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Griefer

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Ghostly Gibus
Mercenary
Pyrovision Goggles
The Force-A-Nature
The Boston Basher
The Soda Popper
Pretty Boy's Pocket Pistol
The Third Degree
The Degreaser
The Flare Gun
The Equalizer
The Pain Train
The B.A.S.E. Jumper
The Eyelander
The Chargin' Targe
Nessie's Nine Iron
Gloves of Running Urgently
The Killing Gloves of Boxing
The Family Business
The Eureka Effect
Frontier Justice
The Wrangler
The Southern Hospitality
The Short Circuit
The Dead Ringer
The Ambassador
Crit-a-Cola
The Sydney Sleeper
The Disciplinary Action
The Red-Tape Recorder
Jarate
1
Decal Tool
The Cloak and Dagger
The Chargin' Targe
The Wrangler
The Backburner
The Razorback
The Huntsman
Mann Co. Audition Reel
The Winger
1
Power Up Canteen
The Cozy Camper
Mann Co. Stockpile Crate
The Diamondback
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(10 ITEMS IN INVENTORY)
Soldier
(8 ITEMS IN INVENTORY)
Pyro
(8 ITEMS IN INVENTORY)
Demoman
(10 ITEMS IN INVENTORY)
Heavy
(7 ITEMS IN INVENTORY)
Engineer
(10 ITEMS IN INVENTORY)
Medic
(4 ITEMS IN INVENTORY)
Sniper
(9 ITEMS IN INVENTORY)
Spy
(9 ITEMS IN INVENTORY)

Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 9, 2014 (12:56:32 GMT)

( Not Tradable or Marketable )


Pyrovision Goggles

Level 82 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15 max health on wearer
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
50% fire damage vulnerability on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources
Blocks healing while in use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The B.A.S.E. Jumper

Level 68 Parachute


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
-25 max health on wearer
No random critical hits


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
-15% damage penalty

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Red-Tape Recorder

Level 47 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Decal Tool

Level 5 Tool


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Mann Co. Audition Reel

Level 10 Supply Crate


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Power Up Canteen

Level 48 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal41
Hats0
Misc3
Metal0 items worth 0 scrap
Total44

Historical data

Show all

Historical data for this player:
Wed, 06 Aug 14 09:12:56 +0000 (same as shown)

The item data was loaded from cache.
Cached 566 weeks ago on Wed, 06 Aug 14 09:12:56 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.7989sec