Level 5 Axe is_a_sword (72) -25 max health on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 Pistol
Level 1 Pistol Sheen: 6 Killstreaks Active paintkit_proto_def_index (56) Festivized
Eye-See-You
Level 44 Eyes
Infiltrator's Insulation
Level 75 Sweater
Quality 15 Shotgun
Level 1 Shotgun Killstreaks Active paintkit_proto_def_index (12) Festivized
Beaten and Bruised
Level 44 Bandages
Handy Canes
Level 61 Candy Canes
Cold Blooded Coat
Level 79 Coat
The Chaser
Level 65 Coat
Le Professionnel
Level 95 Coat
Reader's Choice
%s7%s6 Glasses - %s5: 698
Shoestring Santa
%s7%s6 Hat - %s5: 24523
Giftcrafter
%s7%s6 Hat - %s5: 3545
Spooky Head-Bouncers
%s7%s6 Hat - %s5: 1542
Mean Captain
%s7%s6 Hat - %s5: 473
Thousand-Yard Stare
Level 7 Hat
Candy Cranium
%s7%s6 Mask - %s5: 447
Stealth Bomber
Level 65 Pants
Yule Hog
Level 81 Pork Product
Poolside Polo
Level 58 Shirt
The Bushman
Level 7 Shirt
Glasgow Bankroll
Level 28 Suit
The Turncoat
Level 79 Suit
Tactical Turtleneck
Level 17 Turtleneck
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (139)
Quality 15 Minigun
Level 1 Minigun Killstreaks Active Team Colored Decorated Weapon paintkit_proto_def_index (76) Festivized
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Killstreaks Active Team Colored Decorated Weapon paintkit_proto_def_index (76) Festivized
Quality 15 Revolver
Level 1 Revolver Killstreaks Active Team Colored Decorated Weapon paintkit_proto_def_index (65) Festivized
""Crocket Launcher""
Level 1 Rocket Launcher Killstreaks Active paintkit_proto_def_index (28) Festivized
Quality 15 Wrench
Level 1 Wrench Killstreaks Active Team Colored Decorated Weapon paintkit_proto_def_index (78) Festivized
Quality 15 Ubersaw
Level 99 Bonesaw On Hit: 25% ÃœberCharge added Killstreaks Active paintkit_proto_def_index (161) -20% slower firing speed Festivized
Quality 15 Flame Thrower
Level 99 Flame Thrower Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health paintkit_proto_def_index (161) Festivized
Quality 15 Loose Cannon
Level 99 Grenade Launcher +20% projectile speed Cannonballs push players back on impact Killstreaks Active override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (161) Cannonballs do not explode on impact
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades Killstreaks Active paintkit_proto_def_index (161) -15% explosion radius Festivized
"Letter Opener"
Level 99 Knife Killstreaks Active paintkit_proto_def_index (161) Festivized
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Killstreaks Active paintkit_proto_def_index (161) -20% slower firing speed Festivized
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds Killstreaks Active paintkit_proto_def_index (161) -25% damage penalty
Quality 15 Soda Popper
Level 99 Scattergun 25% faster reload time On Hit: Builds Hype Killstreaks Active +50% faster firing speed paintkit_proto_def_index (161) -66% clip size
Quality 15 SMG
Level 99 SMG Killstreaks Active paintkit_proto_def_index (161) Festivized
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle Killstreaks Active paintkit_proto_def_index (161) Base charge rate decreased by 50% Festivized
Quality 15 Sniper Rifle
Level 99 Sniper Rifle Killstreaks Active paintkit_proto_def_index (161) Festivized
Quality 15 Jag
Level 99 Wrench Killstreaks Active Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (161) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings Festivized
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 416 Killstreaks Active +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Wrap Assassin
%s7%s6 Bat - %s5: 59 Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate Killstreaks Active -65% damage penalty
Boston Basher
%s7%s6 Bat - %s5: 69 Killstreaks Active On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Battalion's Backup
%s7%s6 Battle Banner - %s5: 17 +20 max health on wearer
Buff Banner
%s7%s6 Battle Banner - %s5: 25
"Sharp Glass"
%s7%s6 Bottle - %s5: 261 "We both knew you love random crits" Killstreaks Active
Flying Guillotine
%s7%s6 Cleaver - %s5: 55 Throw at your enemies to make them bleed! Long distance hits reduce recharge time Killstreaks Active No random critical hits
"Critical hit"
%s7%s6 Kukri - %s5: 220 Killstreaks Active Festivized
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 218 Sheen: 1 Killstreaks Active No headshots -75% max primary ammo on wearer Festivized
Axtinguisher
%s7%s6 Fire Axe - %s5: 120 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Holy Mackerel
%s7%s6 Fish - %s5: 604 Killstreaks Active paintkit_proto_def_index (220)
"Crowd Control"
%s7%s6 Flame Thrower - %s5: 43 "Police Brutality?" burn damage earns rage (1) Killstreaks Active flame_spread_degree (2.8) No airblast No random critical hits
Degreaser
%s7%s6 Flame Thrower - %s5: 1024 Sheen: 6 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost Festivized
Scorch Shot
%s7%s6 Flare Gun - %s5: 53 Killstreaks Active 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Flare Gun
%s7%s6 Flare Gun - %s5: 609 100% critical hit vs burning players Killstreaks Active
Detonator
%s7%s6 Flare Gun - %s5: 53 Killstreaks Active 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 398 Killstreaks Active Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 5 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
%s7%s6 Knife - %s5: 709 +30% cloak on kill Gain a speed boost on kill Sheen: 5 Killstreaks Active -25 max health on wearer
"This Knife Sucks"
%s7%s6 Knife - %s5: 371 "33% cloak drain for no reason" Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Killstreaks Active +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
"Pocket medic"
%s7%s6 Knife - %s5: 1788 "Ty for the heals keep it up" On Backstab: Absorbs the health from your victim Sheen: 3 Killstreaks Active -55 max health on wearer
Spy-cicle
%s7%s6 Knife - %s5: 1258 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Sheen: 3 Killstreaks Active Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo Festivized
Wrangler
%s7%s6 Laser Pointer - %s5: 50
Medi Gun
%s7%s6 Medi Gun - %s5: 782 (%s3: 1196) Killstreaks Active Festivized
Natascha
%s7%s6 Minigun - %s5: 71 On Hit: 100% chance to slow target Killstreaks Active -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Shortstop
%s7%s6 Peppergun - %s5: 262 Killstreaks Active When weapon is active: Increase in push force taken from damage and airblast Festivized
Escape Plan
%s7%s6 Pickaxe - %s5: 120 Move speed increases as the user becomes injured Killstreaks Active When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Pretty Boy's Pocket Pistol
%s7%s6 Pistol - %s5: 303 On Hit: Gain up to +3 health Killstreaks Active +15% faster firing speed When weapon is active: -25% clip size
Winger
%s7%s6 Pistol - %s5: 106 +25% greater jump height when active Killstreaks Active +15% damage bonus -60% clip size
Diamondback
%s7%s6 Revolver - %s5: 249 sapper kills collect crits (1065353216) Killstreaks Active -15% damage penalty No random critical hits
"kitchen gun"
%s7Strange%s6 Revolver - %s5: 9 "Раньшее работал на Мана. Теперь на
Logar-a" Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised Killstreaks Active No random critical hits -20% slower firing speed
"Nerf Triad EX-3"
%s7%s6 Revolver - %s5: 1224 +15% cloak on hit Killstreaks Active +40% cloak duration -20% damage penalty
Ambassador
%s7%s6 Revolver - %s5: 380 Crits on headshot Killstreaks Active Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 261 Killstreaks Active auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
%s7%s6 Rocket Launcher - %s5: 1224 "Mr Weenie Personally Choose You For This Award, To Die. (づ◔
͜ʖ◔)づ" On Hit: Gain up to +20 health per attack Sheen: 4 Killstreaks Active -25% clip size Festivized
Direct Hit
%s7%s6 Rocket Launcher - %s5: 983 Killstreaks Active +80% projectile speed +25% damage bonus Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -70% explosion radius
Air Strike
%s7%s6 Rocket Launcher - %s5: 359 Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill Killstreaks Active -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
%s7%s6 Scattergun - %s5: 1305 Knockback on the target and shooter Killstreaks Active +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Back Scatter
%s7%s6 Scattergun - %s5: 25 Mini-crits targets when fired at their back from close range Killstreaks Active 20% less accurate -34% clip size No random critical hits
Scattergun
%s7%s6 Scattergun - %s5: 7142 Killstreaks Active Festivized
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 6 Killstreaks Active Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Reserve Shooter
%s7%s6 Shotgun - %s5: 10 Killstreaks Active Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Panic Attack
%s7%s6 Shotgun - %s5: 493 Killstreaks Active This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (296) -20% damage penalty Successive shots become less accurate
Rescue Ranger
%s7%s6 Shotgun - %s5: 35 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings Killstreaks Active override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
"Spoon of Destiny"
%s7%s6 Shovel - %s5: 2530 "Yall about to get spooned" Deals crits while the wielder is rocket jumping Killstreaks Active -20% slower firing speed No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 233 +15% faster move speed on wearer Killstreaks Active +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer Festivized
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 89 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) Killstreaks Active -20% damage on body shot
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 4 jarate duration (5) +25% charge rate Killstreaks Active No headshots No random critical hits
Concheror
%s7%s6 Sashimono - %s5: 185 +4 health regenerated per second on wearer
Eyelander
%s7%s6 Sword - %s5: 836 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 0 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 22662 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Dead Ringer
%s7%s6 Invis Watch - %s5: 2030 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 6
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 121035
( Not Tradable or Marketable )
Razorback
%s7%s6 Shield - %s5: 22 Blocks a single backstab attempt -100% maximum overheal on wearer
Haunted Hundkopf
Level 42 Cosmetic Item
( Not Tradable or Marketable )
Haunted Das Blutliebhaber
Level 40 Costume Piece
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Reclaimed Metal
Level 2 Craft Item
( Not Tradable or Marketable )
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
( Not Tradable or Marketable )
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Halloween Package
Level 1 Package
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Pristine Robot Brainstorm Bulb
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Spellbook Magazine
Level 71 This weapon deploys 50% faster
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Strange Part: Defender Kills
Level 1 Strange Part
Soul Gargoyle
Level 46 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Mann Co. Supply Crate Key
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
Aged Moustache Grey
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Orange
Level 5 Tool
( Not Tradable or Marketable )
Muskelmannbraun
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Rock, Paper, Scissors
Level 90 Special Taunt
Taunt: Skullcracker
Level 10 Special Taunt
Taunt: Square Dance
Level 22 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: Buy A Life
Level 1 Special Taunt "JoJo's animation budget"
Jungle Inferno ConTracker
Level 40 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 51 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
( Not Tradable or Marketable )
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Usable in Crafting )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer #Attrib_MakersMark
The Scottish Handshake
Level 10 Bottle
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Fortified Compound
Level 10 Bow
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
The Lollichop
Level 86 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Usable in Crafting )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 34 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 97 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
( Not Tradable or Marketable )
The Huo-Long Heater
Level 57 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The B.A.S.E. Jumper
Level 62 Parachute
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 91 Parachute
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Usable in Crafting )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 92 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher override projectile type (1096810496) No self inflicted blast damage taken +200% max secondary ammo on wearer -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Ham Shank #249733
Level 5 Pork Product #Attrib_MakersMark
The Ham Shank #328613
Level 5 Pork Product #Attrib_MakersMark
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
( Not Tradable or Marketable )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 82 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 26 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 56 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 61 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Tradable or Marketable )
The Back Scatter
Level 46 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
( Not Usable in Crafting )
Unarmed Combat #128850
Level 61 Severed Arm #Attrib_MakersMark
Unarmed Combat #98234
Level 99 Severed Arm #Attrib_MakersMark
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 61 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
The Neon Annihilator
Level 88 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Bat Outta Hell #244876
Level 5 Skull Bat #Attrib_MakersMark
The Hot Hand
Level 35 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 54 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 61 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain #608282
Level 10 Sniper Rifle Base charge rate decreased by 50% #Attrib_MakersMark
( Not Tradable or Marketable )
The Classic
Level 57 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 100 Sapper Reverses enemy building construction -100% sapper damage penalty
The Freedom Staff #291117
Level 25 Staff #Attrib_MakersMark
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 3 Badge
( Not Tradable or Marketable )
The Freedom Feathers
Level 28 Bird Head
( Not Tradable or Marketable )
The Burning Bongos #64248
Level 82 Bongos vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland #Attrib_MakersMark
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 85 Cape
( Not Tradable or Marketable )
Baseball Bill's Sports Shine
Level 38 Cosmetic Item
Ritzy Rick's Hair Fixative
Level 64 Cosmetic Item
The Grand Duchess Fairy Wings
Level 51 Costume Piece
( Not Tradable or Marketable )
The Horrific Head of Hare
Level 98 Costume Piece
( Not Tradable or Marketable )
The Corpsemopolitan
Level 86 Costume Piece
( Not Tradable or Marketable )
The Corpsemopolitan
Level 91 Costume Piece
( Not Tradable or Marketable )
The Headtaker's Hood
Level 91 Costume Piece
( Not Tradable or Marketable )
The Monster's Stompers
Level 57 Costume Piece
( Not Tradable or Marketable )
The Space Bracers
Level 75 Costume Piece
( Not Tradable or Marketable )
The Gothic Guise
Level 99 Costume Piece
( Not Tradable or Marketable )
The Halloweiner
Level 65 Costume Piece
( Not Tradable or Marketable )
The Candyman's Cap
Level 26 Costume Piece
( Not Tradable or Marketable )
The Vicious Visage
Level 61 Costume Piece
( Not Tradable or Marketable )
The Hound's Hood
Level 81 Costume Piece
( Not Tradable or Marketable )
The Abhorrent Appendages
Level 45 Costume Piece
( Not Tradable or Marketable )
The Lordly Lapels
Level 83 Costume Piece
( Not Tradable or Marketable )
The Magical Mercenary
Level 36 Costume Piece
( Not Tradable or Marketable )
Pin Pals
Level 8 Costume Piece
( Not Tradable or Marketable )
The Buzz Killer
Level 49 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Silver Bullets
Level 100 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Griffin's Gog
Level 75 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Templar's Spirit
Level 90 Costume Piece
( Not Tradable or Marketable )
Pop-Eyes
Level 51 Eyes
The All-Father
Level 15 Facial Hair
The Horned Honcho
Level 35 Facial Hair
( Not Tradable or Marketable )
The Scoper's Smoke
Level 5 Facial Hair
The Maniac's Manacles
Level 41 Gloves
( Not Tradable or Marketable )
The Maniac's Manacles
Level 66 Gloves
( Not Tradable or Marketable )
The Carl #87283
Level 58 Hair #Attrib_MakersMark
The Hound Dog
Level 79 Hair
Ellis' Cap
Level 10 Hat
Medic Mask
Level 10 Hat
( Not Tradable or Marketable )
The Squid's Lid
Level 98 Hat
( Not Tradable or Marketable )
The Larval Lid
Level 24 Hat
( Not Tradable or Marketable )
The Trepanabotomizer
Level 25 Hat
( Not Tradable or Marketable )
The One-Way Ticket
Level 75 Hat
( Not Tradable or Marketable )
The Spellbinder's Bonnet
Level 71 Hat
( Not Tradable or Marketable )
The Manneater
Level 27 Hat
( Not Tradable or Marketable )
The Belgian Detective
Level 99 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Napper's Respite
Level 6 Hat
Backbiter's Billycock
Level 24 Hat
Hat of Cards #62194
Level 23 Hat #Attrib_MakersMark
Hat of Cards #78216
Level 97 Hat #Attrib_MakersMark
The Cold Killer #86954
Level 96 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
The Red Army Robin #64978
Level 100 Mascot #Attrib_MakersMark
( Not Tradable or Marketable )
The Pom-Pommed Provocateur
Level 92 Mask #Attrib_MakersMark
The Face Plante
Level 51 Mask
( Not Tradable or Marketable )
Cap'n Calamari
Level 23 Mask
( Not Tradable or Marketable )
The Rugged Respirator
Level 61 Mask
( Not Tradable or Marketable )
The Macabre Mask
Level 90 Mask
( Not Tradable or Marketable )
The Parasight
Level 10 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 26 Mask
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 62 Necklace
( Not Tradable or Marketable )
The Nine-Pipe Problem
Level 9 Pipe attach particle effect static (28)
The Pocket Horsemann
Level 71 Pocket Buddy
( Not Tradable or Marketable )
The Chronoscarf
Level 27 Scarf
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 24 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 29 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Tide Turner
Level 81 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 83 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 84 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer