter

Level 96 Apparel


The Killer's Kit

Level 37 Apparel


The Cute Suit

Level 30 Apparel


Combat Slacks

Level 18 Apparel


The Warmth Preserver

Level 74 Apparel


The Spooky Sleeves

Level 59 Apparel

( Not Usable in Crafting )


The Wraith Wrap

Level 70 Apparel

( Not Usable in Crafting )


The Mann of the House

Level 51 Pants


The Sub Zero Suit

Level 49 Apparel


Dead of Night

Level 79 Apparel


Genuine Pip-Boy

Level 10 Armband


The Shogun's Shoulder Guard

Level 55 Cosmetic Armor


Genuine Die Regime-Panzerung

Level 1 Cosmetic Armor


The Purity Fist

Level 10 Cosmetic Augmentation

( Not Usable in Crafting )


Googly Gazer

Level 15 Cosmetic Augmentation

( Not Usable in Crafting )


Phobos Filter

Level 72 Cosmetic Augmentation


The Coffin Kit

Level 8 Backpack

( Not Usable in Crafting )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Idea Tube

Level 32 Backpack


Haunted Grisly Gumbo

Level 10 Backpack



The Pyrotechnic Tote

Level 1 Backpack


The Pyrobotics Pack

Level 1 Backpack


Tiny Timber

Level 15 Backpack


Genuine Baronial Badge

Level 1 Badge


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Genuine Heroic Companion Badge

Level 20 Badge


Dr. Grordbort's Copper Crest

Level 15 Badge

( Not Usable in Crafting )


Dr. Grordbort's Silver Crest

Level 15 Badge

( Not Usable in Crafting )


Dr. Grordbort's Crest

Level 15 Badge

( Not Usable in Crafting )


Soldier of Fortune

Level 10 Badge
Hire Date: March 6, 2008 (21:24:16 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 7

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 3 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 2 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Usable in Crafting )


The Burning Bandana

Level 82 Bandana


The Borscht Belt

Level 9 Bandolier


The Backpack Broiler

Level 84 Barbeque
attach particle effect static (28)


The Jingle Belt

Level 91 Bells
Jingle all the way

( Not Usable in Crafting )


Medimedes

Level 67 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Captain's Cocktails

Level 41 Decorative Bombs


Double Dynamite

Level 53 Decorative Bombs


The Ornament Armament

Level 20 Decorative Bombs

( Not Usable in Crafting )


The Bonedolier

Level 29 Bones

( Not Usable in Crafting )


The Tribal Bones

Level 1 Bones


The Boston Boom-Bringer

Level 17 Futuristic Sound Device
Attrib_TauntSoundSuccess
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Brooklyn Booties

%s7%s6 Boots - %s5: 283
Early Supporter of End of the Line Community Update


The Long Fall Loafers

Level 22 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping

( Not Usable in Crafting )


The Sole Saviors

Level 41 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Heavy-Weight Champ

Level 88 Championship Belt


The Level Three Chin

Level 3 Chin


Insulated Inventor

Level 12 Coat


Cold Snap Coat

%s7%s6 Coat - %s5: 4312
Early Supporter of End of the Line Community Update


Trickster's Turnout Gear

Level 43 Coat


The Kringle Collection

Level 82 Coat

( Not Usable in Crafting )


The Golden Garment

Level 72 Coat


The Caffeine Cooler

Level 10 Cooler


Commissar's Coat

%s7%s6 Coat - %s5: 1952


Flak Jack

Level 32 Vest


Flak Jack

Level 44 Vest


Lurker's Leathers

Level 46 Coat


Strange Lurker's Leathers

%s7Strange%s6 Coat - %s5: 0


Support Spurs

Level 92 Boots


The Vascular Vestment

Level 32 Vest


Wild West Waistcoat

Level 100 Vest


Storm Stompers

Level 25 Boots


Mining Light

Level 20 Cosmetic Item

( Not Usable in Crafting )


The Pencil Pusher #20008

Level 10 Hair
#Attrib_MakersMark


The Graylien

Level 66 Costume Piece


The Soul of 'Spensers Past

Level 80 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Hundkopf

Level 39 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Claws and Infect

Level 40 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Scaly Scrapers

Level 90 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Soldier's Stash

Level 40 Cosmetic Item

( Not Usable in Crafting )


Haunted Cauterizer's Caudal Appendage

Level 86 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Grease Monkey

Level 83 Costume Piece



The Candyman's Cap

Level 95 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 81 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 44 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Lordly Lapels

Level 8 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hair of the Dog

Level 3 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Scottish Snarl

Level 19 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Pickled Paws

Level 77 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Buzz Killer

Level 11 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Frontier Flyboy

Level 36 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Legend of Bugfoot

Level 28 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Can Opener

Level 31 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Soviet Stitch-Up

Level 90 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Steel-Toed Stompers

Level 56 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Einstein

Level 14 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Dr. Gogglestache

Level 42 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Emerald Jarate

Level 19 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Blazing Bull

Level 15 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Fallen Angel

Level 18 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Tail from the Crypt

Level 32 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Wrap Battler

Level 39 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


B-Ankh!

Level 88 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Futankhamun

Level 4 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Futankhamun

Level 50 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 51 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Garlic Flank Stake

Level 91 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Idiot Box

Level 83 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Steel Pipes

Level 88 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Shoestring Budget

Level 2 Costume Piece

This is a special Halloween 2011 item


The Shoestring Budget

Level 52 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Under Cover

Level 49 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Griffin's Gog

Level 76 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Intangible Ascot

Level 64 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


Genuine Deadliest Duckling

Level 1 Duck


The All-Father

Level 15 Facial Hair

( Not Usable in Crafting )


Genuine Blind Justice

Level 1 Facial Hair


The Brainiac Hairpiece

Level 8 Facial Hair

( Not Usable in Crafting )


The Viking Braider

Level 76 Facial Hair


The Gold Digger

Level 74 Facial Hair


The Doublecross-Comm #4051

Level 73 Mask


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 64 Facial Hair
attach particle effect static (28)

( Not Usable in Crafting )


The Bolted Bombardier

Level 46 Facial Hair


The Mustachioed Mann

Level 21 Facial Hair


The Lone Survivor

Level 64 Facial Hair


The Unshaved Bear

Level 15 Facial Hair


Genuine Camera Beard

Level 14 Facial Hair


Camera Beard

Level 88 Facial Hair

( Not Usable in Crafting )


The Five-Month Shadow

Level 16 Facial Hair


Marshall's Mutton Chops

Level 93 Facial Hair


Aqua Flops

Level 12 Flip-Flops


Flip-Flops

Level 10 Flip-Flops

( Not Usable in Crafting )


The Moonman Backpack

Level 15 Fuel Tank

( Not Usable in Crafting )


Practitioner's Processing Mask

Level 30 Mask


Haunted Dead Little Buddy

Level 20 Ghost



The Unknown Monkeynaut

Level 20 Ghost


( Not Usable in Crafting )


The Brainiac Goggles

Level 20 Glasses

( Not Usable in Crafting )


The Deus Specs

Level 10 Glasses


Cadet Visor

Level 29 Glasses


Cadet Visor

Level 34 Glasses


Cadet Visor

Level 78 Glasses


The Macho Mann

Level 36 Glasses


Graybanns

Level 6 Glasses


Ze Goggles

Level 4 Glasses


Summer Shades

Level 10 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Gaelic Golf Bag #901

Level 41 Golf Clubs


The Brütal Bouffant

Level 53 Hair


The Carl

Level 7 Hair


Heavy's Hockey Hair

Level 51 Hair


Greased Lightning

Level 70 Hair


The Pardner's Pompadour

Level 4 Hair


Das Maddendoktor

Level 49 Hair


Genuine Wilson Weave

Level 1 Hair


Armored Authority

Level 4 Helmet

( Not Usable in Crafting )


Berliner's Bucket Helm

Level 42 Helmet


The Big Chief

Level 17 Hat

( Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 27 Hat

( Not Tradable or Marketable )


Bonk Boy

Level 43 Mask

( Not Usable in Crafting )


The Brotherhood of Arms

Level 56 Hat


The Bubble Pipe

Level 55 Helmet
attach particle effect static (28)

( Not Usable in Crafting )


The Buccaneer's Bicorne

Level 10 Hat


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Capo's Capper

Level 17 Hat

( Not Usable in Crafting )


Fortunate Son

Level 19 Helmet


The Physician's Protector

Level 78 Helmet


The Rotation Sensation

Level 65 Hat


Humanitarian's Hachimaki

Level 10 Bandana

( Not Tradable or Marketable, Not Usable in Crafting )


The Cloud Crasher

Level 56 Helmet


Genuine Combat Medic's Crusher Cap

Level 1 Hat


Security Shades

Level 1 Glasses


Copper's Hard Top

Level 29 Helmet


Cosa Nostra Cap

Level 40 Hat

( Not Usable in Crafting )


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The Crone's Dome

Level 29 Hat

( Not Usable in Crafting )


Berlin Brain Bowl

Level 27 Headgear


The Patriot Peak

Level 94 Hat


Co-Pilot

Level 77 Hat


Skullcap

%s7%s6 Hat - %s5: 3527


Demoman's Fro

Level 58 Hair
#Attrib_MakersMark


Glengarry Bonnet

Level 5 Hat

( Not Usable in Crafting )


The Tavish DeGroot Experience

Level 10 Hat


Carouser's Capotain

Level 46 Hat


Hustler's Hallmark

Level 36 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Rimmed Raincatcher

Level 81 Hat


Sober Stuntman

Level 93 Helmet


Desert Marauder

Level 69 Hat

( Not Usable in Crafting )


Détective Noir

Level 52 Hat


Genuine Doe-Boy

Level 1 Helmet


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


The Gentle Munitionne of Leisure

Level 25 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Dragonborn Helmet

Level 10 Helmet


Genuine Dread Hiding Hood

Level 1 Hood


Texas Ten Gallon

Level 22 Hat

( Not Usable in Crafting )


The Tin-1000

Level 28 Hat


Unusual Engineer's Cap

Level 15 Hat
★ Unusual Effect: Harvest Moon


Genuine Engineer's Cap

Level 45 Hat


Western Wear

Level 48 Hat


Hotrod

Level 43 Mask


The Executioner

Level 76 Hat

( Not Usable in Crafting )


Unusual Pom-Pommed Provocateur

Level 5 Mask
★ Unusual Effect: Kill-a-Watt


Unusual Bone Dome

Level 6 Helmet
★ Unusual Effect: Overclocked


The Air Raider

Level 28 Hat


Flipped Trilby

Level 56 Hat


The Full Head of Steam

Level 69 Hat

( Not Tradable or Marketable )


Genuine Gilded Guard

Level 1 Helmet


The Grand Duchess Tiara

Level 26 Costume Piece


( Not Usable in Crafting )


The Grenadier Helm

Level 1 Helmet


The Void Monk Hair

Level 1 Hair


The Ninja Cowl

Level 1 Mask


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Soldier Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 3

( Not Tradable or Marketable )


Football Helmet

Level 72 Helmet

( Not Usable in Crafting )


The U-Clank-A

Level 41 Hat


Genuine Officer's Ushanka

Level 8 Hat


The One-Man Army

Level 10 Hair


The Outdoorsman

Level 10 Hat


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Hottie's Hoodie

Level 75 Hood


Strange Hellmet

%s7Strange%s6 Helmet - %s5: 0


The Hellmet

Level 98 Helmet


The Last Breath

Level 13 Mask

( Not Usable in Crafting )


The Head Warmer

Level 48 Hat

( Not Usable in Crafting )


A Head Full of Hot Air

Level 17 Hat


A Head Full of Hot Air

Level 37 Hat


Strange Phononaut

%s7Strange%s6 Hat - %s5: 9


Universal Translator

Level 5 Hat


Universal Translator

Level 54 Hat


Genuine Person in the Iron Mask

Level 1 Mask


The Battle Bob

Level 29 Hair
#Attrib_MakersMark


The Bushman's Boonie

Level 6 Hat


The Black Watch

Level 45 Hat


The Belgian Detective

Level 63 Hat


The Harmburg

Level 73 Hat


The Rebel Rouser

Level 23 Hat


Wet Works

Level 37 Hat


The Federal Casemaker

Level 15 Hat


The Caribbean Conqueror

Level 42 Hat


Jumper's Jeepcap

Level 46 Hat

( Not Usable in Crafting )


Vintage Foster's Facade

Level 1 Mask


Vintage Stockbroker's Scarf

Level 1 Hat


Large Luchador

Level 44 Mask


Larrikin Robin

Level 38 Hat


Lord Cockswain's Pith Helmet

Level 48 Headgear

( Not Usable in Crafting )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Magnificent Mongolian

Level 55 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Master Mind

Level 61 Cosmetic Augmentation


( Not Usable in Crafting )


Prussian Pickelhaube

Level 55 Helmet


The Surgeon's Stahlhelm

Level 10 Helmet

( Not Usable in Crafting )


Physician's Procedure Mask

Level 74 Mask


The Necronomicrown

Level 82 Hat

( Not Tradable or Marketable )


Ol' Snaggletooth

Level 67 Hat

( Not Usable in Crafting )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Fed-Fightin' Fedora

Level 38 Hat


Genuine Pilotka

Level 10 Hat


The Plutonidome

Level 55 Mask


( Not Usable in Crafting )


Genuine Pounding Father

Level 1 Hat


Liquidator's Lid

Level 35 Hat


Professor's Peculiarity

Level 38 Hair
#Attrib_MakersMark


Respectless Rubber Glove

Level 44 Hat

( Not Usable in Crafting )


Pyro's Beanie

Level 96 Hat

( Not Usable in Crafting )


The Flamboyant Flamenco

Level 10 Hat

( Not Usable in Crafting )


Pyromancer's Mask

Level 100 Mask


The Well-Rounded Rifleman

Level 98 Hat


Genuine Stahlhelm

Level 10 Helmet


The Galvanized Gibus

Level 55 Hat


The Bolted Bicorne

Level 73 Hat


The FR-0

Level 6 Hat


The Broadband Bonnet

Level 20 Hat


Unusual Cyborg Stunt Helmet

Level 94 Helmet
★ Unusual Effect: Purple Energy


The Data Mining Light

Level 41 Helmet


The Bunsen Brave

Level 30 Hat


The Tungsten Toque

Level 61 Hat


The Byte'd Beak

Level 65 Mask


The Virus Doctor

Level 51 Hat


Halogen Head Lamp

Level 46 Hat


The Bolted Birdcage

Level 28 Hat


The Filamental

Level 39 Mask


Plumber's Pipe

Level 39 Hat


Respectless Robo-Glove

Level 99 Hat


The Googol Glass Eyes

Level 76 Eyes


The Metal Slug

Level 58 Hat


Ye Oiled Baker Boy

Level 25 Hat


The Bot Dogger

Level 15 Hat


Soldered Sensei

Level 50 Hat


Steel Shako

Level 75 Hat


Tyrantium Helmet

Level 34 Helmet


The Deep Cover Operator

Level 45 Hat


The Eliminator's Safeguard

Level 91 Helmet


The Scarecrow

Level 11 Hat

( Not Usable in Crafting )


Scotch Bonnet

Level 2 Headgear

( Not Usable in Crafting )


Bonk Helm

Level 52 Helmet

( Not Usable in Crafting )


Batter's Helmet

Level 65 Helmet

( Not Usable in Crafting )


The Hero's Tail #12733

Level 42 Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


Whoopee Cap

Level 98 Hat

( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 80 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Head Hunter

Level 85 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Tiny Texan

Level 95 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Smoking Skid Lid

Level 91 Hat


Trophy Belt

Level 20 Hat

( Not Usable in Crafting )


The Bolted Bushman

Level 83 Hat


Professional's Panama

Level 52 Hat

( Not Usable in Crafting )


Unusual Bloke's Bucket Hat

Level 92 Hat
★ Unusual Effect: Power Surge


Genuine Tyrant's Helm

Level 77 Helmet


Sergeant's Drill Hat

Level 67 Hat


The Hat with No Name

Level 10 Hat


Stout Shako

Level 26 Hat
#Attrib_MakersMark


The War Pig

Level 88 Headgear


Sight for Sore Eyes

Level 10 Eyes


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Stealth Steeler

Level 81 Hat


Hat of Cards

Level 95 Hat


The Counterfeit Billycock

Level 10 Hat


L'Inspecteur

Level 10 Hat

( Not Usable in Crafting )


Stately Steel Toe

Level 18 Hat

( Not Usable in Crafting )


The Big Steel Jaw of Summer Fun

Level 35 Headgear

( Not Usable in Crafting )


Genuine Sydney Straw Boat

Level 1 Hat


Sultan's Ceremonial

Level 51 Hat

( Not Usable in Crafting )


Summer Hat

Level 10 Hat

( Not Usable in Crafting )


Tam O' Shanter

Level 84 Hat


Prince Tavish's Crown

Level 93 Hat

( Not Usable in Crafting )


The Attendant

Level 50 Hat

( Not Usable in Crafting )


The Barnstormer

Level 2 Hat


The Cold Killer

Level 28 Hat


Familiar Fez

Level 29 Hat

( Not Usable in Crafting )


Grenadier's Softcap

Level 2 Hat

( Not Usable in Crafting )


The Milkman

Level 2 Hat

( Not Usable in Crafting )


Tough Stuff Muffs

Level 5 Hat


Towering Pillar of Hats

Level 34 Hat
#Attrib_MakersMark


Max's Severed Head

Level 1 Hat


Villain's Veil

Level 92 Bandana

( Not Usable in Crafting )


The Voodoo JuJu (Slight Return)

Level 78 Hat

( Not Usable in Crafting )


Genuine Vox Diabolus

Level 1 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Lumbricus Lid

Level 46 Helmet


Genuine Area 451

Level 1 Hat


The Polar Pullover

Level 75 Hat


The Zipperface

Level 13 Hat


( Not Usable in Crafting )


The Virtual Reality Headset

Level 10 Headset

( Not Usable in Crafting )


The Stormin' Norman

Level 38 Helmet


Genuine Der Maschinensoldaten-Helm

Level 1 Helmet


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Jupiter Jetpack

Level 14 Jetpack


The Cool Breeze

Level 11 Kilt


The Samson Skewer

Level 45 Decorative Knife

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


The Rump-o'-Lantern

Level 76 Lantern

( Not Usable in Crafting )


Life Support System

Level 41 Life Support


Life Support System

Level 82 Life Support


The Bird-Man of Aberdeen

Level 69 Mascot


Space Hamster Hammy

Level 75 Mascot


The Red Army Robin

Level 48 Mascot


The Compatriot

Level 26 Mascot


Tux

Level 91 Mascot

( Not Tradable or Marketable )


Mecha-Medes

Level 26 Mascot


Sir Hootsalot

Level 57 Mascot

( Not Usable in Crafting )


Genuine Big Daddy

Level 1 Mask


The Dapper Disguise

Level 6 Mask

( Not Tradable or Marketable )


Genuine First American

Level 1 Mask


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Hard-Headed Hardware

Level 67 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Second Opinion

Level 67 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Face of Mercy

%s7%s6 Mask - %s5: 1557


The Cold War Luchador #3692

Level 10 Mask
#Attrib_MakersMark


Medi-Mask

Level 19 Mask


Nose Candy #699

Level 97 Mask
#Attrib_MakersMark


Le Party Phantom

Level 82 Mask
#Attrib_MakersMark


The Cryptic Keepsake

Level 51 Necklace


( Not Tradable or Marketable, Not Usable in Crafting )


The Crocodile Smile

Level 20 Necklace


The Snapped Pupil

Level 79 Photograph


The HDMI Patch

Level 14 Electronic Device


Genuine Mister Bubbles

Level 1 Pocket Buddy


The Dual-Core Devil Doll

Level 88 Pocket Buddy


Teddy Robobelt

Level 33 Pocket Buddy


Vintage Pyrovision Goggles

Level 54 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Pyrovision Goggles

Level 8 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Made Man

Level 23 Rose

( Not Usable in Crafting )


Das Hazmattenhatten

Level 30 Safety Apparatus


The Trash Toter

Level 22 Satchel


The Surgeon's Side Satchel

Level 68 Satchel


The Merc's Pride Scarf

Level 10 Scarf

( Not Usable in Crafting )


The Merc's Muffler

Level 11 Scarf


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 50 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 97 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Razorback

Level 10 Shield
"VINTAGE NOOBSHIELD"
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


Dr. Whoa

Level 15 Shirt

( Not Usable in Crafting )


The Tyurtlenek

Level 91 Shirt


The Hunger Force

Level 18 Shirt


The Apparatchik's Apparel

Level 43 Shirt


Genuine Siberian Sophisticate

Level 1 Shirt


The Track Terrorizer

Level 33 Shirt


The Egghead's Overalls

Level 10 Shirt


The Business Casual

Level 91 Shirt


Hot Heels

Level 81 Shoes


The Rogue's Brogues

Level 83 Shoes


The Spooky Shoes

Level 93 Shoes

( Not Usable in Crafting )


The Sneaky Spats of Sneaking

Level 90 Shoes

( Not Usable in Crafting )


Genuine Buck Turner All-Stars

Level 1 Shoes


Genuine Jungle Booty

Level 1 Shorts


The Half-Pipe Hurdler

Level 35 Skateboard


The Trail-Blazer

Level 47 Sled


Das Feelinbeterbager

Level 93 Supplies


Siberian Sweater

%s7%s6 Sweater - %s5: 504


Lucky No. 42

Level 10 Beach Towel

( Not Usable in Crafting )


Fancy Dress Uniform

Level 13 Uniform

( Not Usable in Crafting )


Der Wintermantel

Level 40 Apparel


Doc's Holiday

Level 35 Apparel


Genuine K-9 Mane

Level 1 Spirit Animal


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


The Sandvich

Level 1 Lunch Box


The Original

Level 5 Rocket Launcher


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 3
Festivized


Crit-a-Cola

Level 5 Lunch Box


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Quality 15 Revolver

Level 1 Revolver


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


The Buffalo Steak Sandvich

Level 1 Lunch Box


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Quality 15 Grenade Launcher

Level 1 Grenade Launcher


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Holy Mackerel

Level 42 Fish


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Beggar's Bazooka

Level 47 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Quality 15 Minigun

Level 1 Minigun


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife



(equipped)


Level 91

( Not Tradable or Marketable, Not Usable in Crafting )



(equipped)


Level 76

( Not Tradable or Marketable, Not Usable in Crafting )

Summary

Profile views: 24

Item Summary

Item TypeCount
Normal872
Hats0
Misc428
Metal0 items worth 0 scrap
Total1300

Historical data

Show all

Historical data for this player:
Mon, 21 Oct 24 03:37:02 +0000
Thu, 17 Oct 24 00:43:03 +0000
Sat, 14 Sep 24 01:28:11 +0000
Sat, 31 Aug 24 10:38:44 +0000
Sat, 20 Jul 24 15:36:04 +0000
Thu, 27 Jun 24 19:52:49 +0000
Tue, 20 Feb 24 06:30:16 +0000
Thu, 30 Nov 23 11:32:58 +0000
Mon, 15 Feb 16 18:48:12 +0000 (currently shown)
Mon, 01 Feb 16 05:24:08 +0000
Fri, 11 Dec 15 06:45:14 +0000
Mon, 19 Oct 15 06:04:05 +0000
Sat, 19 Sep 15 10:25:29 +0000
Wed, 02 Sep 15 21:14:37 +0000
Sat, 18 Jul 15 06:39:56 +0000
Tue, 16 Jun 15 04:06:19 +0000
Mon, 01 Jun 15 02:38:14 +0000
Mon, 03 Feb 14 05:56:33 +0000
Sun, 12 Jan 14 12:03:02 +0000
Sun, 05 Jan 14 10:57:28 +0000
Sat, 28 Dec 13 20:55:53 +0000
Thu, 26 Dec 13 01:13:27 +0000
Sat, 07 Dec 13 23:28:39 +0000
Wed, 04 Dec 13 07:17:17 +0000
Mon, 11 Nov 13 00:14:28 +0000
Sat, 26 Oct 13 00:34:20 +0000
Wed, 18 Sep 13 14:59:25 +0000
Wed, 11 Sep 13 18:21:39 +0000
Fri, 06 Sep 13 10:39:13 +0000
Sun, 25 Aug 13 14:41:48 +0000
Thu, 15 Aug 13 14:00:24 +0000
Thu, 08 Aug 13 02:43:29 +0000
Sat, 03 Aug 13 08:42:13 +0000
Mon, 22 Jul 13 19:06:36 +0000
Thu, 27 Jun 13 16:15:48 +0000
Mon, 03 Jun 13 07:22:11 +0000
Tue, 28 May 13 18:38:02 +0000
Fri, 17 May 13 10:46:17 +0000
Wed, 10 Apr 13 07:13:36 +0000
Tue, 02 Apr 13 03:54:27 +0000
Fri, 29 Mar 13 23:48:48 +0000
Wed, 13 Mar 13 19:33:45 +0000
Thu, 21 Feb 13 00:02:22 +0000
Tue, 12 Feb 13 01:00:18 +0000
Fri, 21 Dec 12 02:54:25 +0000
Thu, 13 Dec 12 16:48:46 +0000
Sun, 09 Dec 12 23:38:12 +0000
Fri, 07 Dec 12 06:18:55 +0000
Mon, 19 Nov 12 13:28:17 +0000
Sat, 03 Nov 12 14:05:06 +0000
Sat, 27 Oct 12 19:15:21 +0000
Sat, 20 Oct 12 09:57:02 +0000
Wed, 17 Oct 12 02:23:02 +0000
Wed, 10 Oct 12 23:14:46 +0000
Thu, 04 Oct 12 10:58:51 +0000
Mon, 01 Oct 12 07:46:28 +0000
Sun, 16 Sep 12 07:39:52 +0000
Sun, 09 Sep 12 03:41:32 +0000
Thu, 06 Sep 12 10:45:16 +0000
Thu, 30 Aug 12 21:08:43 +0000
Wed, 29 Aug 12 07:32:39 +0000
Sat, 11 Aug 12 07:33:00 +0000
Fri, 10 Aug 12 07:13:24 +0000
Mon, 06 Aug 12 05:46:13 +0000
Tue, 04 Oct 11 01:59:18 +0000
Wed, 03 Aug 11 14:02:40 +0000
Sun, 19 Jun 11 00:44:00 +0000

The item data was loaded from history.
Saved on Mon, 15 Feb 16 18:48:12 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.6984sec