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The Force-A-Nature
The Shortstop
The Soda Popper
Baby Face's Blaster
The Back Scatter
The Winger
Pretty Boy's Pocket Pistol
The Flying Guillotine
Bonk! Atomic Punch
Crit-a-Cola
Mad Milk
The Holy Mackerel
Unarmed Combat
The Sandman
The Candy Cane
The Boston Basher
The Sun-on-a-Stick
The Fan O'War
The Atomizer
The Wrap Assassin
The Original
The Direct Hit
The Black Box
The Rocket Jumper
The Liberty Launcher
The Cow Mangler 5000
The Beggar's Bazooka
The Air Strike
The Reserve Shooter
The Buff Banner
The Gunboats
The Battalion's Backup
The Concheror
The Mantreads
The Righteous Bison
The B.A.S.E. Jumper
The Panic Attack
The Equalizer
The Pain Train
The Half-Zatoichi
The Disciplinary Action
The Market Gardener
The Escape Plan
The Rainblower
The Nostromo Napalmer
The Backburner
The Degreaser
The Phlogistinator
The Dragon's Fury
The Flare Gun
1/28
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(242 ITEMS IN INVENTORY)
Soldier
(257 ITEMS IN INVENTORY)
Pyro
(235 ITEMS IN INVENTORY)
Demoman
(245 ITEMS IN INVENTORY)
Heavy
(220 ITEMS IN INVENTORY)
Engineer
(194 ITEMS IN INVENTORY)
Medic
(201 ITEMS IN INVENTORY)
Sniper
(219 ITEMS IN INVENTORY)
Spy
(204 ITEMS IN INVENTORY)

The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Back Scatter

Level 99 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Flying Guillotine

Level 87 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Holy Mackerel

Level 42 Fish


Unarmed Combat

Level 42 Severed Arm

( Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Beggar's Bazooka

Level 7 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Air Strike

Level 68 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The B.A.S.E. Jumper

Level 45 Parachute


The Panic Attack

Level 93 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health

( Not Usable in Crafting )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Dragon's Fury

Level 45 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Thermal Thruster

Level 51 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Gas Passer

Level 84 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Lollichop

Level 74 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Neon Annihilator

Level 28 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Hot Hand

Level 15 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 94 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Chargin' Targe

Level 81 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 42 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Quickiebomb Launcher

Level 58 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Scottish Handshake

Level 10 Bottle


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Huo-Long Heater

Level 55 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Sandvich

Level 1 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Rescue Ranger

Level 25 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The AWPer Hand #439665

Level 1 Sniper Rifle
#Attrib_MakersMark


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Classic

Level 22 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Sharp Dresser #586892

Level 1 Knife
#Attrib_MakersMark


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Wanga Prick

Level 28 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Usable in Crafting )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer
#Attrib_MakersMark


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Quäckenbirdt

Level 6 Invis Watch

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 98 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Frying Pan

Level 5 Frying Pan


The Conscientious Objector

Level 25 Sign


The Freedom Staff

Level 25 Staff

( Not Usable in Crafting )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Ham Shank #267505

Level 5 Pork Product
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


The Apoco-Fists #57753

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Buff Banner

Level 5 Battle Banner


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Wrangler

Level 5 Laser Pointer


The Tide Turner

Level 97 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Fortified Compound

Level 10 Bow


The Sandvich

Level 1 Lunch Box


The Huo-Long Heater

Level 44 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Flying Guillotine

Level 41 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Beggar's Bazooka

Level 77 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Original

Level 5 Rocket Launcher


The Scottish Handshake

Level 10 Bottle


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Air Strike

Level 15 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Chargin' Targe

Level 45 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Huntsman

Level 10 Bow


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Back Scatter

Level 89 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Fortified Compound

Level 10 Bow


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Rescue Ranger

Level 10 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Fortified Compound

Level 10 Bow


The Beggar's Bazooka

Level 2 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Classic

Level 83 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Rescue Ranger

Level 18 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Bonk! Atomic Punch

Level 5 Lunch Box


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Beggar's Bazooka

Level 42 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Neon Annihilator

Level 65 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 99 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Holy Mackerel

Level 42 Fish


The Huntsman

Level 10 Bow


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Holy Mackerel

Level 42 Fish


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Red-Tape Recorder

Level 56 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Bonk! Atomic Punch

Level 5 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Rescue Ranger

Level 97 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% explosive damage resistance on wearer
+20% fire damage resistance on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Scottish Handshake

Level 10 Bottle


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Buff Banner

Level 5 Battle Banner


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Buff Banner

Level 5 Battle Banner


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Beggar's Bazooka

Level 83 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Wrangler

Level 5 Laser Pointer


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Rescue Ranger

Level 43 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Wrangler

Level 5 Laser Pointer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The B.A.S.E. Jumper

Level 83 Parachute


The Holy Mackerel

Level 42 Fish


The Huntsman

Level 10 Bow


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Air Strike

Level 74 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Rescue Ranger

Level 65 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Atomizer

Level 10 Bat
air dash count (1)
-15% damage vs players
This weapon deploys -50% slower


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Beggar's Bazooka

Level 84 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Scottish Handshake

Level 10 Bottle


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Bonk! Atomic Punch

Level 5 Lunch Box


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Air Strike

Level 34 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Tide Turner

Level 23 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Rescue Ranger

Level 68 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Scottish Handshake

Level 10 Bottle


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Quickiebomb Launcher

Level 61 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Classic

Level 57 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Dragon's Fury

Level 8 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 25 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 52 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 66 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 76 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Thermal Thruster

Level 5 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 16 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 37 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 68 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 97 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Gas Passer

Level 38 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 54 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 91 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Lollichop

Level 90 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Hot Hand

Level 1 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Bat Outta Hell

Level 5 Skull Bat


The Bat Outta Hell

Level 5 Skull Bat


The Face Plante

Level 37 Mask


( Not Tradable or Marketable )


Faun Feet

Level 86 Hooves


( Not Tradable or Marketable )


Haunted Halloweiner

Level 96 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horrific Head of Hare

Level 26 Costume Piece


( Not Tradable or Marketable )


The Shoestring Budget

Level 27 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Lieutenant Bites the Dust

Level 89 Undead Pet


( Not Tradable or Marketable )


Haunted Spellbinder's Bonnet

Level 83 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Pin Pals

Level 4 Costume Piece


( Not Tradable or Marketable )


Haunted Supernatural Stalker

Level 28 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Blazing Bull

Level 28 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Moccasin Machinery

Level 48 Costume Piece


( Not Tradable or Marketable )


The Hair of the Dog

Level 94 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Polly Putrid

Level 49 Undead Pet


( Not Tradable or Marketable )


Haunted Forgotten King's Restless Head

Level 61 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Can Opener

Level 39 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Soviet Stitch-Up

Level 39 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Chicken Kiev

Level 60 Bird Head


( Not Tradable or Marketable )


Haunted Monstrous Mandible

Level 24 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Legend of Bugfoot

Level 15 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Grease Monkey

Level 95 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Surgeon's Space Suit

Level 9 Costume Piece


( Not Tradable or Marketable )


Haunted Vicar's Vestments

Level 85 Costume Piece


( Not Tradable or Marketable )


The Wings of Purity

Level 31 Costume Piece


( Not Tradable or Marketable )


The Holy Hunter

Level 57 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Intangible Ascot

Level 14 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Under Cover

Level 63 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Hyperbaric Bowler

Level 85 Hat


( Not Tradable or Marketable )


Haunted Facepeeler

Level 46 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Nightmare Hunter

Level 45 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Haunted Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Guano

Level 58 Spooky Companion


( Not Tradable or Marketable )


Haunted Magical Mercenary

Level 86 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Quoth

Level 14 Spooky Companion


( Not Tradable or Marketable )


Haunted Sackcloth Spook

Level 59 Spooky Companion


( Not Tradable or Marketable )


Haunted Hooded Haunter

Level 90 Spooky Companion


( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 24 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
Pages of Gratanter: 14
Pages of Audere: 6
Pages of Congeriae: 15
Pages of Veteris: 11
This weapon deploys 50% faster

( Not Tradable or Marketable )


Soul Gargoyle

Level 82 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer
#Attrib_MakersMark


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players
#Attrib_MakersMark


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Usable in Crafting )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Beggar's Bazooka #105086

Level 63 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius
#Attrib_MakersMark


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Usable in Crafting )


The Scorch Shot #202236

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty
#Attrib_MakersMark


"Happy Halloween"

Level 80 Lantern
"Trick or treat!"


"Tomato soup"

Level 79 Cauldron
"Yummy!"


Archer's Sterling

Level 17 Helmet


Calamitous Cauldron

Level 48 Cauldron


Vampire Vanquisher

Level 48 Hat


Furious Fukaamigasa #84374

Level 31 Hat
#Attrib_MakersMark


The Original #710160

Level 5 Rocket Launcher
#Attrib_MakersMark


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Usable in Crafting )


Bloke's Bucket Hat

Level 61 Hat
#Attrib_MakersMark


Dueling Mini-Game

Level 5 Usable Item


The Dead Cone

Level 10 Hat


The Hot Dogger #78208

Level 10 Hat
#Attrib_MakersMark


The Classic

Level 83 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark


The Big Earner #699802

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer
#Attrib_MakersMark


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty
#Attrib_MakersMark


The Toy Soldier

Level 48 Hat


Strange Dual-Core Devil Doll

%s7Strange%s6 Pocket Buddy - %s5: 0


Strange Bot Dogger

%s7Strange%s6 Hat - %s5: 0


Dueling Mini-Game

Level 5 Usable Item


Backpack Expander

Level 59 Tool

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed
#Attrib_MakersMark


The Atomizer #279808

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players
#Attrib_MakersMark


The Conscientious Objector #325818

Level 25 Sign
#Attrib_MakersMark


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower
#Attrib_MakersMark


Unarmed Combat #129306

Level 54 Severed Arm
#Attrib_MakersMark


The Eviction Notice #109103

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty
#Attrib_MakersMark


The Freedom Staff #371108

Level 25 Staff
#Attrib_MakersMark


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer
#Attrib_MakersMark


Mann Co. Store Package

Level 1 Package


Backpack Expander

Level 57 Tool

( Not Tradable or Marketable )


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (200)
-15% explosion radius


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (211)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Quality 15 Tomislav

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (217)
-20% slower firing speed


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (308)
Base charge rate decreased by 50%


The Wrap Assassin #269143

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty
#Attrib_MakersMark


The Conscientious Objector #325819

Level 25 Sign
#Attrib_MakersMark


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


The Bat Outta Hell #326066

Level 5 Skull Bat
#Attrib_MakersMark


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower
#Attrib_MakersMark


The Freedom Staff #371767

Level 25 Staff
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


The Conscientious Objector #326432

Level 25 Sign
#Attrib_MakersMark


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
#Attrib_MakersMark


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


Bonk Batter's Backup

Level 84 Backpack


Hot Heels

Level 30 Shoes


Airborne Attire

Level 59 Jacket


Messenger's Mail Bag

Level 6 Mail Bag


Forest Footwear

Level 46 Boots


Jungle Jersey

Level 50 Apparel


Transparent Trousers

Level 77 Pants


Antarctic Eyewear

Level 76 Apparel


Blizzard Britches

Level 42 Pants


Wipe Out Wraps

Level 2 Coat


The Bottle Cap

Level 93 Hat


The Pompous Privateer

Level 35 Shirt


Speedy Scoundrel

Level 44 Hat


Fuel Injector

Level 75 Mask


California Cap

Level 12 Hat


Poolside Polo

Level 54 Shirt


Soda Specs

Level 40 Glasses


Tools of the Tourist

Level 93 Backpack


The Diplomat

Level 44 Coat


Private Maggot Muncher

Level 45 Mascot


Veteran's Attire

Level 2 Coat


The Sophisticated Smoker

Level 54 Hat
attach particle effect static (28)


Airtight Arsonist

Level 71 Mask


Fireman's Essentials

Level 63 Tools


Spawn Camper

Level 17 Backpack


Wanderer's Wear

Level 35 Coat


Fire Fighter

Level 90 Hair


The Seared Sorcerer

Level 38 Hat


Outta Sight

Level 3 Hat


Shin Shredders

Level 39 Cosmetic Armor


The Demo's Dustcatcher

Level 46 Cape


Blast Blocker

Level 84 Vest


Melody of Misery

Level 84 Bagpipes


Hazard Headgear

Level 3 Hat


Commissar's Coat

Level 74 Coat


Siberian Sweater

Level 52 Sweater


Warhood

Level 36 Hood


Siberian Tigerstripe

Level 44 Uniform


Cool Capuchon

Level 60 Hood


Paka Parka

Level 43 Coat


Soviet Strongmann

Level 6 Tattoos


Support Spurs

Level 40 Boots


Winter Backup

Level 62 Backpack


Packable Provisions

Level 57 Provisions


The Cold Case

Level 44 Cooler


Defragmenting Hard Hat 17%

Level 88 Helmet


Provisions Cap

Level 9 Hat


Telefragger Toque

Level 88 Hat


Head of Defense

Level 72 Hat


The Vascular Vestment

Level 77 Vest


Berlin Brain Bowl

Level 44 Headgear


Bunnyhopper's Ballistics Vest

Level 13 Vest


Medical Monarch

Level 7 Coat


Gauzed Gaze

Level 35 Hat


The Surgical Survivalist

Level 55 Pants


Colossal Cranium

Level 83 Hat


Field Practice

Level 93 Headgear


Battle Boonie

Level 44 Hat


Vitals Vest

Level 78 Vest


Scourge of the Sky

Level 5 Coat


Snowcapped

Level 45 Hat


Self-Care

Level 92 Neck Brace


Puffy Polar Cap

Level 100 Hat


Down Tundra Coat

Level 30 Coat


Highway Star

Level 77 Bandana


The Mislaid Sweater

Level 91 Sweater


The Missing Piece

Level 46 Hat


The Jarmaments

Level 11 Jars


Lurker's Leathers

Level 81 Coat


A Hat to Kill For

Level 80 Hat


Chicago Overcoat

Level 81 Coat


The Lurking Legionnaire

Level 69 Uniform


The Upgrade

Level 99 Cosmetic Augmentation


Aristotle

Level 3 Mascot


Assassin's Attire

Level 37 Apparel


Bandit's Boots

Level 62 Boots


Dressperado

Level 49 Shirt


Murderer's Motif

Level 36 Hat


Shutterbug

Level 20 Hat


Smoking Jacket

Level 49 Jacket


The Rotation Sensation

Level 28 Hat


The Patriot Peak

Level 20 Hat


The Woolen Warmer

Level 93 Hat


The Pithy Professional

Level 74 Hat


Gourd Grin

Level 62 Mask


Towering Pillar of Beanies

Level 98 Hat


Professional's Pom-Pom

Level 86 Hat


Reindoonibeanie

Level 5 Hat
Jingle all the way


Night Ward

Level 16 Pants and Slippers


Particulate Protector

Level 62 Mask


The Catcher's Companion

Level 78 Mascot


Climbing Commander

Level 67 Hood


Polar Bear

Level 93 Hat


Tsar Platinum

Level 53 Coat


The Airdog

Level 6 Helmet


Mediterranean Mercenary

Level 55 Hat


Kapitan's Kaftan

Level 51 Apparel


The Classy Capper

Level 93 Hat


Deadbeats

Level 2 Headphones


Batter's Helmet

Level 98 Helmet

( Not Usable in Crafting )


Baseball Bill's Sports Shine

Level 12 Cosmetic Item


Bonk Helm

Level 42 Helmet


Ye Olde Baker Boy

Level 77 Hat


Troublemaker's Tossle Cap

Level 74 Hat


The El Jefe #80294

Level 10 Hat
#Attrib_MakersMark


The Backwards Ballcap

Level 10 Hat


The Hermes #78622

Level 10 Hat
#Attrib_MakersMark


The Stereoscopic Shades

Level 20 Glasses


The Boston Boom-Bringer

Level 54 Futuristic Sound Device
Attrib_TauntSoundSuccess


The Fast Learner

Level 97 Shirt
#Attrib_MakersMark


The Teufort Tooth Kicker

Level 10 Boots


The Front Runner #72424

Level 27 Hat
#Attrib_MakersMark


Dillinger's Duffel

Level 94 Backpack


The Fed-Fightin' Fedora #74653

Level 82 Hat
#Attrib_MakersMark


The Track Terrorizer

Level 57 Shirt


The Digit Divulger

Level 6 Gloves


The Mutton Mann

Level 89 Hair


The Bigg Mann on Campus

Level 64 Apparel


The Caffeine Cooler

Level 53 Cooler


The Cool Cat Cardigan #54331

Level 18 Apparel


The Delinquent's Down Vest

Level 48 Apparel


Greased Lightning #50742

Level 49 Hair


Weight Room Warmer #53176

Level 2 Apparel
#Attrib_MakersMark


The Beep Boy #54258

Level 55 Electronic Device
#Attrib_MakersMark


The Frenchman's Formals

Level 8 Apparel


The Little Drummer Mann

Level 3 Shirt
#Attrib_MakersMark


Runner's Warm-Up

Level 91 Hat


The Argyle Ace

Level 11 Shoes


The Frickin' Sweet Ninja Hood

Level 2 Hood


The Red Socks #45203

Level 82 Socks
#Attrib_MakersMark


The Southie Shinobi #45864

Level 43 Shirt
#Attrib_MakersMark


Thirst Blood

Level 43 Hair


Tyrant's Helm

Level 43 Helmet


Killer's Kabuto

Level 99 Helmet


Lumbricus Lid

Level 18 Helmet


Unusual Furious Fukaamigasa

Level 31 Hat
★ Unusual Effect: Steaming


Fancy Dress Uniform

Level 83 Uniform


Pocket Medic

Level 15 Pocket Buddy


The Hat with No Name

Level 10 Hat


The Kringle Collection #30365

Level 84 Coat


The Conquistador

Level 83 Helmet


The Captain's Cocktails

Level 4 Decorative Bombs


The War Pig #64505

Level 38 Headgear


Haunted Bonedolier

Level 45 Bones

( Not Tradable or Marketable, Not Usable in Crafting )


Soldier's Slope Scopers

Level 92 Hat


The Powdered Practitioner

Level 4 Hat


The Brawling Buccaneer

Level 30 Coat


The Caribbean Conqueror #54004

Level 36 Hat
#Attrib_MakersMark


The Compatriot #54241

Level 49 Mascot
#Attrib_MakersMark


The Hornblower

Level 26 Coat


Lieutenant Bites

Level 83 Mascot


The Rebel Rouser

Level 1 Hat


The Shogun's Shoulder Guard #56094

Level 70 Cosmetic Armor
#Attrib_MakersMark


The Cuban Bristle Crisis #52662

Level 15 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Viking Braider

Level 50 Facial Hair


Marshall's Mutton Chops

Level 98 Facial Hair


Unusual Toy Soldier

Level 48 Hat
★ Unusual Effect: Green Confetti


The Killer's Kit

Level 84 Apparel


The Gilded Guard

Level 33 Helmet


The Man in Slacks

Level 5 Apparel


Pyro's Beanie

Level 19 Hat

( Not Usable in Crafting )


Brigade Helm

Level 34 Helmet


Napper's Respite

Level 90 Hat


Pyromancer's Mask

Level 4 Mask
#Attrib_MakersMark


Hottie's Hoodie #83543

Level 92 Hood
#Attrib_MakersMark


The Cremator's Conscience

Level 15 Conscience


The Last Breath #79754

Level 13 Mask
#Attrib_MakersMark

( Not Tradable or Marketable )


The HazMat Headcase

Level 31 Mask


The Infernal Orchestrina

Level 7 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Usable in Crafting )


The Coffin Kit

Level 2 Backpack
#Attrib_MakersMark


The Exorcizor

Level 67 Apparel

( Not Tradable or Marketable )


The Wraith Wrap

Level 20 Apparel

( Not Tradable or Marketable )


The Winter Wonderland Wrap

Level 49 Mask


The Mair Mask

Level 80 Mask


El Muchacho #54136

Level 23 Poncho
#Attrib_MakersMark


Unusual Bone Dome

Level 25 Helmet
★ Unusual Effect: Green Confetti


The Special Eyes

Level 43 Eyes


Trickster's Turnout Gear #52703

Level 35 Coat
#Attrib_MakersMark


The Sub Zero Suit

Level 100 Apparel


Tiny Timber

Level 70 Backpack


The Trail-Blazer

Level 9 Sled


The Cute Suit

Level 32 Apparel


The Combustible Kabuto #45298

Level 62 Hat
#Attrib_MakersMark


The Frymaster #46129

Level 66 Backpack
#Attrib_MakersMark


The Gas Guzzler #45427

Level 97 Backpack
#Attrib_MakersMark


The Lunatic's Leathers #47172

Level 73 Apparel
#Attrib_MakersMark


The Sengoku Scorcher

Level 39 Apparel


The Mishap Mercenary

Level 70 Mask


The Nabler #43049

Level 39 Mask
#Attrib_MakersMark


Demoman's Fro

Level 81 Hair


Glengarry Bonnet

Level 31 Hat


Hustler's Hallmark

Level 36 Hat


Tippler's Tricorne

Level 50 Hat
#Attrib_MakersMark


Scotch Bonnet

Level 63 Headgear


The Samur-Eye

Level 78 Helmet


Reggaelator

Level 72 Hat


Tam O' Shanter

Level 60 Hat


The Buccaneer's Bicorne

Level 10 Hat


The Liquor Locker

Level 80 Treasure


The Bird-Man of Aberdeen

Level 97 Mascot


The Bearded Bombardier #67166

Level 22 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 25 Hat

( Not Tradable or Marketable )


The Black Watch #54003

Level 1 Hat
#Attrib_MakersMark


The Gaelic Garb

Level 71 Apparel


The Gaelic Golf Bag

Level 62 Golf Clubs


The Tartan Spartan

Level 94 Helmet


The Whiskey Bib #55310

Level 95 Puffy Shirt
#Attrib_MakersMark


The Hurt Locher

Level 51 Apparel


Pirate Bandana #52752

Level 65 Hat
#Attrib_MakersMark


Highland High Heels

Level 82 Boots


Tartan Tyrolean

Level 95 Hat


The Juggernaut Jacket

Level 70 Apparel


Stylish DeGroot #43307

Level 59 Hat
#Attrib_MakersMark


The Toowoomba Tunic

Level 36 Apparel


Seeing Double

Level 89 Glasses


Football Helmet

Level 50 Helmet

( Not Usable in Crafting )


Officer's Ushanka

Level 42 Hat


Pugilist's Protector

Level 39 Headgear


The Big Chief

Level 10 Hat


Unusual Coupe D'isaster

Level 88 Hair
★ Unusual Effect: Smoking


Unusual Magnificent Mongolian

Level 49 Hat
★ Unusual Effect: Kill-a-Watt


Copper's Hard Top #80544

Level 72 Helmet
#Attrib_MakersMark


Security Shades

Level 51 Glasses


The One-Man Army #78947

Level 10 Hair
#Attrib_MakersMark


The Outdoorsman

Level 10 Hat


The Sandvich Safe

Level 15 Lunchbox


The Toss-Proof Towel #71692

Level 94 Apparel
#Attrib_MakersMark


The Apparatchik's Apparel #70092

Level 22 Shirt
#Attrib_MakersMark


The Carl #63587

Level 58 Hair
#Attrib_MakersMark


Heavy's Hockey Hair

Level 57 Hair


The Tyurtlenek

Level 10 Shirt


The Borscht Belt

Level 38 Bandolier


The Bolshevik Biker

Level 18 Apparel


The Heavy-Weight Champ #54042

Level 52 Championship Belt
#Attrib_MakersMark


The Red Army Robin #53508

Level 49 Mascot
#Attrib_MakersMark


The Mann of the House

Level 58 Pants


Minnesota Slick

Level 20 Hair


Bullet Buzz #42657

Level 69 Hair
#Attrib_MakersMark


Combat Slacks #42825

Level 76 Apparel
#Attrib_MakersMark


Gone Commando #43721

Level 42 Apparel
#Attrib_MakersMark


The Heavy Lifter #43590

Level 39 Apparel
#Attrib_MakersMark


The Little Bear #47771

Level 51 Pocket Buddy
#Attrib_MakersMark


Yuri's Revenge

Level 22 Facial Hair


The Abominable Snow Pants

Level 50 Costume Piece


The Himalayan Hair Shirt

Level 50 Costume Piece


The Kathman-Hairdo

Level 50 Costume Piece


Mining Light

Level 32 Cosmetic Item


Engineer's Cap

Level 21 Hat


Texas Slim's Dome Shine

Level 82 Cosmetic Item
#Attrib_MakersMark


Texas Ten Gallon

Level 93 Hat
#Attrib_MakersMark


Hotrod

Level 71 Mask


Safe'n'Sound

Level 59 Hat


Big Country

Level 15 Hair


Professor's Peculiarity

Level 38 Hair


Teddy Roosebelt

Level 49 Pocket Buddy
#Attrib_MakersMark


Ol' Geezer #82692

Level 41 Hat
#Attrib_MakersMark


Western Wear #83434

Level 26 Hat
#Attrib_MakersMark


Prairie Heel Biters

Level 15 Spurs


The Builder's Blueprints

Level 15 Blueprints


The Pencil Pusher

Level 10 Hair


The Virtual Reality Headset #78623

Level 10 Headset
#Attrib_MakersMark


The Brainiac Hairpiece

Level 12 Facial Hair


The Texas Half-Pants

Level 93 Pants


The Idea Tube

Level 82 Backpack


The Barnstormer

Level 46 Hat


The Pocket Pyro

Level 76 Pocket Buddy
#Attrib_MakersMark


The Pardner's Pompadour

Level 56 Hair


The Trash Toter

Level 7 Satchel


The Gold Digger #53771

Level 38 Facial Hair
#Attrib_MakersMark


Face Full of Festive

Level 41 Facial Hair


The Antarctic Researcher

Level 90 Coat


Ein #15860

Level 51 Mascot


The Trencher's Topper

Level 95 Helmet


The Trencher's Tunic

Level 97 Apparel


The Danger #45633

Level 21 Apparel
#Attrib_MakersMark


The Peacenik's Ponytail

Level 24 Hair


The Tools of the Trade

Level 76 Tool Belt


Hillbilly Speed Bump

Level 77 Pocket Buddy


Prussian Pickelhaube

Level 43 Helmet

( Not Usable in Crafting )


Physician's Procedure Mask

Level 98 Mask


Berliner's Bucket Helm

Level 39 Helmet


German Gonzila

Level 48 Hat


Unusual Doctor's Sack

Level 38 Hat
★ Unusual Effect: Aces High


Couvre Corner

Level 20 Pocket Square


The Surgeon's Stahlhelm

Level 10 Helmet


The Surgeon's Stethoscope

Level 20 Stethoscope


Dr. Whoa #78304

Level 15 Shirt
#Attrib_MakersMark


The Surgeon's Side Satchel

Level 5 Satchel


Archimedes

Level 46 Mascot


Medi-Mask

Level 35 Mask


Der Wintermantel

Level 66 Apparel


Doc's Holiday

Level 24 Apparel


Das Fantzipantzen

Level 22 Shirt


Das Feelinbeterbager

Level 11 Supplies


Das Hazmattenhatten #54889

Level 83 Safety Apparatus
#Attrib_MakersMark


Das Maddendoktor

Level 18 Hair


Das Metalmeatencasen

Level 41 Cosmetic Armor


Das Naggenvatcher

Level 79 Hat


Das Übersternmann

Level 15 Hat


The Medical Mystery

Level 76 Apparel


The Ward #55396

Level 60 Apparel
#Attrib_MakersMark


The Angel of Death

Level 52 Apparel


The Ruffled Ruprecht

Level 34 Facial Hair
#Attrib_MakersMark


The Colonel's Coat

Level 19 Coat


The Dough Puncher

Level 83 Apparel


The Fashionable Megalomaniac

Level 97 Facial Hair


The Heat of Winter #45720

Level 50 Coat


Heer's Helmet #43537

Level 6 Helmet
#Attrib_MakersMark


The Medicine Manpurse

Level 55 Satchel


Ze Übermensch

Level 83 Facial Hair


Pocket Heavy

Level 46 Pocket Buddy


Surgeon's Shako

Level 28 Hat


Unknown Mann

Level 100 Bandages


Trophy Belt

Level 69 Hat


Shooter's Sola Topi

Level 10 Helmet


Bloke's Bucket Hat

Level 49 Hat


Larrikin Robin

Level 87 Hat


Crocleather Slouch #83853

Level 64 Hat
#Attrib_MakersMark


Villain's Veil

Level 90 Bandana


Desert Marauder #93706

Level 11 Hat
#Attrib_MakersMark


Your Worst Nightmare #78639

Level 10 Hair
#Attrib_MakersMark


The Outback Intellectual

Level 15 Apparel
attach particle effect static (28)


Sir Hootsalot

Level 79 Mascot

( Not Tradable or Marketable )


The Birdman of Australiacatraz

Level 9 Apparel


The Falconer #54472

Level 59 Glove
#Attrib_MakersMark


Brim-Full of Bullets

Level 43 Hat


The Chronomancer #52660

Level 41 Apparel
#Attrib_MakersMark


The Extra Layer

Level 95 Vest


The Five-Month Shadow

Level 74 Facial Hair


The Golden Garment

Level 82 Coat
#Attrib_MakersMark


The Snow Scoper

Level 42 Coat


The Archer's Groundings #29350

Level 5 Boots


The Huntsman's Essentials

Level 81 Quiver


The Deep Cover Operator #44476

Level 25 Hat
#Attrib_MakersMark


The Criminal Cloak #6955

Level 1 Cape


Poacher's Safari Jacket

Level 2 Jacket


Fancy Fedora

Level 41 Hat

( Not Usable in Crafting )


Backbiter's Billycock

Level 96 Hat
#Attrib_MakersMark


Camera Beard

Level 10 Facial Hair
#Attrib_MakersMark


Magistrate's Mullet

Level 6 Hair


Frenchman's Beret

Level 77 Hat
#Attrib_MakersMark


Détective Noir

Level 40 Hat


Le Party Phantom

Level 31 Mask


The Noh Mercy

Level 92 Mask
#Attrib_MakersMark


Charmer's Chapeau

Level 98 Hat


The Made Man #89745

Level 80 Rose
#Attrib_MakersMark


Rogue's Col Roule #80912

Level 15 Apparel
#Attrib_MakersMark


L'Inspecteur

Level 10 Hat


The Spectre's Spectacles

Level 20 Glasses


The Sneaky Spats of Sneaking

Level 36 Shoes


The Business Casual #70948

Level 100 Shirt
#Attrib_MakersMark


Hat of Cards

Level 89 Hat


The Scarecrow

Level 90 Hat

( Not Tradable or Marketable )


The Cut Throat Concierge

Level 92 Shirt


The Pom-Pommed Provocateur

Level 58 Mask
#Attrib_MakersMark


The After Dark

Level 29 Apparel


The Belgian Detective

Level 8 Hat


The Blood Banker

Level 34 Apparel


The Harmburg

Level 76 Hat


The Rogue's Brogues

Level 84 Shoes


Escapist

Level 49 Apparel


L'homme Burglerre #52887

Level 85 Hat
#Attrib_MakersMark


The Backstabber's Boomslang

Level 34 Mascot


The Napoleon Complex

Level 75 Hat


The Au Courant Assassin

Level 24 Shirt


The Aviator Assassin

Level 89 Hat


The Sky Captain

Level 64 Uniform


The Lady Killer

Level 98 Coat


Unusual Towering Pillar of Hats

Level 34 Hat
★ Unusual Effect: Sunbeams


Mercenary

Level 5 Badge
Hire Date: January 10, 2017 (00:02:08 GMT)

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Dr's Dapper Topper

Level 30 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Killer Exclusive

Level 10 Hat


Clan Pride #75200

Level 20 Medallion
#Attrib_MakersMark


The Hot Dogger

Level 10 Hat


The Salty Dog #78573

Level 10 Hat
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Point and Shoot #75863

Level 10 Hat
#Attrib_MakersMark


The Brown Bomber #75044

Level 94 Hat
#Attrib_MakersMark


The Full Head of Steam

Level 73 Hat

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 23

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 92 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Pyrovision Goggles

Level 44 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Crone's Dome

Level 2 Hat

( Not Tradable or Marketable )


Haunted Executioner

Level 70 Hat

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 4 Lantern

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 12

( Not Tradable or Marketable )


The Tuxxy #49617

Level 41 Tuxedo


Antlers #64931

Level 8 Cosmetic Item
#Attrib_MakersMark


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Merc's Muffler

Level 3 Scarf


Tough Stuff Muffs

Level 16 Hat


The Crosslinker's Coil #55442

Level 80 Hat


The Brotherhood of Arms

Level 76 Hat
#Attrib_MakersMark


The Well-Rounded Rifleman

Level 82 Hat


Graybanns

Level 29 Glasses


The Virtual Viewfinder

Level 100 Headset


The Federal Casemaker #55186

Level 56 Hat
#Attrib_MakersMark


Hong Kong Cone

Level 77 Hat


Dead of Night

Level 2 Apparel


The Dictator

Level 86 Facial Hair


The Law #19221

Level 16 Hat


The Mustachioed Mann #44025

Level 83 Facial Hair


The Dark Falkirk Helm

Level 93 Helmet


The Eye-Catcher

Level 93 Eye Patch


Tipped Lid

Level 85 Hat


Vive La France

Level 27 Hat


The Tomb Readers

Level 90 Glasses


The Pocket Raiders #40050

Level 14 Pocket Buddy
#Attrib_MakersMark


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Monstrous Memento

Level 50 Hat


The Saxton

Level 50 Hat


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Power Up Canteen

Level 78 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 84 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Waxy Wayfinder

Level 31 Hat
attach particle effect static (28)


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Screamin' Eagle

Level 100 Hat


The Dark Age Defender

Level 32 Cosmetic Armor


The Rogue's Robe #42268

Level 66 Apparel


Cosa Nostra Cap

Level 94 Hat


Armored Authority

Level 62 Helmet


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Fur-Lined Fighter

Level 65 Hat


Double Dynamite

Level 73 Decorative Bombs


Sultan's Ceremonial

Level 75 Hat


Aladdin's Private Reserve

Level 66 Mystical Lamp
attach particle effect static (28)


Bomber's Bucket Hat

Level 46 Hat


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Coldsnap Cap

Level 71 Hat


Winter Woodsman

Level 96 Hat


Stout Shako

Level 66 Hat


Unusual Taunt: Battin' a Thousand

Level 78 Special Taunt
★ Unusual Effect: Midnight Whirlwind


Taunt: Deep Fried Desire

Level 8 Special Taunt


Taunt: Runner's Rhythm

Level 59 Special Taunt


Taunt: Fresh Brewed Victory

Level 59 Special Taunt


Taunt: Soldier's Requiem

Level 10 Special Taunt


Taunt: The Fubar Fanfare

Level 71 Special Taunt


Unusual Taunt: Party Trick

Level 82 Special Taunt
★ Unusual Effect: Showstopper


Unusual Taunt: The Headcase

Level 45 Special Taunt
★ Unusual Effect: Mega Strike


Unusual Taunt: Spent Well Spirits

Level 75 Special Taunt
★ Unusual Effect: Unknown effect 3045


Taunt: Bad Pipes

Level 91 Special Taunt


Taunt: Scotsmann's Stagger

Level 9 Special Taunt


Taunt: The Proletariat Posedown

Level 60 Special Taunt


Taunt: The Table Tantrum

Level 74 Special Taunt


Taunt: Rancho Relaxo

Level 94 Special Taunt


Taunt: The Dueling Banjo

Level 82 Special Taunt


Taunt: The Jumping Jack

Level 1 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Unusual Taunt: Results Are In

Level 74 Special Taunt
★ Unusual Effect: Fountain of Delight


Taunt: Surgeon's Squeezebox

Level 86 Special Taunt


Unusual Taunt: The Killer Solo

Level 90 Special Taunt
★ Unusual Effect: Skill Gotten Gains


Unusual Taunt: Most Wanted

Level 65 Special Taunt
★ Unusual Effect: Silver Cyclone


Taunt: Didgeridrongo

Level 40 Special Taunt


Unusual Taunt: Buy A Life

Level 52 Special Taunt
★ Unusual Effect: Showstopper


Taunt: The Box Trot

Level 66 Special Taunt


Taunt: Disco Fever

Level 30 Special Taunt


Taunt: Luxury Lounge

Level 9 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: Square Dance

Level 69 Special Taunt


Taunt: Rock, Paper, Scissors

Level 81 Special Taunt


Taunt: Kazotsky Kick

Level 66 Special Taunt


Taunt: Zoomin' Broom

Level 88 Special Taunt


Taunt: Oblooterated

Level 80 Special Taunt


Taunt: I See You

Level 49 Special Taunt


Taunt: Most Wanted

Level 95 Special Taunt


Taunt: Buy A Life

Level 80 Special Taunt


Taunt: The Boston Boarder

Level 91 Special Taunt


Taunt: Spin-to-Win

Level 53 Special Taunt


Taunt: Rocket Jockey

Level 71 Special Taunt


Taunt: Scorcher's Solo

Level 76 Special Taunt


Taunt: The Pooped Deck

Level 78 Special Taunt


Taunt: Texas Truckin'

Level 43 Special Taunt


Taunt: Time Out Therapy

Level 99 Special Taunt


Taunt: The Fist Bump

Level 5 Special Taunt


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal605
Hats0
Misc489
Metal51 items worth 447 scrap
Total1145

Historical data

The item data was loaded from cache.
Cached 247 weeks ago on Thu, 24 Dec 20 02:54:58 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.9409sec