( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
Decal Tool
Level 5 Tool
Giftapult
Level 5 Tool
Strange Count Transfer Tool
Level 25 Tool
Strange Count Transfer Tool
Level 46 Tool
Strange Count Transfer Tool
Level 61 Tool
Unusual Taunt: Burstchester
Level 1 Special Taunt ★ Unusual Effect: Unknown effect 3051
Taunt: Bare Knuckle Beatdown
Level 56 Special Taunt
Taunt: Borrowed Bones
Level 46 Special Taunt
Taunt: Didgeridrongo
Level 87 Special Taunt
Taunt: Drunk Mann's Cannon
Level 48 Special Taunt
Taunt: The Dueling Banjo
Level 89 Special Taunt
Unusual Taunt: The Head Doctor
Level 73 Special Taunt ★ Unusual Effect: Skill Gotten Gains
Taunt: Luxury Lounge
Level 45 Special Taunt
Taunt: Mourning Mercs
Level 48 Special Taunt
Taunt: Neck Snap
Level 34 Special Taunt
Taunt: Roasty Toasty
Level 63 Special Taunt
Taunt: Scotsmann's Stagger
Level 48 Special Taunt
Taunt: The Box Trot
Level 66 Special Taunt
Taunt: Tailored Terminal
Level 16 Special Taunt
Taunt: The Crypt Creeper
Level 52 Special Taunt
Taunt: The Mannbulance!
Level 94 Special Taunt
Taunt: The Scaredy-Cat!
Level 40 Special Taunt
Taunt: The Travel Agent
Level 58 Special Taunt
Taunt: Mannrobics
Level 39 Special Taunt
Taunt: The Victory Lap
Level 47 Special Taunt
Taunt: Rock, Paper, Scissors
Level 45 Special Taunt
Taunt: Kazotsky Kick
Level 67 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Rancho Relaxo
Level 18 Special Taunt
Unusual Taunt: Pool Party
Level 91 Special Taunt ★ Unusual Effect: Mega Strike
Taunt: Bad Pipes
Level 42 Special Taunt
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 46 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
( Not Usable in Crafting )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
%s7%s6 Fists - %s5: 23 Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Quality 15 Detonator
Level 99 Flare Gun 100% mini-crits vs burning players paintkit_proto_def_index (276) +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (292) -15% explosion radius
The Iron Bomber
Level 6 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
( Not Usable in Crafting )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
"Golden jar of cool"
%s7%s6 Jar Based Karate - %s5: 885 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Original
Level 5 Rocket Launcher
The Gas Passer
Level 5 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
( Not Usable in Crafting )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Usable in Crafting )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
( Not Usable in Crafting )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #488923
Level 1 Knife
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo Festivized
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Usable in Crafting )
The Wrangler
Level 5 Laser Pointer
( Not Usable in Crafting )
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
( Not Usable in Crafting )
Strange Vaccinator
%s7Strange%s6 Vaccinator - %s5: 7 (%s3: 10) Sheen: 2 Killstreaks Active +67% ÜberCharge rate medigun charge is resists (3) -33% ÜberCharge rate on Overhealed patients -66% Overheal build rate
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 37 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The B.A.S.E. Jumper
Level 17 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max stickybombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The C.A.P.P.E.R
Level 1 Pistol
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (282)
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Usable in Crafting )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot No random critical hits Critical damage is affected by range -15% damage penalty -20% slower firing speed
( Not Usable in Crafting )
Quality 15 Revolver
Level 99 Revolver paintkit_proto_def_index (278)
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (391) -25% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Usable in Crafting )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Usable in Crafting )
The Beggar's Bazooka
Level 8 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Original
Level 5 Rocket Launcher
"the scout killer"
Level 1 Rocket Launcher "are you sick of scouts? well do not fear, this is the anti-scout
gun." +80% projectile speed +25% damage bonus Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -70% explosion radius
Quality 15 Air Strike
Level 99 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill paintkit_proto_def_index (290) -10% explosion radius -15% damage penalty
The Air Strike
Level 47 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 76 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 36 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Usable in Crafting )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
( Not Usable in Crafting )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 51 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern Successive shots become less accurate -20% damage penalty
( Not Usable in Crafting )
The Rescue Ranger
Level 60 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
( Not Usable in Crafting )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Crossing Guard
Level 25 Sign
The Neon Annihilator
Level 92 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
The Hot Hand
Level 15 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Maul
Level 5 Sledgehammer Killstreaks Active +100% damage vs buildings Damage removes Sappers -25% damage vs players #Attrib_MakersMark
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (284) When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Quality 15 SMG
Level 99 SMG paintkit_proto_def_index (292)
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 89 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 1106 Festivized
"The weeb slayer"
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 76 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 100 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Usable in Crafting )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
( Not Usable in Crafting )
The Quäckenbirdt #149462
Level 85 Invis Watch #Attrib_MakersMark
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
( Not Usable in Crafting )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
( Not Usable in Crafting )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Usable in Crafting )
The Blood Banker
Level 14 Apparel
The Cute Suit #76063
Level 30 Apparel #Attrib_MakersMark
Assassin's Attire
Level 34 Apparel
Cabinet Mann
Level 32 Arcade Machine
Pip-Boy #78520
Level 10 Armband #Attrib_MakersMark
( Not Tradable or Marketable )
Shin Shredders
Level 21 Cosmetic Armor
Bushi-Dou
Level 94 Cosmetic Armor
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: March 6, 2018 (10:33:36 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 3
( Not Tradable or Marketable )
Dancing Doe
Level 74 Bandana
Medimedes
Level 78 Bird Head
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Flashdance Footies
%s7%s6 Boots - %s5: 4623
Snow Stompers
Level 23 Boots
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
Gaelic Glutton
Level 85 Chin
Cold Blooded Coat
Level 23 Coat
The Colonel's Coat #80733
Level 77 Coat #Attrib_MakersMark
( Not Tradable or Marketable )
The Heat of Winter #60091
Level 2 Coat #Attrib_MakersMark
The Hot Case
Level 78 Coat
Scourge of the Sky
Level 56 Coat
Tsar Platinum
Level 48 Coat
Veteran's Attire
Level 11 Coat
Wipe Out Wraps
Level 17 Coat
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
Haunted Bountiful Bow
Level 51 Costume Piece
( Not Tradable or Marketable )
Haunted Headtaker's Hood
Level 80 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 100 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 45 Costume Piece
( Not Tradable or Marketable )
Magical Mount
Level 86 Costume Piece
The Pony Express
Level 84 Costume Piece
Spyder
Level 58 Costume Piece
The Steel Pipes
Level 34 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Intangible Ascot
Level 10 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
"undercover Steve"
Level 16 Costume Piece
Haunted Wings of Purity
Level 22 Costume Piece
( Not Tradable or Marketable )
The Sightliner
Level 64 Electronic Device
Pop-Eyes
Level 56 Eyes
The Special Eyes #70306
Level 28 Eyes #Attrib_MakersMark
BINOCULUS!
Level 32 Eyes
Lord Cockswain's Novelty Mutton Chops and Pipe #130842
( Not Tradable or Marketable, Not Usable in Crafting )
Modest Pile of Hat
Level 75 Hat #Attrib_MakersMark
Noble Amassment of Hats
Level 44 Hat
The Hot Dogger
Level 10 Hat
Haunted Shadowman's Shade
Level 57 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Nightmare Hunter
Level 21 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Tipped Lid
%s7%s6 Hat - %s5: 244
Starboard Crusader
Level 78 Hat ""Yare Yare Daze.""
Backbiter's Billycock
Level 15 Hat #Attrib_MakersMark
Hat of Cards
Level 91 Hat
The Sydney Straw Boat #57840
Level 43 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Birdcage #115652
Level 10 Hat #Attrib_MakersMark
Shutterbug
Level 70 Hat
Mediterranean Mercenary
Level 84 Hat
"Silly hat"
%s7%s6 Hat - %s5: 2291 attach particle effect static (28)
The Sophisticated Smoker
Level 73 Hat attach particle effect static (28)
Reel Fly Hat
Level 32 Hat
Thousand-Yard Stare
Level 76 Hat
Boston Brain Bucket
Level 39 Hat
Hawaiian Hunter
Level 65 Hat attach particle effect static (28)
The Lawnmaker
Level 95 Hat
Undercover Brolly
Level 7 Hat
The Firestalker
Level 31 Hat attach particle effect static (28)
Commonwealth Commando
Level 86 Hat
Sneaky Blinder
Level 16 Hat
The Team Captain #123268
Level 97 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Towering Pillar of Hats
Level 68 Hat
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Impact Impaler
%s7%s6 Helmet - %s5: 266
The Dark Falkirk Helm
Level 22 Helmet
The Frag Proof Fragger
Level 3 Helmet
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Snow Sleeves
%s7%s6 Jacket - %s5: 6163
Nuclear Necessity
Level 46 Jacket
Invisible Flame
Level 16 Jacket
The Jarmaments
Level 97 Jars
"Star platinum"
Level 39 Mascot "So it's the same stand as star platinum, great power and speed but
lacks range"
Ein #59934
Level 85 Mascot #Attrib_MakersMark
Aristotle
Level 75 Mascot
Wartime Warmth
Level 70 Mask
The Hollowhead
Level 15 Mask
( Not Tradable or Marketable )
The HazMat Headcase #62875
Level 64 Mask #Attrib_MakersMark
Airtight Arsonist
Level 66 Mask
Pest's Pads
Level 15 Pads
The Breakneck Baggies
Level 75 Pants
Barefoot Brawler
Level 10 Pants
Scorched Earth Stompers
Level 43 Pants
Pyrovision Goggles
Level 9 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 81 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 62 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Hawaiian Hangover
Level 1 Shirt
The Team Player
Level 12 Shirt
Pathfinder
%s7%s6 Shirt - %s5: 101
The Cut Throat Concierge #61006
Level 58 Shirt #Attrib_MakersMark
Justice Johns
Level 96 Shorts
Snack Stack
Level 30 Snack
Haunted Quoth
Level 36 Spooky Companion
( Not Tradable or Marketable )
Quoth
Level 51 Spooky Companion
( Not Tradable or Marketable )
The Ghost of Spies Checked Past
Level 4 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Glasgow Bankroll
Level 42 Suit
The Turncoat
Level 56 Suit
Frostbite Fit
Level 62 Sweater
Tactical Turtleneck
Level 90 Turtleneck
The Carious Chameleon
Level 75 Undead Pet
( Not Tradable or Marketable )
Strange Rugged Rags
%s7Strange%s6 Vest - %s5: 1
Fizzy Pharmacist
Level 76 Vest
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Brawling Buccaneer
Level 44 Coat
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size