Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper #327124
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size #Attrib_MakersMark
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 77 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Classic
Level 96 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The AWPer Hand #388917
Level 1 Sniper Rifle #Attrib_MakersMark
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Beggar's Bazooka
Level 82 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Reclaimed Metal
Level 2 Craft Item
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher
Class Token - Demoman
Level 1 Craft Item
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
"Your excuse is my luck"
%s7%s6 Rocket Launcher - %s5: 2362 Sheen: 4 Killstreaks Active
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 3 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Iron Bomber
Level 51 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Huo-Long Heater
Level 46 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 45 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
The Rescue Ranger
Level 53 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Flying Guillotine
Level 39 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Lo-Grav Loafers
Level 39 Costume Piece
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1) #Attrib_MakersMark
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 67 Parachute
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Panic Attack
Level 96 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 36 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 77 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 92 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 94 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vampire Makeover
Level 80 Hat
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max stickybombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 33 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max stickybombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Gas Passer
Level 19 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Teutonkahmun
Level 82 Costume Piece
( Not Tradable or Marketable )
The Soviet Gentleman #100556
Level 13 Hat #Attrib_MakersMark
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Thermal Thruster
Level 15 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 33 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 38 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Thermal Thruster
Level 90 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 100 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Hollowhead
Level 35 Mask
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Holy Mackerel
Level 42 Fish
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"Is it Halal Ham?"
Level 5 Pork Product #Attrib_MakersMark
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Haunted Halloweiner
Level 12 Costume Piece
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Apoco-Fists
%s7%s6 Fists - %s5: 28 Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
( Not Tradable or Marketable )
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Lollichop
Level 96 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Neon Annihilator
Level 13 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 74 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Hot Hand
Level 98 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #541206
Level 1 Knife #Attrib_MakersMark
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Quality 15 Wrench
Level 99 Wrench paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
"ccppoo"
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
"really cool wrench"
%s7%s6 Wrench - %s5: 73 (%s3: 23)
The Red-Tape Recorder
Level 28 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 96 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Caribou Companion
Level 14 Hat
Pocket Santa
Level 60 Pocket Buddy
The Gentle Munitionne of Leisure
Level 7 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 3
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
"ob"
( Not Tradable or Marketable )
Sniper Mask
Level 10 Hat
( Not Tradable or Marketable )
Spy Mask
Level 10 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Haunted Haunted Hat
Level 69 Hat
( Not Tradable or Marketable )
The Haunted Hat
Level 43 Hat
( Not Tradable or Marketable )
Graybanns
Level 56 Glasses
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Monstrous Memento
Level 50 Hat
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Noble Amassment of Hats
Level 2 Hat #Attrib_MakersMark
The Hitt Mann Badge #97200
Level 54 Badge #Attrib_MakersMark
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
The Li'l Dutchman
Level 81 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Bruiser's Bandanna
Level 55 Bandana
The Tundra Top
Level 39 Hat
The Merc's Muffler #52464
Level 46 Scarf #Attrib_MakersMark
Tough Stuff Muffs
Level 40 Hat
Genuine Canteen Crasher Rust Starter 2018
Level 1 Community Medal
( Not Tradable or Marketable )
The Point and Shoot #55613
Level 10 Hat #Attrib_MakersMark
"adam"
Level 31 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Catcher's Companion
Level 100 Mascot
Juvenile's Jumper
Level 43 Sweater
The Beep Boy
Level 97 Electronic Device
Flipped Trilby
Level 93 Hat
The Cross-Comm Express #51233
Level 25 Headgear #Attrib_MakersMark
The Sprinting Cephalopod
Level 67 Tentacles
( Not Tradable or Marketable )
Thrilling Tracksuit
Level 60 Jacket
Olympic Leapers
Level 94 Shoes
The Macho Mann #39042
Level 91 Glasses #Attrib_MakersMark
The Delinquent's Down Vest
Level 29 Apparel
The Cool Cat Cardigan
Level 64 Apparel
The Fed-Fightin' Fedora
Level 1 Hat
Bonk Helm
Level 13 Helmet
The Stereoscopic Shades #70704
Level 20 Glasses #Attrib_MakersMark
The Hermes
Level 10 Hat
Whoopee Cap
Level 21 Hat
The Triad Trinket
Level 60 Apparel
The Crazy Legs
Level 32 Costume Piece
( Not Tradable or Marketable )
The Talon Trotters
Level 90 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Spooky Shoes
Level 47 Shoes
( Not Tradable or Marketable )
Crocleather Slouch
Level 74 Hat
Down Tundra Coat
Level 82 Coat
The Cammy Jammies
Level 55 Pants
The Chronomancer #39490
Level 87 Apparel #Attrib_MakersMark
The Doublecross-Comm #62168
Level 81 Mask #Attrib_MakersMark
Sir Shootsalot
Level 77 Bird Head
( Not Tradable or Marketable )
Larrikin Robin
Level 90 Hat #Attrib_MakersMark
Scoped Spartan
Level 35 Cape
Liquidator's Lid #66896
Level 23 Hat #Attrib_MakersMark
Professional's Panama
Level 38 Hat
The Fruit Shoot #70119
Level 51 Hat
The Crocodile Smile #70927
Level 20 Necklace #Attrib_MakersMark
The Koala Compact #59452
Level 73 Satchel #Attrib_MakersMark
The Stovepipe Sniper Shako #55746
Level 52 Hat #Attrib_MakersMark
The Cloud Crasher
Level 31 Helmet
The Gift Bringer
Level 2 Coat
Climbing Commander
Level 60 Hood
Defiant Spartan
Level 82 Helmet
Mistaken Movember
Level 30 Facial Hair Early Supporter of End of the Line Community Update
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Hundkopf
Level 85 Cosmetic Item
( Not Tradable or Marketable )
The Abominable Snow Pants
Level 50 Costume Piece
The Big Chief
Level 48 Hat
Security Shades
Level 75 Glasses
Wild West Whiskers
Level 56 Facial Hair
The Tyurtlenek
Level 8 Shirt #Attrib_MakersMark
Commando Elite
Level 29 Helmet
The Grand Duchess Fairy Wings
Level 11 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tiara
Level 31 Costume Piece
( Not Tradable or Marketable )
The U-clank-a
Level 55 Hat
The Hound Dog
Level 92 Hair #Attrib_MakersMark
The Gym Rat #65462
Level 10 Hair #Attrib_MakersMark
The Himalayan Hair Shirt
Level 50 Costume Piece
The Chicken Kiev
Level 40 Bird Head
( Not Tradable or Marketable )
The Steel-Toed Stompers
Level 43 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Bear Necessities #45317
Level 58 Spirit Animal #Attrib_MakersMark
The Heavy-Weight Champ #45737
Level 36 Championship Belt #Attrib_MakersMark
The Spectralnaut
Level 49 Helmet
( Not Tradable or Marketable )
The Tsarboosh
Level 30 Hat
The Kathman-Hairdo
Level 50 Costume Piece
Large Luchadore #75014
Level 3 Mask #Attrib_MakersMark
The Little Bear
Level 6 Pocket Buddy
The Sandvich Safe
Level 15 Lunchbox
The Rat Stompers #65
Level 74 Boots #Attrib_MakersMark
The Mann of the House
Level 33 Pants
Minnesota Slick
Level 80 Hair
The Russian Rocketeer #27777
Level 94 Backpack #Attrib_MakersMark
The Firefly
Level 69 Mask
The Hot Huaraches
Level 41 Flip-Flops
Trickster's Turnout Gear #44421
Level 18 Coat #Attrib_MakersMark
The Moonman Backpack
Level 15 Fuel Tank
The Monster's Stompers
Level 24 Costume Piece
( Not Tradable or Marketable )
The Vicious Visage
Level 40 Costume Piece
( Not Tradable or Marketable )
The Head Warmer #14617
Level 88 Hat
The Space Diver
Level 62 Apparel
Triboniophorus Tyrannus
Level 8 Mascot
The Waxy Wayfinder
Level 96 Hat attach particle effect static (28)
The Little Buddy
Level 10 Hat
The Infernal Orchestrina
Level 89 Backpack Attrib_TauntSoundSuccess vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Gas Guzzler
Level 73 Backpack
The Hot Case
Level 30 Coat
Charmer's Chapeau
Level 21 Hat #Attrib_MakersMark
The Dashin' Hashshashin #68519
Level 10 Hood #Attrib_MakersMark
Chicago Overcoat
Level 20 Coat
The Pom-Pommed Provocateur
Level 92 Mask
Bandit's Boots
Level 63 Boots
Dressperado
Level 90 Shirt
Murderer's Motif
Level 7 Hat
The Rogue's Brogues
Level 15 Shoes
Rogue's Col Roule #114969
Level 15 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
Shadowman's Shade
Level 26 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Upgrade
Level 72 Cosmetic Augmentation
Aristotle
Level 40 Mascot
Frenchman's Beret
Level 51 Hat
The Spectre's Spectacles #66489
Level 20 Glasses #Attrib_MakersMark
L'Inspecteur #71125
Level 10 Hat #Attrib_MakersMark
Magistrate's Mullet
Level 89 Hair #Attrib_MakersMark
The Sneaky Spats of Sneaking
Level 90 Shoes
Big Country
Level 49 Hair
The Puggyback
Level 80 Mascot
Wise Whiskers
Level 99 Facial Hair
Engineer's Cap
Level 84 Hat #Attrib_MakersMark
The Builder's Blueprints
Level 15 Blueprints
Safe'n'Sound
Level 20 Hat
The Pencil Pusher #64945
Level 10 Hair
Western Wear
Level 91 Hat
Googly Gazer
Level 37 Cosmetic Augmentation #Attrib_MakersMark
Texas Slim's Dome Shine
Level 11 Cosmetic Item
Prairie Heel Biters #72932
Level 15 Spurs #Attrib_MakersMark
The Buzz Killer
Level 45 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Rocket Operator
Level 89 Apparel
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
The Flared Frontiersman
Level 15 Apparel
The Dry Gulch Gulp #42895
Level 9 Refreshment #Attrib_MakersMark
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Pip-Boy
Level 10 Armband
The Hetman's Headpiece
Level 47 Hat
Professor's Peculiarity
Level 94 Hair #Attrib_MakersMark
The Scotch Saver #35016
Level 94 Facial Hair #Attrib_MakersMark
Haunted Tiny Texan
Level 27 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
The Egghead's Overalls #32797
Level 36 Shirt #Attrib_MakersMark
The Barnstormer #53995
Level 67 Hat #Attrib_MakersMark
The Stocking Stuffer
Level 30 Stocking
The Dogfighter
Level 27 Coat #Attrib_MakersMark
"The Thanksgiving Chin"
Level 3 Chin Voices from Below
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 1 Pages of Audere: 2 Pages of Congeriae: 2 Pages of Veteris: 1 This weapon deploys 50% faster
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Dueling Mini-Game
Level 5 Usable Item
Taunt: Conga
Level 4 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The Meet the Medic
Level 5 Special Taunt
Guano
Level 17 Spooky Companion
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Bonedolier
Level 5 Bones
( Not Tradable or Marketable )
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
( Not Tradable or Marketable )
The Bountiful Bow
Level 96 Costume Piece
( Not Tradable or Marketable )
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
The Shaolin Sash
Level 37 Costume Piece
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer