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jo CNC

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The Concheror
The Equalizer
The Black Box
The Cloak and Dagger
The Tide Turner
The Gunboats
The Pomson 6000
The Warrior's Spirit
Mann Co. Cap
The Backburner
Jarate
The Classic
The Dalokohs Bar
The Southern Hospitality
Your Eternal Reward
The Blutsauger
The Market Gardener
The Concheror
1
Giftapult
Strange Spirit of Giving
25
Noise Maker - Winter Holiday
The Wrap Assassin
The Sydney Sleeper
The Huntsman
The Sun-on-a-Stick
The Flying Guillotine
The B.A.S.E. Jumper
The Scottish Handshake
The Manmelter
The Quick-Fix
The Tide Turner
The Ambassador
The Enforcer
The Forgotten King's Restless Head
The Forgotten King's Pauldrons
Haunted Roo Rippers
The Soda Popper
The Nightmare Hunter
The Kriegsmaschine-9000
Haunted Battle Bird
Haunted B-Ankh!
The Seal Mask
Bozo's Brogues
The Candy Cane
The Cow Mangler 5000
The Ullapool Caber
The Scottish Resistance
Spellbook Magazine
Mercenary
1/6

The following items were overlapping other items or in invalid backpack positions:

#91
Mann Co. Supply Munition
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(12 ITEMS IN INVENTORY)
Soldier
(15 ITEMS IN INVENTORY)
Pyro
(8 ITEMS IN INVENTORY)
Demoman
(14 ITEMS IN INVENTORY)
Heavy
(8 ITEMS IN INVENTORY)
Engineer
(8 ITEMS IN INVENTORY)
Medic
(9 ITEMS IN INVENTORY)
Sniper
(11 ITEMS IN INVENTORY)
Spy
(12 ITEMS IN INVENTORY)

The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Tide Turner

Level 5 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Classic

Level 50 Sniper Rifle
"AWP"
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Flying Guillotine

Level 13 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The B.A.S.E. Jumper

Level 17 Parachute


The Scottish Handshake

Level 10 Bottle


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Tide Turner

Level 64 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
Critical damage is affected by range
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Forgotten King's Restless Head

Level 40 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Forgotten King's Pauldrons

Level 87 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Roo Rippers

Level 69 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Nightmare Hunter

Level 83 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Kriegsmaschine-9000

Level 27 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Battle Bird

Level 19 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted B-Ankh!

Level 34 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Bozo's Brogues

Level 18 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Spellbook Magazine

Level 24
This weapon deploys 50% faster


Mercenary

Level 5 Badge
Hire Date: March 3, 2014 (09:01:52 GMT)

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal38
Hats0
Misc12
Metal0 items worth 0 scrap
Total50

Historical data

The item data was loaded from cache.
Cached 141 weeks ago on Wed, 15 Feb 23 20:56:24 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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