Level 94 Hat "First Unusual" ★ Unusual Effect: Searing Plasma
Unusual Federal Casemaker
Level 85 Hat ★ Unusual Effect: Aces High
Lazy Lounger
%s7%s6 Shirt - %s5: 11001
Trench Warfarer
%s7%s6 Coat - %s5: 1893
The Frigid Fashion
Level 76 Hat
The Backwards Ballcap #117443
Level 10 Hat #Attrib_MakersMark
Slumber Slacks
%s7%s6 Pants and Slippers - %s5: 3509
Strasbourg Scholar
%s7%s6 Suit - %s5: 10972
Refined Metal
Level 3 Craft Item
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Medi Gun
%s7%s6 Medi Gun - %s5: 179 (%s3: 447) Sheen: 2 Killstreaks Active paintkit_proto_def_index (5)
Heavy Heating
Level 74 Coat
The Puffed Practitioner
Level 60 Coat
Poleur Voyeur
Level 6 Coat
Wipe Out Wraps
Level 12 Coat
El Fiestibrero
Level 59 Hat
Balkan's Brute
Level 88 Hat
The Covert Covers
Level 43 Hat
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
California Cap
%s7%s6 Hat - %s5: 10181
The Brand Loyalist
Level 58 Hat
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Bigger Mann on Campus
%s7%s6 Jacket - %s5: 11
Pathfinder
Level 87 Shirt
Snug Sharpshooter
Level 71 Sweater
Rugged Rags
Level 39 Vest
Rugged Rags
%s7%s6 Vest - %s5: 828
The Westcoat
Level 53 Vest
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (160)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (160)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (160)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
Refined Metal
Level 3 Craft Item
Quality 15 Ubersaw
Level 99 Bonesaw Killstreaks Active On Hit: 25% ÜberCharge added paintkit_proto_def_index (409) -20% slower firing speed
Quality 15 Crusader's Crossbow
Level 99 Crossbow Sheen: 5 Killstreaks Active paintkit_proto_def_index (201) No headshots -75% max primary ammo on wearer
Quality 15 Dragon's Fury
Level 99 Flame Launcher Sheen: 6 Killstreaks Active dragons fury positive properties (1) Extinguishing teammates restores 20 health paintkit_proto_def_index (390) dragons fury neutral properties (1) -50% repressurization rate on Alt-Fire
Quality 15 Scorch Shot
Level 99 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (431) -35% self damage force -35% damage penalty
"A SMISSMAS TRAGEDY"
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades Sheen: 4 Killstreaks Active paintkit_proto_def_index (391) -15% explosion radius Festivized
( Not Tradable or Marketable )
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (429) 50% slower spin up time -60% slower move speed while deployed
Quality 15 Shortstop
Level 99 Peppergun Sheen: 4 Killstreaks Active paintkit_proto_def_index (144) When weapon is active: Increase in push force taken from damage and airblast Festivized
Level 99 Pistol Sheen: 2 Killstreaks Active paintkit_proto_def_index (144)
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds Killstreaks Active paintkit_proto_def_index (419) -25% damage penalty
Quality 15 Air Strike
Level 99 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill Sheen: 4 Killstreaks Active -15% blast damage from rocket jumps paintkit_proto_def_index (144) -10% explosion radius -15% damage penalty Festivized
Quality 15 Soda Popper
Level 99 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed paintkit_proto_def_index (122) -66% clip size
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (161) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 1221 Killstreaks Active +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer Festivized
Boston Basher
%s7%s6 Bat - %s5: 42 Killstreaker: 2004 Sheen: 4 Killstreaks Active On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Buff Banner
%s7%s6 Battle Banner - %s5: 24
Amputator
%s7%s6 Bonesaw - %s5: 23 "today i have weapon called "amputator". let me show you its
features..." Sheen: 4 Killstreaks Active Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Ubersaw
%s7%s6 Bonesaw - %s5: 136 Sheen: 4 Killstreaks Active On Hit: 25% ÜberCharge added -20% slower firing speed
"IM DRUNK!!!"
%s7%s6 Bottle - %s5: 944 "*Crits you cutely*" Sheen: 4 Killstreaks Active
Strange Shahanshah
%s7Strange%s6 Kukri - %s5: 2 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Bushwacka
%s7%s6 Kukri - %s5: 101 Sheen: 3 Killstreaks Active Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
"cl_crit100% 1"
%s7%s6 Kukri - %s5: 118 Sheen: 5 Killstreaks Active
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 3 Killstreaker: 2005 Sheen: 4 Killstreaks Active All players connected via Medigun beams are hit
Axtinguisher
%s7%s6 Fire Axe - %s5: 162 Killstreaker: 2005 Sheen: 5 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Apoco-Fists
%s7%s6 Fists - %s5: 34 Killing an enemy with a critical hit will dismember your victim. Painfully. Killstreaks Active
Phlogistinator
%s7%s6 Flame Thrower - %s5: 206 burn damage earns rage (1) Sheen: 4 Killstreaks Active flame_spread_degree (2.8) No airblast No random critical hits
Degreaser
%s7%s6 Flame Thrower - %s5: 890 Sheen: 4 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (419) -66% afterburn damage penalty +25% airblast cost
Flame Thrower
%s7%s6 Flame Thrower - %s5: 187 Sheen: 3 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health paintkit_proto_def_index (239)
Detonator
%s7%s6 Flare Gun - %s5: 59 Sheen: 1 Killstreaks Active 100% mini-crits vs burning players paintkit_proto_def_index (428) +50% damage to self -25% damage penalty Festivized
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 266 Sheen: 4 Killstreaks Active Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 53 Sheen: 4 Killstreaks Active On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Loch-n-Load
%s7%s6 Grenade Launcher - %s5: 370 Killstreaker: 2007 Sheen: 4 Killstreaks Active +20% damage vs buildings +25% projectile speed Launched bombs shatter on surfaces -25% clip size -25% explosion radius
Loose Cannon
%s7%s6 Grenade Launcher - %s5: 22 (%s3: 34) override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (424) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 263 Sheen: 4 Killstreaks Active
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 336 Sheen: 4 Killstreaks Active Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 54 Killstreaker: 2006 Sheen: 4 Killstreaks Active Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (414) -15% explosion radius
Strange Manmelter
%s7Strange%s6 Indivisible Particle Smasher - %s5: 0 Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Strange Manmelter
%s7Strange%s6 Indivisible Particle Smasher - %s5: 1 Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Jarate
%s7%s6 Jar Based Karate - %s5: 664 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Big Earner
%s7%s6 Knife - %s5: 462 Killstreaker: 2003 Sheen: 1 Killstreaks Active +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
%s7%s6 Knife - %s5: 231 Killstreaker: 2007 Sheen: 4 Killstreaks Active Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
%s7%s6 Knife - %s5: 2273 Sheen: 1 Killstreaks Active On Backstab: Absorbs the health from your victim -55 max health on wearer
Spy-cicle
%s7%s6 Knife - %s5: 584 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Sheen: 4 Killstreaks Active Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo Festivized
Knife
%s7%s6 Knife - %s5: 482 "ever tried laughing when your dead?, you should give it a try
sometime" Sheen: 4 Killstreaks Active
Wrangler
%s7%s6 Laser Pointer - %s5: 28
Bonk! Atomic Punch
%s7%s6 Lunch Box - %s5: 18
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 1 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Vaccinator
%s7%s6 Vaccinator - %s5: 44 (%s3: 125) Sheen: 1 Killstreaks Active +67% ÜberCharge rate medigun charge is resists (3) -33% ÜberCharge rate on Overhealed patients -66% Overheal build rate
Tomislav
%s7%s6 Minigun - %s5: 743 "10th tour lol" 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Sheen: 6 Killstreaks Active -20% slower firing speed
Strange Natascha
%s7Strange%s6 Minigun - %s5: 3 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
%s7Strange%s6 Pickaxe - %s5: 6 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Escape Plan
%s7%s6 Pickaxe - %s5: 72 Sheen: 4 Killstreaks Active Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
%s7%s6 Stickybomb Launcher - %s5: 27 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Pretty Boy's Pocket Pistol
%s7%s6 Pistol - %s5: 147 Sheen: 4 Killstreaks Active On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Strange Winger
%s7Strange%s6 Pistol - %s5: 6 +15% damage bonus +25% greater jump height when active -60% clip size
Diamondback
%s7%s6 Revolver - %s5: 400 Sheen: 4 Killstreaks Active sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Enforcer
%s7Strange%s6 Revolver - %s5: 0 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
%s7%s6 Revolver - %s5: 76 Sheen: 4 Killstreaks Active +15% cloak on hit +40% cloak duration -20% damage penalty
Festive Ambassador
%s7%s6 Revolver - %s5: 752 Killstreaks Active Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
%s7%s6 Rocket Launcher - %s5: 30 Sheen: 4 Killstreaks Active auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
%s7%s6 Rocket Launcher - %s5: 330 Sheen: 3 Killstreaks Active On Hit: Gain up to +20 health per attack paintkit_proto_def_index (290) -25% clip size
"Face Full o' Freedom"
%s7%s6 Rocket Launcher - %s5: 339 "TASTE MY FREEDOM-LOVING GOD-FEARING DEMOCRACY-FILLED FIREWORKS YOU
COMMIE!" Sheen: 5 Killstreaks Active Festivized
Force-A-Nature
%s7%s6 Scattergun - %s5: 36 Killstreaker: 2003 Sheen: 4 Killstreaks Active Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Back Scatter
%s7%s6 Scattergun - %s5: 72 Mini-crits targets when fired at their back from close range Sheen: 6 Killstreaks Active 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 69 boost on damage (1) Sheen: 4 Killstreaks Active Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
The Checkered Past
Level 77 Hat attach particle effect static (28)
Widowmaker
%s7%s6 Shotgun - %s5: 58 Sheen: 3 Killstreaks Active 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Reserve Shooter
%s7%s6 Shotgun - %s5: 223 Killstreaker: 2004 Sheen: 4 Killstreaks Active Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster paintkit_proto_def_index (202) -34% clip size
%s7%s6 Shotgun - %s5: 284 mod sentry killed revenge (1) Sheen: 4 Killstreaks Active Revenge crits are lost on death No random critical hits -50% clip size
"Pizza Panic"
%s7%s6 Shotgun - %s5: 209 Fires a wide, fixed shot pattern Sheen: 2 Killstreaks Active This weapon deploys 50% faster +50% bullets per shot paintkit_proto_def_index (206) Successive shots become less accurate -20% damage penalty
%s7%s6 Shovel - %s5: 251 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Strange Righteous Bison
%s7Strange%s6 Indivisible Particle Smasher - %s5: 2 Killstreaks Active Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Cleaner's Carbine
%s7%s6 SMG - %s5: 23 Killstreaks Active Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
%s7%s6 Sniper Rifle - %s5: 153 Charge and fire shots independent of zoom Sheen: 4 Killstreaks Active No headshots when not fully charged -10% damage on body shot
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 0 jarate duration (5) +25% charge rate No headshots No random critical hits
%s7%s6 Katana - %s5: 955 Sheen: 4 Killstreaks Active Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Concheror
%s7%s6 Sashimono - %s5: 100 +4 health regenerated per second on wearer
Strange Red-Tape Recorder
%s7Strange%s6 Sapper - %s5: 0 Reverses enemy building construction -100% sapper damage penalty
Claidheamh Mòr
%s7%s6 Sword - %s5: 362 Killstreaker: 2007 Sheen: 5 Killstreaks Active Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 322 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter Sheen: 4 Killstreaks Active is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Eyelander
%s7%s6 Sword - %s5: 1258 Sheen: 4 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 1 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 926 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Dead Ringer
%s7%s6 Invis Watch - %s5: 3928 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Jag
%s7%s6 Wrench - %s5: 34 (%s3: 12) Sheen: 7 Killstreaks Active Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (295) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
%s7%s6 Shield - %s5: 189 Killstreaker: 2005 Sheen: 4 Killstreaks Active +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Genuine Short Circuit
Level 5 Robot Arm Sheen: 4 Killstreaks Active Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Vintage Huntsman
Level 10 Bow Sheen: 4 Killstreaks Active
The Vintage Flare Gun
Level 10 Flare Gun Killstreaks Active 100% critical hit vs burning players
The Vintage Kritzkrieg
Level 8 Medi Gun Sheen: 4 Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
"fun ruiner"
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% Sheen: 4 Killstreaks Active +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
"The Mantreads"
Level 10 Boots "-75% reduction in push force taken from damage" -60% blast damage from rocket jumps
Vintage Stockbroker's Scarf
Level 1 Hat
Vintage Pyrovision Goggles
Level 18 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Razorback
Level 66 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Haunted Kritz or Treat Canteen
Level 41 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Futankhamun
Level 90 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Head Hunter
Level 14 Costume Piece
( Not Tradable or Marketable )
Haunted Dark Helm
Level 36 Hat
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Class Token - Soldier
Level 1 Craft Item
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
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Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
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Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
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Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
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Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 6 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 7 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 ()
Fabricator
Level 8 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Fabricator
Level 10 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 11 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 12 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 13 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 14 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 14 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 15 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 15 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 16 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 17 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 20 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 53 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 253 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () This item is not real and is only a joke.
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
( Not Tradable or Marketable )
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
( Not Tradable or Marketable )
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
( Not Tradable or Marketable )
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Brothers in Blues
Level 17 Hat
Tour of Duty Ticket
Level 1 Ticket
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Triple Jumper
Level 99 Sweater
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Pristine Robot Currency Digester
Level 1 Robot Part
Pristine Robot Currency Digester
Level 1 Robot Part
Pristine Robot Currency Digester
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Spellbook Magazine
Level 75 This weapon deploys 50% faster
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Soul Gargoyle
Level 65 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
Decal Tool
Level 5 Tool
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
Muskelmannbraun
Level 5 Tool
Strange Count Transfer Tool
Level 16 Tool
Strange Count Transfer Tool
Level 26 Tool
Strange Count Transfer Tool
Level 40 Tool
Strange Count Transfer Tool
Level 42 Tool
Strange Count Transfer Tool
Level 51 Tool
Taunt: Mourning Mercs
Level 42 Special Taunt
Taunt: The Proletariat Posedown
Level 47 Special Taunt
Taunt: Rock, Paper, Scissors
Level 4 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 41 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Battery Canteens
Level 4 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Dueling Mini-Game
Level 5 Usable Item
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer #375761
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players #Attrib_MakersMark
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer #375764
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players #Attrib_MakersMark
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
( Not Usable in Crafting )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer #Attrib_MakersMark
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Flying Guillotine
Level 12 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine
Level 78 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine
Level 81 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine
Level 82 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Shahanshah #173684
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max #Attrib_MakersMark
The Shahanshah #173685
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max #Attrib_MakersMark
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
( Not Usable in Crafting )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits #Attrib_MakersMark
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits #Attrib_MakersMark
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits #Attrib_MakersMark
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits #Attrib_MakersMark
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty #Attrib_MakersMark
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty #Attrib_MakersMark
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Usable in Crafting )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty #Attrib_MakersMark
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
The Lollichop
Level 48 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
( Not Tradable or Marketable )
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
( Not Tradable or Marketable )
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 82 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 31 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Gas Passer
Level 45 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Usable in Crafting )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Tradable or Marketable )
The Kritzkrieg
Level 8 Medi Gun Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 70 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Usable in Crafting )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Usable in Crafting )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max stickybombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 33 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 36 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 65 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty #Attrib_MakersMark
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Ham Shank #553608
Level 5 Pork Product #Attrib_MakersMark
The Ham Shank #571074
Level 5 Pork Product #Attrib_MakersMark
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Usable in Crafting )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Usable in Crafting )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
( Not Usable in Crafting )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 4 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 8 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 30 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 40 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 100 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Original #969358
Level 5 Rocket Launcher Sheen: 4 Killstreaks Active #Attrib_MakersMark
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher
The Air Strike
Level 47 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 27 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Usable in Crafting )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 95 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Neon Annihilator
Level 59 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 60 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 69 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 84 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell #566954
Level 5 Skull Bat #Attrib_MakersMark
The Bat Outta Hell
Level 5 Skull Bat Killstreaks Active
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
The Hot Hand
Level 24 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 96 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
"pe pe po po"
Level 17 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Usable in Crafting )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Tradable or Marketable )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 37 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 39 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 63 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
( Not Usable in Crafting )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
( Not Usable in Crafting )
The Red-Tape Recorder
Level 1 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Usable in Crafting )
The Red-Tape Recorder
Level 32 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 36 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 52 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 71 Sapper Reverses enemy building construction -100% sapper damage penalty
Festive Sapper
Level 65 Sapper "Error 404 sentry not found"
The Freedom Staff #613186
Level 25 Staff #Attrib_MakersMark
The Freedom Staff #613183
Level 25 Staff #Attrib_MakersMark
The Ullapool Caber
Level 10 Stick Bomb Killstreaks Active -20% slower firing speed This weapon deploys -100% slower No random critical hits #Attrib_MakersMark
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Usable in Crafting )
The Blutsauger
Level 5 Syringe Gun Killstreaks Active On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
( Not Usable in Crafting )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Quäckenbirdt #198858
Level 67 Invis Watch #Attrib_MakersMark
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Sheen: 4 Killstreaks Active Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
( Not Usable in Crafting )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Creature from the Heap
Level 21 Backpack
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: November 2, 2018 (06:36:48 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 7 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 17 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 2 Badge
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
The Ornament Armament
Level 20 Decorative Bombs
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Usable in Crafting )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield Killstreaks Active +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 21 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 42 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 43 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 61 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 80 Shield Killstreaks Active +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 89 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
( Not Tradable or Marketable )
The Chargin' Targe
Level 61 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Scrap Metal
Level 1 Craft Item
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (414)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Usable in Crafting )
Quoth
Level 41 Spooky Companion
( Not Tradable or Marketable )
Thermal Tracker
Level 11 Sweater
The Champ Stamp #108866
Level 52 Tattoos #Attrib_MakersMark
The Tools of the Trade #83771
Level 38 Tool Belt #Attrib_MakersMark
Sleeveless in Siberia
Level 4 Vest
The Triggerman's Tacticals
Level 94 Apparel
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Air Strike
Level 49 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower