Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
"this pan is called sam"
Level 5 Frying Pan "this pan made all types of nice foods but now it is hungry for blood"
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 24 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Iron Bomber
Level 54 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 80 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Scrap Metal
Level 1 Craft Item
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Huo-Long Heater
Level 84 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
"i don't play mvm"
%s7%s6 Minigun - %s5: 13 "you kill robots in mvm? that sounds cool but i never heard of it." Sheen: 2 Killstreaks Active Festivized
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
Level 91 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Scrap Metal
Level 1 Craft Item
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 59 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 83 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Quality 15 Soda Popper
Level 99 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed paintkit_proto_def_index (391) -66% clip size
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 86 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Panic Attack
Level 66 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (139)
( Not Tradable or Marketable )
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (391) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
( Not Tradable or Marketable )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Conscientious Objector #471860
Level 25 Sign #Attrib_MakersMark
"the troll staff"
Level 25 Sign "If you're reading this, you have been trolled. STAY trolled."
The Neon Annihilator
Level 91 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Hot Hand
Level 60 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (404) When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
"random shell i found on the beach"
%s7%s6 Sashimono - %s5: 3778 "it makes a cool sound i think i'll keep it" +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 94 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Strange Carbonado Botkiller Wrench Mk.I
%s7Strange%s6 Wrench - %s5: 6 (%s3: 26)
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Frenchman's Formals #45639
Level 28 Apparel #Attrib_MakersMark
The Heavy Lifter #41985
Level 75 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
The Wraith Wrap
Level 78 Apparel
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 8
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 4 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 6 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 5 Badge
( Not Tradable or Marketable )
Beaten and Bruised
Level 51 Bandages
Medimedes
Level 15 Bird Head
( Not Tradable or Marketable )
Medimedes
Level 52 Bird Head
( Not Tradable or Marketable )
Sir Shootsalot
Level 87 Bird Head
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
"The Glorious Chin"
Level 3 Chin "Most beautiful chin in the world. Simply looking at it will blind
you."
Genuine Peculiar Pandemonium Tungsten Robot of Leaded Lunacy
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Starched Silliness Super Spud 2021
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Starched Silliness Curious Carbon 2021
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Starched Silliness Potato Lookalike 2021
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Supreme Strategist's Sigil of Status
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Replica Titanium Tank 2020
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Voltaic Violence Volcanic Vesuvianite of Valor 2023
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Voltaic Violence Verdant Vexatious Vivianite of Vanity 2023
Level 1 Community Medal
( Not Tradable or Marketable )
The Abominable Snow Pants
Level 50 Costume Piece
The Grand Duchess Fairy Wings
Level 95 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tiara
Level 74 Costume Piece
( Not Tradable or Marketable )
The Himalayan Hair Shirt
Level 50 Costume Piece
The Space Bracers
Level 40 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 52 Costume Piece
( Not Tradable or Marketable )
The Hardium Helm
Level 69 Costume Piece
( Not Tradable or Marketable )
The Buzz Killer
Level 61 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 16 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Fallen Angel
Level 39 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Futankhamun
Level 24 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable, Not Usable in Crafting )
The Kathman-Hairdo
Level 50 Costume Piece
The Forgotten King's Restless Head
Level 31 Costume Piece
( Not Tradable or Marketable )
The Forgotten King's Restless Head
Level 85 Costume Piece
( Not Tradable or Marketable )
The Forgotten King's Restless Head
Level 86 Costume Piece
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 32 Costume Piece
( Not Tradable or Marketable )
The Beep Boy #80615
Level 64 Electronic Device #Attrib_MakersMark
( Not Tradable or Marketable )
BINOCULUS!
Level 48 Eyes
Eye-See-You
Level 21 Eyes
Glittering Garland
Level 39 Garland
The Corpse Carrier
Level 1 Good Samaritan
The Carl #59299
Level 84 Hair #Attrib_MakersMark
The One-Man Army #95985
Level 10 Hair #Attrib_MakersMark
The Mutton Mann #93556
Level 61 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Hong Kong Cone #78889
Level 38 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
( Not Tradable or Marketable )
Engineer Mask
Level 10 Hat
( Not Tradable or Marketable )
Medic Mask
Level 10 Hat
( Not Tradable or Marketable )
Pyro Mask
Level 10 Hat
( Not Tradable or Marketable )
Scout Mask
Level 10 Hat
( Not Tradable or Marketable )
Sniper Mask
Level 10 Hat
( Not Tradable or Marketable )
Sniper Mask
Level 10 Hat
( Not Tradable or Marketable )
Haunted Haunted Hat
Level 11 Hat
( Not Tradable or Marketable )
The Manneater
Level 8 Hat
( Not Tradable or Marketable )
Spooky Head-Bouncers
Level 61 Hat
The Harmburg #62209
Level 15 Hat #Attrib_MakersMark
The Valley Forge #75330
Level 23 Hat #Attrib_MakersMark
Liquidator's Lid #69198
Level 60 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Saxton
Level 50 Hat
Shadowman's Shade
Level 99 Hat
( Not Tradable or Marketable )
The Tiny Texan
Level 76 Hat
( Not Tradable or Marketable )
Stately Steel Toe #75114
Level 94 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Towering Pillar of Hats
Level 15 Hat #Attrib_MakersMark
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Hephaistos' Handcraft
Level 37 Helmet
Pebbles the Penguin
Level 65 Mascot
Haunted Sir Hootsalot
Level 96 Mascot
( Not Tradable or Marketable, Not Usable in Crafting )
Bonk Boy #92797
Level 27 Mask #Attrib_MakersMark
The Mair Mask
Level 53 Mask #Attrib_MakersMark
The Hollowhead
Level 75 Mask
( Not Tradable or Marketable )
Death Stare
Level 96 Mask
The HazMat Headcase #71756
Level 20 Mask #Attrib_MakersMark
The Lollichop Licker
Level 82 Mask
( Not Tradable or Marketable )
The Creature's Grin
Level 46 Mask
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 78 Necklace
( Not Tradable or Marketable )
Hog Heels
Level 68 Pants
The Mann of the House
Level 56 Pants #Attrib_MakersMark
The Little Bear #74579
Level 24 Pocket Buddy #Attrib_MakersMark
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 69 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Chargin' Targe
Level 81 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Egghead's Overalls
Level 64 Shirt
The Beacon from Beyond
Level 82 Spooky Companion
( Not Tradable or Marketable )
The Accursed Apparition
Level 74 Spooky Companion
( Not Tradable or Marketable )
The Sprinting Cephalopod
Level 83 Tentacles
( Not Tradable or Marketable )
The Tools of the Trade #73384
Level 42 Tool Belt #Attrib_MakersMark
( Not Tradable or Marketable )
The Boom Boxers
Level 73 Torn Pants
The Lonesome Loafers
Level 10 Shoes
Olympic Leapers
Level 60 Shoes
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Classic
Level 29 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Holy Mackerel
Level 42 Fish
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Huntsman
Level 10 Bow
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Holy Mackerel
Level 42 Fish
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Fortified Compound
Level 10 Bow
The Hot Hand
Level 31 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Beggar's Bazooka
Level 49 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Fortified Compound
Level 10 Bow
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Taunt: Shooter's Stakeout
Level 26 Special Taunt
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Holy Mackerel
Level 42 Fish
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Neon Annihilator
Level 18 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Classic
Level 15 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Summer 2025 Cosmetic Case
Level 1 Supply Crate Crate Series #148
The Flying Guillotine
Level 69 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Scottish Handshake
Level 10 Bottle
Taunt: The Table Tantrum
Level 33 Special Taunt
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Lollichop
Level 91 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland