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Duchess

Ali Baba's Wee Booties
Equipped
The Amputator
Equipped
The Atomizer
The Back Scratcher
The Bazaar Bargain
Equipped
The Big Earner
The Boston Basher
The Boston Basher
The Buffalo Steak Sandvich
The Candy Cane
The Claidheamh Mòr
The Cow Mangler 5000
Equipped
Crusader's Crossbow
Darwin's Danger Shield
The Disciplinary Action
Ghastlier Gibus
Mercenary
The Enforcer
Your Eternal Reward
The Eviction Notice
The Fists of Steel
The Brass Beast
The Fan O'War
Horseless Headless Horsemann's Head
Professor Speks
Equipped
Iron Curtain
The Jag
Conniver's Kunai
L'Etranger
The Liberty Launcher
The Loch-n-Load
Mad Milk
The Postal Pummeler
Mann Co. Cap
The Mantreads
The Market Gardener
Nessie's Nine Iron
The Overdose
The Persian Persuader
Equipped
The Reserve Shooter
The Righteous Bison
Equipped
The Family Business
The Shahanshah
The Soda Popper
The Half-Zatoichi
The Concheror
The Solemn Vow
The Splendid Screen
The Sydney Sleeper
Equipped
Taunt: The Meet the Medic
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(23 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(20 ITEMS IN INVENTORY)
Demoman
(22 ITEMS IN INVENTORY)
Heavy
(21 ITEMS IN INVENTORY)
Engineer
(14 ITEMS IN INVENTORY)
Medic
(20 ITEMS IN INVENTORY)
Sniper
(17 ITEMS IN INVENTORY)
Spy
(16 ITEMS IN INVENTORY)

Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Amputator
(equipped)


Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer


The Atomizer
(equipped)


Level 10 Bat
air dash count (1)


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
-75% health from healers on wearer


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Big Earner
(equipped)


Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill


The Boston Basher

Level 25 Bat
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration


The Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_MakersMark


Crusader's Crossbow
(equipped)


Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 7, 2011 (05:55:02 GMT)

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Brass Beast

Level 5 Minigun
-60% slower move speed while deployed


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Iron Curtain
(equipped)


Level 5 Minigun

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim


L'Etranger

Level 5 Revolver
+15% cloak on hit


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
Launched bombs shatter on surfaces


Mad Milk

Level 5 Non-Milk Substance


The Postal Pummeler

Level 10 Mailbox


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping


Nessie's Nine Iron

Level 5 Golf Club


The Overdose

Level 5 Syringe Gun Prototype


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max secondary ammo on wearer


The Reserve Shooter
(equipped)


Level 10 Shotgun
This weapon deploys 20% faster


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings
#Attrib_MakersMark


The Family Business
(equipped)


Level 10 Shotgun


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate


Taunt: The Meet the Medic
(equipped)


Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner


The Black Box
(equipped)


Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack


The Bushwacka

Level 5 Kukri
20% damage vulnerability on wearer


The Degreaser

Level 10 Flame Thrower


The Holy Mackerel

Level 42 Fish


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer


The Shortstop
(equipped)


Level 1 Peppergun
Increase in push force taken from damage and airblast


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate


License to Maim
(equipped)


Level 20 Badge

( Not Tradable or Marketable )


The Lugermorph
(equipped)


Level 5 Pistol

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Bonk! Atomic Punch
(equipped)


Level 5 Lunch Box

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time

( Not Tradable or Marketable )


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Razorback
(equipped)


Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit


The Gunboats

Level 10 Boots


The Southern Hospitality
(equipped)


Level 20 Wrench
20% fire damage vulnerability on wearer


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Frying Pan
(equipped)


Level 5 Frying Pan


Gloves of Running Urgently
(equipped)


Level 10 Boxing Gloves


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
#Attrib_MakersMark


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun


The Homewrecker
(equipped)


Level 5 Sledgehammer
Damage removes Sappers
-25% damage vs players


The Tribalman's Shiv
(equipped)


Level 5 Kukri
On Hit: Bleed for 6 seconds


The Warrior's Spirit

Level 10 Boxing Gloves


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self


The Winger

Level 15 Pistol
+25% greater jump height when active


"Archimedes"
(equipped)


Level 1 Medi Gun
"Let's go practice medicine."


"Freedom Fighter"

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Vintage Scottish Resistance
(equipped)


Level 5 Stickybomb Launcher


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Ambassador
(equipped)


%s7%s6 Revolver - %s5: 528


Shotgun
(equipped)


%s7%s6 Shotgun - %s5: 152


"Freedom Fighter"
(equipped)


%s7%s6 Flame Thrower - %s5: 356


The Shortstop

Level 1 Peppergun


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher


The Reserve Shooter

Level 10 Shotgun


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


"Freedom Fighter"

%s7%s6 Flame Thrower - %s5: 356


Shotgun

%s7%s6 Shotgun - %s5: 152


The Homewrecker

Level 5 Sledgehammer


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher


The Frying Pan

Level 5 Frying Pan


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun


Gloves of Running Urgently

Level 10 Boxing Gloves


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


"Archimedes"

Level 1 Medi Gun
"Let's go practice medicine."


The Amputator

Level 15 Bonesaw


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


The Razorback

Level 10 Shield

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Ambassador

%s7%s6 Revolver - %s5: 528


The Big Earner

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher


The Reserve Shooter

Level 10 Shotgun


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


"Freedom Fighter"

%s7%s6 Flame Thrower - %s5: 356


Shotgun

%s7%s6 Shotgun - %s5: 152


The Homewrecker

Level 5 Sledgehammer


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher


The Frying Pan

Level 5 Frying Pan


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun


Gloves of Running Urgently

Level 10 Boxing Gloves


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


"Archimedes"

Level 1 Medi Gun
"Let's go practice medicine."


The Amputator

Level 15 Bonesaw


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


The Razorback

Level 10 Shield

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Ambassador

%s7%s6 Revolver - %s5: 528


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife


License to Maim

Level 20 Badge

( Not Tradable or Marketable )

Summary

Profile views: 157

Item Summary

Item TypeCount
Normal107
Hats0
Misc6
Metal0 items worth 0 scrap
Total113

Historical data

Show all

Historical data for this player:
Sat, 27 Sep 14 07:29:32 +0000
Tue, 17 Apr 12 04:26:21 +0000
Wed, 14 Mar 12 09:22:43 +0000
Fri, 09 Mar 12 08:05:57 +0000
Fri, 24 Feb 12 05:00:42 +0000
Sun, 19 Feb 12 22:59:20 +0000
Sat, 11 Feb 12 20:25:24 +0000
Thu, 09 Feb 12 10:48:11 +0000
Fri, 03 Feb 12 10:27:49 +0000
Sun, 22 Jan 12 12:08:21 +0000
Sat, 21 Jan 12 17:08:19 +0000
Fri, 20 Jan 12 18:05:14 +0000
Wed, 18 Jan 12 02:23:53 +0000
Sat, 14 Jan 12 15:12:56 +0000
Fri, 13 Jan 12 02:23:28 +0000
Tue, 10 Jan 12 07:54:40 +0000
Mon, 09 Jan 12 05:06:25 +0000
Sun, 08 Jan 12 01:14:17 +0000
Fri, 30 Dec 11 14:58:38 +0000
Sun, 25 Dec 11 12:23:02 +0000
Wed, 21 Dec 11 21:52:13 +0000
Tue, 20 Dec 11 13:30:31 +0000
Mon, 19 Dec 11 14:27:31 +0000
Fri, 16 Dec 11 07:49:11 +0000
Wed, 14 Dec 11 08:52:04 +0000
Tue, 13 Dec 11 14:25:52 +0000
Sun, 11 Dec 11 06:21:30 +0000
Sat, 10 Dec 11 02:41:45 +0000
Mon, 05 Dec 11 14:09:46 +0000
Mon, 28 Nov 11 06:46:14 +0000
Thu, 24 Nov 11 23:08:22 +0000
Thu, 17 Nov 11 05:17:33 +0000
Tue, 15 Nov 11 19:11:07 +0000
Thu, 10 Nov 11 11:37:00 +0000
Mon, 07 Nov 11 12:42:11 +0000
Thu, 03 Nov 11 12:34:22 +0000
Tue, 01 Nov 11 04:12:17 +0000
Sat, 29 Oct 11 03:28:59 +0000
Wed, 26 Oct 11 12:40:37 +0000
Tue, 25 Oct 11 17:28:17 +0000
Tue, 18 Oct 11 00:29:49 +0000
Sat, 15 Oct 11 09:31:51 +0000
Thu, 13 Oct 11 12:14:50 +0000
Sun, 02 Oct 11 15:51:06 +0000
Sat, 17 Sep 11 08:41:49 +0000
Mon, 12 Sep 11 09:11:27 +0000
Sat, 10 Sep 11 02:55:20 +0000
Sat, 03 Sep 11 11:10:16 +0000
Fri, 02 Sep 11 20:15:52 +0000
Sat, 27 Aug 11 07:50:29 +0000
Mon, 22 Aug 11 14:50:37 +0000
Sun, 21 Aug 11 22:28:50 +0000
Thu, 18 Aug 11 03:58:05 +0000 (currently shown)
Sat, 13 Aug 11 11:03:49 +0000
Fri, 12 Aug 11 08:58:23 +0000
Sun, 07 Aug 11 23:14:55 +0000
Tue, 02 Aug 11 16:49:32 +0000
Sun, 17 Jul 11 11:18:59 +0000
Thu, 30 Jun 11 11:08:41 +0000

The item data was loaded from history.
Saved on Thu, 18 Aug 11 03:58:05 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.7424sec