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#102
Mayflower Cosmetic Case
#91
Mann Co. Supply Munition
#103
Mann Co. Supply Munition
#103
Mann Co. Supply Munition
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
Soul Gargoyle
1
Giftapult
The Atomizer
The Atomizer
The Sandman
The Sandman
The Vita-Saw
The Fortified Compound
The Lollichop
The Lollichop
The Axtinguisher
The Holy Mackerel
The Backburner
The Scorch Shot
The Eviction Notice
Gloves of Running Urgently
The Loose Cannon
The Fan O'War
Jarate
Jarate
Mad Milk
Conniver's Kunai
The Wrangler
The Buffalo Steak Sandvich
The Sandvich
Crit-a-Cola
Crit-a-Cola
The Kritzkrieg
The Quick-Fix
The Quick-Fix
The Vaccinator
The Brass Beast
The Huo-Long Heater
Tomislav
Natascha
The Equalizer
The Sticky Jumper
Pretty Boy's Pocket Pistol
Pretty Boy's Pocket Pistol
Pretty Boy's Pocket Pistol
The Enforcer
The Ambassador
The Disciplinary Action
The Sun-on-a-Stick
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(36 ITEMS IN INVENTORY)
Soldier
(26 ITEMS IN INVENTORY)
Pyro
(26 ITEMS IN INVENTORY)
Demoman
(23 ITEMS IN INVENTORY)
Heavy
(26 ITEMS IN INVENTORY)
Engineer
(26 ITEMS IN INVENTORY)
Medic
(31 ITEMS IN INVENTORY)
Sniper
(23 ITEMS IN INVENTORY)
Spy
(21 ITEMS IN INVENTORY)

Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Soul Gargoyle

Level 92 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Fortified Compound

Level 10 Bow


The Lollichop

Level 61 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 71 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Huo-Long Heater

Level 97 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
No random critical hits
Critical damage is affected by range
-15% damage penalty

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 52 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 97 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 84 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Soda Popper

Level 10 Scattergun
"jouluinen"
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Back Scatter

Level 77 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


"TappoPutki"

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Rescue Ranger

Level 39 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Tradable or Marketable )


The Classic

Level 94 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Mercenary

Level 5 Badge
Hire Date: February 23, 2015 (13:28:32 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 79 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Tide Turner

Level 38 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Wrangler

Level 5 Laser Pointer


The Flying Guillotine

Level 77 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Lollichop

Level 35 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


The Scaly Scrapers

Level 97 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Hundkopf

Level 38 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 7 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Full Head of Steam

Level 72 Hat

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Haunted Templar's Spirit

Level 80 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal104
Hats0
Misc16
Metal0 items worth 0 scrap
Total120

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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