%s7%s6 Flare Gun - %s5: 44167 "This game is trash" 100% critical hit vs burning players Killstreaker: 2004 Sheen: 6 Killstreaks Active
Axtinguisher
%s7%s6 Fire Axe - %s5: 351 "Thanks Tiger Driver" Killstreaker: 2005 Sheen: 6 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Quality 15 Powerjack
Level 99 Sledgehammer Killstreaker: 2006 Sheen: 6 Killstreaks Active +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (208) When weapon is active: 20% damage vulnerability on wearer ★ Unusual Effect: Cool
Degreaser
%s7%s6 Flame Thrower - %s5: 19188 "im not doing this right am i?" Halloween Fire Killstreaker: 2007 Sheen: 1 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Flame Thrower
%s7%s6 Flame Thrower - %s5: 16127 Killstreaker: 2007 Sheen: 3 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
Quality 15 Dragon's Fury
Level 99 Flame Launcher Sheen: 6 Killstreaks Active dragons fury positive properties (1) Extinguishing teammates restores 20 health paintkit_proto_def_index (390) dragons fury neutral properties (1) -50% repressurization rate on Alt-Fire
The Vintage Backburner
Level 10 Flame Thrower Killstreaker: 2002 Sheen: 1 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Degreaser
%s7%s6 Flame Thrower - %s5: 2538 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (232) -66% afterburn damage penalty +25% airblast cost
Panic Attack
%s7%s6 Shotgun - %s5: 1767 This weapon deploys 50% faster Fires a wide, fixed shot pattern Killstreaker: 2002 Sheen: 1 Killstreaks Active +50% bullets per shot Successive shots become less accurate -20% damage penalty
Scorch Shot
%s7%s6 Flare Gun - %s5: 16 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) Killstreaks Active -35% self damage force -35% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 Killstreaker: 2003 Sheen: 1 Killstreaks Active 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Neon Annihilator
%s7%s6 Sign - %s5: 28 100% critical hit vs wet players Killstreaker: 2004 Sheen: 1 Killstreaks Active Damage removes Sappers -20% damage vs players No random critical hits
The Maul
Level 5 Sledgehammer Damage removes Sappers Killstreaker: 2003 Sheen: 6 Killstreaks Active +100% damage vs buildings -25% damage vs players
The Conscientious Objector
Level 25 Sign Killstreaks Active
"Medic Repellent"
%s7%s6 Garden Rake - %s5: 1302 "Just equip and every medic ignores you!" +50% health from packs on wearer Killstreaker: 2006 Sheen: 2 Killstreaks Active +25% damage bonus -75% health from healers on wearer
"Pedophile's best friend"
%s7%s6 Fire Axe - %s5: 18 Killstreaker: 2008 Sheen: 1 Killstreaks Active vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 3 All players connected via Medigun beams are hit Killstreaker: 2002 Sheen: 1 Killstreaks Active
Festive Axtinguisher
%s7%s6 Fire Axe - %s5: 2468 "Wait this isnt the powerjack?!?!" Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Unusual Burning Bandana
Level 26 Bandana ★ Unusual Effect: Vivid Plasma
Rail Spikes #13552
Level 52 Spikes Chromatic Corruption Voices from Below
( Not Tradable or Marketable, Not Usable in Crafting )
Competitive Matchmaking Beta Pass
Level 1 Pass
( Not Tradable or Marketable )
The Mucous Membrain
Level 68 Costume Piece
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
( Not Tradable or Marketable )
The Halloweiner
Level 4 Costume Piece
( Not Tradable or Marketable )
The Haunted Hat
Level 30 Hat
( Not Tradable or Marketable )
Haunted Nugget Noggin
Level 7 Costume Piece
( Not Tradable or Marketable )
Archimedes the Undying
Level 64 Undead Pet
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Kritz or Treat Canteen
Level 12 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Bouffant
Level 12 Costume Piece
( Not Tradable or Marketable )
The Spectralnaut
Level 92 Helmet
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 55 Costume Piece
( Not Tradable or Marketable )
Haunted Hooded Haunter
Level 17 Spooky Companion
( Not Tradable or Marketable )
Ethereal Hood
Level 27 Costume Piece
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 33
( Not Tradable or Marketable )
The Crazy Legs
Level 52 Costume Piece
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Haunted Shaman's Skull
Level 98 Costume Piece
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
The Templar's Spirit
Level 49 Costume Piece
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Gratanter: 3 Pages of Audere: 2 Pages of Congeriae: 1 Pages of Veteris: 2 This weapon deploys 50% faster
( Not Tradable or Marketable )
Pyrovision Goggles
Level 12 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Soul Gargoyle
Level 58 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen #363462
Level 2 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Spooky Shoes
Level 6 Shoes
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
( Not Tradable or Marketable )
Haunted Bull Locks
Level 19 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 5
( Not Tradable or Marketable )
The Scottish Snarl
Level 68 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
PY-40 Incinibot
Level 72 Mask
( Not Tradable or Marketable )
The Creature from the Heap
Level 23 Backpack
( Not Tradable or Marketable )
Haunted Moccasin Machinery
Level 10 Costume Piece
( Not Tradable or Marketable )
Tough Break Campaign Stamp
Level 66 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Invasion Community Update Coin
Level 40 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Glob
Level 21 Costume Piece
( Not Tradable or Marketable )
The Hollowhead
Level 100 Mask
( Not Tradable or Marketable )
The Rogue's Rabbit
Level 22 Hat
( Not Tradable or Marketable )
Engineer Mask
Level 10 Hat
( Not Tradable or Marketable )
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Chicken Kiev
Level 72 Bird Head
( Not Tradable or Marketable )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Red-Tape Recorder
Level 86 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Secret Saxton
Level 1 Gift
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Huo-Long Heater
Level 32 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits #Attrib_MakersMark
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed #Attrib_MakersMark
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Air Strike
Level 28 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Fortified Compound
Level 10 Bow
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Class Token - Pyro
Level 1 Craft Item
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Hot Hand
Level 95 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 16 Parachute #Attrib_MakersMark
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Classic
Level 19 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Usable in Crafting )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
( Not Usable in Crafting )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Scottish Handshake
Level 10 Bottle
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Neon Annihilator
Level 73 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
( Not Usable in Crafting )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Rescue Ranger
Level 28 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Original
Level 5 Rocket Launcher
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tide Turner
Level 3 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Thermal Thruster
Level 25 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Level 54 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Quickiebomb Launcher
Level 98 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Bat Outta Hell
Level 5 Skull Bat
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Iron Bomber
Level 80 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 52 Sapper Reverses enemy building construction -100% sapper damage penalty
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Buff Banner
Level 5 Battle Banner
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Huntsman
Level 10 Bow
The Chargin' Targe
Level 1 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Gas Passer
Level 24 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Backburner
Level 10 Flame Thrower Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
( Not Tradable or Marketable )
The Ham Shank #178473
Level 5 Pork Product
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Back Scatter
Level 11 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The B.A.S.E. Jumper
Level 23 Parachute
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Stealth Steeler
Level 94 Hat
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Sweet Smissmas Sweater
Level 42 Sweater
Strange Handy Canes
%s7Strange%s6 Candy Canes - %s5: 0
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Sweet Smissmas Sweater
Level 17 Sweater
Brain-Warming Wear
Level 95 Hat
Brain-Warming Wear
Level 91 Hat
Elf Esteem
Level 78 Hat
Giftapult
Level 5 Tool
Strange Packable Provisions
%s7Strange%s6 Provisions - %s5: 0
Strange Elf Esteem
%s7Strange%s6 Hat - %s5: 0
Reader's Choice
Level 61 Glasses
Packable Provisions
Level 83 Provisions
Elf Esteem
Level 67 Hat
The Fortified Compound
Level 10 Bow
Description Tag
Level 1 Tool
Dark Salmon Injustice
Level 5 Tool
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Santarchimedes
Level 77 Mascot
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Socked and Loaded
Level 11 Stocking
Santarchimedes
Level 20 Mascot
Handy Canes
Level 40 Candy Canes
Packable Provisions
Level 7 Provisions
Snowwing
Level 60 Snowboard
Elf Esteem
Level 58 Hat
Handy Canes
Level 94 Candy Canes
Color No. 216-190-216
Level 5 Tool
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Packable Provisions
Level 67 Provisions
Strange Santarchimedes
%s7Strange%s6 Mascot - %s5: 0
Packable Provisions
Level 5 Provisions
Packable Provisions
Level 45 Provisions
Sweet Smissmas Sweater
Level 40 Sweater
Reader's Choice
Level 85 Glasses
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Giftapult
Level 5 Tool
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Holy Mackerel
Level 42 Fish
Operation Gear Grinder Badge
Level 1 Badge
( Not Tradable or Marketable )
The Classic
Level 87 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Holy Mackerel
Level 42 Fish
Tam O' Shanter
Level 49 Hat
Taunt: The Headcase
Level 94 Special Taunt
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 1509
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Spooky Sleeves
Level 36 Apparel
( Not Tradable or Marketable )
Das Maddendoktor #21081
Level 3 Hair #Attrib_MakersMark
( Not Tradable or Marketable )
Ol' Snaggletooth
Level 33 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 5 Rocket Launcher auto fires full clip (1) Killstreaks Active Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Warrior's Spirit
%s7%s6 Boxing Gloves - %s5: 343 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Burning Question
Level 47 Hat
Strange Degreaser
%s7Strange%s6 Flame Thrower - %s5: 2 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost