( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Bone-Cut Belt
Level 37 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Refined Metal
Level 3 Craft Item
Reclaimed Metal
Level 2 Craft Item
Scrap Metal
Level 1 Craft Item
Refined Metal
Level 3 Craft Item
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Scrap Metal
Level 1 Craft Item
Refined Metal
Level 3 Craft Item
Scrap Metal
Level 1 Craft Item
Refined Metal
Level 3 Craft Item
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Reclaimed Metal
Level 2 Craft Item
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Reinforced Robot Emotion Detector
Level 1 Robot Part
Unfilled Fancy Spellbook
Level 1 Pages of Tumidum: 1
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Square Dance
Level 72 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Power Up Canteen #368706
Level 1 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Power Up Canteen
Level 35 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Fabricator
Level 28 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Rainblower #93669
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland #Attrib_MakersMark
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 8 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The B.A.S.E. Jumper
Level 77 Parachute #Attrib_MakersMark
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Enforcer #275184
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed #Attrib_MakersMark
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits