Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Genuine Companion Cube Pin
Level 20 Badge
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Medicine Manpurse
Level 99 Satchel
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
Class Token - Engineer
Level 1 Craft Item
( Not Tradable or Marketable )
El Caballero
Level 92 Poncho
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Class Token - Pyro
Level 1 Craft Item
( Not Tradable or Marketable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds #Attrib_MakersMark
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 71 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Soul Gargoyle
Level 40 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Sub Zero Suit
Level 34 Apparel
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
The Grand Duchess Tiara
Level 83 Costume Piece
( Not Tradable or Marketable )
Power Up Canteen #458525
Level 90 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Usable in Crafting )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Red-Tape Recorder
Level 95 Sapper Reverses enemy building construction -100% sapper damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Class Token - Heavy
Level 1 Craft Item
The Wrangler
Level 5 Laser Pointer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Das Gutenkutteharen
Level 92 Hair
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Class Token - Pyro
Level 1 Craft Item
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Beacon from Beyond
Level 66 Spooky Companion
( Not Tradable or Marketable )
Guano
Level 8 Spooky Companion
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Hot Hand
Level 65 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
Haunted Einstein
Level 51 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Maniac's Manacles
Level 78 Gloves
( Not Tradable or Marketable )
Griffin's Gog
Level 51 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 76 Costume Piece
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Sir Hootsalot
Level 54 Mascot
( Not Tradable or Marketable )
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Haunted Holy Hunter
Level 91 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Haunted Terrier Trousers
Level 81 Costume Piece
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (61)
The Buff Banner
Level 5 Battle Banner
The Faux Manchu
Level 10 Facial Hair
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Power Up Canteen
Level 100 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Haunted Vicar's Vestments
Level 96 Costume Piece
( Not Tradable or Marketable )
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (391) -20% slower firing speed
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Quality 15 Panic Attack
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (391) Successive shots become less accurate -20% damage penalty
( Not Tradable or Marketable )
The Eyeborg
Level 4 Cosmetic Augmentation
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Ethereal Hood
Level 27 Costume Piece
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Haunted Pocket Horsemann
Level 50 Pocket Buddy
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Wraith Wrap
Level 43 Apparel
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Einstein
Level 69 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
The Vampyro
Level 36 Mask
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Backpack Expander
Level 58 Tool
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Usable in Crafting )
The B.A.S.E. Jumper
Level 51 Parachute
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Classic
Level 75 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Exorcizor
Level 77 Apparel
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Sprinting Cephalopod
Level 38 Tentacles
( Not Tradable or Marketable )
The Thermal Thruster
Level 78 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Huo-Long Heater
Level 11 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Air Strike
Level 34 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Blazing Bull
Level 90 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Tuque or Treat
Level 85 Hat
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Scarecrow
Level 36 Hat
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Baphomet Trotters
Level 34 Hooves
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Spectralnaut
Level 1 Helmet
( Not Tradable or Marketable )
The Squid's Lid
Level 92 Hat
( Not Tradable or Marketable )
Burny's Boney Bonnet
Level 40 Costume Piece
( Not Tradable or Marketable )
Professor's Peculiarity
Level 68 Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Airdog
Level 75 Helmet
The Slo-Poke
Level 35 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )