Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 9854 Killstreaks Active
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 213 Sheen: 7 Killstreaks Active
Dueling Mini-Game
Level 5 Usable Item
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Reclaimed Metal
Level 2 Craft Item
Dueling Mini-Game
Level 5 Usable Item
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Violet Vermin Case
Level 1 Supply Crate Crate Series #120
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Fabricator
Level 11 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 12 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 ()
Fabricator
Level 13 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 14 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Kit
Level 14 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Kit
Level 13 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Kit
Level 12 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 7 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 9 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 4 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 8 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 10 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Operation Two Cities Badge
Level 15 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: January 25, 2014 (03:33:12 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 3
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 7685
( Not Tradable or Marketable )
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 1 Pages of Veteris: 1 This weapon deploys 50% faster
( Not Tradable or Marketable )
Power Up Canteen
Level 65 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Spellbook Magazine
Level 99 This weapon deploys 50% faster
Soul Gargoyle
Level 6 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) -25 max health on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Pyrovision Goggles
Level 1 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 3
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 83 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 89 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Back Scatter
Level 53 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Flying Guillotine
Level 59 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Bonk! Atomic Punch
Level 5 Lunch Box
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Atomizer
Level 10 Bat air dash count (1) -15% damage vs players This weapon deploys -50% slower
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Holy Mackerel
Level 42 Fish
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Original
Level 5 Rocket Launcher
The Beggar's Bazooka
Level 47 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Air Strike
Level 19 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The B.A.S.E. Jumper
Level 10 Parachute
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Panic Attack
Level 22 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 72 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Thermal Thruster
Level 72 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Iron Bomber
Level 97 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Tide Turner
Level 66 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Quickiebomb Launcher
Level 3 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Rescue Ranger
Level 64 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Wrangler
Level 5 Laser Pointer
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Fortified Compound
Level 10 Bow
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Classic
Level 4 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Red-Tape Recorder
Level 34 Sapper Reverses enemy building construction -100% sapper damage penalty
The Grease Monkey
Level 46 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hundkopf
Level 62 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Hellhunter's Headpiece
Level 61 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Head Hunter
Level 96 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Rogue's Rabbit
Level 91 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Spellbinder's Bonnet
Level 55 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Steel Pipes
Level 66 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Faux Manchu
Level 61 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
The Mannhattan Project
Level 46 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Templar's Spirit
Level 9 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Scarecrow
Level 18 Hat
( Not Tradable or Marketable )
The Soul of 'Spensers Past
Level 46 Spooky Companion
( Not Tradable or Marketable )
Haunted Minsk Beef
Level 72 Costume Piece
( Not Tradable or Marketable )
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Pristine Robot Currency Digester
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Sandvich
Level 1 Lunch Box
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo