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1
Spellbook Page
Quality 15 Degreaser
Reinforced Robot Emotion Detector
1
Spellbook Page
The Spy-Cicle
Pocket Pauling
Spellbook Magazine
1
Spellbook Page
Soul Gargoyle
1
Strange Count Transfer Tool
Taunt: The Meet the Medic
Taunt: The Director's Vision
The Smoking Skid Lid #41499
The Egghead's Overalls #35563
Jungle Inferno ConTracker
1
Power Up Canteen #478215
The Powerjack
Voodoo-Cursed Soldier Soul
The Atomizer
The Battalion's Backup
The Übersaw
Taunt: Results Are In
Reclaimed Metal
The Tribalman's Shiv
The Huntsman
Crusader's Crossbow
The Holiday Punch #136832
The Festive Backburner
Quality 15 Scorch Shot
The Scorch Shot
1
Strange Count Transfer Tool
The Fan O'War
Jarate
Mad Milk
Your Eternal Reward
The Wrangler
The Dragon's Fury
The Dalokohs Bar
The Kritzkrieg
The B.A.S.E. Jumper
The Escape Plan
The Sticky Jumper
The Diamondback
The Ambassador
The Disciplinary Action
The Gunslinger
The Air Strike
Genuine Madness vs Machines Burnished Beryl 2019
The Rocket Jumper
The Force-a-Nature
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(33 ITEMS IN INVENTORY)
Soldier
(43 ITEMS IN INVENTORY)
Pyro
(39 ITEMS IN INVENTORY)
Demoman
(37 ITEMS IN INVENTORY)
Heavy
(27 ITEMS IN INVENTORY)
Engineer
(30 ITEMS IN INVENTORY)
Medic
(40 ITEMS IN INVENTORY)
Sniper
(40 ITEMS IN INVENTORY)
Spy
(27 ITEMS IN INVENTORY)

Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (139)
-66% afterburn damage penalty
+25% airblast cost


Reinforced Robot Emotion Detector

Level 1 Robot Part


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Pocket Pauling

Level 79 Pocket Buddy


Spellbook Magazine

Level 32
This weapon deploys 50% faster


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Soul Gargoyle

Level 49 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Count Transfer Tool

Level 76 Tool


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Smoking Skid Lid #41499

Level 29 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Egghead's Overalls #35563

Level 79 Shirt
"Fat Man"
#Attrib_MakersMark


Jungle Inferno ConTracker

Level 97 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Power Up Canteen #478215

Level 59 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Taunt: Results Are In

Level 66 Special Taunt


Reclaimed Metal

Level 2 Craft Item


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Holiday Punch #136832

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage
#Attrib_MakersMark

( Not Tradable or Marketable )


The Festive Backburner

Level 53 Flame Thrower
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Quality 15 Scorch Shot

Level 99 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
paintkit_proto_def_index (122)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Strange Count Transfer Tool

Level 21 Tool


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Dragon's Fury

Level 84 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The B.A.S.E. Jumper

Level 94 Parachute


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Air Strike

Level 74 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Genuine Madness vs Machines Burnished Beryl 2019

Level 1 Community Medal

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Shotgun

%s7%s6 Shotgun - %s5: 170
Festivized


The Rescue Ranger

Level 46 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The AWPer Hand #315094

Level 1 Sniper Rifle


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Killstreaks Active
Cannot fire unless zoomed
Fires tracer rounds


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits
#Attrib_MakersMark


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ward #46361

Level 66 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Spooky Sleeves

Level 52 Apparel

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 2 Badge

( Not Tradable or Marketable )


The Level Three Chin #40477

Level 3 Chin
#Attrib_MakersMark

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Haunted Mr. Mundee's Wild Ride

Level 84 Cosmetic Item


( Not Tradable or Marketable )


Das Blutliebhaber

Level 91 Costume Piece


( Not Tradable or Marketable )


The Face Plante

Level 62 Mask


( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Your Worst Nightmare #74896

Level 10 Hair
#Attrib_MakersMark


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Snaggletoothed Stetson

Level 9 Hat


( Not Tradable or Marketable )


The Larval Lid

Level 2 Hat


( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Vive la France #39288

Level 3 Hat
#Attrib_MakersMark


Shooter's Sola Topi

Level 46 Helmet


Reclaimed Metal

Level 2 Craft Item


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Packable Provisions

Level 47 Provisions


Pyrovision Goggles

Level 33 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


BINOCULUS!

Level 28 Eyes


Bread Biter

Level 16 Bread


The Voodoo JuJu (Slight Return)

Level 77 Hat

( Not Tradable or Marketable )


The Rugged Respirator

Level 16 Mask


( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


Blood Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 264


The Dragon's Fury

Level 65 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Lonesome Loafers

Level 40 Shoes


The Crone's Dome

Level 40 Hat


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


Sir Shootsalot

Level 86 Bird Head


( Not Tradable or Marketable )


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 64


The Loch-n-Load

Level 10 Grenade Launcher
+25% projectile speed
+20% damage vs buildings
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Gas Passer

Level 6 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Sandvich

Level 1 Lunch Box


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Founding Father

Level 85 Apparel


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Quality 15 Claidheamh Mòr

Level 99 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
paintkit_proto_def_index (139)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Beggar's Bazooka

Level 22 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Caribbean Conqueror

Level 16 Hat


Blighted Beak

Level 77 Mask


The Nunhood

Level 92 Hat
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Angel of Death

Level 41 Apparel


The Colonial Clogs

Level 46 Shoes


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Public Speaker

Level 59 Speaker


The Buff Banner

Level 5 Battle Banner


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Teutonkahmun

Level 68 Costume Piece


( Not Tradable or Marketable )


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (139)
-15% explosion radius


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal108
Hats0
Misc43
Metal2 items worth 6 scrap
Total153

Historical data

The item data was loaded from cache.
Cached 257 weeks ago on Mon, 14 Dec 20 09:54:04 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.3993sec