Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 83 Parachute
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 87 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch "What Time It Is?? Summer time"
( Not Tradable or Marketable )
The Eyeborg
Level 42 Cosmetic Augmentation
( Not Tradable or Marketable, Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: November 27, 2013 (11:21:18 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 5
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Iron Fist
Level 8 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Iron Fist
Level 93 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Monster's Stompers
Level 22 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Holy Hunter
Level 95 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Ghoul Gibbin' Gear
Level 75 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Bull Locks
Level 40 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Kanga Kickers
Level 62 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Templar's Spirit
Level 82 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Maniac's Manacles
Level 55 Gloves
( Not Tradable or Marketable, Not Usable in Crafting )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 63 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 39 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 4
( Not Tradable or Marketable )
The Squid's Lid
Level 25 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Trepanabotomizer
Level 67 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Conjurer's Cowl #38411
Level 30 Hood Corpse Gray Footprints
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 63 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 3 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Tide Turner
Level 6 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
Unidentified Following Object
Level 50 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Accursed Apparition
Level 75 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Archimedes the Undying
Level 10 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )