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Unusual Haunted Metal Scrap
jewel15132390
"Le Snow Chapeau"
jewel12073019
"Marlborlo RedOne @ Middle East"
jewel8400928
Unusual Reggaelator
"Fulminating Fedora"
The Dead Head
Starduster
jewel1315860
The Head Prize
"(O.o) ~c======3 DatsM3 Jizzin On U"
jewel15132390
Lurking Legionnaire
"Eat cum, Faggot."
Commissar's Coat
Scotsman's Skullcutter
Sandman
Strange Bat
Strange Buff Banner
Bottle
Flying Guillotine
Shahanshah
Bushwacka
Tribalman's Shiv
Kukri
Festive Huntsman
Crusader's Crossbow
Apoco-Fists
Holiday Punch
Fists
"Anne Frank"
Silver Botkiller Flame Thrower Mk.I
Scorch Shot
Flare Gun
Strange Detonator
Eviction Notice
Loch-n-Load
Loose Cannon
Grenade Launcher
Jarate
"THE CIRCUMCISER"
Wrangler
Sandvich
Carbonado Botkiller Medi Gun Mk.I
Vaccinator
Brass Beast
"I love gooooooold....."
Shortstop
Quickiebomb Launcher
Carbonado Botkiller Stickybomb Launcher Mk.I
Pretty Boy's Pocket Pistol
"Raaawr~~~"
"suk my fukin dik"
1/10

The following items were overlapping other items or in invalid backpack positions:

Jarate
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(88 ITEMS IN INVENTORY)
Soldier
(89 ITEMS IN INVENTORY)
Pyro
(88 ITEMS IN INVENTORY)
Demoman
(95 ITEMS IN INVENTORY)
Heavy
(277 ITEMS IN INVENTORY)
Engineer
(84 ITEMS IN INVENTORY)
Medic
(81 ITEMS IN INVENTORY)
Sniper
(88 ITEMS IN INVENTORY)
Spy
(79 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


"Le Snow Chapeau"

Level 41 Hat
"Although he might be a cold-hearted murderer, he does have one fancy
hat."

★ Unusual Effect: Blizzardy Storm


"Marlborlo RedOne @ Middle East"

Level 68 Hat
"Come to where the flavor is. Come and smoke Marlboro Red"
★ Unusual Effect: Smoking


Unusual Reggaelator

Level 6 Hat
★ Unusual Effect: Miami Nights


"Fulminating Fedora"

Level 63 Hat
"Our clouds say 'BOOM! BOOM!'"
Team Spirit Footprints
★ Unusual Effect: Stormy Storm


The Dead Head

Level 64 Mask


Starduster

%s7%s6 Cape - %s5: 22389


The Head Prize

Level 50 Hat


"(O.o) ~c======3 DatsM3 Jizzin On U"

Level 1 Scattergun
"A world of complete darkness"
Sheen: 2
Killstreaks Active
paintkit_proto_def_index (11)
Festivized


Lurking Legionnaire

%s7%s6 Uniform - %s5: 180645


"Eat cum, Faggot."

Level 1 Knife
"I'M CUMMING FOR YOU! -Team Fortress2, SPY Class"
Sheen: 2
Killstreaks Active
paintkit_proto_def_index (70)
Festivized


Commissar's Coat

%s7%s6 Coat - %s5: 20173


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 485
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Sandman

%s7%s6 Bat - %s5: 56
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Bat

%s7Strange%s6 Bat - %s5: 5


Strange Buff Banner

%s7Strange%s6 Battle Banner - %s5: 9


Bottle

%s7%s6 Bottle - %s5: 270


Flying Guillotine

%s7%s6 Cleaver - %s5: 393
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
Killstreaks Active
No random critical hits


Shahanshah

%s7%s6 Kukri - %s5: 86
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Bushwacka

%s7%s6 Kukri - %s5: 224
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Tribalman's Shiv

%s7%s6 Kukri - %s5: 10
On Hit: Bleed for 6 seconds
-50% damage penalty


Kukri

%s7%s6 Kukri - %s5: 158


Festive Huntsman

%s7%s6 Bow - %s5: 2447
Sheen: 7
Killstreaks Active
override projectile type (1100480512)


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 92
No headshots
-75% max primary ammo on wearer


Apoco-Fists

%s7%s6 Fists - %s5: 100
Killing an enemy with a critical hit will dismember your victim. Painfully.


Holiday Punch

%s7%s6 Fists - %s5: 488
(%s3: 183)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Fists

%s7%s6 Fists - %s5: 88


"Anne Frank"

%s7%s6 Flame Thrower - %s5: 5622
burn damage earns rage (1)
Killstreaker: 2005
Sheen: 2
Killstreaks Active
flame_spread_degree (2.8)
No airblast
No random critical hits


Silver Botkiller Flame Thrower Mk.I

%s7%s6 Flame Thrower - %s5: 320
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Scorch Shot

%s7%s6 Flare Gun - %s5: 255
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


Flare Gun

%s7%s6 Flare Gun - %s5: 154
100% critical hit vs burning players


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 7
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Eviction Notice

%s7%s6 Boxing Gloves - %s5: 22
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 1444
"I'm Making The Sucide... Sucise is BadAss!"
+20% damage vs buildings
Pumpkin Bombs
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Loose Cannon

%s7%s6 Grenade Launcher - %s5: 579
(%s3: 519)

Cannonballs push players back on impact
Killstreaker: 2006
Sheen: 4
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 1447


Jarate

%s7%s6 Jar Based Karate - %s5: 66
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


"THE CIRCUMCISER"

%s7%s6 Knife - %s5: 70806
"EyEYEY NIGGA U GOT A NICE LITTLE ASS NIGGA NOW GIMME U ASS NIGGA U
KNOW I WAN IT"

Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Killstreaker: 2003
Sheen: 4
Killstreaks Active
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Wrangler

%s7%s6 Laser Pointer - %s5: 50


Sandvich

%s7%s6 Lunch Box - %s5: 263


Carbonado Botkiller Medi Gun Mk.I

%s7%s6 Medi Gun - %s5: 21
(%s3: 110)



Vaccinator

%s7%s6 Vaccinator - %s5: 89
(%s3: 294)

+67% ÜberCharge rate
medigun charge is resists (3)
Killstreaks Active
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Brass Beast

%s7%s6 Minigun - %s5: 43
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


"I love gooooooold....."

%s7%s6 Minigun - %s5: 10013
"lol y dunt u  play c0d so i can pwn u there too xDDDDDDD"
Sheen: 4
Killstreaks Active


Shortstop

%s7%s6 Peppergun - %s5: 806
Killstreaker: 2008
Sheen: 2
Killstreaks Active
When weapon is active:
Increase in push force taken from damage and airblast


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 213
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Carbonado Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 592


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 270
Sheen: 5
Killstreaks Active
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


"Raaawr~~~"

%s7%s6 Revolver - %s5: 5395
"Maybe if you put down the CheeseBurgers, you could've escaped my
LowRate of Fire"

Sheen: 2
Killstreaks Active
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


"suk my fukin dik"

%s7%s6 Revolver - %s5: 2925
Killstreaks Active


"Foot Fetish"

%s7%s6 Rocket Launcher - %s5: 1141
"[ ] Not REKT [x] REKT [x] REKTangle [x] SHREKT [x] LawREKT of Arabia"
Killstreaker: 2008
Sheen: 3
Killstreaks Active


Direct Hit

%s7%s6 Rocket Launcher - %s5: 5644
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Force-a-Nature

%s7%s6 Scattergun - %s5: 608
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 894
boost on damage (1)
Killstreaks Active
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


"It goes on and on and on"

%s7%s6 Shotgun - %s5: 1931
"When me and you Party Together!"
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
Sheen: 5
Killstreaks Active
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Panic Attack

%s7%s6 Shotgun - %s5: 319
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


Shotgun

%s7%s6 Shotgun - %s5: 2149
Sheen: 2
Killstreaks Active


Rescue Ranger

%s7%s6 Shotgun - %s5: 47
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Powerjack

%s7%s6 Sledgehammer - %s5: 477
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Cleaner's Carbine

%s7%s6 SMG - %s5: 852
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Classic

%s7%s6 Sniper Rifle - %s5: 993
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


"T R A S H  C O M P A C T E R"

%s7%s6 Sniper Rifle - %s5: 4202
"<<CheerUp1! :)) Ur Sm4LL D1k Isnt Notic3ab1e UnDer UR B4Dness>>"
Killstreaker: 2003
Sheen: 4
Killstreaks Active


"OMFG Don't throw UP on My DICK!!!"

%s7%s6 Sniper Rifle - %s5: 4067
"BHFIBIER213R35NKDT OHH SORRY JUST FUCK!NG YOUR MUM ON THE KEYBOARD"
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
Killstreaker: 2004
Sheen: 2
Killstreaks Active
-20% damage on body shot


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 72
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Half-Zatoichi

%s7%s6 Katana - %s5: 320
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Sapper

%s7%s6 Sapper - %s5: 880


Persian Persuader

%s7%s6 Sword - %s5: 66
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Festive Eyelander

%s7%s6 Sword - %s5: 695
Sheen: 1
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


Blutsauger

%s7%s6 Syringe Gun - %s5: 311
Killstreaks Active
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 2
-15% damage penalty


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 19098
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Dead Ringer

%s7%s6 Invis Watch - %s5: 3667
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Rust Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 319
(%s3: 189)



Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Boston Boom-Bringer

%s7%s6 Futuristic Sound Device - %s5: 5103
Attrib_TauntSoundSuccess


Unshaved Bear

%s7%s6 Facial Hair - %s5: 19916


Scoper's Smoke

%s7%s6 Facial Hair - %s5: 6456


Summer Shades

%s7%s6 Glasses - %s5: 62644


Vintage Pyrovision Goggles

Level 9 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Haunted Templar's Spirit

Level 47 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Transylvania Top

Level 62 Costume Piece


( Not Tradable or Marketable )


Haunted Mannhattan Project

Level 70 Hat


( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Fabricator

Level 2 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Pass

Level 1 Pass

( Not Tradable or Marketable, Not Usable in Crafting )


Enchantment: Eternaween

Level 5 Server Enchantment


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 2
Pages of Congeriae: 1
Pages of Veteris: 1
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 75
This weapon deploys 50% faster


Soul Gargoyle

Level 42 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Decal Tool

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Second Rate Sorcery

Level 16 Special Taunt


Taunt: Disco Fever

Level 3 Special Taunt


Taunt: The Proletariat Posedown

Level 44 Special Taunt


Taunt: Scotsmann's Stagger

Level 1 Special Taunt


Taunt: The Box Trot

Level 52 Special Taunt


Taunt: Mannrobics

Level 41 Special Taunt


Taunt: The Victory Lap

Level 74 Special Taunt


Taunt: Rock, Paper, Scissors

Level 90 Special Taunt


Taunt: Spent Well Spirits

Level 97 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Fresh Brewed Victory

Level 10 Special Taunt


Taunt: The Table Tantrum

Level 91 Special Taunt


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 63 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 4 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Dragon's Fury

Level 52 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Warrior's Spirit

Level 10 Boxing Gloves
Killstreaks Active
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer

( Not Usable in Crafting )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Huo-Long Heater

Level 96 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 74 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Panic Attack

Level 31 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate

( Not Usable in Crafting )


The Crossing Guard

Level 25 Sign


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Cool Cat Cardigan

Level 19 Apparel


The Sangu Sleeves #14680

Level 96 Cosmetic Armor
#Attrib_MakersMark


The Bootie Time

Level 10 Apparel
Jingle all the way


The Coffin Kit

Level 92 Backpack


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Idea Tube #41890

Level 32 Backpack
#Attrib_MakersMark


The Grisly Gumbo

Level 27 Backpack


( Not Tradable or Marketable )


The Joe-on-the-Go

Level 86 Backpack


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Heroic Companion Badge #26413

Level 20 Badge
#Attrib_MakersMark


Bronze Dueling Badge

Level 23 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 22, 2014 (21:34:56 GMT)

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 3 Badge

( Not Tradable or Marketable )


The Mark of the Saint #48067

Level 20 Badge
#Attrib_MakersMark


The Bruiser's Bandanna #8082

Level 74 Bandana


The Backpack Broiler #25451

Level 15 Barbeque
attach particle effect static (28)
#Attrib_MakersMark


Medimedes

Level 19 Bird Head


( Not Tradable or Marketable )


The Bonedolier

Level 47 Bones

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps
#Attrib_MakersMark

( Not Tradable or Marketable )


The Level Three Chin

Level 3 Chin


The Heat of Winter

Level 49 Coat


Antarctic Parka

Level 91 Coat


The Fowl Fists

Level 55 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Ghost of Spies Checked Past

Level 70 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Muzzle

Level 69 Costume Piece


( Not Tradable or Marketable )


The Horrific Head of Hare

Level 43 Costume Piece


( Not Tradable or Marketable )


The Corpsemopolitan

Level 51 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 5 Costume Piece


( Not Tradable or Marketable )


The Futankhamun

Level 50 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Eye-Catcher

Level 72 Eye Patch


The Brainiac Goggles #58274

Level 20 Glasses
#Attrib_MakersMark


The Spectre's Spectacles

Level 20 Glasses


Heavy's Hockey Hair

Level 53 Hair


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Blighted Beak

Level 29 Mask
#Attrib_MakersMark


Coupe D'isaster

Level 25 Hair


The Crone's Dome

Level 25 Hat

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 50 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Helmet without a Home

Level 26 Helmet


The Tin-1000

Level 76 Hat


Western Wear

Level 95 Hat


Pirate Bandana

Level 85 Hat


The Full Head of Steam

Level 43 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 2

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Katyusha

Level 97 Hat


Lord Cockswain's Pith Helmet #58508

Level 65 Headgear
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Pyromancer's Mask

Level 54 Mask


The Sammy Cap #15056

Level 20 Hat
#Attrib_MakersMark


The Planeswalker Goggles #53445

Level 68 Glasses
#Attrib_MakersMark


The Mannhattan Project

Level 51 Hat


( Not Tradable or Marketable )


Killer's Kabuto

Level 97 Helmet


Max's Severed Head

Level 97 Hat


Dealer's Visor

Level 50 Hat


The B.M.O.C.

Level 30 Holiday Hat


The Spectralnaut

Level 27 Helmet


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Sandvich Safe #47782

Level 15 Lunchbox


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Pyrovision Goggles

Level 1 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Merc's Muffler #24997

Level 80 Scarf


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Tide Turner

Level 44 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 81 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 94 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Egghead's Overalls #16644

Level 10 Shirt


The Toss-Proof Towel #43884

Level 46 Apparel
#Attrib_MakersMark


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal404
Hats0
Misc87
Metal1 item worth 9 scrap
Total492

Historical data

The item data was loaded from cache.
Cached 179 weeks ago on Thu, 16 Jun 22 12:09:45 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.7865sec