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1
Giftapult
Tipped Lid #39908
1
Description Tag
1
Name Tag
1/26
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(43 ITEMS IN INVENTORY)
Soldier
(41 ITEMS IN INVENTORY)
Pyro
(47 ITEMS IN INVENTORY)
Demoman
(48 ITEMS IN INVENTORY)
Heavy
(44 ITEMS IN INVENTORY)
Engineer
(45 ITEMS IN INVENTORY)
Medic
(40 ITEMS IN INVENTORY)
Sniper
(39 ITEMS IN INVENTORY)
Spy
(39 ITEMS IN INVENTORY)

Giftapult

Level 5 Tool


Tipped Lid #39908

Level 45 Hat
#Attrib_MakersMark


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Holy Mackerel

Level 42 Fish


The Neon Annihilator

Level 23 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Unusual Taunt: The Director's Vision

Level 5 Special Taunt
★ Unusual Effect: Screaming Tiger

( Not Tradable or Marketable )


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 1
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (303)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
Festivized


Quality 15 Ubersaw

Level 99 Bonesaw
On Hit: 25% ÃœberCharge added
paintkit_proto_def_index (303)
-20% slower firing speed


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (205)


"Energy"

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
Killstreaker: 2003
Sheen: 5
Killstreaks Active
+50% faster firing speed
paintkit_proto_def_index (114)
-66% clip size
Festivized


Quality 15 Tomislav

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
Sheen: 6
Killstreaks Active
paintkit_proto_def_index (302)
-20% slower firing speed


Quality 15 Shortstop

Level 99 Peppergun
Killstreaker: 2004
Sheen: 5
Killstreaks Active
When weapon is active:
paintkit_proto_def_index (203)
Increase in push force taken from damage and airblast


"Talk"

Level 99 Grenade Launcher
paintkit_proto_def_index (390)


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
Killstreaker: 2007
Sheen: 1
Killstreaks Active
paintkit_proto_def_index (122)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (209)
Base charge rate decreased by 50%


Quality 15 Disciplinary Action

Level 99 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (208)
-25% damage penalty
Festivized


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (391)
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


"Snap out of it!"

Level 28 Slap
Sheen: 7
Killstreaks Active
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The AWPer Hand #277953

Level 1 Sniper Rifle


The Dragon's Fury

Level 78 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire
Festivized

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat


"Comfortably Numb"

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance
Festivized

( Not Tradable or Marketable )


The Iron Bomber

Level 40 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
Killstreaker: 2004
Sheen: 2
Killstreaks Active
-15% explosion radius

( Not Tradable or Marketable )


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Killstreaks Active
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun
Killstreaker: 2004
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol
Killstreaks Active

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife
Killstreaker: 2003
Sheen: 2
Killstreaks Active

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Rescue Ranger

Level 44 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The B.A.S.E. Jumper

Level 57 Parachute


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty

( Not Usable in Crafting )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 61 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Vaccinator

Level 8 Vaccinator
+67% ÃœberCharge rate
medigun charge is resists (3)
-33% ÃœberCharge rate on Overhealed patients
-66% Overheal build rate


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

( Not Tradable or Marketable )


The Neon Annihilator

Level 66 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Fortified Compound

Level 10 Bow


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Gas Passer

Level 86 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Thermal Thruster

Level 95 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Diamondback #114607

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit

( Not Tradable or Marketable )


The Flying Guillotine

Level 7 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


Dead of Night

Level 37 Apparel


The Bootie Time #48888

Level 10 Apparel
Jingle all the way
#Attrib_MakersMark


Apparition's Aspect #52264

Level 13 Mask
#Attrib_MakersMark


The Shogun's Shoulder Guard #26527

Level 63 Cosmetic Armor


The Macho Mann #27691

Level 38 Glasses
#Attrib_MakersMark


The King of Scotland Cape #44481

Level 86 Cape


The Cute Suit #17616

Level 7 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Coffin Kit

Level 27 Backpack

( Not Tradable or Marketable )


The Hardy Laurel #28292

Level 43 Hat
vision opt in flags (4)
#Attrib_MakersMark


Hong Kong Cone

Level 23 Hat


Killer's Kabuto

Level 33 Helmet


Bushi-Dou #22434

Level 35 Cosmetic Armor


Pyrovision Goggles

Level 27 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Face Full of Festive

Level 39 Facial Hair


The Himalayan Hair Shirt

Level 50 Costume Piece


Blighted Beak

Level 31 Mask


The Angel of Death

Level 44 Apparel
#Attrib_MakersMark


The Heavy Lifter #29629

Level 8 Apparel
#Attrib_MakersMark


The Samur-Eye

Level 21 Helmet


The Kathman-Hairdo

Level 50 Costume Piece


The Abominable Snow Pants

Level 50 Costume Piece


Taunt: Conga

Level 53 Special Taunt


Taunt: Rock, Paper, Scissors

Level 97 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: Mannrobics

Level 68 Special Taunt


The Galvanized Gibus

Level 99 Hat


Aqua Flops #50300

Level 74 Flip-Flops
#Attrib_MakersMark


Industrial Festivizer

Level 68 Hat
#Attrib_MakersMark


Liquidator's Lid

Level 52 Hat


Burny's Boney Bonnet

Level 97 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 11 Costume Piece


( Not Tradable or Marketable )


The Frontier Flyboy

Level 20 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Idiot Box

Level 83 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


"Fid's Super-ego"

Level 20 Balloon


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 23 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 43 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 5

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
Pages of Gratanter: 2
Pages of Audere: 4
Pages of Congeriae: 4
Pages of Veteris: 1
This weapon deploys 50% faster

( Not Tradable or Marketable )


Haunted Kritz or Treat Canteen

Level 23 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 70 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Invasion Community Update Coin

Level 29 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Spellbook Magazine

Level 100
This weapon deploys 50% faster


Power Up Canteen

Level 26 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Soul Gargoyle

Level 12 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Tough Break Campaign Stamp

Level 20 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Operation Gear Grinder Badge

Level 10 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 7 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 255 Badge

( Not Tradable or Marketable )


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 89 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 54 Recipe
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Fabricator

Level 13 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 94 Recipe
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Fabricator

Level 40 Recipe
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Fabricator

Level 128 Recipe
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This item is not real and is only a joke.


Fabricator

Level 66 Recipe
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Fabricator

Level 90 Recipe
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Fabricator

Level 244 Recipe
recipe component defined item 1 ()
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This item is not real and is only a joke.


Fabricator

Level 91 Recipe
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Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal137
Hats0
Misc43
Metal28 items worth 230 scrap
Total208

Historical data

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Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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