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Obama je špijun ҉҉
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Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Rescue Ranger
Level 60 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Hot Hand
Level 28 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Tide Turner
Level 22 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Buff Banner
Level 5 Battle Banner
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Red-Tape Recorder
Level 59 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 86 Sapper Reverses enemy building construction -100% sapper damage penalty
The Air Strike
Level 95 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Quickiebomb Launcher
Level 96 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Neon Annihilator
Level 75 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Iron Bomber
Level 97 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Panic Attack
Level 95 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Quickiebomb Launcher
Level 82 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Scottish Handshake
Level 10 Bottle
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Gas Passer
Level 71 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Bat Outta Hell
Level 5 Skull Bat
The Beggar's Bazooka
Level 35 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Neon Annihilator
Level 73 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Tide Turner
Level 54 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Beggar's Bazooka
Level 93 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Panic Attack
Level 11 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern Successive shots become less accurate -20% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 10 Boots -60% blast damage from rocket jumps
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised -20% slower firing speed No random critical hits
The Back Scatter
Level 8 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Classic
Level 43 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Huo-Long Heater
Level 92 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Gas Passer
Level 9 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Frying Pan
Level 5 Frying Pan
The Bat Outta Hell
Level 5 Skull Bat
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
The Classic
Level 94 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Rescue Ranger
Level 9 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Back Scatter
Level 48 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Original
Level 5 Rocket Launcher
The Chargin' Targe
Level 70 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Wrangler
Level 5 Laser Pointer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Level 10 Fire Axe All players connected via Medigun beams are hit
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Buff Banner
Level 5 Battle Banner
The Original
Level 5 Rocket Launcher
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Chargin' Targe
Level 13 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max stickybombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The B.A.S.E. Jumper
Level 17 Parachute
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Huntsman
Level 10 Bow
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Hot Hand
Level 65 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Iron Bomber
Level 5 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Conscientious Objector
Level 25 Sign
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The B.A.S.E. Jumper
Level 93 Parachute
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Lollichop
Level 94 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Sandvich
Level 1 Lunch Box
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Fortified Compound
Level 10 Bow
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Huo-Long Heater
Level 57 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Thermal Thruster
Level 36 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Flying Guillotine
Level 100 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Sandvich
Level 1 Lunch Box
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Thermal Thruster
Level 10 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable, Not Usable in Crafting )
The Soviet Stitch-Up
Level 58 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Mr. Juice
Level 4 Mask
( Not Tradable or Marketable )
Cap'n Calamari
Level 25 Mask
( Not Tradable or Marketable )
The Dark Helm
Level 5 Hat
( Not Tradable or Marketable )
The Fowl Fists
Level 4 Costume Piece
( Not Tradable or Marketable )
The Iron Fist
Level 7 Cosmetic Item
( Not Tradable or Marketable )
The Prize Plushy #96207
Level 32 Pocket Buddy #Attrib_MakersMark
( Not Tradable or Marketable )
The Vampire Makeover
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Tail from the Crypt
Level 56 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Frontier Flyboy
Level 80 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 47 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Snaggletoothed Stetson
Level 55 Hat
( Not Tradable or Marketable )
The Soviet Stitch-Up
Level 76 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Mannhattan Project
Level 81 Hat
( Not Tradable or Marketable )
The Tuque or Treat
Level 3 Hat
( Not Tradable or Marketable )
The Horned Honcho
Level 50 Facial Hair
( Not Tradable or Marketable )
Quoth
Level 62 Spooky Companion
( Not Tradable or Marketable )
The Templar's Spirit
Level 27 Costume Piece
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
The Li'l Dutchman
Level 52 Cosmetic Item
( Not Tradable or Marketable )
The Hollowhead
Level 94 Mask
( Not Tradable or Marketable )
The Rugged Respirator
Level 16 Mask
( Not Tradable or Marketable )
Guano
Level 78 Spooky Companion
( Not Tradable or Marketable )
Haunted Engineer Mask
Level 10 Hat
( Not Tradable or Marketable )
The Headtaker's Hood
Level 2 Costume Piece
( Not Tradable or Marketable )
Archimedes the Undying
Level 83 Undead Pet
( Not Tradable or Marketable )
The Steel Pipes
Level 35 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Mucous Membrain
Level 72 Costume Piece
( Not Tradable or Marketable )
The Vampyro
Level 53 Mask
( Not Tradable or Marketable )
The Halloweiner
Level 2 Costume Piece
( Not Tradable or Marketable )
Haunted Corpsemopolitan
Level 7 Costume Piece
( Not Tradable or Marketable )
The Lollichop Licker
Level 7 Mask
( Not Tradable or Marketable )
The Futankhamun
Level 99 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Burny's Boney Bonnet
Level 76 Costume Piece
( Not Tradable or Marketable )
Haunted Bozo's Brogues
Level 63 Costume Piece
( Not Tradable or Marketable )
The Last Bite
Level 86 Coffin
( Not Tradable or Marketable )
The Pickled Paws
Level 38 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Grand Duchess Fairy Wings
Level 48 Costume Piece
( Not Tradable or Marketable )
The Hundkopf
Level 70 Cosmetic Item
( Not Tradable or Marketable )
The Hidden Dragon
Level 10 Costume Piece
( Not Tradable or Marketable )
Pin Pals
Level 66 Costume Piece
( Not Tradable or Marketable )
The Forgotten King's Restless Head
Level 70 Costume Piece
( Not Tradable or Marketable )
Bozo's Bouffant
Level 81 Costume Piece
( Not Tradable or Marketable )
Dr. Gogglestache
Level 86 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Squid's Lid
Level 82 Hat
( Not Tradable or Marketable )
Scout Mask
Level 10 Hat
( Not Tradable or Marketable )
Haunted Crispy Golden Locks
Level 44 Costume Piece
( Not Tradable or Marketable )
The Bountiful Bow
Level 100 Costume Piece
( Not Tradable or Marketable )
The Death Support Pack
Level 94 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 45 Costume Piece
( Not Tradable or Marketable )
Haunted Sir Shootsalot
Level 65 Bird Head
( Not Tradable or Marketable )
Haunted Hellhunter's Headpiece
Level 63 Costume Piece
( Not Tradable or Marketable )
Lieutenant Bites the Dust
Level 44 Undead Pet
( Not Tradable or Marketable )
The Spectralnaut
Level 82 Helmet
( Not Tradable or Marketable )
The Shaman's Skull
Level 80 Costume Piece
( Not Tradable or Marketable )
The Accursed Apparition
Level 75 Spooky Companion
( Not Tradable or Marketable )
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Herzensbrecher
Level 85 Cosmetic Item
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
( Not Tradable or Marketable )
The Alien Cranium #41616
Level 16 Costume Piece
#Attrib_MakersMark
Garlic Flank Stake
Level 64 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Haunted Hat
Level 46 Hat
( Not Tradable or Marketable )
The Cadaver's Capper
Level 80 Hat
( Not Tradable or Marketable )
Shadowman's Shade
Level 99 Hat
( Not Tradable or Marketable )
The Roo Rippers
Level 61 Costume Piece
( Not Tradable or Marketable )
The Battle Bird
Level 99 Helmet
( Not Tradable or Marketable )
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Forgotten King's Pauldrons
Level 20 Costume Piece
( Not Tradable or Marketable )
The Biomech Backpack #40367
Level 72 Costume Piece
#Attrib_MakersMark
The Xeno Suit #6732
Level 68 Costume Piece
#Attrib_MakersMark
The Immobile Suit
Level 32 Cosmetic Armor
( Not Tradable or Marketable )
The Bull Locks
Level 1 Costume Piece
( Not Tradable or Marketable )
The Beep Man
Level 37 Cosmetic Item
( Not Tradable or Marketable )
The Unknown Monkeynaut
Level 20 Ghost
( Not Tradable or Marketable )
Griffin's Gog
Level 36 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Hallowed Headcase
Level 19 Mask
( Not Tradable or Marketable )
The Supernatural Stalker
Level 50 Costume Piece
( Not Tradable or Marketable )
Pyro Mask
Level 10 Hat
( Not Tradable or Marketable )
Spy Mask
Level 10 Hat
( Not Tradable or Marketable )
Sniper Mask
Level 10 Hat
( Not Tradable or Marketable )
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Kriegsmaschine-9000
Level 17 Cosmetic Item
( Not Tradable or Marketable )
The Scorched Skirt
Level 17 Costume Piece
( Not Tradable or Marketable )
Lieutenant Bites the Dust
Level 92 Undead Pet
( Not Tradable or Marketable )
The Gothic Guise
Level 1 Costume Piece
( Not Tradable or Marketable )
The Manneater
Level 36 Hat
( Not Tradable or Marketable )
The Chicken Kiev
Level 78 Bird Head
( Not Tradable or Marketable )
The Snaggletoothed Stetson
Level 61 Hat
( Not Tradable or Marketable )
The Spectralnaut
Level 93 Helmet
( Not Tradable or Marketable )
The Monster's Stompers
Level 24 Costume Piece
( Not Tradable or Marketable )
The Head Hunter
Level 10 Costume Piece
( Not Tradable or Marketable )
The Steel-Toed Stompers
Level 35 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Ramses' Regalia
Level 14 Costume Piece
( Not Tradable or Marketable )
The Terrier Trousers
Level 47 Costume Piece
( Not Tradable or Marketable )
The Lo-Grav Loafers
Level 17 Costume Piece
( Not Tradable or Marketable )
The Larval Lid
Level 64 Hat
( Not Tradable or Marketable )
The Hardium Helm
Level 27 Costume Piece
( Not Tradable or Marketable )
The Idiot Box
Level 29 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Wrap Battler
Level 12 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Hair of the Dog
Level 73 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Magical Mercenary
Level 33 Costume Piece
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Carrion Companion
Level 15 Undead Pet
( Not Tradable or Marketable )
Haunted Hooded Haunter
Level 2 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Emerald Jarate
Level 39 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Second Opinion
Level 76 Mask
( Not Tradable or Marketable )
The Scottish Snarl
Level 65 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Talon Trotters
Level 52 Costume Piece
( Not Tradable or Marketable )
Noble Amassment of Hats
Level 8 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Carious Chameleon
Level 21 Undead Pet
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Einstein
Level 66 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Monstrous Mandible
Level 73 Mask
( Not Tradable or Marketable )
Haunted Baphomet Trotters
Level 33 Hooves
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Vicar's Vestments
Level 24 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 41 Costume Piece
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 98 Costume Piece
( Not Tradable or Marketable )
Haunted Facepeeler
Level 39 Mask
( Not Tradable or Marketable )
B-Ankh!
Level 8 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Garden Bristles
Level 24 Facial Hair
( Not Tradable or Marketable )
Haunted Ghost of Spies Checked Past
Level 75 Spooky Companion
( Not Tradable or Marketable )
The Maniac's Manacles
Level 62 Gloves
( Not Tradable or Marketable )
The Beacon from Beyond
Level 30 Spooky Companion
( Not Tradable or Marketable )
The Horrific Head of Hare
Level 15 Costume Piece
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Shoestring Budget
Level 60 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Creature's Grin
Level 18 Mask
( Not Tradable or Marketable )
The Macabre Mask
Level 4 Mask
( Not Tradable or Marketable )
Ivan the Inedible
Level 48 Spooky Companion
( Not Tradable or Marketable )
Unidentified Following Object
Level 60 Spooky Companion
( Not Tradable or Marketable )
The Trepanabotomizer
Level 90 Hat
( Not Tradable or Marketable )
The Can Opener
Level 72 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Medic Mask
Level 10 Hat
( Not Tradable or Marketable )
The Parasight
Level 37 Mask
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Shoestring Budget
Level 54 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Creature's Grin
Level 48 Mask
( Not Tradable or Marketable )
Haunted Macabre Mask
Level 88 Mask
( Not Tradable or Marketable )
Ivan the Inedible
Level 10 Spooky Companion
( Not Tradable or Marketable )
Haunted Unidentified Following Object
Level 18 Spooky Companion
( Not Tradable or Marketable )
The Trepanabotomizer
Level 28 Hat
( Not Tradable or Marketable )
The Can Opener
Level 65 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Medic Mask
Level 10 Hat
( Not Tradable or Marketable )
The Parasight
Level 24 Mask
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
The Horsemann's Hand-Me-Down
Level 12 Cape
( Not Tradable or Marketable )
The Blazing Bull
Level 91 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Face Plante
Level 97 Mask
( Not Tradable or Marketable )
Das Blutliebhaber
Level 59 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 57 Costume Piece
( Not Tradable or Marketable )
Polly Putrid
Level 45 Undead Pet
( Not Tradable or Marketable )
The Spellbinder's Bonnet
Level 24 Hat
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
The Horsemann's Hand-Me-Down
Level 93 Cape
( Not Tradable or Marketable )
The Blazing Bull
Level 11 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Face Plante
Level 58 Mask
( Not Tradable or Marketable )
Das Blutliebhaber
Level 73 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 35 Costume Piece
( Not Tradable or Marketable )
Polly Putrid
Level 88 Undead Pet
( Not Tradable or Marketable )
The Spellbinder's Bonnet
Level 41 Hat
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 22 Costume Piece
( Not Tradable or Marketable )
Polly Putrid
Level 42 Undead Pet
( Not Tradable or Marketable )
The Spellbinder's Bonnet
Level 50 Hat
( Not Tradable or Marketable )
The Plutonidome
Level 5 Mask
( Not Tradable or Marketable )
The Faux Manchu
Level 26 Facial Hair
( Not Tradable or Marketable )
The Cobber Chameleon #88605
Level 27 Mascot #Attrib_MakersMark
( Not Tradable or Marketable )
Haunted Cranial Conspiracy
Level 67 Costume Piece
( Not Tradable or Marketable )
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (122) -15% explosion radius
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (143)
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (139) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (391) -20% damage penalty Successive shots become less accurate
( Not Tradable or Marketable )
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (139) -66% afterburn damage penalty +25% airblast cost
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (391) -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
Silver Botkiller Knife Mk.II
%s7%s6 Knife - %s5: 285
Genuine Neon Annihilator
Level 1 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Level 93 Jar Based Karate Extinguishing teammates reduces cooldown by -20% override projectile type (1103101952) jarate description (1)
The AWPer Hand #321106
Level 1 Sniper Rifle
Quality 15 Rocket Launcher
Level 99 Rocket Launcher Killstreaks Active paintkit_proto_def_index (390) Festivized
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Box Trot
Level 2 Special Taunt
Taunt: Square Dance
Level 42 Special Taunt
Taunt: Fresh Brewed Victory
Level 91 Special Taunt
Taunt: Rock, Paper, Scissors
Level 13 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Rancho Relaxo
Level 83 Special Taunt
Taunt: Scotsmann's Stagger
Level 91 Special Taunt
Taunt: Conga
Level 37 Special Taunt
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
Decal Tool
Level 5 Tool
Decal Tool
Level 5 Tool
Decal Tool
Level 5 Tool
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Pristine Robot Brainstorm Bulb
Level 1 Robot Part
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Kit
Level 1 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Indubitably Green
Level 5 Tool
( Not Tradable or Marketable )
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Indubitably Green
Level 5 Tool
( Not Tradable or Marketable )
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
Level 1 Crate Series #116
Level 1 Crate Series #115
Level 1 Crate Series #115
Level 1 Crate Series #114
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (143)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (112)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (161)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (390)
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Pyrovision Goggles
Level 19 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Full Head of Steam
Level 60 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 86 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Executioner
Level 1 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 8
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 7
( Not Tradable or Marketable )
The Gabe Glasses #58079
Level 49 Glasses #Attrib_MakersMark
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Haunted Spooky Shoes
Level 54 Shoes
( Not Tradable or Marketable )
Haunted Scarecrow
Level 22 Hat
( Not Tradable or Marketable )
The Spooky Sleeves
Level 23 Apparel
( Not Tradable or Marketable )
The Coffin Kit
Level 68 Backpack
( Not Tradable or Marketable )
The Executioner
Level 29 Hat
( Not Tradable or Marketable )
The Crone's Dome
Level 55 Hat
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Texas Ten Gallon
Level 59 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Class Token - Pyro
Level 1 Craft Item
Class Token - Soldier
Level 1 Craft Item
End of the Line Key
Level 14 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Kritz or Treat Canteen
Level 30 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Power Up Canteen
Level 42 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 16 Pages of Audere: 13 Pages of Congeriae: 10 Pages of Veteris: 7 This weapon deploys 50% faster
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 48 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 26 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mercenary
Level 5 Badge Hire Date: December 28, 2018 (23:32:16 GMT)
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan Sheen: 4 Killstreaks Active
Nessie's Nine Iron
Level 5 Golf Club Killstreaker: 2007 Sheen: 5 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
Rust Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 1368 (%s3: 141)
The Iron Bomber
Level 37 Grenade Launcher Sheen: 2 Killstreaks Active Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius Festivized
"Crits dispenser"
Level 8 Medi Gun +25% ÜberCharge rate Killstreaks Active ÜberCharge grants 100% critical chance Festivized
Quality 15 Shotgun
Level 1 Shotgun Killstreaks Active paintkit_proto_def_index (60) Festivized