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The unusual demo
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Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Flying Guillotine
Level 99 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Usable in Crafting )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Festive Bonk! Atomic Punch
Level 5 Lunch Box
Pretty Boy's Pocket Pistol
%s7%s6 Pistol - %s5: 46 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (61)
Quality 15 Winger
Level 99 Pistol +25% greater jump height when active +15% damage bonus paintkit_proto_def_index (391) -60% clip size
( Not Tradable or Marketable )
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Candy Cane
%s7%s6 Bat - %s5: 12 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Genuine Ham Shank
Level 5 Pork Product
The Holy Mackerel
Level 42 Fish
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Biomech Backpack #19800
Level 80 Costume Piece
#Attrib_MakersMark
( Not Tradable or Marketable )
The Hound's Hood
Level 99 Costume Piece
( Not Tradable or Marketable )
The Terrier Trousers
Level 4 Costume Piece
( Not Tradable or Marketable )
Faun Feet
Level 73 Hooves
( Not Tradable or Marketable )
The Futankhamun
Level 18 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Bootie Time #52555
Level 10 Apparel Jingle all the way #Attrib_MakersMark
( Not Tradable or Marketable )
The Robot Running Man
Level 48 Hat
The Argyle Ace
Level 26 Shoes #Attrib_MakersMark
The Nugget Noggin
Level 50 Costume Piece
( Not Tradable or Marketable )
Pocket Pauling
Level 90 Pocket Buddy
Speedster's Spandex
Level 25 Costume Piece
Airborne Attire
Level 30 Jacket
Taunt: The Trackman's Touchdown
Level 5 Special Taunt
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (109) Base charge rate decreased by 50%
The Classic
Level 21 Sniper Rifle Charge and fire shots independent of zoom Sheen: 2 Killstreaks Active -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 99 Sniper Rifle Sheen: 1 Killstreaks Active paintkit_proto_def_index (302)
Silver Botkiller Sniper Rifle Mk.II
%s7%s6 Sniper Rifle - %s5: 970 Sheen: 7 Killstreaks Active
Carbonado Botkiller Sniper Rifle Mk.I
%s7%s6 Sniper Rifle - %s5: 19
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Cleaner's Carbine
%s7%s6 SMG - %s5: 20 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Festive SMG
Level 1 SMG
Quality 15 Shahanshah
Level 99 Kukri 25% increase in damage when health <50% of max paintkit_proto_def_index (391) -25% decrease in damage when health >50% of max
( Not Tradable or Marketable )
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Kukri
%s7%s6 Kukri - %s5: 139
The Carious Chameleon
Level 90 Undead Pet
( Not Tradable or Marketable )
Silver Bullets
Level 71 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Garlic Flank Stake
Level 88 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Roo Rippers
Level 13 Costume Piece
( Not Tradable or Marketable )
The Scaly Scrapers
Level 32 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Bolted Bushman
Level 53 Hat
Archer's Sterling
Level 22 Helmet
Hawk-Eyed Hunter
Level 83 Hat
The Bushman
Level 22 Shirt
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Beggar's Bazooka
Level 93 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 6 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 47 Parachute
Panic Attack
%s7%s6 Shotgun - %s5: 180 This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 1 Shotgun paintkit_proto_def_index (12)
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (112) -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
"pocket-medic 2.0"
Level 5 Katana Gain 50% of base health on kill Sheen: 3 Killstreaks Active is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Level 99 Grenade Launcher +20% projectile speed Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (122) Cannonballs do not explode on impact
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (144) -15% explosion radius
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 591 Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 80 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 63 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Scottish Resistance
%s7%s6 Stickybomb Launcher - %s5: 644 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Killstreaks Active Team Colored Decorated Weapon paintkit_proto_def_index (38)
%s7%s6 Stickybomb Launcher - %s5: 68 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
""FOUR!!!!!""
Level 5 Golf Club is_a_sword (72) -25 max health on wearer No random critical hits
Quality 15 Claidheamh Mòr
Level 99 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter paintkit_proto_def_index (211) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Eyelander
%s7%s6 Sword - %s5: 108 is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (114) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Glasgow Bankroll
Level 80 Suit
Plaid Lad
Level 12 Hat
The Battery Bandolier
Level 14 Decorative Bombs
The Squid's Lid
Level 40 Hat
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 2 Cape
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 17 Cape
( Not Tradable or Marketable )
Ethereal Hood
Level 53 Costume Piece
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 44 Bird Head
( Not Tradable or Marketable )
The Parasight
Level 95 Mask
( Not Tradable or Marketable )
Polly Putrid
Level 25 Undead Pet
( Not Tradable or Marketable )
The Gaelic Golf Bag
Level 55 Golf Clubs
The Tartan Spartan
Level 33 Helmet
The Demo's Dustcatcher
Level 50 Cape
A Whiff of the Old Brimstone #94116
Level 20 Decorative Bombs #Attrib_MakersMark
The Juggernaut Jacket #63068
Level 7 Apparel #Attrib_MakersMark
Scotch Bonnet
Level 9 Headgear #Attrib_MakersMark
The Forgotten King's Restless Head
Level 56 Costume Piece
( Not Tradable or Marketable )
The Forgotten King's Pauldrons
Level 93 Costume Piece
( Not Tradable or Marketable )
The Mannhattan Project
Level 39 Hat
( Not Tradable or Marketable )
Blast Defense
Level 36 Headgear
The Sub Zero Suit
Level 26 Apparel
Unusual Taunt: The Drunken Sailor
Level 96 Special Taunt ★ Unusual Effect: Screaming Tiger
Taunt: Oblooterated
Level 73 Special Taunt
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 8 Medi Gun Prototype +40% heal rate Sheen: 4 Killstreaks Active +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (2)
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Ward
Level 80 Apparel
Ramses' Regalia
Level 27 Costume Piece
( Not Tradable or Marketable )
The Shaman's Skull
Level 60 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 61 Costume Piece
( Not Tradable or Marketable )
Archimedes the Undying
Level 13 Undead Pet
( Not Tradable or Marketable )
Dr. Gogglestache
Level 7 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Gauzed Gaze
Level 12 Hat
The Medic Mech-Bag
Level 92 Backpack
Platinum Pickelhaube
Level 18 Helmet
The Herzensbrecher
Level 20 Cosmetic Item
( Not Tradable or Marketable )
The Wings of Purity
Level 39 Costume Piece
( Not Tradable or Marketable )
Field Practice
%s7%s6 Headgear - %s5: 8042
Medical Emergency
Level 8 Decorative Medkit
""Dont touch sasha!""
Level 99 Minigun ""Who touched my gun?!"" paintkit_proto_def_index (160)
Quality 15 Brass Beast
Level 99 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus paintkit_proto_def_index (305) 50% slower spin up time -60% slower move speed while deployed
The Huo-Long Heater
Level 43 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (163) -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Diamond Botkiller Minigun Mk.I
%s7%s6 Minigun - %s5: 245
Rust Botkiller Minigun Mk.I
%s7%s6 Minigun - %s5: 518
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
%s7%s6 Lunch Box - %s5: 298 Adds +50 max health for 30 seconds
Strange Apoco-Fists
%s7Strange%s6 Fists - %s5: 3 Killing an enemy with a critical hit will dismember your victim. Painfully.
The Apoco-Fists #46794
Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully. Sheen: 7 Killstreaks Active #Attrib_MakersMark
( Not Tradable or Marketable )
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Warrior's Spirit
%s7%s6 Boxing Gloves - %s5: 21 +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
The Abominable Snow Pants
Level 50 Costume Piece
Balkan's Brute
Level 53 Hat
Siberian Tigerstripe
Level 87 Uniform
The Toss-Proof Towel
Level 99 Apparel
The Gym Rat
Level 10 Hair
The Himalayan Hair Shirt
Level 50 Costume Piece
The Chicken Kiev
Level 100 Bird Head
( Not Tradable or Marketable )
The Horned Honcho
Level 34 Facial Hair
( Not Tradable or Marketable )
The Kathman-Hairdo
Level 50 Costume Piece
Combat Slacks #59286
Level 28 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
The Bull Locks
Level 33 Costume Piece
( Not Tradable or Marketable )
Warhood
Level 5 Hood
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (391) -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 32 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Thermal Thruster
Level 68 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Quality 15 Detonator
Level 99 Flare Gun 100% mini-crits vs burning players paintkit_proto_def_index (391) +50% damage to self -25% damage penalty
( Not Tradable or Marketable )
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Lollichop
Level 90 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 86 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Hot Hand
Level 3 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Coffin Kit
Level 64 Backpack
( Not Tradable or Marketable )
Sweet Smissmas Sweater
%s7%s6 Sweater - %s5: 2198
Haunted Beast from Below
Level 93 Mask
( Not Tradable or Marketable )
Carrion Companion
Level 35 Undead Pet
( Not Tradable or Marketable )
Burny's Boney Bonnet
Level 57 Costume Piece
( Not Tradable or Marketable )
The Gothic Guise
Level 83 Costume Piece
( Not Tradable or Marketable )
Hard-Headed Hardware
Level 84 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 70 Mask
( Not Tradable or Marketable )
The Maniac's Manacles
Level 25 Gloves
( Not Tradable or Marketable )
Up Pyroscopes
Level 64 Eye Stalks
( Not Tradable or Marketable )
The Abhorrent Appendages
Level 60 Costume Piece
( Not Tradable or Marketable )
The Creature from the Heap
Level 21 Backpack
( Not Tradable or Marketable )
The Glob
Level 34 Costume Piece
( Not Tradable or Marketable )
The Death Support Pack
Level 68 Costume Piece
( Not Tradable or Marketable )
The Fallen Angel
Level 52 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Arsonist Apparatus
Level 55 Costume Piece
( Not Tradable or Marketable )
The Moccasin Machinery
Level 66 Costume Piece
( Not Tradable or Marketable )
The Lollichop Licker
Level 80 Mask
( Not Tradable or Marketable )
Mr. Juice
Level 79 Mask
( Not Tradable or Marketable )
The Vampyro
Level 66 Mask
( Not Tradable or Marketable )
Tiny Timber
Level 43 Backpack #Attrib_MakersMark
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) Killstreaks Active -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Ambassador
%s7%s6 Revolver - %s5: 37 Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
Ambassador
%s7%s6 Revolver - %s5: 66 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (42)
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife Killstreaks Active
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Usable in Crafting )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Quality 15 Knife
Level 99 Knife paintkit_proto_def_index (144)
Red-Tape Recorder
%s7%s6 Sapper - %s5: 49 Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 83 Sapper Reverses enemy building construction -100% sapper damage penalty
Sapper
%s7%s6 Sapper - %s5: 402
The Vintage Cloak and Dagger
Level 43 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
Brain-Warming Wear
Level 2 Hat
Escapist
Level 55 Apparel
The Bountiful Bow
Level 45 Costume Piece
( Not Tradable or Marketable )
The Foul Cowl
Level 62 Costume Piece
( Not Tradable or Marketable )
Griffin's Gog
Level 20 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Bootleg Base Metal Billycock
Level 27 Hat
The Upgrade
Level 19 Cosmetic Augmentation
The Stealth Steeler
Level 60 Hat
The Stealth Steeler
Level 87 Hat
L'Inspecteur
Level 10 Hat
The Noh Mercy
Level 31 Mask #Attrib_MakersMark
Cleaner's Cap
Level 75 Hat
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 96 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Tradable or Marketable )
Wrangler
%s7%s6 Laser Pointer - %s5: 52
Quality 15 Jag
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (139) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% Sheen: 5 Killstreaks Active +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
Quality 15 Wrench
Level 1 Wrench paintkit_proto_def_index (61)
Carbonado Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 53 (%s3: 6)
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Tin-1000
Level 47 Hat
The Gold Digger
Level 12 Facial Hair
The Grease Monkey
Level 91 Costume Piece
( Not Tradable or Marketable )
The Buzz Killer
Level 93 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Antarctic Researcher #29627
Level 30 Coat #Attrib_MakersMark
The Beep Man
Level 37 Cosmetic Item
( Not Tradable or Marketable )
The Garden Bristles
Level 69 Facial Hair
( Not Tradable or Marketable )
The Tiny Texan
Level 41 Hat
( Not Tradable or Marketable, Not Usable in Crafting )