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The Eureka Effect
The Holiday Punch
The Buff Banner
The Bushwacka
5
Dueling Mini-Game
Mann Co. Audition Reel
Mercenary
1
Power Up Canteen
Crit-a-Cola
The Holy Mackerel
The Sun-on-a-Stick
The Cozy Camper
The Cozy Camper
Darwin's Danger Shield
The Razorback
The Gunslinger
The Battalion's Backup
The Gunboats
The Market Gardener
The Bootlegger
The Tide Turner
The Vaccinator
The Huo-Long Heater
Tomislav
Gloves of Running Urgently
The Back Scratcher
The Homewrecker
The Spy-cicle
The Red-Tape Recorder
The Pomson 6000
Frontier Justice
The Short Circuit
The Jag
The Southern Hospitality
The Mantreads
The Buffalo Steak Sandvich
The Phlogistinator
The Eyelander
The Original
The Persian Persuader
The Escape Plan
The Warrior's Spirit
The Manmelter
The Bushwacka
Mann Co. Stockpile Crate
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(6 ITEMS IN INVENTORY)
Soldier
(10 ITEMS IN INVENTORY)
Pyro
(7 ITEMS IN INVENTORY)
Demoman
(7 ITEMS IN INVENTORY)
Heavy
(9 ITEMS IN INVENTORY)
Engineer
(10 ITEMS IN INVENTORY)
Medic
(4 ITEMS IN INVENTORY)
Sniper
(9 ITEMS IN INVENTORY)
Spy
(5 ITEMS IN INVENTORY)

The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Buff Banner

Level 5 Battle Banner


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


Dueling Mini-Game

Level 5 Usable Item


Mann Co. Audition Reel

Level 10 Supply Crate


Mercenary

Level 5 Badge
Hire Date: June 16, 2014 (08:49:04 GMT)

( Not Tradable or Marketable )


Power Up Canteen

Level 93 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Holy Mackerel

Level 42 Fish


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Tide Turner

Level 27 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 100% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Huo-Long Heater

Level 56 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Red-Tape Recorder

Level 78 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Original

Level 5 Rocket Launcher


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
30% damage vulnerability on wearer
-20 max health on wearer


The Manmelter

Level 30 Indivisible Particle Smasher
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


Mann Co. Stockpile Crate

Level 20 Supply Crate


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal44
Hats0
Misc1
Metal0 items worth 0 scrap
Total45

Historical data

The item data was loaded from cache.
Cached 512 weeks ago on Mon, 28 Jul 14 05:08:58 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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