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Unusual Haunted Metal Scrap
Soul Gargoyle
Slot Token - Melee
1
Giftapult
#143
Winter 2023 Cosmetic Case
5
Dueling Mini-Game
#143
Winter 2023 Cosmetic Case
Taunt: Conga
Taunt: Flippin' Awesome
Taunt: The Schadenfreude
#143
Winter 2023 Cosmetic Case
The Frying Pan
#143
Winter 2023 Cosmetic Case
#143
Winter 2023 Cosmetic Case
Scrap Metal
Scrap Metal
#143
Winter 2023 Cosmetic Case
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
#143
Winter 2023 Cosmetic Case
The Holy Mackerel
The Half-Zatoichi
1/12
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(28 ITEMS IN INVENTORY)
Soldier
(33 ITEMS IN INVENTORY)
Pyro
(33 ITEMS IN INVENTORY)
Demoman
(35 ITEMS IN INVENTORY)
Heavy
(26 ITEMS IN INVENTORY)
Engineer
(21 ITEMS IN INVENTORY)
Medic
(21 ITEMS IN INVENTORY)
Sniper
(30 ITEMS IN INVENTORY)
Spy
(20 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Soul Gargoyle

Level 100 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Slot Token - Melee

Level 1 Craft Item


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Dueling Mini-Game

Level 5 Usable Item


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Taunt: Conga

Level 4 Special Taunt


Taunt: Flippin' Awesome

Level 34 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


The Frying Pan

Level 5 Frying Pan


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


The Holy Mackerel

Level 42 Fish


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Wrangler

Level 5 Laser Pointer


The Rescue Ranger

Level 40 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Panic Attack

Level 25 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (144)


The Winger #409907

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Flying Guillotine

Level 88 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The AWPer Hand #479448

Level 1 Sniper Rifle
#Attrib_MakersMark


The Huntsman

Level 10 Bow


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Fortified Compound #380043

Level 10 Bow
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Wanga Prick #637121

Level 40 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark

( Not Tradable or Marketable )


"zackamil mamonta"

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
#Attrib_MakersMark


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Original

Level 5 Rocket Launcher


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Buff Banner

Level 5 Battle Banner


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size

( Not Usable in Crafting )


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Phlogistinator #586219

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


Detonator #386524

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Lollichop

Level 99 Fire Axe
On Equip: Visit Pyroland
vision opt in flags (1)
Only visible in Pyroland


"The Hell"

Level 99 Flame Thrower
"You've gone to Hell"
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Sandvich

Level 1 Lunch Box


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Huo-Long Heater

Level 83 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Splendid Screen #375022

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Iron Bomber

Level 52 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
"oops, -mamont..."
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Tide Turner

Level 33 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Dragonborn Helmet

Level 10 Helmet


The Spooky Shoes

Level 34 Shoes


The Sengoku Scorcher #73686

Level 59 Apparel
#Attrib_MakersMark


The Teufort Tooth Kicker

Level 10 Boots


Big Country

Level 79 Hair
#Attrib_MakersMark


The Extra Layer

Level 1 Vest
#Attrib_MakersMark


The Air Raider

Level 65 Hat


The Warmth Preserver #71491

Level 60 Apparel
#Attrib_MakersMark


The Attendant

Level 52 Hat


The Pom-Pommed Provocateur

Level 11 Mask


Highland High Heels

Level 20 Boots


The Colonial Clogs #81875

Level 20 Shoes
#Attrib_MakersMark


The Glasgow Great Helm

Level 6 Helmet


The Apparatchik's Apparel

Level 62 Shirt


The Mann of Reason

Level 99 Hat
#Attrib_MakersMark


Das Fantzipantzen #76707

Level 83 Shirt
#Attrib_MakersMark


Liquidator's Lid #33378

Level 9 Hat


The Front Runner #99768

Level 2 Hat
#Attrib_MakersMark


The Caribbean Conqueror

Level 73 Hat


Stately Steel Toe

Level 30 Hat


The Frenchman's Formals #78356

Level 34 Apparel


Vive La France

Level 51 Hat


Armored Authority #106310

Level 8 Helmet
#Attrib_MakersMark


The Tools of the Trade #73244

Level 15 Tool Belt
#Attrib_MakersMark


The Archer's Groundings

Level 56 Boots


The Head Warmer #70739

Level 81 Hat
#Attrib_MakersMark


The Samur-Eye

Level 4 Helmet


The Hurt Locher #80917

Level 97 Apparel
#Attrib_MakersMark


The Sneaky Spats of Sneaking

Level 38 Shoes


Highland High Heels

Level 27 Boots
#Attrib_MakersMark


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Jungle Booty #15696

Level 12 Shorts


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Rat Stompers #70902

Level 20 Boots
#Attrib_MakersMark


The Hornblower #82244

Level 86 Coat
#Attrib_MakersMark


Power Up Canteen

Level 32 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 17, 2021 (03:56:48 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal118
Hats0
Misc36
Metal6 items worth 6 scrap
Total160

Historical data

Show all

Historical data for this player:
Thu, 11 Jul 24 16:45:22 +0000 (same as shown)
Fri, 06 Jan 23 12:09:25 +0000

The item data was loaded from cache.
Cached 49 weeks ago on Thu, 11 Jul 24 16:45:22 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.35sec