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The Blutsauger
The Sydney Sleeper
The Loose Cannon
The Neon Annihilator
The Buff Banner
Scrap Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
1/18
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(69 ITEMS IN INVENTORY)
Soldier
(70 ITEMS IN INVENTORY)
Pyro
(83 ITEMS IN INVENTORY)
Demoman
(75 ITEMS IN INVENTORY)
Heavy
(69 ITEMS IN INVENTORY)
Engineer
(61 ITEMS IN INVENTORY)
Medic
(62 ITEMS IN INVENTORY)
Sniper
(61 ITEMS IN INVENTORY)
Spy
(59 ITEMS IN INVENTORY)

The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Neon Annihilator

Level 77 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Buff Banner

Level 5 Battle Banner


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Bill's Hat

Level 10 Veteran's Beret


Impact Impaler

Level 66 Helmet

( Not Tradable or Marketable )


The Samur-Eye

Level 43 Helmet


The Frickin' Sweet Ninja Hood

Level 50 Hood


Brain Interface

Level 61 Cosmetic Augmentation


Ol' Reliable

Level 11 Helmet


The Lurking Legionnaire

Level 65 Uniform


The Bruiser's Bandanna

Level 32 Bandana


Berlin Brain Bowl

Level 20 Headgear


Blast Blocker

Level 43 Vest


Breach and Bomb

Level 86 Hat


Torcher's Trench Coat

Level 33 Coat


Bushi-Dou #33143

Level 2 Cosmetic Armor


Dead of Night

Level 53 Apparel
#Attrib_MakersMark


Delldozer

Level 31 Cosmetic Augmentation


Heavy Heating

Level 42 Coat


The Noh Mercy

Level 22 Mask


Down Under Duster

Level 1 Apparel


Scourge of the Sky

Level 57 Coat


The Hurt Locher

Level 31 Apparel


Veteran's Attire

Level 96 Coat


The Lunatic's Leathers #11166

Level 20 Apparel


Shin Shredders

Level 74 Cosmetic Armor


Thrilling Tracksuit

Level 36 Jacket


Clue Hairdo

Level 35 Hair
attach particle effect static (28)


Commissar's Coat

Level 56 Coat


L'aire Filteure

Level 21 Mask


The Scoper's Smoke

Level 37 Facial Hair


Colossal Cranium

Level 35 Hat


The Cute Suit

Level 21 Apparel


Cranial Cowl

Level 67 Hat


Legendary Lid

Level 34 Hat


The Frag Proof Fragger

Level 85 Helmet


Airborne Attire

Level 8 Jacket

( Not Tradable or Marketable )


Sleuth Suit

Level 22 Suit


Officer's Ushanka

Level 55 Hat


The Rogue's Robe

Level 55 Apparel


The Cold Killer #77142

Level 75 Hat


The Smock Surgeon #79397

Level 99 Apron
#Attrib_MakersMark


The DethKapp #61956

Level 1 Hat


Cold Snap Coat

Level 80 Coat


Vintage Foster's Facade

Level 1 Mask


The Dayjogger

Level 7 Hat

( Not Tradable or Marketable )


Unusual Airdog

Level 22 Helmet
★ Unusual Effect: Orbiting Planets

( Not Tradable or Marketable )


The Airdog

Level 45 Helmet

( Not Tradable or Marketable )


The Eliminator's Safeguard #40899

Level 74 Helmet


Siberian Tigerstripe

Level 85 Uniform


The Snow Scoper

Level 67 Coat


Medi-Mask

Level 27 Mask


Fuel Injector

Level 84 Mask

( Not Tradable or Marketable )


Frontier Justice

%s7%s6 Shotgun - %s5: 577
mod sentry killed revenge (1)
Sheen: 7
Killstreaks Active
Revenge crits are lost on death
No random critical hits
-50% clip size


Force-a-Nature

%s7%s6 Scattergun - %s5: 83
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Rescue Ranger

%s7%s6 Shotgun - %s5: 65
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Degreaser

%s7%s6 Flame Thrower - %s5: 260
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


"i can't really aim"

%s7%s6 Flare Gun - %s5: 585
"and yeah, i am proud of it"
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Ambassador

%s7%s6 Revolver - %s5: 13
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Diamondback

%s7%s6 Revolver - %s5: 88
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Phlogistinator

%s7%s6 Flame Thrower - %s5: 663
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 1447
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Direct Hit

%s7%s6 Rocket Launcher - %s5: 128
+25% damage bonus
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


"Two-letter text"

%s7%s6 Sniper Rifle - %s5: 49
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 342
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 67
"It will do you'll be sorry to have applied to me ..."
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Reserve Shooter

%s7%s6 Shotgun - %s5: 128
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 5
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 97


"GODZILLA"

%s7%s6 Minigun - %s5: 1799
"Bringing Fire and Terror to a store near you!!"
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Rainblower

%s7Strange%s6 Flame Thrower - %s5: 4
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Battalion's Backup

%s7%s6 Battle Banner - %s5: 17
+20 max health on wearer


Concheror

%s7%s6 Sashimono - %s5: 421
+4 health regenerated per second on wearer


"Mr Wagner"

%s7%s6 Sledgehammer - %s5: 127
"Summer and crossbows"
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Eyelander

%s7%s6 Sword - %s5: 146
is_a_sword (72)
No random critical hits
-25 max health on wearer


Neon Annihilator

%s7%s6 Sign - %s5: 17
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Usable in Crafting )


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Shovel

%s7%s6 Shovel - %s5: 122


Knife

%s7%s6 Knife - %s5: 189


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 6
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Fists

%s7%s6 Fists - %s5: 125


Vaccinator

%s7%s6 Vaccinator - %s5: 42
(%s3: 124)

medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Flame Thrower

%s7%s6 Flame Thrower - %s5: 468
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 138


Shortstop

%s7%s6 Peppergun - %s5: 36
When weapon is active:
Increase in push force taken from damage and airblast


Taunt: Flying Colors

Level 54 Special Taunt

( Not Tradable or Marketable )


Taunt: Russian Rubdown

Level 47 Special Taunt


Taunt: The Road Rager

Level 58 Special Taunt


Taunt: The Homerunner's Hobby

Level 9 Special Taunt


Taunt: The Hot Wheeler

Level 55 Special Taunt


Taunt: Scotsmann's Stagger

Level 5 Special Taunt


Taunt: Shooter's Stakeout

Level 51 Special Taunt


Taunt: Mannrobics

Level 52 Special Taunt


Taunt: Kazotsky Kick

Level 62 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: Mourning Mercs

Level 69 Special Taunt


Taunt: Flippin' Awesome

Level 41 Special Taunt


Taunt: Skullcracker

Level 6 Special Taunt


Taunt: Roasty Toasty

Level 44 Special Taunt


Taunt: Rancho Relaxo

Level 32 Special Taunt


Taunt: Time Out Therapy

Level 25 Special Taunt


Taunt: Tailored Terminal

Level 11 Special Taunt


Tomislav

%s7%s6 Minigun - %s5: 3348
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
Killstreaks Active
paintkit_proto_def_index (417)
-20% slower firing speed


Black Box

%s7%s6 Rocket Launcher - %s5: 2669
On Hit: Gain up to +20 health per attack
Sheen: 2
Killstreaks Active
paintkit_proto_def_index (417)
-25% clip size


Shotgun

%s7%s6 Shotgun - %s5: 352
paintkit_proto_def_index (417)


Scattergun

%s7%s6 Scattergun - %s5: 526
paintkit_proto_def_index (417)


Bazaar Bargain

%s7%s6 Sniper Rifle - %s5: 17
paintkit_proto_def_index (417)
Base charge rate decreased by 50%


Loose Cannon

%s7%s6 Grenade Launcher - %s5: 49
(%s3: 22)

Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (422)
Cannonballs do not explode on impact


Brass Beast

%s7%s6 Minigun - %s5: 12
-20% damage resistance when below 50% health and spun up
+20% damage bonus
paintkit_proto_def_index (422)
50% slower spin up time
-60% slower move speed while deployed


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 5044
paintkit_proto_def_index (429)


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 14
paintkit_proto_def_index (429)


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 26
paintkit_proto_def_index (417)
No headshots
-75% max primary ammo on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 17
+20% damage vs buildings
+25% projectile speed
paintkit_proto_def_index (407)
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Minigun

%s7%s6 Minigun - %s5: 479
paintkit_proto_def_index (408)
Festivized


Übersaw

%s7%s6 Bonesaw - %s5: 67
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (411)
-20% slower firing speed
Festivized


Wrench

%s7%s6 Wrench - %s5: 157
(%s3: 35)

paintkit_proto_def_index (422)


Strange Family Business

%s7Strange%s6 Shotgun - %s5: 5
+33% clip size
+15% faster firing speed
paintkit_proto_def_index (429)
-15% damage penalty


Strange Iron Bomber

%s7Strange%s6 Grenade Launcher - %s5: 7
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


Strange Blutsauger

%s7Strange%s6 Syringe Gun - %s5: 3
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 161
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pistol

%s7%s6 Pistol - %s5: 21


Strange Winger

%s7Strange%s6 Pistol - %s5: 4
+25% greater jump height when active
+15% damage bonus
-60% clip size


Iron Curtain

Level 5 Minigun
Killstreaks Active

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Panic Attack

%s7%s6 Shotgun - %s5: 32
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


Bat

%s7%s6 Bat - %s5: 27


Flying Guillotine

%s7%s6 Cleaver - %s5: 13
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


"Та самая финка НКВД!!!"

%s7%s6 Kukri - %s5: 274
"От Кизлярских мастеров"
On Hit: Bleed for 6 seconds
-50% damage penalty


Spy-Cicle

%s7%s6 Knife - %s5: 20
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 2
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Wrangler

%s7%s6 Laser Pointer - %s5: 60


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 20
mod_mark_attacker_for_death (5)


Jarate

%s7%s6 Jar Based Karate - %s5: 48
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Self-Aware Beauty Mark

Level 36 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1103101952)
jarate description (1)


The Ap-Sap

Level 53 Sapper
Attrib_Sapper_Voice_Pak
Attrib_Sapper_Voice_Pak_Idle_Wait

( Not Usable in Crafting )


The Sharp Dresser #568435

Level 1 Knife


Unarmed Combat #117714

Level 12 Severed Arm


The Quäckenbirdt #200535

Level 7 Invis Watch


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The AWPer Hand #439631

Level 1 Sniper Rifle


The Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health

( Not Usable in Crafting )


Three-Rune Blade

Level 10 Sword
"Палку, палку давай!!!!"
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Cuban Bristle Crisis #41603

Level 2 Facial Hair
attach particle effect static (28)


Mistaken Movember

Level 27 Facial Hair


Nose Candy #56456

Level 56 Mask


Heer's Helmet #74979

Level 91 Helmet


Texas Ten Gallon

Level 90 Hat


The Monstrous Memento

Level 50 Hat


Troublemaker's Tossle Cap

Level 8 Hat


The Smoking Skid Lid

Level 25 Hat


The Sengoku Scorcher

Level 60 Apparel


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Genuine Pilotka

Level 10 Hat


The Patriot Peak

Level 73 Hat

( Not Tradable or Marketable )


The Hot Case

Level 33 Coat

( Not Tradable or Marketable )


Phobos Filter

Level 41 Cosmetic Augmentation

( Not Tradable or Marketable )


The Flame Warrior

Level 70 Helmet

( Not Tradable or Marketable )


Wandering Wraith

Level 96 Hat


Weight Room Warmer #52135

Level 80 Apparel


Combat Slacks #66322

Level 17 Apparel


The Boston Boom-Bringer

Level 65 Futuristic Sound Device
Attrib_TauntSoundSuccess


The Bloodhound

Level 27 Hat

( Not Tradable or Marketable )


The Air Raider

Level 64 Hat


The Deus Specs

Level 10 Glasses


The Necronomicrown

Level 72 Hat

( Not Tradable or Marketable )


The Dapper Disguise

Level 6 Mask

( Not Tradable or Marketable )


The Long Fall Loafers

Level 91 Boots

( Not Tradable or Marketable )


The Scarecrow

Level 14 Hat

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Samson Skewer

Level 81 Decorative Knife

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Original

Level 5 Rocket Launcher


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Dragon's Fury

Level 3 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Fortified Compound

Level 10 Bow


The Frying Pan

Level 5 Frying Pan


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Wanga Prick #703795

Level 36 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The B.A.S.E. Jumper

Level 39 Parachute


The Sandvich

Level 1 Lunch Box


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 31 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Thermal Thruster

Level 68 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Bonk! Atomic Punch

Level 5 Lunch Box


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (391)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109




Level 1
Crate Series #111




Level 1
Crate Series #111




Level 1
Crate Series #111


The Hundkopf

Level 67 Cosmetic Item


( Not Tradable or Marketable )


Mannvich

Level 60 Costume Piece



The Vicious Visage

Level 95 Costume Piece


( Not Tradable or Marketable )


The Holy Hunter

Level 60 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Hardium Helm

Level 90 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 26 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 87 Costume Piece


( Not Tradable or Marketable )


The Templar's Spirit

Level 63 Costume Piece


( Not Tradable or Marketable )


The Arsonist Apparatus

Level 32 Costume Piece


( Not Tradable or Marketable )


Haunted Kanga Kickers

Level 14 Costume Piece


( Not Tradable or Marketable )


Haunted Fallen Angel

Level 12 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Scorched Skirt

Level 88 Costume Piece


( Not Tradable or Marketable )


Haunted Bountiful Bow

Level 37 Costume Piece


( Not Tradable or Marketable )


The Bone-Cut Belt

Level 73 Costume Piece


( Not Tradable or Marketable )


The Supernatural Stalker

Level 13 Costume Piece


( Not Tradable or Marketable )


The Ghoul Gibbin' Gear

Level 89 Costume Piece


( Not Tradable or Marketable )


Haunted Kriegsmaschine-9000

Level 73 Cosmetic Item


( Not Tradable or Marketable )


The Vampiric Vesture

Level 5 Cosmetic Item


( Not Tradable or Marketable )


The Surgeon's Space Suit

Level 71 Costume Piece


( Not Tradable or Marketable )


The Dead Little Buddy

Level 20 Ghost


( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


Soul Gargoyle

Level 44 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 46 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 6, 2015 (22:00:32 GMT)

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Unknown Monkeynaut

Level 20 Ghost


( Not Tradable or Marketable )


Spellbook Magazine

Level 24
This weapon deploys 50% faster


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Power Up Canteen

Level 72 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



The Mann-Bird of Aberdeen

Level 35 Bird Head


( Not Tradable or Marketable )


The Can Opener

Level 46 Costume Piece

This is a special Halloween 2011 item


The Soviet Stitch-Up

Level 54 Costume Piece

This is a special Halloween 2011 item


The Steel-Toed Stompers

Level 6 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Idiot Box

Level 34 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 21 Costume Piece

This is a special Halloween 2011 item


The Shoestring Budget

Level 9 Costume Piece

This is a special Halloween 2011 item


The Xeno Suit #70085

Level 99 Costume Piece

#Attrib_MakersMark


The Biomech Backpack #74844

Level 65 Costume Piece



The Alien Cranium #46628

Level 98 Costume Piece



The Magical Mercenary

Level 59 Costume Piece


( Not Tradable or Marketable )


Cap'n Calamari

Level 34 Mask


( Not Tradable or Marketable )


Haunted Squid's Lid

Level 8 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Hair of the Dog

Level 23 Costume Piece

This is a special Halloween 2011 item


The Scottish Snarl

Level 26 Costume Piece

This is a special Halloween 2011 item


The Pickled Paws

Level 98 Costume Piece

This is a special Halloween 2011 item


The Buzz Killer

Level 51 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Legend of Bugfoot

Level 85 Costume Piece

This is a special Halloween 2011 item


The Frontier Flyboy

Level 34 Costume Piece

This is a special Halloween 2011 item


Haunted Crone's Dome

Level 67 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Mannhattan Project

Level 5 Hat


( Not Tradable or Marketable )


Haunted Ethereal Hood

Level 69 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Horrific Head of Hare

Level 45 Costume Piece


( Not Tradable or Marketable )


The Mucous Membrain

Level 46 Costume Piece


( Not Tradable or Marketable )


The Vampyro

Level 88 Mask


( Not Tradable or Marketable )


The Creature's Grin

Level 11 Mask


( Not Tradable or Marketable )


The Plutonidome

Level 23 Mask


( Not Tradable or Marketable )


The Tiny Texan

Level 89 Hat


( Not Tradable or Marketable )


Master Mind

Level 1 Cosmetic Augmentation


( Not Tradable or Marketable )


The Horsemann's Hand-Me-Down

Level 3 Cape


( Not Tradable or Marketable )


The Immobile Suit

Level 72 Cosmetic Armor


( Not Tradable or Marketable )


The Second Opinion

Level 60 Mask


( Not Tradable or Marketable )


Das Blutliebhaber

Level 21 Costume Piece


( Not Tradable or Marketable )


Mr. Mundee's Wild Ride

Level 31 Cosmetic Item


( Not Tradable or Marketable )


Up Pyroscopes

Level 33 Eye Stalks


( Not Tradable or Marketable )


The Battle Bird

Level 51 Helmet


( Not Tradable or Marketable )


The Parasight

Level 88 Mask


( Not Tradable or Marketable )


The Manneater

Level 44 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 50 Hat


( Not Tradable or Marketable )


The Halloweiner

Level 45 Costume Piece


( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal161
Hats0
Misc157
Metal4 items worth 16 scrap
Total322

Historical data

Show all

Historical data for this player:
Fri, 12 Sep 25 09:27:02 +0000 (same as shown)

The item data was loaded from cache.
Cached 10 weeks ago on Fri, 12 Sep 25 09:27:02 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.2073sec