Level 99 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot paintkit_proto_def_index (391) Successive shots become less accurate -20% damage penalty
( Not Tradable or Marketable )
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Cleaner's Carbine
%s7Strange%s6 SMG - %s5: 2 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Genuine Dadliest Catch
Level 1 Hat
Vintage Pyrovision Goggles
Level 44 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Haunted Talon Trotters
Level 64 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Unknown Monkeynaut
Level 20 Ghost
( Not Tradable or Marketable )
Haunted Tiny Texan
Level 18 Hat
( Not Tradable or Marketable )
Haunted Second Opinion
Level 73 Mask
( Not Tradable or Marketable )
Haunted Alternative Medicine Mann
Level 34 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Sprinting Cephalopod
Level 71 Tentacles
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 5 Pages of Audere: 3 Pages of Congeriae: 3 Pages of Veteris: 1 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 96 This weapon deploys 50% faster
Soul Gargoyle
Level 16 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Power Up Canteen
Level 37 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully. #Attrib_MakersMark
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Usable in Crafting )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
The Iron Bomber
Level 7 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Iron Bomber
Level 91 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Gas Passer
Level 82 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
"Ezio s Blade"
Level 1 Knife ""We work in Dark, to serve the Light."" #Attrib_MakersMark
Wanga Prick #459304
Level 24 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 4 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Usable in Crafting )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
"AWP"
Level 1 Sniper Rifle ""One shot, one kill"" #Attrib_MakersMark
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Red-Tape Recorder
Level 68 Sapper Reverses enemy building construction -100% sapper damage penalty
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Tradable or Marketable )
The Delinquent's Down Vest #38865
Level 47 Apparel #Attrib_MakersMark
The Spooky Sleeves
Level 29 Apparel
( Not Tradable or Marketable )
Pip-Boy
Level 10 Armband
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
( Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: September 1, 2015 (10:46:24 GMT)
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
The Ornament Armament #48038
Level 20 Decorative Bombs #Attrib_MakersMark
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Usable in Crafting )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The Heavy-Weight Champ
Level 11 Championship Belt
The Herzensbrecher
Level 27 Cosmetic Item
( Not Tradable or Marketable )
The Grand Duchess Fairy Wings
Level 8 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tiara
Level 54 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 76 Costume Piece
( Not Tradable or Marketable )
The Hidden Dragon
Level 33 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 31 Costume Piece
( Not Tradable or Marketable )
The Vicar's Vestments
Level 65 Costume Piece
( Not Tradable or Marketable )
The Shaolin Sash
Level 41 Costume Piece
( Not Tradable or Marketable )
The Lordly Lapels
Level 4 Costume Piece
( Not Tradable or Marketable )
The Magical Mercenary
Level 35 Costume Piece
( Not Tradable or Marketable )
The Blazing Bull
Level 53 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Supernatural Stalker
Level 76 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Flair! #48867
Level 20 Flair!
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Maniac's Manacles
Level 10 Gloves
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 74 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 60 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 41
( Not Tradable or Marketable )
The Manneater
Level 57 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Aviator Assassin #13631
Level 29 Hat
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
The Milkman
Level 21 Hat
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Defiant Spartan
Level 82 Helmet
The Tartan Spartan
Level 51 Helmet
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Cobber Chameleon
Level 2 Mascot
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Hollowhead
Level 92 Mask
( Not Tradable or Marketable )
Cap'n Calamari
Level 22 Mask
( Not Tradable or Marketable )
The Hallowed Headcase
Level 89 Mask
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
The Pocket Raiders #11335
Level 10 Pocket Buddy #Attrib_MakersMark
Pyrovision Goggles
Level 16 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Made Man
Level 64 Rose
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 65 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Spooky Shoes
Level 86 Shoes
( Not Tradable or Marketable )
Guano
Level 31 Spooky Companion
( Not Tradable or Marketable )
The Accursed Apparition
Level 10 Spooky Companion
( Not Tradable or Marketable )
Polly Putrid
Level 17 Undead Pet
( Not Tradable or Marketable )
The Sky Captain #16102
Level 46 Uniform
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits