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Aquatic

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

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Fabricator
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Fabricator
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Fabricator
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Kit
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Kit
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Kit
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Kit
#87
End of the Line Community Crate
#87
End of the Line Community Crate
Quality 15 Pistol
#62
Red Summer 2013 Cooler
#62
Red Summer 2013 Cooler
#62
Red Summer 2013 Cooler
#62
Red Summer 2013 Cooler
The Tide Turner
#63
Orange Summer 2013 Cooler
#63
Orange Summer 2013 Cooler
#64
Yellow Summer 2013 Cooler
Quality 15 Flame Thrower
#64
Yellow Summer 2013 Cooler
#64
Yellow Summer 2013 Cooler
#64
Yellow Summer 2013 Cooler
#64
Yellow Summer 2013 Cooler
Quality 15 Scattergun
#66
Aqua Summer 2013 Cooler
#66
Aqua Summer 2013 Cooler
#66
Aqua Summer 2013 Cooler
#66
Aqua Summer 2013 Cooler
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#68
Brown Summer 2013 Cooler
The Rescue Ranger
#69
Black Summer 2013 Cooler
#61
Summer Appetizer Crate
#61
Summer Appetizer Crate
Frontier Justice
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
The Flying Guillotine
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
#81
Mann Co. Strongbox
1/10
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(60 ITEMS IN INVENTORY)
Soldier
(66 ITEMS IN INVENTORY)
Pyro
(84 ITEMS IN INVENTORY)
Demoman
(75 ITEMS IN INVENTORY)
Heavy
(63 ITEMS IN INVENTORY)
Engineer
(67 ITEMS IN INVENTORY)
Medic
(48 ITEMS IN INVENTORY)
Sniper
(62 ITEMS IN INVENTORY)
Spy
(57 ITEMS IN INVENTORY)

Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 6 Recipe
recipe component defined item 1 ()
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Fabricator

Level 7 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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recipe component defined item 4 ()
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recipe component defined item 7 ()


Fabricator

Level 6 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Kit

Level 5 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 6 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 7 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (81)


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


The Tide Turner

Level 42 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Quality 15 Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (61)


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (72)


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Brown Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #68


The Rescue Ranger

Level 21 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Black Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #69


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Flying Guillotine

Level 16 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #71


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Pristine Robot Currency Digester

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Spellbook Magazine

Level 9
This weapon deploys 50% faster


Unfilled Fancy Spellbook

Level 1
Pages of Gratanter: 1
Pages of Veteris: 1

( Not Tradable or Marketable )


Strange Cosmetic Part: Assists

Level 1 Strange Part


Strange Part: Player Hits

Level 1 Strange Part


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Taunt: The Box Trot

Level 1 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Rancho Relaxo

Level 38 Special Taunt


Taunt: Party Trick

Level 70 Special Taunt


Taunt: Battin' a Thousand

Level 12 Special Taunt


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 31 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Fortified Compound

Level 10 Bow


The Fortified Compound #882

Level 10 Bow
#Attrib_MakersMark

( Not Tradable or Marketable )


The Lollichop

Level 82 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Nostromo Napalmer #10596

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
#Attrib_MakersMark


The Phlogistinator #359409

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 38
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits
#Attrib_MakersMark


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 48


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Pomson 6000

%s7%s6 Indivisible Particle Smasher - %s5: 16
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Big Earner

%s7%s6 Knife - %s5: 76
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Spy-cicle

%s7%s6 Knife - %s5: 72
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
Festivized


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Baby Face's Blaster #166232

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size
#Attrib_MakersMark


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Festive Wrangler

Level 24 Laser Pointer


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon
paintkit_proto_def_index (25)


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
Sheen: 4
Killstreaks Active
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed
#Attrib_MakersMark


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Tradable or Marketable )


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The B.A.S.E. Jumper

Level 45 Parachute


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher
Team Colored Decorated Weapon
paintkit_proto_def_index (38)


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 88


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits
Critical damage is affected by range

( Not Tradable or Marketable )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Strange Liberty Launcher

%s7Strange%s6 Rocket Launcher - %s5: 7
-25% blast damage from rocket jumps
+40% projectile speed
+25% clip size
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 95 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Scattergun

%s7%s6 Scattergun - %s5: 158


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo

( Not Tradable or Marketable )


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 1
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon
paintkit_proto_def_index (44)


The Rescue Ranger

Level 29 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Neon Annihilator

Level 71 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 79 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell #59293

Level 5 Skull Bat
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon
paintkit_proto_def_index (58)


The Machina #458288

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Red-Tape Recorder

Level 92 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Festive Sapper

%s7%s6 Sapper - %s5: 69


The Snack Attack

Level 77 Sapper


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Carbonado Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 56
(%s3: 11)

Sheen: 4
Killstreaks Active


The Heavy Lifter #30

Level 51 Apparel
#Attrib_MakersMark


The Cute Suit

Level 92 Apparel


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Pyrotechnic Tote

Level 7 Backpack


The Gas Guzzler #2410

Level 100 Backpack
#Attrib_MakersMark


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 26, 2013 (10:21:28 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 8 Badge

( Not Tradable or Marketable )


Double Dynamite

Level 30 Decorative Bombs
Early Supporter of End of the Line Community Update


Double Dynamite

Level 37 Decorative Bombs
Early Supporter of End of the Line Community Update


Double Dynamite

Level 77 Decorative Bombs
Early Supporter of End of the Line Community Update


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Brooklyn Booties

Level 5 Boots
Early Supporter of End of the Line Community Update


Insulated Inventor

%s7%s6 Coat - %s5: 413


The Lady Killer

Level 61 Coat


Mann of the Seven Sees

Level 14 Coat


The Last Bite

Level 82 Coffin


( Not Tradable or Marketable, Not Usable in Crafting )


Courtier's Collar

%s7%s6 Shirt - %s5: 476


Flashdance Footies

Level 44 Boots
Early Supporter of End of the Line Community Update


The Ghost of Spies Checked Past

Level 96 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Bull Locks

Level 83 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Kanga Kickers

Level 21 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Muzzle

Level 80 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hundkopf

Level 22 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Crispy Golden Locks

Level 40 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Garlic Flank Stake

Level 72 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Brainiac Hairpiece #36643

Level 6 Facial Hair
#Attrib_MakersMark


The Bearded Bombardier

Level 34 Facial Hair
attach particle effect static (28)


The Fashionable Megalomaniac #48

Level 28 Facial Hair
#Attrib_MakersMark


The Lone Survivor

Level 67 Facial Hair


The Unshaved Bear

Level 89 Facial Hair


The War Goggles #16

Level 26 Glasses
#Attrib_MakersMark


Thirst Blood

%s7%s6 Hair - %s5: 728


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Mountebank's Masque

%s7%s6 Hat - %s5: 476


Glengarry Bonnet

Level 75 Hat

( Not Usable in Crafting )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Safe'n'Sound

Level 84 Hat


Boxcar Bomber

Level 30 Hat
Early Supporter of End of the Line Community Update


Wartime Warmth

Level 19 Mask
Early Supporter of End of the Line Community Update


Condor Cap

Level 89 Hat
Early Supporter of End of the Line Community Update


Hong Kong Cone

Level 67 Hat


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Vintage Stockbroker's Scarf

Level 1 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Physician's Procedure Mask

Level 22 Mask


The Trash Man #6

Level 51 Hat
#Attrib_MakersMark


Mishap Mercenary

%s7%s6 Mask - %s5: 167


Shadowman's Shade

Level 56 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Tipped Lid #897

Level 48 Hat


Killer's Kabuto

Level 16 Helmet
#Attrib_MakersMark


The MK 50 #1217

Level 52 Helmet
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Snow Sleeves

Level 62 Jacket
Early Supporter of End of the Line Community Update


Poacher's Safari Jacket

Level 11 Jacket


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Double Dog Dare Demo Pants

Level 100 Pants
Early Supporter of End of the Line Community Update


Hillbilly Speed Bump

Level 41 Pocket Buddy


Pocket Heavy

Level 3 Pocket Buddy


Vintage Pyrovision Goggles

Level 18 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Pyrovision Goggles

Level 40 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Trash Toter

Level 8 Satchel


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Tide Turner

Level 19 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Au Courant Assassin #2546

Level 54 Shirt
#Attrib_MakersMark


The Ball-Kicking Boots

Level 10 Shoes

( Not Usable in Crafting )


The Liquor Locker #9713

Level 92 Treasure


Sleeveless in Siberia

Level 21 Vest
Early Supporter of End of the Line Community Update


Sleeveless in Siberia

Level 64 Vest
Early Supporter of End of the Line Community Update


Fur-Lined Fighter

Level 42 Hat


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Invasion Community Update Coin

Level 9 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


Soul Gargoyle

Level 67 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Tough Break Campaign Stamp

Level 2 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Squid's Lid

Level 3 Hat


( Not Tradable or Marketable )


Berlin Brain Bowl

Level 83 Headgear


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Quality 15 Shotgun

Level 1 Shotgun
paintkit_proto_def_index (60)


Chicago Overcoat

Level 63 Coat


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Beggar's Bazooka

Level 98 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The C.A.P.P.E.R

Level 1 Pistol


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Wrangler

Level 5 Laser Pointer


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (61)


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Quality 15 Wrench

Level 1 Wrench
paintkit_proto_def_index (61)


The Iron Bomber

Level 16 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (61)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Quality 15 Revolver

Level 1 Revolver
paintkit_proto_def_index (76)


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Red-Tape Recorder

Level 36 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
paintkit_proto_def_index (60)


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


Quality 15 Revolver

Level 1 Revolver
paintkit_proto_def_index (76)


The Fortified Compound

Level 10 Bow


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (61)


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Pyroland Weapons Case

Level 1 Supply Crate
Crate Series #99


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (61)


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Quality 15 Sniper Rifle

Level 1 Sniper Rifle
paintkit_proto_def_index (78)


The Air Strike

Level 97 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +7 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Holy Mackerel

Level 42 Fish


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


Tomislav

%s7%s6 Minigun - %s5: 83
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Gas Passer

Level 12 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Warhood

%s7%s6 Hood - %s5: 263


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Wrangler

Level 5 Laser Pointer


The Dragon's Fury

Level 29 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Marsupial Man

Level 49 Mask


( Not Tradable or Marketable )


The Original #593668

Level 5 Rocket Launcher
Killstreaks Active
#Attrib_MakersMark


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (144)
No headshots
-75% max primary ammo on wearer

( Not Usable in Crafting )


Santarchimedes

Level 67 Mascot


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +7 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Toadstool Topper

Level 48 Hat


Trickster's Turnout Gear

Level 37 Coat


Tiny Timber

Level 91 Backpack


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Tide Turner

Level 49 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Shellmet

%s7%s6 Helmet - %s5: 393
attach particle effect static (28)


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Quickiebomb Launcher

Level 62 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Panic Attack

Level 87 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-30% damage penalty

( Not Tradable or Marketable, Not Usable in Crafting )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Air Strike

Level 91 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Jungle Inferno ConTracker

Level 72 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Infernal Reward War Paint Case

Level 1 Supply Crate
Crate Series #110


The Thermal Thruster

Level 24 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (1.1)

( Not Tradable or Marketable )


The Monstrous Memento

Level 50 Hat

( Not Tradable or Marketable )


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (161)

( Not Tradable or Marketable, Not Usable in Crafting )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Infernal Reward War Paint Case

Level 1 Supply Crate
Crate Series #110


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (113)
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable, Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Degreaser

%s7Strange%s6 Flame Thrower - %s5: 1
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost

( Not Tradable or Marketable )


The Cranial Carcharodon

Level 22 Hat

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 20

Item Summary

Item TypeCount
Normal396
Hats0
Misc83
Metal0 items worth 0 scrap
Total479

Historical data

The item data was loaded from cache.
Cached 335 weeks ago on Tue, 21 Nov 17 01:19:53 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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