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BOAYECO

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The B.A.S.E. Jumper
#142
Bone-Chilling Bonanza Case
#142
Bone-Chilling Bonanza Case
Soul Gargoyle
1
Fabricator
Slot Token - Melee
Party Hat
Strange Spirit of Giving
25
Noise Maker - TF Birthday
1
Power Up Canteen
1/6

The following items were recently received via trading and are not yet in the backpack:

The Rocket Jumper
The Machina
The Mantreads
The Scottish Resistance
The Quick-Fix
The Spy-cicle
The Splendid Screen
The Dead Ringer
The Buff Banner
The Reserve Shooter
The Atomizer
The Cozy Camper
The Chargin' Targe
The Boston Basher
The Flare Gun
The Big Earner
The Gunboats
The Black Box
L'Etranger
The Cloak and Dagger
The Third Degree
The Bazaar Bargain
The Sun-on-a-Stick
The Force-A-Nature
The Degreaser
The Direct Hit
The Bootlegger
The Sandman
The Holy Mackerel
The Classic
The Axtinguisher
The Liberty Launcher
Crusader's Crossbow
The Air Strike
The Flare Gun
The Wrap Assassin
The Flying Guillotine
The Soda Popper
Crit-a-Cola
The Original
The Beggar's Bazooka
The Rescue Ranger
The Bushwacka
Bonk! Atomic Punch
The Overdose
The Jag
The Concheror
The Pomson 6000
The Red-Tape Recorder
Natascha
Scattergun
The Hitman's Heatmaker
The Ubersaw
The Righteous Bison
The Candy Cane
Baby Face's Blaster
The Huntsman
Darwin's Danger Shield
The Blutsauger
The Tribalman's Shiv
The Fortified Compound
The Winger
The Sydney Sleeper
The Shahanshah
The Enforcer
The Backburner
The Razorback
Frontier Justice
The Gunslinger
The Dead Ringer
The Fan O'War
The Original
The Cow Mangler 5000
The Pain Train
The Battalion's Backup
The Shortstop
Unarmed Combat #137361
The Loose Cannon
The Holiday Punch
The Steel Sixpack #80303
The Centurion #67828

The following items were overlapping other items or in invalid backpack positions:

#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
#135
Winter 2021 Cosmetic Case
Reinforced Robot Bomb Stabilizer
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(24 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(14 ITEMS IN INVENTORY)
Demoman
(15 ITEMS IN INVENTORY)
Heavy
(9 ITEMS IN INVENTORY)
Engineer
(12 ITEMS IN INVENTORY)
Medic
(11 ITEMS IN INVENTORY)
Sniper
(20 ITEMS IN INVENTORY)
Spy
(12 ITEMS IN INVENTORY)

The B.A.S.E. Jumper

Level 62 Parachute

( Not Usable in Crafting )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Soul Gargoyle

Level 10 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Slot Token - Melee

Level 1 Craft Item


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Power Up Canteen

Level 49 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Spooky Sleeves

Level 70 Apparel

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher
"i am annoying"
Festivized


Stickybomb Launcher

Level 1 Stickybomb Launcher
"Stickybomb Tomboy Doujin"


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Usable in Crafting )


The Buff Banner

Level 5 Battle Banner

( Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Chargin' Targe

Level 24 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Usable in Crafting )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


The Classic

Level 28 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Air Strike

Level 19 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Flying Guillotine

Level 7 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Original

Level 5 Rocket Launcher


The Beggar's Bazooka

Level 97 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Rescue Ranger

Level 11 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Red-Tape Recorder

Level 36 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Scattergun

Level 1 Scattergun
Festivized


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Huntsman

Level 10 Bow


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Original

Level 5 Rocket Launcher


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Unarmed Combat #137361

Level 100 Severed Arm
#Attrib_MakersMark


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Steel Sixpack #80303

Level 76 Cosmetic Armor
#Attrib_MakersMark


The Centurion #67828

Level 27 Helmet
#Attrib_MakersMark


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal105
Hats0
Misc5
Metal0 items worth 0 scrap
Total110

Historical data

The item data was loaded from cache.
Cached 54 weeks ago on Tue, 04 Jun 24 03:20:01 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.6551sec