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Refined Metal
Refined Metal
Scrap Metal
Scrap Metal
1/18

The following items were recently received via trading and are not yet in the backpack:

Reclaimed Metal
Reclaimed Metal
Scrap Metal
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(66 ITEMS IN INVENTORY)
Soldier
(63 ITEMS IN INVENTORY)
Pyro
(56 ITEMS IN INVENTORY)
Demoman
(60 ITEMS IN INVENTORY)
Heavy
(61 ITEMS IN INVENTORY)
Engineer
(83 ITEMS IN INVENTORY)
Medic
(57 ITEMS IN INVENTORY)
Sniper
(59 ITEMS IN INVENTORY)
Spy
(54 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Huo-Long Heater

Level 14 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Huntsman

Level 10 Bow


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Rescue Ranger

Level 18 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Dead Ringer

Level 5 Invis Watch
+50% cloak regen rate
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Iron Bomber

Level 48 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Beggar's Bazooka

Level 71 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds
#Attrib_MakersMark


The Fortified Compound

Level 10 Bow


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The B.A.S.E. Jumper

Level 78 Parachute


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Bonk! Atomic Punch

Level 5 Lunch Box


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Tide Turner

Level 23 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Quickiebomb Launcher

Level 61 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Back Scatter

Level 15 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Bonk! Atomic Punch

Level 5 Lunch Box


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Silver Botkiller Sniper Rifle Mk.II

%s7%s6 Sniper Rifle - %s5: 189


"YAAAAA FUCKER"

%s7%s6 Pistol - %s5: 182
Festivized


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Shotgun

Level 35 Shotgun


Festive Wrangler

Level 63 Laser Pointer


Festive Wrench

Level 1 Wrench


Festive Jarate

Level 82 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Festive Bonk! Atomic Punch

Level 5 Lunch Box


The AWPer Hand #175971

Level 1 Sniper Rifle


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


The Frying Pan

Level 5 Frying Pan


The Crossing Guard

Level 25 Sign


The Ham Shank #236718

Level 5 Pork Product
#Attrib_MakersMark


The Sharp Dresser #448979

Level 1 Knife


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
-25 max health on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: Rock, Paper, Scissors

Level 78 Special Taunt


Taunt: Kazotsky Kick

Level 32 Special Taunt


Taunt: Square Dance

Level 51 Special Taunt


Taunt: The Box Trot

Level 96 Special Taunt


Taunt: Rancho Relaxo

Level 69 Special Taunt


Taunt: Most Wanted

Level 27 Special Taunt


Taunt: Buy A Life

Level 10 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Jumping Jack

Level 76 Special Taunt


Taunt: The Dueling Banjo

Level 53 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 59 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Alien Cranium #20505

Level 86 Costume Piece

#Attrib_MakersMark


The Biomech Backpack #20646

Level 81 Costume Piece

#Attrib_MakersMark


The Xeno Suit #16962

Level 93 Costume Piece

#Attrib_MakersMark


The Buzz Killer

Level 22 Costume Piece

This is a special Halloween 2011 item


The Frontier Flyboy

Level 6 Costume Piece

This is a special Halloween 2011 item


The Legend of Bugfoot

Level 13 Costume Piece

This is a special Halloween 2011 item


Haunted Battle Bird

Level 60 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


The Cadaver's Capper

Level 79 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Glob

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Chicken Kiev

Level 41 Bird Head

Voices from Below

( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 58 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Medimedes

Level 40 Bird Head

Voices from Below

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Hundkopf

Level 37 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Muzzle

Level 67 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Grease Monkey

Level 96 Costume Piece

Voices from Below

( Not Tradable or Marketable, Not Usable in Crafting )


The Iron Fist

Level 83 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 24 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 31, 2013 (23:00:04 GMT)

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Dapper Disguise

Level 59 Mask

( Not Tradable or Marketable )


The Necronomicrown

Level 47 Hat

( Not Tradable or Marketable )


The Long Fall Loafers

Level 8 Boots

( Not Tradable or Marketable )


The Samson Skewer

Level 3 Decorative Knife

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat
Die Job
Voices from Below

( Not Tradable or Marketable, Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Power Up Canteen #256069

Level 89 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 5
Pages of Audere: 1
Pages of Veteris: 10
This weapon deploys 50% faster

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Spellbook Magazine

Level 52
This weapon deploys 50% faster


Soul Gargoyle

Level 52 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


The Deus Specs #50633

Level 10 Glasses
#Attrib_MakersMark


The Dictator

Level 20 Facial Hair
#Attrib_MakersMark


Coldsnap Cap

Level 25 Hat


The Company Man

Level 10 Hat


Dead of Night

Level 77 Apparel
#Attrib_MakersMark


The Merc's Mohawk

Level 48 Hair


Weight Room Warmer

Level 85 Apparel


The Bruiser's Bandanna

Level 96 Bandana


The Dual-Core Devil Doll

Level 33 Pocket Buddy


The Itsy Bitsy Spyer #60234

Level 15 Pocket Buddy
#Attrib_MakersMark


The Merc's Muffler

Level 54 Scarf


The Airdog

Level 22 Helmet


The Cross-Comm Express #19160

Level 18 Headgear


"Skradziony Flapjack Milkyway'a"

Level 95 Apparel
"Artefakt z legendarnego scamu Agenta L."


The Caffeine Cooler #8065

Level 98 Cooler


Hot Heels

Level 68 Shoes


The Spook Specs

Level 96 Hat


The Chief Constable #42323

Level 79 Hat
#Attrib_MakersMark


The Classified Coif

Level 43 Coat


The Man in Slacks

Level 34 Apparel


Connoisseur's Cap

Level 51 Hat


Sight for Sore Eyes

Level 86 Eyes
#Attrib_MakersMark


The Backpack Broiler

Level 21 Barbeque
attach particle effect static (28)


The Samur-Eye

Level 39 Helmet
#Attrib_MakersMark


Bomb Beanie

Level 83 Hat


Bushi-Dou #1485

Level 67 Cosmetic Armor
#Attrib_MakersMark


The Sangu Sleeves #14821

Level 8 Cosmetic Armor
#Attrib_MakersMark


Shin Shredders

Level 77 Cosmetic Armor


Der Maschinensoldaten-Helm #27053

Level 38 Helmet
#Attrib_MakersMark


The Eliminator's Safeguard #6416

Level 55 Helmet


The Dragonborn Helmet

Level 10 Helmet


Die Regime-Panzerung #9062

Level 57 Cosmetic Armor
#Attrib_MakersMark


Combat Slacks

Level 54 Apparel


Mining Light

Level 15 Cosmetic Item


Holstered Heaters

Level 70 Uniform


Thermal Insulation Layer

Level 32 Apparel


A Well Wrapped Hat

Level 43 Hat


Packable Provisions

Level 93 Provisions


Roboot

Level 67 Cosmetic Augmentation


Trucker's Topper

Level 84 Hat


The Antarctic Researcher #13464

Level 55 Coat
#Attrib_MakersMark


Face Full of Festive

Level 67 Facial Hair


Industrial Festivizer

Level 23 Hat


The Tin-1000

Level 39 Hat


The Scotch Saver #25567

Level 23 Facial Hair
#Attrib_MakersMark


The Idea Tube #43249

Level 66 Backpack
#Attrib_MakersMark


The Builder's Blueprints

Level 15 Blueprints


The Trash Toter

Level 35 Satchel


Safe'n'Sound

Level 32 Hat


The Gold Digger

Level 13 Facial Hair


The Level Three Chin

Level 3 Chin


The Pencil Pusher

Level 10 Hair


The Special Eyes

Level 57 Eyes


Heer's Helmet

Level 8 Helmet


Physician's Procedure Mask

Level 14 Mask
#Attrib_MakersMark


The Heat of Winter #7870

Level 83 Coat
#Attrib_MakersMark


The Toy Soldier

Level 22 Hat
#Attrib_MakersMark


The Harmburg #18010

Level 59 Hat
#Attrib_MakersMark


The Belgian Detective

Level 15 Hat


The Golden Garment

Level 12 Coat
#Attrib_MakersMark


Chicago Overcoat

Level 11 Coat


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal133
Hats0
Misc97
Metal7 items worth 27 scrap
Total237

Historical data

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Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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