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Chucklenuts
The Texas Half-Pants
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Scrap Metal
Scrap Metal
Scrap Metal
Quality 15 Rocket Launcher
Quality 15 Shotgun
Quality 15 Scattergun
Quality 15 Minigun
Quality 15 Grenade Launcher
Quality 15 Flame Thrower
Quality 15 Stickybomb Launcher
Quality 15 Wrench
Quality 15 Sniper Rifle
Quality 15 Sniper Rifle
Quality 15 Flame Thrower
Quality 15 Ubersaw
Quality 15 Ubersaw
"А по жопе"
Quality 15 Soda Popper
Quality 15 Holy Mackerel
Quality 15 Powerjack
Quality 15 Medi Gun
Quality 15 Revolver
Quality 15 Wrench
Quality 15 Crusader's Crossbow
Quality 15 Medi Gun
Quality 15 SMG
1/40
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(55 ITEMS IN INVENTORY)
Soldier
(59 ITEMS IN INVENTORY)
Pyro
(57 ITEMS IN INVENTORY)
Demoman
(60 ITEMS IN INVENTORY)
Heavy
(44 ITEMS IN INVENTORY)
Engineer
(52 ITEMS IN INVENTORY)
Medic
(55 ITEMS IN INVENTORY)
Sniper
(53 ITEMS IN INVENTORY)
Spy
(51 ITEMS IN INVENTORY)

Chucklenuts

Level 53 Mascot


The Texas Half-Pants

Level 31 Pants


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (286)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (286)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (286)


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (286)


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (286)


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (235)


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (286)


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (235)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (235)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (286)


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (286)


Quality 15 Ubersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (286)
-20% slower firing speed


Quality 15 Ubersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (286)
-20% slower firing speed


"А по жопе"

Level 99 Crossbow
"i dont know russian, i just bought it with this name."
paintkit_proto_def_index (235)
No headshots
-75% max primary ammo on wearer


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
paintkit_proto_def_index (286)
-66% clip size


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (286)


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (286)
When weapon is active:
20% damage vulnerability on wearer


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (235)


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (286)


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (286)


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (286)
No headshots
-75% max primary ammo on wearer


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (286)


Quality 15 SMG

Level 99 SMG
paintkit_proto_def_index (286)


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Dragon's Fury

Level 47 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Usable in Crafting )


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Back Scatter

Level 31 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Quickiebomb Launcher

Level 62 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Buff Banner

Level 5 Battle Banner


The Rescue Ranger

Level 21 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Panic Attack

Level 39 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
Successive shots become less accurate
-20% damage penalty


The Original

Level 5 Rocket Launcher


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Classic

Level 13 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Atomizer

Level 10 Bat
air dash count (1)
-15% damage vs players
This weapon deploys -50% slower


The Thermal Thruster

Level 96 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Fortified Compound

Level 10 Bow


The Frying Pan

Level 5 Frying Pan


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (391)
-66% afterburn damage penalty
+25% airblast cost

( Not Tradable or Marketable )


The Air Strike

Level 89 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Tide Turner

Level 49 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Iron Bomber

Level 17 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Beggar's Bazooka

Level 10 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The B.A.S.E. Jumper

Level 63 Parachute


The Classic

Level 52 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Gas Passer

Level 72 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Ham Shank #381146

Level 5 Pork Product


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Quickiebomb Launcher

Level 81 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


The Hanger-On Hood

Level 22 Hat


The Winter Wonderland Wrap

Level 60 Mask


The Dogfighter

Level 28 Coat


Rail Spikes #1112

Level 46 Spikes


Commissar's Coat

Level 64 Coat


Genuine Fear Monger

Level 1 Mask


The Blizzard Breather

Level 50 Mask


The All-Father #16895

Level 15 Facial Hair


The Tartan Spartan

Level 31 Helmet


The Bolt Boy

Level 2 Mask


The Brawling Buccaneer

Level 62 Coat


The Dread Hiding Hood

Level 46 Hood


The Ruffled Ruprecht

Level 83 Facial Hair


The Birdman of Australiacatraz

Level 90 Apparel


Das Hazmattenhatten

Level 63 Safety Apparatus


Das Fantzipantzen

Level 44 Shirt


Medical Monarch

Level 53 Coat


The Brown Bomber #21484

Level 60 Hat


Chicago Overcoat

Level 39 Coat


Neptune's Nightmare

Level 58 Helmet


The Shogun's Shoulder Guard

Level 31 Cosmetic Armor


The Angel of Death

Level 8 Apparel


Weight Room Warmer #1106

Level 37 Apparel


The Frickin' Sweet Ninja Hood

Level 34 Hood


The Crone's Dome

Level 18 Hat

( Not Usable in Crafting )


El Caballero

Level 53 Poncho


The Infernal Impaler

Level 13 Headgear

( Not Usable in Crafting )


A Rather Festive Tree

Level 91 Hat

( Not Usable in Crafting )


The Ward #3038

Level 8 Apparel


The Birdcage

Level 10 Hat

( Not Usable in Crafting )


The Glasgow Great Helm

Level 89 Helmet


"❤"

Level 55 Mascot
"☀☁✿"


Cranial Cowl

Level 94 Hat


The Lacking Moral Fiber Mask #4811

Level 63 Mask


Killer's Kabuto

Level 51 Helmet

( Not Usable in Crafting )


The Bubble Pipe

Level 62 Helmet
attach particle effect static (28)

( Not Usable in Crafting )


The Sub Zero Suit

Level 37 Apparel


The Anger

Level 10 Hood

( Not Usable in Crafting )


The Samur-Eye

Level 15 Helmet

( Not Usable in Crafting )


The Bruiser's Bandanna

Level 78 Bandana


The Cold Killer

Level 82 Hat


The Level Three Chin

Level 3 Chin


The Delinquent's Down Vest

Level 7 Apparel


Insulated Inventor

Level 39 Coat
Early Supporter of End of the Line Community Update


Blighted Beak

Level 45 Mask


Le Party Phantom

Level 47 Mask

( Not Usable in Crafting )


The Coffin Kit

Level 32 Backpack

( Not Usable in Crafting )


The Compatriot

Level 16 Mascot


Sir Hootsalot

Level 18 Mascot

( Not Usable in Crafting )


Dead of Night

Level 51 Apparel


The Heavy Lifter #2563

Level 14 Apparel


Jungle Booty #2719

Level 75 Shorts


The Dark Age Defender

Level 100 Cosmetic Armor


The Backstabber's Boomslang

Level 42 Mascot


Villain's Veil #27362

Level 42 Bandana


The Deep Cover Operator

Level 98 Hat


The Dark Falkirk Helm

Level 45 Helmet


The Cute Suit

Level 81 Apparel


Bonk Boy #29557

Level 80 Mask


The Crown of the Old Kingdom #3782

Level 97 Hat


The Merc's Muffler

Level 55 Scarf


Graybanns

Level 52 Glasses


The Macho Mann

Level 64 Glasses


The Deus Specs

Level 10 Glasses

( Not Usable in Crafting )


Kapitan's Kaftan

Level 41 Apparel


The Flapjack #1152

Level 42 Apparel


Physician's Procedure Mask

Level 71 Mask

( Not Usable in Crafting )


The Bearded Bombardier

Level 77 Facial Hair
attach particle effect static (28)


The Marxman

Level 72 Glasses

( Not Usable in Crafting )


The Noh Mercy

Level 53 Mask

( Not Usable in Crafting )


Vive La France

Level 23 Hat


The Razor Cut

Level 9 Hat


The Cut Throat Concierge

Level 6 Shirt


The Golden Garment

Level 44 Coat


The Nunhood

Level 12 Hat


The King of Scotland Cape

Level 5 Cape

( Not Usable in Crafting )


The Fast Learner

Level 38 Shirt

( Not Usable in Crafting )


The Little Drummer Mann

Level 24 Shirt


The Cool Breeze

Level 88 Kilt


The Tuxxy

Level 32 Tuxedo


The Snow Scoper

Level 22 Coat


Genuine Steel Sixpack

Level 1 Cosmetic Armor


The Lunatic's Leathers

Level 79 Apparel


The Mann of the House

Level 57 Pants


The Brotherhood of Arms

Level 41 Hat


The Executioner

Level 17 Hat

( Not Usable in Crafting )


The Brainiac Hairpiece

Level 59 Facial Hair

( Not Usable in Crafting )


Pop-Eyes

Level 92 Eyes


The Egghead's Overalls

Level 80 Shirt


Das Metalmeatencasen

Level 8 Cosmetic Armor


Horrific Headsplitter

Level 31 Hat

( Not Usable in Crafting )


The Hornblower

Level 65 Coat


"The Dashin' Hash Slinging Slasher"

Level 10 Hood


The Cool Cat Cardigan

Level 54 Apparel


The Merc's Mohawk

Level 24 Hair


Mister Bones

Level 82 Hat


Smoking Jacket

Level 43 Jacket


The Polar Pal

Level 79 Mascot


Harry

Level 60 Mascot


Flash of Inspiration

Level 36 Hair


Big Topper

Level 18 Hat


Monsieur Grenouille

Level 58 Mascot
attach particle effect static (28)


Frenchman's Beret

Level 3 Hat


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 23
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Vintage Huntsman

Level 10 Bow


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Ambassador

%s7%s6 Revolver - %s5: 184
Crits on headshot
-20% slower firing speed
No random critical hits
Critical damage is affected by range
-15% damage penalty


Amputator

%s7%s6 Bonesaw - %s5: 28
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 2
mod_mark_attacker_for_death (5)


Degreaser

%s7%s6 Flame Thrower - %s5: 1089
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 2756


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 17791
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 265


Phlogistinator

%s7%s6 Flame Thrower - %s5: 1451
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 41
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Enforcer

%s7%s6 Revolver - %s5: 51
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Buff Banner

Level 5 Battle Banner


Rescue Ranger

%s7%s6 Shotgun - %s5: 21
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Shortstop

%s7%s6 Peppergun - %s5: 12
When weapon is active:
Increase in push force taken from damage and airblast


Concheror

%s7%s6 Sashimono - %s5: 302
+4 health regenerated per second on wearer


Razorback

%s7%s6 Shield - %s5: 32
Blocks a single backstab attempt
-100% maximum overheal on wearer


Sandman

%s7%s6 Bat - %s5: 649
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 1
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


Scorch Shot

%s7%s6 Flare Gun - %s5: 441
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 55 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 54 Tool

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 63 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 31 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: Luxury Lounge

Level 54 Special Taunt


Taunt: Skullcracker

Level 37 Special Taunt


Taunt: Flippin' Awesome

Level 18 Special Taunt


Taunt: The Box Trot

Level 1 Special Taunt


Taunt: Rock, Paper, Scissors

Level 78 Special Taunt


Taunt: Rancho Relaxo

Level 55 Special Taunt


Taunt: The Pooped Deck

Level 63 Special Taunt


Taunt: Pool Party

Level 22 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Table Tantrum

Level 11 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 79

Item Summary

Item TypeCount
Normal167
Hats0
Misc106
Metal13 items worth 75 scrap
Total286

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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