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15 days in hell

1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
jewel15132390
Gourd Grin
jewel14204632
The Mean Captain
Strange Spirit of Giving
The Horrific Head of Hare
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
1
Fabricator
#120
Violet Vermin Case
#120
Violet Vermin Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#124
Spooky Spoils Case
#128
Wicked Windfall Case
The Enforcer
#128
Wicked Windfall Case
#149
Spectral Stash Case
#149
Spectral Stash Case
#121
Scream Fortress X War Paint Case
#121
Scream Fortress X War Paint Case
#121
Scream Fortress X War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#129
Scream Fortress XII War Paint Case
#134
Scream Fortress XIII War Paint Case
#146
Scream Fortress XVI War Paint Case
#146
Scream Fortress XVI War Paint Case
#146
Scream Fortress XVI War Paint Case
#144
Summer 2024 Cosmetic Case
#144
Summer 2024 Cosmetic Case
#148
Summer 2025 Cosmetic Case
#148
Summer 2025 Cosmetic Case
#148
Summer 2025 Cosmetic Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
#131
Winter 2020 War Paint Case
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(33 ITEMS IN INVENTORY)
Soldier
(34 ITEMS IN INVENTORY)
Pyro
(33 ITEMS IN INVENTORY)
Demoman
(35 ITEMS IN INVENTORY)
Heavy
(28 ITEMS IN INVENTORY)
Engineer
(27 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(32 ITEMS IN INVENTORY)
Spy
(37 ITEMS IN INVENTORY)

Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Gourd Grin

Level 90 Mask


The Mean Captain

Level 77 Hat


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


The Horrific Head of Hare

Level 67 Costume Piece


( Not Tradable or Marketable )


Fabricator

Level 3 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 4 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 6 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()


Fabricator

Level 7 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120

( Not Tradable or Marketable )


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


The Red-Tape Recorder

Level 86 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Soul Gargoyle

Level 78 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Australium Gold

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 100 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Power Up Canteen #427520

Level 63 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 98 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Fortified Compound #292066

Level 10 Bow
#Attrib_MakersMark


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 79 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Frying Pan

Level 5 Frying Pan


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 83 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 21 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sharp Dresser #441537

Level 1 Knife
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sharp Dresser #548209

Level 1 Knife
#Attrib_MakersMark

( Not Tradable or Marketable )


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 28 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 97 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Usable in Crafting )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size

( Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Thermal Thruster

Level 8 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 30 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Family Business

Level 10 Shotgun
+15% faster firing speed
+33% clip size
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 12 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Successive shots become less accurate
-20% damage penalty


The Panic Attack

Level 95 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Rescue Ranger

Level 69 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Neon Annihilator

Level 76 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Classic

Level 98 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #267640

Level 1 Sniper Rifle

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Red-Tape Recorder

Level 5 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 89 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 8 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Antarctic Parka

Level 25 Coat

( Not Tradable or Marketable )


Antarctic Parka

Level 88 Coat

( Not Tradable or Marketable )


The Magical Mercenary

Level 40 Costume Piece


( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Crone's Dome

Level 48 Hat


"SATAN"

Level 31 Hat
"If you're 555 then I'm 666"
This is a special Halloween 2011 item
#Attrib_MakersMark

( Not Tradable or Marketable )


The Dark Helm

Level 17 Hat


( Not Tradable or Marketable )


The Virtual Reality Headset #119050

Level 10 Headset
#Attrib_MakersMark

( Not Tradable or Marketable )


"mASSka"

Level 80 Mask

( Not Tradable or Marketable )


The Breakneck Baggies

Level 21 Pants


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Tide Turner

Level 30 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal204
Hats0
Misc20
Metal0 items worth 0 scrap
Total224

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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