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The Huntsman
Tomislav
The Manmelter
The Flying Guillotine
Darwin's Danger Shield
The Disciplinary Action
The Panic Attack
The Sydney Sleeper
Ghostly Gibus
The Sticky Jumper
The B.A.S.E. Jumper
The Degreaser
The Hitman's Heatmaker
The Wrap Assassin
The Jag
The Eyelander
The Short Circuit
The Blutsauger
The Liberty Launcher
#102
Mayflower Cosmetic Case
Mercenary
The Persian Persuader
The Half-Zatoichi
The Ambassador
The Overdose
The Cozy Camper
The Widowmaker
Crit-a-Cola
The Ambassador
The Scottish Handshake
The Air Strike
The Homewrecker
The Reserve Shooter
The Claidheamh Mòr
Pyrovision Goggles
The Enforcer
The Chargin' Targe
The Cloak and Dagger
The Candy Cane
The Flare Gun
The Equalizer
#102
Mayflower Cosmetic Case
Mann Co. Cap
The Lollichop
#92
Mann Co. Supply Munition
The Sandman
Jarate
The Back Scratcher
The Backburner
The Sun-on-a-Stick
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(39 ITEMS IN INVENTORY)
Soldier
(43 ITEMS IN INVENTORY)
Pyro
(41 ITEMS IN INVENTORY)
Demoman
(39 ITEMS IN INVENTORY)
Heavy
(30 ITEMS IN INVENTORY)
Engineer
(28 ITEMS IN INVENTORY)
Medic
(28 ITEMS IN INVENTORY)
Sniper
(37 ITEMS IN INVENTORY)
Spy
(27 ITEMS IN INVENTORY)

The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Flying Guillotine

Level 11 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Panic Attack

Level 70 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Successive shots become less accurate
-20% damage penalty


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty


The B.A.S.E. Jumper

Level 92 Parachute


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mercenary

Level 5 Badge
Hire Date: March 30, 2016 (16:12:48 GMT)

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Air Strike

Level 81 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
When weapon is active:
is_a_sword (72)
15% damage vulnerability on wearer
No random critical hits


Pyrovision Goggles

Level 75 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Chargin' Targe

Level 49 Shield
+30% explosive damage resistance on wearer
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Lollichop

Level 57 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Scottish Handshake

Level 10 Bottle


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Classic

Level 33 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 48 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Frying Pan

Level 5 Frying Pan


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Neon Annihilator

Level 60 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


Bonk! Atomic Punch

Level 5 Lunch Box


The Tide Turner

Level 34 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Buff Banner

Level 5 Battle Banner


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Classic

Level 51 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Tide Turner

Level 45 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Air Strike

Level 73 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Conscientious Objector

Level 25 Sign


The Huntsman

Level 10 Bow


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Holy Mackerel

Level 42 Fish


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Hard Counter

Level 23 Hat


Soul Gargoyle

Level 56 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Haunted Last Bite

Level 46 Coffin


( Not Tradable or Marketable )


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Iron Bomber

Level 78 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Red-Tape Recorder

Level 71 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Fortified Compound

Level 10 Bow


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Ellis' Cap

Level 10 Hat


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Scottish Handshake

Level 10 Bottle


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Sandvich

Level 1 Lunch Box


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Huo-Long Heater

Level 30 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Dragon's Fury

Level 25 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Backpack Expander

Level 50 Tool

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Back Scatter

Level 58 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 25 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Champ Stamp

Level 63 Tattoos

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Gift-Stuffed Stocking 2024

Level 13 Gift

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal226
Hats0
Misc12
Metal0 items worth 0 scrap
Total238

Historical data

The item data was loaded from cache.
Cached 23 weeks ago on Fri, 27 Dec 24 01:30:51 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.9415sec