Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

Is this your backpack?
Click here to claim it.

White Monster

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

The Amputator
The Buffalo Steak Sandvich
The Conscientious Objector
The Cow Mangler 5000
The Cow Mangler 5000
Crusader's Crossbow
The Widowmaker
Ghostly Gibus
The Beggar's Bazooka
Your Eternal Reward
The Holiday Punch
Tour of Duty Ticket
25
Noise Maker - Winter Holiday
The Persian Persuader
The Pomson 6000
The Rainblower
The Reserve Shooter
The Righteous Bison
The Righteous Bison
The Scottish Handshake
The Red-Tape Recorder
The Soda Popper
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
Mann Co. Audition Reel
#82
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
The Equalizer
1
Name Tag
Scrap Metal
The Shortstop
1
Giftapult
Bonk! Atomic Punch
The Flare Gun
The Flare Gun
The Flare Gun
The Seal Mask
The Equalizer
The Winger
The Flare Gun
The Gunboats
The Southern Hospitality
The Escape Plan
The Air Strike
The Air Strike
The B.A.S.E. Jumper
The Rocket Jumper
The Rescue Ranger
The Big Earner
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(20 ITEMS IN INVENTORY)
Soldier
(32 ITEMS IN INVENTORY)
Pyro
(22 ITEMS IN INVENTORY)
Demoman
(22 ITEMS IN INVENTORY)
Heavy
(24 ITEMS IN INVENTORY)
Engineer
(20 ITEMS IN INVENTORY)
Medic
(15 ITEMS IN INVENTORY)
Sniper
(14 ITEMS IN INVENTORY)
Spy
(19 ITEMS IN INVENTORY)

The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Conscientious Objector

Level 25 Sign


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 64 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Scottish Handshake

Level 10 Bottle


The Red-Tape Recorder

Level 17 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Audition Reel

Level 10 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Air Strike

Level 30 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 50 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The B.A.S.E. Jumper

Level 21 Parachute


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rescue Ranger

Level 91 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Mann Co. Director's Cut Reel

Level 20 Supply Crate


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Taunt: Party Trick

Level 36 Special Taunt


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Flying Guillotine

Level 69 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Air Strike

Level 55 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Natascha

Level 5 Minigun
"minigun 5 klasy"
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Spellbook Magazine

Level 38
This weapon deploys 50% faster


The Frontier Flyboy

Level 35 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


Mann Co. Director's Cut Reel

Level 20 Supply Crate


The Rescue Ranger

Level 16 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Haunted Roo Rippers

Level 17 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Kriegsmaschine-9000

Level 8 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Rogue's Rabbit

Level 35 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Back Scatter

Level 89 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Holy Mackerel

Level 42 Fish


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Huo-Long Heater

Level 96 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Buff Banner

Level 5 Battle Banner


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Sandvich

Level 1 Lunch Box


The Quickiebomb Launcher

Level 58 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Air Strike

Level 34 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal176
Hats0
Misc8
Metal1 item worth 1 scrap
Total185

Historical data

The item data was loaded from cache.
Cached 91 weeks ago on Mon, 29 Jan 24 02:43:34 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.9843sec