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Scout (182 ITEMS IN INVENTORY)
Soldier (200 ITEMS IN INVENTORY)
Pyro (203 ITEMS IN INVENTORY)
Demoman (186 ITEMS IN INVENTORY)
Heavy (187 ITEMS IN INVENTORY)
Engineer (138 ITEMS IN INVENTORY)
Medic (172 ITEMS IN INVENTORY)
Sniper (172 ITEMS IN INVENTORY)
Spy (139 ITEMS IN INVENTORY)
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
Scattergun
%s7%s6 Scattergun - %s5: 186
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Back Scatter
Level 46 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Commanding Presence
Level 99 Coat
Scrap Metal
Level 1 Craft Item
Reclaimed Metal
Level 2 Craft Item
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Bonk! Atomic Punch
Level 5 Lunch Box
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
( Not Tradable or Marketable )
The Flying Guillotine
Level 40 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
( Not Usable in Crafting )
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Scrap Metal
Level 1 Craft Item
Reclaimed Metal
Level 2 Craft Item
"A Little Bite"
%s7%s6 Bat - %s5: 171 "Sorry... if you want you can bite me too... but please...
g-gently..." On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
The Atomizer
Level 10 Bat air dash count (1) -15% damage vs players This weapon deploys -50% slower
The Holy Mackerel
Level 42 Fish
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Hero's Tail #111996
Level 82 Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Cool Cat Cardigan #85629
Level 70 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
Troublemaker's Tossle Cap
Level 41 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Fast Learner
Level 38 Shirt #Attrib_MakersMark
( Not Tradable or Marketable )
Ye Olde Baker Boy
Level 31 Hat
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Bonk Helm
Level 91 Helmet
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Bonk Boy #100279
Level 50 Mask
The Track Terrorizer
Level 84 Shirt
Strikeout
%s7%s6 Helmet - %s5: 640
School Nuisance
Level 34 Sweater
The Superfan
Level 10 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Strange Jumping Jester
%s7Strange%s6 Apparel - %s5: 0
Strange Ambassador
%s7Strange%s6 Revolver - %s5: 0 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Refined Metal
Level 3 Craft Item
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Air Strike
Level 62 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Beggar's Bazooka
Level 90 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Level 5 Sashimono +4 health regenerated per second on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Holy Mackerel
Level 42 Fish
Shovel
%s7%s6 Shovel - %s5: 36
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Rebel Rouser
Level 60 Hat
Fancy Dress Uniform
Level 75 Uniform
Cold Snap Coat
Level 39 Coat
Jumper's Jeepcap
Level 7 Hat
Trench Warfarer
Level 64 Coat
The Conquistador
Level 29 Helmet
Mistaken Movember
Level 17 Facial Hair
Veteran's Attire
Level 73 Coat
Lord Cockswain's Pith Helmet #123868
Level 79 Headgear
Lord Cockswain's Novelty Mutton Chops and Pipe #124766
Level 10 Flame Thrower "Burn 'em to ashes, then burn the ashes." flame_spread_degree (2.8) Extinguishing teammates restores 20 health
( Not Usable in Crafting )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Thermal Thruster
Level 26 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Gas Passer
Level 79 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Fire Axe
%s7%s6 Fire Axe - %s5: 12
Fire Axe
%s7%s6 Fire Axe - %s5: 31 "Merry Christmas" Festivized
"Wall Breaker"
%s7%s6 Sledgehammer - %s5: 95 "Do you want to break through our defense line? Good luck." +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Lollichop
Level 39 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
( Not Tradable or Marketable )
The Hot Hand
Level 9 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Neon Annihilator
Level 75 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Mair Mask
Level 64 Mask
Torcher's Trench Coat
Level 100 Coat
Scorched Earth Stompers
Level 12 Pants
The Infernal Orchestrina
Level 42 Backpack Attrib_TauntSoundSuccess vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
North Polar Fleece
Level 70 Sweater
Brigade Helm
Level 52 Helmet
Fireman's Essentials
Level 83 Tools
Trickster's Turnout Gear
Level 25 Coat
The Bubble Pipe
Level 8 Helmet attach particle effect static (28)
The Moonman Backpack
Level 15 Fuel Tank
Impact Impaler
Level 71 Helmet
Firestalker
%s7%s6 Hat - %s5: 402 attach particle effect static (28)
The Coffin Kit
Level 73 Backpack #Attrib_MakersMark
Pyromancer's Mask
Level 49 Mask
Dead Heat
Level 31 Mask
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Loose Cannon
Level 10 Grenade Launcher +20% projectile speed Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 85 Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 10 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Chargin' Targe
Level 26 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 39 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Eyelander
%s7%s6 Sword - %s5: 248 is_a_sword (72) No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter When weapon is active: is_a_sword (72) 15% damage vulnerability on wearer No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Dark Age Defender
Level 84 Cosmetic Armor
Shin Shredders
Level 59 Cosmetic Armor
The Buccaneer's Bicorne #116253
Level 10 Hat
A Whiff of the Old Brimstone
Level 20 Decorative Bombs
Nightbane Brim
Level 63 Hat
The Liquor Locker
Level 41 Treasure
Scotch Bonnet
Level 32 Headgear
The Hurt Locher #30723
Level 79 Apparel #Attrib_MakersMark
Tartan Tyrolean
Level 50 Hat #Attrib_MakersMark
Prince Tavish's Crown
Level 40 Hat
Tam O' Shanter
Level 31 Hat
Blast Defense
Level 16 Headgear
The Black Watch #55939
Level 83 Hat
Mad Lad
Level 69 Cosmetic Armor
Stunt Suit
Level 81 Suit
Plaid Lad
Level 43 Hat
Glasgow Bankroll
Level 86 Suit
Mine Sweepers
%s7%s6 Boots - %s5: 215 "For those who like to keep their feet on ground... and their enemies
beneath it."
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Huo-Long Heater
Level 56 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Sandvich
Level 1 Lunch Box
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Ol' Reliable
Level 89 Helmet
Siberian Tigerstripe
Level 11 Uniform
Combat Slacks
Level 90 Apparel
The Bear Necessities
Level 97 Spirit Animal
Brute's Braces
Level 62 Shirt
The Capo's Capper #130168
Level 4 Hat
The Siberian Sophisticate #85219
Level 30 Shirt #Attrib_MakersMark
Fat Man's Field Cap
Level 96 Hat
The Borscht Belt #72004
Level 74 Bandolier
The Apparatchik's Apparel
Level 30 Shirt
The Make Ogre
Level 80 Costume Piece
Road Block
Level 45 Cosmetic Armor
Strigoi Stare
Level 84 Hat
The Mann of the House
Level 49 Pants
The Leftover Trap #77447
Level 32 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Rescue Ranger
Level 90 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Wrangler
Level 5 Laser Pointer
( Not Usable in Crafting )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Wrench
%s7%s6 Wrench - %s5: 251 (%s3: 46)
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Endothermic Exowear #15362
Level 22 Shirt #Attrib_MakersMark
( Not Tradable or Marketable )
The Trash Toter #72076
Level 44 Satchel
The Level Three Chin #7529
Level 3 Chin #Attrib_MakersMark
( Not Tradable or Marketable )
Sleuth Suit
Level 77 Suit
The Brainiac Goggles
Level 20 Glasses
The Brainiac Hairpiece #114715
Level 96 Facial Hair #Attrib_MakersMark
The Tools of the Trade #77389
Level 72 Tool Belt
The Peacenik's Ponytail #75283
Level 85 Hair
The Hetman's Headpiece #115336
Level 9 Hat
The Trencher's Topper #74266
Level 7 Helmet
Underminer's Overcoat
Level 11 Coat
Professor's Peculiarity
Level 30 Hair
Desk Engineer
Level 63 Shirt
Goblineer
Level 77 Costume Piece
Syringe Gun
%s7%s6 Syringe Gun - %s5: 22
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Vintage Tyrolean
Level 35 Hat
Über-Wear
Level 76 Vest
The Medicine Manpurse
Level 36 Satchel
Surgeon's Shako
Level 95 Hat
Scourge of the Sky
Level 42 Coat
Berliner's Bucket Helm
Level 7 Helmet
Das Metalmeatencasen
Level 94 Cosmetic Armor
Doc's Holiday
Level 62 Apparel
Grimm Hatte
Level 71 Hat
Baron von Havenaplane #86254
Level 3 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Ze Goggles
Level 6 Glasses #Attrib_MakersMark
( Not Tradable or Marketable )
Ze Übermensch
Level 35 Facial Hair
Derangement Garment
Level 12 Jacket
Medi-Mask
Level 67 Mask
The Surgeon's Stahlhelm
Level 10 Helmet
The Huntsman
Level 10 Bow
( Not Usable in Crafting )
"Urine Big Trouble"
%s7%s6 Sniper Rifle - %s5: 187 "Tell me buddy, how does it taste?" jarate duration (5) +25% charge rate No headshots No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Fortified Compound
Level 10 Bow
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Classic
Level 13 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Cleaner's Carbine
%s7%s6 SMG - %s5: 11 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Kukri
%s7%s6 Kukri - %s5: 34 Festivized
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Five-Month Shadow
Level 65 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Huntsman's Essentials #74906
Level 1 Quiver
The Glorious Gambeson
Level 40 Gambeson
The Archer's Groundings
Level 8 Boots
Ol' Snaggletooth
Level 100 Hat
The Bushman
Level 52 Shirt
Li'l Snaggletooth #83651
Level 31 Pocket Buddy
Desert Marauder #123517
Level 97 Hat
The Chronomancer
Level 3 Apparel
Genuine Stovepipe Sniper Shako
Level 1 Hat
The Golden Garment
Level 93 Coat #Attrib_MakersMark
( Not Tradable or Marketable )
The Classy Capper
Level 84 Hat
Shooter's Sola Topi
Level 23 Helmet
The Fruit Shoot #113949
Level 26 Hat #Attrib_MakersMark
Larrikin Robin
Level 80 Hat
The Most Dangerous Mane
Level 58 Facial Hair
Enforcer
%s7%s6 Revolver - %s5: 75 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Revolver
%s7%s6 Revolver - %s5: 51
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Knife
%s7%s6 Knife - %s5: 234
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Wanga Prick #448434
Level 8 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Quäckenbirdt
Level 59 Invis Watch
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Red-Tape Recorder
Level 44 Sapper Reverses enemy building construction -100% sapper damage penalty
Fancy Fedora
Level 58 Hat
The Business Casual
Level 44 Shirt
Frenchman's Beret
Level 54 Hat
The Rogue's Robe #64432
Level 83 Apparel
The Graylien
Level 99 Costume Piece
Concealed Convict
Level 48 Apparel
Familiar Fez
Level 79 Hat
Strasbourg Scholar
Level 15 Suit
A Hat to Kill For
Level 27 Hat
Scarecrow
%s7%s6 Hat - %s5: 554
Haunted Scarecrow
Level 79 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
L'Inspecteur
Level 10 Hat
The Turncoat
Level 19 Suit
Nightfall Veil
Level 58 Apparel
Reserve Shooter
%s7%s6 Shotgun - %s5: 59 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Panic Attack
Level 98 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
Shotgun
%s7%s6 Shotgun - %s5: 427
Pistol
%s7%s6 Pistol - %s5: 68
The B.A.S.E. Jumper
Level 87 Parachute
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Freedom Staff #290039
Level 25 Staff
The Ham Shank #158090
Level 5 Pork Product
The Ham Shank #217451
Level 5 Pork Product
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Bat Outta Hell #222344
Level 5 Skull Bat
The Frying Pan
Level 5 Frying Pan
The Conscientious Objector
Level 25 Sign
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Prinny Machete
Level 5 Machete
( Not Usable in Crafting )
Genuine Prinny Machete
Level 5 Machete
Three-Rune Blade
Level 10 Sword Killstreaks Active On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Unarmed Combat #197891
Level 70 Severed Arm
The Maul
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The AWPer Hand #335066
Level 1 Sniper Rifle Sheen: 2 Killstreaks Active #Attrib_MakersMark
The Sharp Dresser #369015
Level 1 Knife #Attrib_MakersMark
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
Batter's Helmet
Level 73 Helmet
( Not Usable in Crafting )
Football Helmet
Level 82 Helmet
( Not Usable in Crafting )
Prussian Pickelhaube
Level 90 Helmet
( Not Usable in Crafting )
"Horny Pan <3"
Level 5 Frying Pan "I am very horny senpai. It's your fault s-senpai! >~<"
"su comida esta servida (BOOM)"
Level 5 Frying Pan "la sarten , que te frio los huevos sin darte ni cuenta : 1000 de
daño"
"Egg Breaker"
Level 5 Frying Pan "Your head is the egg here"
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
Pyrovision Goggles
Level 9 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Full Head of Steam
Level 78 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 51 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: August 10, 2014 (12:07:28 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 15
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 1664
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 7
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Ellis' Cap
Level 10 Hat
The Bloodhound
Level 41 Hat
( Not Tradable or Marketable )
The Dapper Disguise
Level 9 Mask
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Necronomicrown
Level 89 Hat
( Not Tradable or Marketable )
The Long Fall Loafers
Level 3 Boots
( Not Tradable or Marketable )
The Samson Skewer
Level 16 Decorative Knife
( Not Tradable or Marketable )
The Monstrous Memento
Level 50 Hat
The Saxton
Level 50 Hat
The Kathman-Hairdo
Level 50 Costume Piece
The Himalayan Hair Shirt
Level 50 Costume Piece
The Abominable Snow Pants
Level 50 Costume Piece
Legendary Lid
Level 24 Hat
Genuine Audio File
Level 73 Turntable
( Not Tradable or Marketable, Not Usable in Crafting )
The Team Captain #117728
Level 90 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Well-Rounded Rifleman
Level 35 Hat
The Point and Shoot #62274
Level 10 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Crone's Dome
Level 53 Hat
The Crone's Dome
Level 93 Hat
( Not Tradable or Marketable )
The Head Hedge
Level 6 Helmet
Pithy Professional
%s7%s6 Hat - %s5: 132
The Federal Casemaker
Level 26 Hat
That '70s Chapeau #97649
Level 5 Hat
The Human Cannonball #101338
Level 44 Helmet #Attrib_MakersMark
( Not Tradable or Marketable )
Bobby Bonnet
Level 4 Hat
The Toy Soldier
Level 5 Hat
The Salty Dog
Level 10 Hat attach particle effect static (28)
Weight Room Warmer
Level 96 Apparel
The Toowoomba Tunic #70992
Level 95 Apparel
Airborne Attire
Level 86 Jacket
Graybanns #83869
Level 96 Glasses
The Special Eyes #84061
Level 31 Eyes
Reader's Choice
Level 20 Glasses
The Macho Mann
Level 50 Glasses
The Merc's Muffler
Level 35 Scarf
The Bruiser's Bandanna #33713
Level 82 Bandana
( Not Tradable or Marketable )
"I survived Covid-19"
Level 23 Mask "I was expecting zombies and got the world's most boring apocalypse."
Beaten and Bruised
Level 13 Bandages
The Bonedolier
Level 72 Bones #Attrib_MakersMark
( Not Tradable or Marketable )
The Deep Cover Operator #79023
Level 88 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Dictator
Level 32 Facial Hair
The Mustachioed Mann #74713
Level 95 Facial Hair
The Viking Braider
Level 16 Facial Hair
"Kasia"
Level 39 Mascot #Attrib_MakersMark
( Not Tradable or Marketable )
Chucklenuts
Level 35 Mascot
Aim Assistant
Level 64 Mascot
The Catcher's Companion
Level 30 Mascot
The Compatriot
Level 69 Mascot
The Bird-Man of Aberdeen
Level 98 Mascot
The Red Army Robin
Level 66 Mascot
Archimedes
Level 64 Mascot
Sir Hootsalot
Level 60 Mascot
Bird's Eye Viewer
Level 14 Mascot
Pocket Pauling
Level 26 Pocket Buddy
Pocket Admin
Level 14 Pocket Buddy
Pocket Saxton
Level 65 Pocket Buddy
Pocket Pardner
Level 50 Pocket Buddy
Pocket Halloween Boss
Level 15 Pocket Buddy
Gingerbread Mann
Level 67 Pocket Buddy
The Balloonicorn #79091
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Balloonicorpse
Level 62 Spooky Companion
The Reindoonicorn
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Big Daddy #74629
Level 35 Mask
The First American #63277
Level 51 Mask
The Doe-Boy #61710
Level 44 Helmet
The Person in the Iron Mask #15578
Level 62 Mask
Blind Justice #74187
Level 46 Facial Hair
The Pounding Father #7091
Level 13 Hat
Vox Diabolus #79767
Level 54 Hat
The Sydney Straw Boat #90777
Level 81 Hat
The Steel Songbird #90672
Level 1 Mascot
Mister Bubbles #67329
Level 50 Pocket Buddy
The Dread Hiding Hood
Level 30 Hood
The Criminal Cloak #75283
Level 39 Cape
The Gilded Guard #76639
Level 89 Helmet
The Lacking Moral Fiber Mask #97368
Level 87 Mask
The Whale Bone Charm #83728
Level 20 Badge
The Mark of the Saint #87252
Level 20 Badge
The Dragonborn Helmet #107737
Level 10 Helmet
Pip-Boy #106105
Level 10 Armband
The Wingstick
Level 10 Wingstick
The MK 50 #49030
Level 49 Helmet
Der Maschinensoldaten-Helm #77291
Level 15 Helmet
Die Regime-Panzerung #78464
Level 64 Cosmetic Armor #Attrib_MakersMark
Free Mann's Fashion
Level 45 Glasses
Shortness Of Breath
Level 50 Mask
Medical Emergency
Level 100 Decorative Medkit
Berlin Brain Bowl
Level 1 Headgear
Bunnyhopper's Ballistics Vest
Level 11 Vest
The Surgical Survivalist
Level 99 Pants
The Nanobalaclava #112467
Level 10 Hat
The Deus Specs
Level 10 Glasses
The Purity Fist #112537
Level 10 Cosmetic Augmentation
Stockbroker's Scarf
Level 1 Hat
Genuine Prinny Hat
Level 1 Hat
Genuine Prinny Pouch
Level 1 Pouch
The Wilson Weave
Level 59 Hair
The Dashin' Hashshashin #111086
Level 10 Hood
The Robot Running Man
Level 53 Hat
The Tin Pot
Level 14 Hat
The Pyrobotics Pack
Level 61 Backpack
The Battery Bandolier
Level 23 Decorative Bombs
The U-clank-a
Level 3 Hat
The Tin-1000
Level 35 Hat
The Medic Mech-Bag
Level 5 Backpack
The Bolted Bushman
Level 93 Hat
The Stealth Steeler
Level 6 Hat
The Little Bear
Level 85 Pocket Buddy
Steel Shako
Level 71 Hat
The Tungsten Toque
Level 41 Hat
The Byte'd Beak
Level 93 Mask
The Helmet Without a Home #102649
Level 46 Helmet
The Captain's Cocktails #104050
Level 66 Decorative Bombs #Attrib_MakersMark
( Not Tradable or Marketable )
The Man in Slacks
Level 5 Apparel
The Lunatic's Leathers #76893
Level 63 Apparel #Attrib_MakersMark
The Sangu Sleeves
Level 100 Cosmetic Armor
Six Pack Abs
Level 49 Bottles
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 14 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 1 Badge
( Not Tradable or Marketable )
"Medal of A.I.M (Against Injustice Met)"
Level 20 Badge "Endured the unfairness, emerged triumphant. 5 Years in the Making." #Attrib_MakersMark
Level 99 Crossbow paintkit_proto_def_index (429) No headshots -75% max primary ammo on wearer
Quality 15 Panic Attack
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (406) -20% damage penalty Successive shots become less accurate
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Sandvich
Level 1 Lunch Box
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Gas Passer
Level 35 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Sandvich
Level 1 Lunch Box
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Fortified Compound
Level 10 Bow
The Iron Bomber
Level 57 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
( Not Tradable or Marketable )
The Flying Guillotine
Level 93 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Rescue Ranger
Level 84 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Beggar's Bazooka
Level 65 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Neon Annihilator
Level 91 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Original
Level 5 Rocket Launcher
The Gas Passer
Level 79 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Air Strike
Level 90 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty