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MUSKI

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Mercenary
The Diamondback
The Rocket Jumper
Mann Co. Cap
The Dead Ringer
Refined Metal
The Bootlegger
The Flare Gun
Ghostly Gibus
Pyrovision Goggles
The Frying Pan
Ali Baba's Wee Booties
The Persian Persuader
Refined Metal
The Hitman's Heatmaker
The Quick-Fix
Bonk! Atomic Punch
25
Noise Maker - Winter Holiday
The Shahanshah
The Buffalo Steak Sandvich
#87
End of the Line Community Crate
The Eyelander
The Market Gardener
The Sangu Sleeves #6939
The Overdose
The Chargin' Targe
The Dead Ringer
The Sandman
Your Eternal Reward
The Flare Gun
The Machina
The Hitman's Heatmaker
Your Eternal Reward
Tour of Duty Ticket
Mann Co. Stockpile Crate
The Razorback
#91
Mann Co. Supply Munition
The Flying Guillotine
#86
Limited Late Summer Crate
The B.A.S.E. Jumper
The Direct Hit
The Third Degree
The Shortstop
The Short Circuit
Crusader's Crossbow
#76
Mann Co. Supply Crate
#78
Naughty Winter Crate 2013
Conniver's Kunai
The Dalokohs Bar
The Flying Guillotine
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(16 ITEMS IN INVENTORY)
Soldier
(21 ITEMS IN INVENTORY)
Pyro
(17 ITEMS IN INVENTORY)
Demoman
(22 ITEMS IN INVENTORY)
Heavy
(15 ITEMS IN INVENTORY)
Engineer
(12 ITEMS IN INVENTORY)
Medic
(14 ITEMS IN INVENTORY)
Sniper
(17 ITEMS IN INVENTORY)
Spy
(16 ITEMS IN INVENTORY)

Mercenary

Level 5 Badge
Hire Date: November 29, 2014 (17:10:24 GMT)

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Usable in Crafting )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 87 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+10% faster move speed on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Bonk! Atomic Punch

Level 5 Lunch Box


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Sangu Sleeves #6939

Level 57 Cosmetic Armor
#Attrib_MakersMark


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Usable in Crafting )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Flying Guillotine

Level 29 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The B.A.S.E. Jumper

Level 71 Parachute


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Flying Guillotine

Level 68 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Lollichop

Level 23 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The B.A.S.E. Jumper

Level 58 Parachute


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


The Scottish Handshake

Level 10 Bottle


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
-15% damage penalty
No random critical hits

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Usable in Crafting )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Huntsman

Level 10 Bow


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


The Beggar's Bazooka

Level 64 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Tide Turner

Level 81 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Power Up Canteen

Level 2 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Razorback

Level 10 Shield
Blocks a single backstab attempt

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Rescue Ranger

Level 71 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal90
Hats0
Misc6
Metal2 items worth 18 scrap
Total98

Historical data

Show all

Historical data for this player:
Fri, 13 Nov 15 17:20:38 +0000 (same as shown)

The item data was loaded from cache.
Cached 523 weeks ago on Fri, 13 Nov 15 17:20:38 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.8889sec