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_Another_Guy

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Unusual Horseless Headless Horsemann's Headtaker
Unusual Magistrate's Mullet
Unusual Employee of the Mmmph
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
Glow from Below
Pyro in Chinatown
Bomb Beanie
The Woolen Warmer
Sir Pumpkinton
Gourd Grin
Bandit's Boots
Calamitous Cauldron
Goblineer
Strange Hook, Line, and Cinder
A Handsome Handy Thing
Murderer's Motif
Vampire Vanquisher
The Seared Sorcerer
Reel Fly Hat
Strange Splitting Headache
Deadbeats
Strange Invisible Flame
Mini-Engy
Handsome Devil
Flavorful Baggies
The Surgical Survivalist
Manndatory Attire
The Ghoul Box
Quality 15 Minigun
Quality 15 Pistol
Quality 15 Pistol
Quality 15 Revolver
Quality 15 Shotgun
Quality 15 Loose Cannon
Quality 15 Grenade Launcher
Quality 15 Iron Bomber
Quality 15 Scattergun
Quality 15 Rescue Ranger
Quality 15 Rescue Ranger
Quality 15 Sniper Rifle
Strange Boston Basher
Strange Candy Cane
Strange Apoco-Fists
Silver Botkiller Knife Mk.II
Carbonado Botkiller Knife Mk.I
Strange Silver Botkiller Medi Gun Mk.II
Strange Natascha
Equalizer
1/12
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(122 ITEMS IN INVENTORY)
Soldier
(133 ITEMS IN INVENTORY)
Pyro
(147 ITEMS IN INVENTORY)
Demoman
(124 ITEMS IN INVENTORY)
Heavy
(114 ITEMS IN INVENTORY)
Engineer
(110 ITEMS IN INVENTORY)
Medic
(113 ITEMS IN INVENTORY)
Sniper
(116 ITEMS IN INVENTORY)
Spy
(109 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Magistrate's Mullet

Level 45 Hair
★ Unusual Effect: Terror-Watt

( Not Tradable or Marketable, Not Usable in Crafting )


Unusual Employee of the Mmmph

Level 90 Hat
★ Unusual Effect: Kill-a-Watt


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Glow from Below

Level 6 Fish


Pyro in Chinatown

Level 74 Flair!


Bomb Beanie

Level 8 Hat


The Woolen Warmer

Level 58 Hat


Sir Pumpkinton

Level 2 Hat


Gourd Grin

Level 77 Mask


Bandit's Boots

Level 97 Boots


Calamitous Cauldron

Level 47 Cauldron


Goblineer

Level 34 Costume Piece


Strange Hook, Line, and Cinder

%s7Strange%s6 Fish - %s5: 0


A Handsome Handy Thing

%s7%s6 Handsome Hand - %s5: 1730


Murderer's Motif

Level 41 Hat


Vampire Vanquisher

Level 25 Hat


The Seared Sorcerer

Level 35 Hat


Reel Fly Hat

Level 98 Hat


Strange Splitting Headache

%s7Strange%s6 Headache - %s5: 0


Deadbeats

Level 23 Headphones


Strange Invisible Flame

%s7Strange%s6 Jacket - %s5: 0


Mini-Engy

%s7%s6 Mascot - %s5: 258


Handsome Devil

Level 18 Mask


Flavorful Baggies

Level 57 Pants


The Surgical Survivalist

Level 98 Pants


Manndatory Attire

Level 80 Tie


The Ghoul Box

Level 21 Tools


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (26)


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (41)


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (41)


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon
paintkit_proto_def_index (76)


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon
paintkit_proto_def_index (44)


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (417)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (419)
-15% explosion radius


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (401)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (417)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 2
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Silver Botkiller Knife Mk.II

%s7%s6 Knife - %s5: 18


Carbonado Botkiller Knife Mk.I

%s7%s6 Knife - %s5: 574


Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Equalizer

%s7%s6 Pickaxe - %s5: 15
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 634
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Carbonado Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Neon Annihilator

%s7%s6 Sign - %s5: 248
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Cleaner's Carbine #69947

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits
#Attrib_MakersMark


Half-Zatoichi

%s7%s6 Katana - %s5: 19
Killstreaker: 2003
Sheen: 4
Killstreaks Active
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Concheror

%s7%s6 Sashimono - %s5: 850
+4 health regenerated per second on wearer


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 6
Reverses enemy building construction
-100% sapper damage penalty


Spirit of Giving

%s7%s6 Badge - %s5: 10

( Not Tradable or Marketable )


Genuine Canteen Crasher Iron Recall 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Rust Starter 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Coffin Kit

Level 58 Backpack

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Chicken Kiev

Level 49 Bird Head


( Not Tradable or Marketable )


Haunted Grand Duchess Tiara

Level 38 Costume Piece


( Not Tradable or Marketable )


Haunted Horrific Head of Hare

Level 87 Costume Piece


( Not Tradable or Marketable )


Haunted Mucous Membrain

Level 46 Costume Piece


( Not Tradable or Marketable )


Haunted Ramses' Regalia

Level 29 Costume Piece


( Not Tradable or Marketable )


Haunted Magical Mercenary

Level 70 Costume Piece


( Not Tradable or Marketable )


Haunted Birdie Bonnet

Level 15 Costume Piece


( Not Tradable or Marketable )


Haunted Frontier Flyboy

Level 34 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted B-Ankh!

Level 20 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Idiot Box

Level 73 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Forgotten King's Restless Head

Level 30 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Forgotten King's Pauldrons

Level 54 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Nugget Noggin

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Wings of Purity

Level 37 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Larval Lid

Level 34 Hat


( Not Tradable or Marketable )


Haunted Zipperface

Level 62 Hat


( Not Tradable or Marketable )


Haunted Alternative Medicine Mann

Level 13 Mask


( Not Tradable or Marketable )


Haunted Sprinting Cephalopod

Level 10 Tentacles


( Not Tradable or Marketable )


The Spectre's Spectacles #114126

Level 20 Glasses
#Attrib_MakersMark


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Scrap Metal

Level 1 Craft Item


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


The Festivizer

Level 15 Festivizer

( Not Usable in Crafting )


Secret Saxton

Level 1 Gift


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Fancy Spellbook

Level 1
Pages of Gratanter: 9
Pages of Audere: 15
Pages of Congeriae: 9
Pages of Veteris: 24
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 33
This weapon deploys 50% faster


Soul Gargoyle

Level 76 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Decal Tool

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Australium Gold

Level 5 Tool

( Not Tradable or Marketable )


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool

( Not Tradable or Marketable )


Taunt: The Box Trot

Level 10 Special Taunt


Taunt: Rock, Paper, Scissors

Level 61 Special Taunt


Taunt: Rancho Relaxo

Level 86 Special Taunt


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


The Kritz or Treat Canteen

Level 74 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Power Up Canteen

Level 69 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 89 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow
Exorcism


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 56 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 98 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Dragon's Fury

Level 49 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator #219854

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty
#Attrib_MakersMark


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
Exorcism
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer
#Attrib_MakersMark


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


The Iron Bomber

Level 94 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer
Exorcism

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 40 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed
#Attrib_MakersMark


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 7 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
Exorcism
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 28 Parachute

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Quickiebomb Launcher

Level 95 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 89 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
Exorcism
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Air Strike

Level 77 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Thermal Thruster

Level 45 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper #435428

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Back Scatter

Level 65 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Panic Attack

Level 14 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty

( Not Usable in Crafting )


The Panic Attack

Level 89 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Rescue Ranger

Level 65 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 11 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat


The Hot Hand

Level 71 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 88 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Tradable or Marketable )


The Classic

Level 95 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Exorcism
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Ullapool Caber

Level 10 Stick Bomb
Pumpkin Bombs
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 48 Apparel

( Not Tradable or Marketable )


The Exorcizor

Level 78 Apparel

( Not Tradable or Marketable )


The Triad Trinket

Level 91 Apparel


The Wraith Wrap

Level 38 Apparel

( Not Tradable or Marketable, Not Usable in Crafting )


Bushi-Dou #77428

Level 7 Cosmetic Armor
#Attrib_MakersMark


The Immobile Suit

Level 17 Cosmetic Armor


( Not Tradable or Marketable )


The Eyeborg

Level 42 Cosmetic Augmentation


( Not Tradable or Marketable )


The Coffin Kit

Level 80 Backpack

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The External Organ

Level 58 Backpack


( Not Tradable or Marketable )


The Creature from the Heap

Level 63 Backpack


( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Heroic Companion Badge #88556

Level 20 Badge
#Attrib_MakersMark


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: June 18, 2014 (19:22:40 GMT)

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 2 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


The Freedom Feathers

Level 48 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Mann-Bird of Aberdeen

Level 47 Bird Head


( Not Tradable or Marketable )


Medimedes

Level 10 Bird Head


( Not Tradable or Marketable )


Sir Shootsalot

Level 65 Bird Head


( Not Tradable or Marketable )


The Ornament Armament #112606

Level 20 Decorative Bombs
#Attrib_MakersMark


The Bonedolier

Level 9 Bones

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Beep Man

Level 94 Cosmetic Item


( Not Tradable or Marketable )


The Li'l Dutchman

Level 74 Cosmetic Item


( Not Tradable or Marketable )


The Iron Fist

Level 5 Cosmetic Item


( Not Tradable or Marketable )


The Hundkopf

Level 42 Cosmetic Item


( Not Tradable or Marketable )


Mr. Mundee's Wild Ride

Level 77 Cosmetic Item


( Not Tradable or Marketable )


The Vampiric Vesture

Level 97 Cosmetic Item


( Not Tradable or Marketable )


The Grand Duchess Fairy Wings

Level 53 Costume Piece


( Not Tradable or Marketable )


The Corpsemopolitan

Level 100 Costume Piece


( Not Tradable or Marketable )


The Transylvania Top

Level 94 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 13 Costume Piece


( Not Tradable or Marketable )


Ethereal Hood

Level 69 Costume Piece


( Not Tradable or Marketable )


The Space Bracers

Level 68 Costume Piece


( Not Tradable or Marketable )


The Crispy Golden Locks

Level 85 Costume Piece


( Not Tradable or Marketable )


The Gothic Guise

Level 61 Costume Piece


( Not Tradable or Marketable )


The Grease Monkey

Level 56 Costume Piece


( Not Tradable or Marketable )


The Hound's Hood

Level 2 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 42 Costume Piece


( Not Tradable or Marketable )


The Candleer

Level 24 Costume Piece


( Not Tradable or Marketable )


The Vicar's Vestments

Level 37 Costume Piece


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 71 Costume Piece


( Not Tradable or Marketable )


The Hardium Helm

Level 93 Costume Piece


( Not Tradable or Marketable )


The Scorched Skirt

Level 81 Costume Piece


( Not Tradable or Marketable )


The Shaman's Skull

Level 5 Costume Piece

Spectral Spectrum

( Not Tradable or Marketable, Not Usable in Crafting )


The Terrier Trousers

Level 48 Costume Piece


( Not Tradable or Marketable )


Teutonkahmun

Level 76 Costume Piece


( Not Tradable or Marketable )


Bozo's Bouffant

Level 33 Costume Piece


( Not Tradable or Marketable )


The Magical Mercenary

Level 68 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 16 Costume Piece



Dell in the Shell

Level 33 Costume Piece



The Scottish Snarl

Level 14 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Buzz Killer

Level 98 Costume Piece

This is a special Halloween 2011 item


The Frontier Flyboy

Level 13 Costume Piece

This is a special Halloween 2011 item


The Legend of Bugfoot

Level 15 Costume Piece

This is a special Halloween 2011 item


The Can Opener

Level 45 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 12 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Einstein

Level 51 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 62 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Wrap Battler

Level 73 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


B-Ankh!

Level 99 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Silver Bullets

Level 70 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 50 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Under Cover

Level 9 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Ghoul Gibbin' Gear

Level 99 Costume Piece


( Not Tradable or Marketable )


The Bull Locks

Level 86 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 46 Costume Piece


( Not Tradable or Marketable )


The Arsonist Apparatus

Level 18 Costume Piece


( Not Tradable or Marketable )


The Arsonist Apparatus

Level 96 Costume Piece


( Not Tradable or Marketable )


The Moccasin Machinery

Level 52 Costume Piece


( Not Tradable or Marketable )


The Kanga Kickers

Level 53 Costume Piece


( Not Tradable or Marketable )


The Nugget Noggin

Level 96 Costume Piece


( Not Tradable or Marketable )


The Head Hunter

Level 21 Costume Piece


( Not Tradable or Marketable )


The Crazy Legs

Level 96 Costume Piece


( Not Tradable or Marketable )


The Scaly Scrapers

Level 65 Costume Piece


( Not Tradable or Marketable )


The Supernatural Stalker

Level 50 Costume Piece


( Not Tradable or Marketable )


The Dictator

Level 98 Facial Hair


The Dead Little Buddy

Level 20 Ghost


( Not Tradable or Marketable )


The Deus Specs

Level 10 Glasses

( Not Usable in Crafting )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Macho Mann

Level 67 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Maniac's Manacles

Level 36 Gloves


( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 4 Hat

( Not Tradable or Marketable )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Industrial Festivizer

Level 31 Hat


Cosa Nostra Cap #127652

Level 18 Hat
#Attrib_MakersMark


Desert Marauder

Level 8 Hat


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Fur-Lined Fighter

Level 80 Hat
Early Supporter of End of the Line Community Update


The Executioner

Level 65 Hat

( Not Tradable or Marketable )


Pirate Bandana

Level 56 Hat


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable )


Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat
#Attrib_MakersMark


Scout Mask

Level 10 Hat


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 7

( Not Tradable or Marketable )


Honcho's Headgear

Level 85 Hat
#Attrib_MakersMark


The Hyperbaric Bowler

Level 61 Hat


( Not Tradable or Marketable )


The Tuque or Treat

Level 27 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 86 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 86 Hat


( Not Tradable or Marketable )


Wet Works

Level 61 Hat


The Caribbean Conqueror

Level 13 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Ol' Snaggletooth

Level 56 Hat


Napper's Respite

Level 17 Hat


The Law #23591

Level 55 Hat
#Attrib_MakersMark


The Front Runner

Level 12 Hat


Shadowman's Shade

Level 68 Hat


( Not Tradable or Marketable )


The Nightmare Hunter

Level 44 Hat


( Not Tradable or Marketable )


The Tiny Texan

Level 17 Hat


( Not Tradable or Marketable )


The Vampire Makeover

Level 46 Hat


( Not Tradable or Marketable )


The Vampire Makeover

Level 93 Hat


( Not Tradable or Marketable )


Stout Shako

Level 22 Hat
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 2 Hat

( Not Tradable or Marketable )


The Nunhood

Level 59 Hat
#Attrib_MakersMark


The Zipperface

Level 59 Hat


( Not Tradable or Marketable )


The War Pig

Level 51 Headgear


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The Spectralnaut

Level 13 Helmet


( Not Tradable or Marketable )


The Battle Bird

Level 32 Helmet


( Not Tradable or Marketable )


The Battle Bird

Level 64 Helmet


( Not Tradable or Marketable )


Shooter's Sola Topi

Level 49 Helmet


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Samson Skewer

Level 89 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 74 Lantern

( Not Tradable or Marketable )


The Dapper Disguise

Level 97 Mask

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Monstrous Mandible

Level 2 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 96 Mask


( Not Tradable or Marketable )


The Macabre Mask

Level 82 Mask


( Not Tradable or Marketable )


The Parasight

Level 42 Mask


( Not Tradable or Marketable )


The Alternative Medicine Mann

Level 64 Mask


( Not Tradable or Marketable )


The Alternative Medicine Mann

Level 65 Mask


( Not Tradable or Marketable )


Pyromancer's Mask

Level 90 Mask


The Bolt Boy

Level 29 Mask


The Lollichop Licker

Level 66 Mask


( Not Tradable or Marketable )


The Marsupial Man

Level 54 Mask


( Not Tradable or Marketable )


The Facepeeler

Level 91 Mask


( Not Tradable or Marketable )


The Creature's Grin

Level 11 Mask


( Not Tradable or Marketable )


The Vampyro

Level 16 Mask


( Not Tradable or Marketable )


The Breakneck Baggies

Level 43 Pants


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Li'l Snaggletooth #14024

Level 80 Pocket Buddy
#Attrib_MakersMark


Couvre Corner #112874

Level 20 Pocket Square
#Attrib_MakersMark


Prinny Pouch #52152

Level 35 Pouch
#Attrib_MakersMark


Pyrovision Goggles

Level 87 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Made Man

Level 29 Rose

( Not Tradable or Marketable )


The Pocket Purrer

Level 83 Satchel


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 36 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 85 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Au Courant Assassin #54049

Level 62 Shirt
#Attrib_MakersMark


Unidentified Following Object

Level 7 Spooky Companion


( Not Tradable or Marketable )


Guano

Level 64 Spooky Companion


( Not Tradable or Marketable )


The Accursed Apparition

Level 48 Spooky Companion


( Not Tradable or Marketable )


The Ghost of Spies Checked Past

Level 94 Spooky Companion


( Not Tradable or Marketable )


The Hooded Haunter

Level 47 Spooky Companion


( Not Tradable or Marketable )


The Hooded Haunter

Level 57 Spooky Companion


( Not Tradable or Marketable )


The Carious Chameleon

Level 46 Undead Pet


( Not Tradable or Marketable )


Lieutenant Bites the Dust

Level 56 Undead Pet


( Not Tradable or Marketable )


The Wingstick

Level 10 Wingstick


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal283
Hats0
Misc225
Metal1 item worth 1 scrap
Total509

Historical data

The item data was loaded from cache.
Cached 31 weeks ago on Mon, 24 Mar 25 20:31:40 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.5383sec