Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
Quality 15 Rocket Launcher
Level 1 Rocket Launcher "It's going to rape you mate :D" Team Colored Decorated Weapon paintkit_proto_def_index (52)
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
Guilden Guardian
Level 32 Shirt
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Buff Banner
Level 5 Battle Banner
Winter Backup
Level 62 Backpack
Winter Backup
Level 79 Backpack
Gaelic Glutton
Level 34 Chin
The Gift Bringer
Level 22 Coat
Scourge of the Sky
Level 26 Coat
D-eye-monds
Level 69 Eyes
Punk's Pomp
Level 48 Hair attach particle effect static (28)
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Physician's Protector
Level 68 Helmet
Herald's Helm
Level 1 Helmet
Herald's Helm
Level 94 Helmet
Archer's Sterling
Level 12 Helmet
Backbreaker's Skullcracker
Level 31 Helmet
Cool Capuchon
Level 18 Hood
The Crit Cloak
Level 10 Hood
The Corpus Christi Cranium
Level 91 Mask
Pocket Admin
Level 27 Pocket Buddy
Pocket Saxton
Level 64 Pocket Buddy
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Usable in Crafting )
The Space Diver
Level 24 Apparel
The Whirly Warrior
Level 51 Helmet
The Neon Annihilator
Level 63 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Tide Turner
Level 100 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Assassin's Attire
Level 41 Apparel
Assassin's Attire
Level 61 Apparel
Phobos Filter
Level 56 Cosmetic Augmentation
Head Mounted Double Observatory
Level 31 Cosmetic Augmentation
Handy Canes
Level 36 Candy Canes
The Demo's Dustcatcher
Level 29 Cape
The Demo's Dustcatcher
Level 30 Cape
The Demo's Dustcatcher
Level 64 Cape
Down Tundra Coat
Level 95 Coat
Paka Parka
Level 32 Coat
Showstopper
Level 13 Coat
Tsar Platinum
Level 48 Coat
Wipe Out Wraps
Level 26 Coat
Wipe Out Wraps
Level 95 Coat
The Graylien
Level 10 Costume Piece
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Wise Whiskers
Level 76 Facial Hair
The Most Dangerous Mane
Level 45 Facial Hair "Im pretty sure the Dust II T skin with the white head thing didnt
have a beard."
Spooktacles
Level 9 Glasses
The Nuke
Level 67 Hair
The Rotation Sensation
Level 47 Hat
The Rotation Sensation
Level 62 Hat
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Brain-Warming Wear
Level 29 Hat
The Caribou Companion
Level 52 Hat
Polar Bear
Level 34 Hat
Puffy Polar Cap
Level 21 Hat
Strange Puffy Polar Cap
%s7Strange%s6 Hat - %s5: 0
The Sinner's Shade
Level 94 Hat
Mighty Mitre
Level 33 Hat
Battle Boonie
Level 56 Hat
Battle Boonie
Level 79 Hat
The Pithy Professional
Level 99 Hat
The Cranial Carcharodon
Level 40 Hat
Strange Mann-O-War
%s7Strange%s6 Hat - %s5: 0
Murderer's Motif
Level 46 Hat
Murderer's Motif
Level 81 Hat
Vampire Vanquisher
Level 7 Hat
Vampire Vanquisher
Level 51 Hat
A Head Full of Hot Air
Level 98 Hat
Universal Translator
Level 3 Hat
Universal Translator
Level 49 Hat
Sky High Fly Guy
Level 90 Hat
Sky High Fly Guy
Level 95 Hat
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
%s7%s6 Flame Thrower - %s5: 11 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Strange Eviction Notice
%s7Strange%s6 Boxing Gloves - %s5: 0 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 0 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
%s7Strange%s6 Minigun - %s5: 0 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
%s7%s6 Shovel - %s5: 25 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Strange Silver Botkiller Sniper Rifle Mk.I
%s7Strange%s6 Sniper Rifle - %s5: 0
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 0 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 0 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 87 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Dead Ringer
%s7%s6 Invis Watch - %s5: 282 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Jag
%s7%s6 Wrench - %s5: 134 (%s3: 20) Construction hit speed boost increased by 30% Pumpkin Bombs Sheen: 5 Killstreaks Active +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Battalion's Backup
%s7%s6 Battle Banner - %s5: 47 +20 max health on wearer
Unshaved Bear
%s7%s6 Facial Hair - %s5: 100
Strange Toy Soldier
%s7Strange%s6 Hat - %s5: 0
Genuine Flying Guillotine
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Genuine Original
Level 5 Rocket Launcher Sheen: 2 Killstreaks Active
Genuine Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Genuine AWPer Hand
Level 1 Sniper Rifle
Genuine Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Genuine Pip-Boy
Level 10 Armband
Genuine Whale Bone Charm
Level 20 Badge
Genuine Companion Cube Pin
Level 20 Badge
Genuine Companion Cube Pin
Level 20 Badge
Genuine Alien Cranium
Level 1 Costume Piece
Genuine Wilson Weave
Level 1 Hair
Genuine Crafty Hair
Level 1 Hair
Genuine Dadliest Catch
Level 1 Hat
Genuine Dadliest Catch
Level 1 Hat
Genuine Nanobalaclava
Level 10 Hat
Genuine Crosslinker's Coil
Level 1 Hat
Genuine Robot Chicken Hat
Level 10 Hat
Genuine Robot Chicken Hat
Level 10 Hat
Genuine Beastly Bonnet
Level 1 Hat
Genuine Beastly Bonnet
Level 1 Hat
Genuine Hardy Laurel
Level 1 Hat vision opt in flags (4)
Genuine Stovepipe Sniper Shako
Level 1 Hat
Genuine Stovepipe Sniper Shako
Level 1 Hat
Genuine Stahlhelm
Level 10 Helmet
Genuine Brimstone
Level 1 Horns
Genuine Big Daddy
Level 1 Mask
Genuine Doublecross-Comm
Level 1 Mask
Genuine Faerie Solitaire Pin
Level 1 Pin
Genuine Prinny Pouch
Level 1 Pouch
Genuine Scrap Pack
Level 1 Robot
Genuine Professor's Pineapple
Level 1 Science Project
Genuine Siberian Sophisticate
Level 1 Shirt
Genuine Champ Stamp
Level 1 Tattoos
Genuine Foppish Physician
Level 1 Apparel
Genuine Foppish Physician
Level 1 Apparel
Genuine Foppish Physician
Level 1 Apparel
Genuine Distinguished Rogue
Level 1 Apparel
Genuine King of Scotland Cape
Level 1 Cape
Genuine Lacking Moral Fiber Mask
Level 1 Mask
Genuine K-9 Mane
Level 1 Spirit Animal
Genuine K-9 Mane
Level 1 Spirit Animal
The Vintage Scotsman's Skullcutter
Level 5 Axe Killstreaks Active +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Vintage Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Blutsauger
Level 49 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Vintage Stockbroker's Scarf
Level 1 Hat
Vintage Stockbroker's Scarf
Level 1 Hat
Vintage Stockbroker's Scarf
Level 1 Hat
Vintage Stockbroker's Scarf
Level 1 Hat
Vintage Otolaryngologist's Mirror
Level 22 Hat
Vintage Foster's Facade
Level 1 Mask
Vintage Pyrovision Goggles
Level 12 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Haunted Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Haunted Mann-Bird of Aberdeen
Level 82 Bird Head
( Not Tradable or Marketable )
Haunted Bonedolier
Level 93 Bones
Haunted Grand Duchess Tutu
Level 10 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Haunted Vicar's Vestments
Level 100 Costume Piece
( Not Tradable or Marketable )
Haunted Executioner
Level 71 Hat
Haunted Voodoo JuJu (Slight Return)
Level 73 Hat
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (391) -15% explosion radius
( Not Tradable or Marketable )
Quality 15 Air Strike
Level 99 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps paintkit_proto_def_index (391) -10% explosion radius -15% damage penalty
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Festive Grenade Launcher
Level 1 Grenade Launcher
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
( Not Tradable or Marketable )
The Gas Passer
Level 4 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 56 Parachute
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 23 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty No random critical hits Critical damage is affected by range -20% slower firing speed
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 61 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 55 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
( Not Usable in Crafting )
The Rescue Ranger
Level 41 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Conscientious Objector
Level 25 Sign
The Crossing Guard
Level 25 Sign Early Supporter of End of the Line Community Update
The Neon Annihilator
Level 21 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Hot Hand
Level 68 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 90 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Thermal Insulation Layer
Level 6 Apparel
The Chronomancer
Level 66 Apparel
The Essential Accessories
Level 10 Apparel
Combat Slacks #16565
Level 93 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
Charred Chainmail
Level 27 Cosmetic Armor
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: December 25, 2013 (10:04:38 GMT)
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Usable in Crafting )
Puffy Provocateur
Level 93 Coat
The Lady Killer
Level 14 Coat
Mann of the Seven Sees
Level 11 Coat
Coldfront Curbstompers
Level 74 Cosmetic Item
Dell in the Shell
Level 65 Costume Piece
The Pug Mug
Level 96 Dog Head
Sight for Sore Eyes
Level 17 Eyes
( Not Usable in Crafting )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Graybanns
Level 12 Glasses
"I Wear my Sunglasses at Night"
Level 10 Glasses "So I can't, so I can't... see shit"
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Coupe D'isaster
Level 84 Hair #Attrib_MakersMark
"I'm Morgan Freeman"
Level 73 Hair
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 49 Hat
( Not Tradable or Marketable )
Scot Bonnet
Level 23 Hat
Skullcap
Level 30 Hat
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 23 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 59 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 5
( Not Tradable or Marketable )
Spine-Chilling Skull
Level 31 Hat This is a special Halloween 2010 item
Stockbroker's Scarf
Level 1 Hat
Stockbroker's Scarf
Level 1 Hat
Vintage Tyrolean
Level 49 Hat
( Not Usable in Crafting )
Modest Pile of Hat
Level 42 Hat
The Monstrous Memento
Level 50 Hat
Letch's LED
Level 63 Hat
Ye Olde Baker Boy
Level 84 Hat
( Not Usable in Crafting )
Fancy Fedora
Level 94 Hat
Familiar Fez
Level 88 Hat
Bounty Hat
Level 30 Hat
Bounty Hat
Level 30 Hat
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Earbuds
Level 8 Headphones
Tyrant's Helm
Level 93 Helmet
Lumbricus Lid
Level 93 Helmet
The War on Smissmas Battle Hood
Level 20 Hood
Poacher's Safari Jacket
Level 21 Jacket
Poacher's Safari Jacket
Level 47 Jacket
Poacher's Safari Jacket
Level 61 Jacket
The Samson Skewer
Level 30 Decorative Knife
( Not Tradable or Marketable )
The Dapper Disguise
Level 73 Mask
( Not Tradable or Marketable )
The Ninja Cowl
Level 9 Mask
Foster's Facade
Level 1 Mask
Foster's Facade
Level 1 Mask
The Mishap Mercenary
Level 84 Mask
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Tide Turner
Level 38 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
Pyromancer's Raiments
Level 82 Shirt
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer