Level 73 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Sandvich
Level 1 Lunch Box
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Fortified Compound
Level 10 Bow
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Lollichop
Level 19 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Flying Guillotine
Level 36 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Mercenary
Level 5 Badge Hire Date: May 19, 2014 (11:22:40 GMT)
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Bonk! Atomic Punch
Level 5 Lunch Box
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer