Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost #Attrib_MakersMark
( Not Tradable or Marketable )
The Scottish Handshake
Level 10 Bottle
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Level 5 Sashimono +4 health regenerated per second on wearer
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Mercenary
Level 5 Badge Hire Date: January 19, 2016 (21:17:52 GMT)
( Not Tradable or Marketable )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Power Up Canteen
Level 45 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Rescue Ranger
Level 56 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Beggar's Bazooka
Level 60 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius