Level 5 Badge Hire Date: December 1, 2018 (11:22:40 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Violet Vermin Case
Level 1 Supply Crate Crate Series #120
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Exorcizor
Level 21 Apparel
( Not Tradable or Marketable )
The Air Strike
Level 84 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (391) -25% clip size
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Ze Übermensch #41130
Level 85 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
Tomislav #466626
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed #Attrib_MakersMark
( Not Tradable or Marketable )
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer #Attrib_MakersMark
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Thermal Thruster
Level 57 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Spectralnaut
Level 57 Helmet
( Not Tradable or Marketable )
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Holy Mackerel
Level 42 Fish
The Sandvich
Level 1 Lunch Box
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Neon Annihilator
Level 1 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable, Not Usable in Crafting )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Manneater
Level 27 Hat
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (139) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Vintage Wrangler
Level 5 Laser Pointer
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (139) -25% damage penalty
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
The Tide Turner
Level 51 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed