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Jessica

Unusual Horseless Headless Horsemann's Headtaker
jewel15185211
Candy Crown
Coldfront Carapace
jewel15185211
Bananades
The Glorious Gambeson
Night Vision Gawkers
"Lord Walden's Top Hat"
1
Quality 15 War Paint
"Aperture Science Wellness Dispenser"
Winter Backup
The Gift Bringer
The Lavish Labwear
The Sightliner
Coldfront Commander
Buck's Brim
The Hunter in Darkness
Alakablamicon
Headhunter's Brim
The Burning Question
Speedy Scoundrel
The Detective
Feathered Fiend
Ol' Reliable
Archer's Sterling
Hazard Handler
Aristotle
Le Frosteaux
Prohibition Opposition
Infiltrator's Insulation
Quality 15 Rocket Launcher
Quality 15 SMG
Final Frontiersman
jewel8208497
Assassin's Attire
Courtly Cuirass
The Upgrade
Brain Interface
Beaten and Bruised
Support Spurs
Forest Footwear
Bandit's Boots
Hunting Cloak
Chicago Overcoat
The Diplomat
Cold Blooded Coat
Heavy Heating
Poleur Voyeur
The Hot Case
The Chaser
Deity's Dress
Goblineer
1/28
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(265 ITEMS IN INVENTORY)
Soldier
(298 ITEMS IN INVENTORY)
Pyro
(310 ITEMS IN INVENTORY)
Demoman
(285 ITEMS IN INVENTORY)
Heavy
(253 ITEMS IN INVENTORY)
Engineer
(253 ITEMS IN INVENTORY)
Medic
(276 ITEMS IN INVENTORY)
Sniper
(254 ITEMS IN INVENTORY)
Spy
(269 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Candy Crown

Level 35 Hat


Coldfront Carapace

Level 11 Cosmetic Armor


Bananades

Level 16 Decorative Bombs


The Glorious Gambeson

Level 85 Gambeson


Night Vision Gawkers

Level 83 Goggles


"Lord Walden's Top Hat"

Level 75 Hat


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


"Aperture Science Wellness Dispenser"

%s7%s6 Medi Gun - %s5: 33
(%s3: 60)

Sheen: 1
Killstreaks Active
Team Colored Decorated Weapon
paintkit_proto_def_index (50)


Winter Backup

Level 58 Backpack


The Gift Bringer

Level 77 Coat


The Lavish Labwear

Level 61 Coat


The Sightliner

Level 24 Electronic Device


Coldfront Commander

Level 3 Hat


Buck's Brim

Level 4 Hat
attach particle effect static (28)


The Hunter in Darkness

Level 7 Hat


Alakablamicon

%s7%s6 Hat - %s5: 822


Headhunter's Brim

Level 20 Hat


The Burning Question

Level 95 Hat


Speedy Scoundrel

Level 88 Hat


The Detective

Level 37 Hat


Feathered Fiend

Level 83 Headgear


Ol' Reliable

Level 4 Helmet


Archer's Sterling

Level 98 Helmet


Hazard Handler

Level 41 Helmet


Aristotle

Level 7 Mascot


Le Frosteaux

Level 35 Pants


Prohibition Opposition

Level 40 Shirt


Infiltrator's Insulation

Level 43 Sweater


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
paintkit_proto_def_index (57)


Quality 15 SMG

Level 1 SMG
paintkit_proto_def_index (79)


Final Frontiersman

Level 80 Apparel


Assassin's Attire

Level 90 Apparel


Courtly Cuirass

Level 65 Cosmetic Armor


The Upgrade

Level 82 Cosmetic Augmentation


Brain Interface

Level 58 Cosmetic Augmentation


Beaten and Bruised

Level 67 Bandages


Support Spurs

Level 77 Boots


Forest Footwear

Level 84 Boots


Bandit's Boots

Level 28 Boots


Hunting Cloak

Level 2 Cloak


Chicago Overcoat

Level 49 Coat


The Diplomat

Level 81 Coat


Cold Blooded Coat

Level 4 Coat


Heavy Heating

Level 36 Coat


Poleur Voyeur

Level 72 Coat


The Hot Case

Level 97 Coat


The Chaser

Level 16 Coat


Deity's Dress

Level 2 Cosmetic Item


Goblineer

Level 37 Costume Piece


Wise Whiskers

Level 4 Facial Hair


Reader's Choice

Level 94 Glasses


A Hat to Kill For

Level 92 Hat


The Sinner's Shade

Level 36 Hat


Oktoberfester

Level 13 Hat
attach particle effect static (28)


Pithy Professional

%s7%s6 Hat - %s5: 1233


Colossal Cranium

Level 11 Hat


The Wide-Brimmed Bandito

Level 77 Hat


Murderer's Motif

Level 9 Hat


The Seared Sorcerer

Level 66 Hat


More Gun Marshal

Level 23 Hat


Nightbane Brim

Level 14 Hat


Starlight Sorcerer

Level 25 Hat


Sky High Fly Guy

Level 42 Hat


The Bottle Cap

Level 83 Hat


Shutterbug

%s7%s6 Hat - %s5: 237


Brim of Fire

%s7%s6 Hat - %s5: 403


Thousand-Yard Stare

Level 35 Hat


Brimmed Bootlegger

Level 18 Hat


Berlin Brain Bowl

Level 10 Headgear


Field Practice

Level 44 Headgear


Brass Bucket

Level 24 Helmet


Prehistoric Pullover

Level 82 Hood


Sharp Chest Pain

Level 16 Decorative Knife


Scariest Mask EVER

%s7%s6 Mask - %s5: 346


Medical Emergency

Level 82 Decorative Medkit


B'aaarrgh-n-Britches

Level 40 Pants


The Surgical Survivalist

Level 70 Pants


Pocket-Medes

%s7%s6 Pocket Buddy - %s5: 553


Pocket Halloween Boss

Level 84 Pocket Buddy


The El Paso Poncho

Level 91 Poncho


The Pompous Privateer

Level 11 Shirt


Squire's Sabatons

Level 81 Shoes


Glasgow Bankroll

Level 25 Suit


The Turncoat

Level 78 Suit


Manndatory Attire

Level 7 Tie


Manndatory Attire

Level 95 Tie


Wild West Waistcoat

Level 84 Vest


Bunnyhopper's Ballistics Vest

Level 91 Vest


The Westcoat

Level 67 Vest


Cargo Constructor

Level 49 Vest


Quality 15 Amputator

Level 99 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
paintkit_proto_def_index (391)
When weapon is active:
-20% damage penalty

( Not Tradable or Marketable )


Quality 15 Dragon's Fury

Level 99 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (390)
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
Sheen: 2
Killstreaks Active
paintkit_proto_def_index (390)


Quality 15 Knife

Level 99 Knife
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


"Bad Dragon Toy"

Level 99 Knife
Killstreaks Active
paintkit_proto_def_index (390)


"Frostbite"

Level 99 Knife
"Made of pure Stalhrim"
Killstreaks Active
paintkit_proto_def_index (282)


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (390)


"Nursing Care <3"

Level 99 Medi Gun
paintkit_proto_def_index (144)


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (390)


Quality 15 Pistol

Level 99 Pistol
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


"Maggie"

Level 99 Revolver
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (262)


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (282)


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (390)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (390)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (390)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
"OwO Whats This"
paintkit_proto_def_index (390)


"Nerf N-Strike Longstrike"

Level 99 Sniper Rifle
"It's Nerf or Nothing!"
paintkit_proto_def_index (144)


Amputator

%s7%s6 Bonesaw - %s5: 35
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Bonesaw

%s7%s6 Bonesaw - %s5: 45


Bottle

%s7%s6 Bottle - %s5: 225


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 30
Allows you to see enemy health
-10% slower firing speed


Strange Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 5
"Wert: 1 Knoppers"
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 1


Apoco-Fists

%s7%s6 Fists - %s5: 88
Killing an enemy with a critical hit will dismember your victim. Painfully.


Fists

%s7%s6 Fists - %s5: 538


Flame Thrower

%s7%s6 Flame Thrower - %s5: 136
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 121
Killstreaks Active
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


Jarate

%s7%s6 Jar Based Karate - %s5: 237
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 435
Adds +50 max health for 30 seconds


Medi Gun

%s7%s6 Medi Gun - %s5: 277
(%s3: 293)



Huo-Long Heater

%s7%s6 Minigun - %s5: 273
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Natascha

%s7%s6 Minigun - %s5: 90
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 207
Killstreaks Active


"Axiom of Friendship"

%s7Strange%s6 Revolver - %s5: 0
"To Sabbath and Ace, the two who have been there for me from the
beginning."

Sheen: 2
Killstreaks Active
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Revolver

%s7%s6 Revolver - %s5: 105
Sheen: 6
Killstreaks Active


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 18
Killstreaks Active
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Shovel

%s7%s6 Shovel - %s5: 17


Homewrecker

%s7%s6 Sledgehammer - %s5: 29
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Classic

%s7%s6 Sniper Rifle - %s5: 607
Sheen: 1
Killstreaks Active
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Usable in Crafting )


Red-Tape Recorder

%s7%s6 Sapper - %s5: 395
Reverses enemy building construction
-100% sapper damage penalty


Syringe Gun

%s7%s6 Syringe Gun - %s5: 57


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 367
Killstreaks Active
-15% damage penalty


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 10264
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Spirit of Giving

%s7%s6 Badge - %s5: 10

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product
Killstreaks Active


Genuine Fortune Hunter

Level 1 Cosmetic Axe


Genuine Companion Cube Pin

Level 20 Badge


Genuine Sydney Straw Boat

Level 1 Hat


Genuine Aperture Labs Hard Hat

Level 10 Helmet


Genuine Stahlhelm

Level 10 Helmet


Genuine Brimstone

Level 1 Horns


Genuine Foppish Physician

Level 1 Apparel


Genuine Distinguished Rogue

Level 1 Apparel


Genuine K-9 Mane

Level 1 Spirit Animal


"The Nut Buster"

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance
Festivized


Vintage Pyrovision Goggles

Level 50 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Haunted Steel-Toed Stompers

Level 21 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Hyperbaric Bowler

Level 73 Hat


( Not Tradable or Marketable )


Haunted Scarecrow

Level 39 Hat

( Not Tradable or Marketable )


Haunted Soul of 'Spensers Past

Level 86 Spooky Companion


( Not Tradable or Marketable )


Haunted Hooded Haunter

Level 80 Spooky Companion


( Not Tradable or Marketable )


Haunted Sprinting Cephalopod

Level 94 Tentacles


( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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recipe component defined item 7 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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recipe component defined item 7 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
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recipe component defined item 6 ()


Fabricator

Level 6 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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recipe component defined item 6 ()


Fabricator

Level 8 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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recipe component defined item 7 ()


Fabricator

Level 11 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
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recipe component defined item 7 ()


Fabricator

Level 12 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 13 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
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recipe component defined item 7 ()


Fabricator

Level 11 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
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recipe component defined item 8 ()


Fabricator

Level 12 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 2
Pages of Congeriae: 1

( Not Tradable or Marketable )


Soul Gargoyle

Level 85 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Name Tag

Level 1 Tool

( Not Usable in Crafting )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Bucking Bronco

Level 69 Special Taunt


Taunt: Second Rate Sorcery

Level 45 Special Taunt


Taunt: Didgeridrongo

Level 23 Special Taunt


Taunt: The Dueling Banjo

Level 43 Special Taunt


Taunt: The Jumping Jack

Level 86 Special Taunt


Taunt: Luxury Lounge

Level 64 Special Taunt


Taunt: Scorcher's Solo

Level 96 Special Taunt


Taunt: Scotsmann's Stagger

Level 18 Special Taunt


Taunt: The Drunken Sailor

Level 78 Special Taunt


Taunt: Spin-to-Win

Level 59 Special Taunt


Taunt: The Box Trot

Level 47 Special Taunt


Taunt: Surgeon's Squeezebox

Level 65 Special Taunt


Taunt: Panzer Pants

Level 36 Special Taunt


Taunt: The Fist Bump

Level 12 Special Taunt


Taunt: The Headcase

Level 9 Special Taunt


Taunt: The Homerunner's Hobby

Level 7 Special Taunt


Taunt: The Hot Wheeler

Level 2 Special Taunt


Taunt: The Mannbulance!

Level 98 Special Taunt


Taunt: The Pooped Deck

Level 41 Special Taunt


Taunt: The Skating Scorcher

Level 85 Special Taunt


Taunt: The Travel Agent

Level 42 Special Taunt


Taunt: Time Out Therapy

Level 100 Special Taunt


Taunt: Rock, Paper, Scissors

Level 84 Special Taunt


Taunt: Kazotsky Kick

Level 73 Special Taunt


Taunt: Square Dance

Level 46 Special Taunt


Taunt: Oblooterated

Level 30 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 44 Special Taunt


Taunt: Pool Party

Level 24 Special Taunt
Early Supporter of End of the Line Community Update


Taunt: Battin' a Thousand

Level 10 Special Taunt


Taunt: Shooter's Stakeout

Level 72 Special Taunt


Taunt: Buy A Life

Level 56 Special Taunt


Taunt: Zoomin' Broom

Level 69 Special Taunt


Jungle Inferno ConTracker

Level 75 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Battery Canteens

Level 12 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 100 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


"Charmin Ultra Soft"

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

Level 1 Bat
"Bonk Boink"


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 30 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 38 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 41 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 70 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
Sheen: 1
Killstreaks Active
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow
Sheen: 7
Killstreaks Active


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 6 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 46 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 50 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 1 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 4 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 32 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


"Churchy's ass ticklers"

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Nostromo Napalmer #72672

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


"Welcome! Welcome to City 17!"

Level 5 Frying Pan
Killstreaks Active


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 23 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 70 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 84 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 23 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 53 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 55 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 72 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 72 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gas Passer

Level 76 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 85 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


"A Jar Of Questionable Liquid"

Level 5 Non-Milk Substance
"It's cum."
Extinguishing teammates reduces cooldown by -20%
#Attrib_MakersMark


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


"Julius Caesar's Revenge"

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
Sheen: 6
Killstreaks Active
-25 max health on wearer

( Not Usable in Crafting )


The Black Rose

Level 1 Knife
Killstreaks Active

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


"I don't even play Assassin's Creed"

Level 1 Knife
#Attrib_MakersMark


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Sheen: 1
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Wanga Prick #124446

Level 53 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds

( Not Usable in Crafting )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Iron Curtain

Level 5 Minigun
Killstreaks Active

( Not Tradable or Marketable )


The Huo-Long Heater

Level 9 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


The Huo-Long Heater

Level 42 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


The Huo-Long Heater

Level 70 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 71 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 84 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Usable in Crafting )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 4 Parachute


The B.A.S.E. Jumper

Level 31 Parachute


The B.A.S.E. Jumper

Level 46 Parachute


The B.A.S.E. Jumper

Level 75 Parachute


Construction PDA

Level 1 PDA
"aaaaedasd"


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 91 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pistol

Level 1 Pistol
"What"


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Usable in Crafting )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


"The Killing Joke"

Level 5 Revolver
"WHY aren't you laughing ?!"
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Big Kill

Level 5 Revolver
Killstreaks Active


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


"Foxy the Pirate's pirate Pistol"

Level 5 Revolver
Crits on headshot
Sheen: 2
Killstreaks Active
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Killstreaks Active
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 55 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 62 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 68 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 72 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 16 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty

( Not Tradable or Marketable )


The Air Strike

Level 23 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 45 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 70 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 85 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 89 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty


The Thermal Thruster

Level 3 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 27 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 78 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


"Lift-Waffle"

Level 28 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Back Scatter

Level 41 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 89 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Scattergun

Level 1 Scattergun
"Blam"


Unarmed Combat #152965

Level 48 Severed Arm


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Panic Attack

Level 38 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Panic Attack

Level 81 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 92 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


Shotgun

Level 1 Shotgun
"gun"


The Rescue Ranger

Level 18 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer

( Not Tradable or Marketable )


The Rescue Ranger

Level 35 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 98 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Crossing Guard

Level 25 Sign


The Neon Annihilator

Level 44 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 64 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 86 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Hot Hand

Level 4 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 21 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
Killstreaks Active
-25% damage vs players
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


SMG

Level 1 SMG
"wednesday"


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 17 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 34 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Usable in Crafting )


The Classic

Level 53 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 55 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #317384

Level 1 Sniper Rifle


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Sheen: 6
Killstreaks Active
Cannot fire unless zoomed
Fires tracer rounds

( Not Usable in Crafting )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Usable in Crafting )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

Level 1 Sniper Rifle
Killstreaks Active


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


"Ryujin no ken wo kurae!"

Level 5 Katana
"The Dragon Becomes Me!"
Gain 50% of base health on kill
Sheen: 4
Killstreaks Active
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 8 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 37 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 39 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Usable in Crafting )


The Red-Tape Recorder

Level 93 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ap-Sap

Level 80 Sapper
Attrib_Sapper_Voice_Pak
Attrib_Sapper_Voice_Pak_Idle_Wait

( Not Usable in Crafting )


The Snack Attack

Level 39 Sapper


"Seth's Sapper"

Level 1 Sapper
"How do I use this thing again?"


The Freedom Staff

Level 25 Staff

( Not Usable in Crafting )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
Killstreaks Active
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Quäckenbirdt

Level 68 Invis Watch

( Not Usable in Crafting )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


"I'm Still Here !"

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Wrench

Level 1 Wrench
"why would you put your sentry there??"
Killstreaks Active


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers

( Not Usable in Crafting )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 79 Apparel


The Medical Mystery #48042

Level 80 Apparel
#Attrib_MakersMark


The Hurt Locher

Level 90 Apparel


Escapist

Level 82 Apparel


The Ward #46669

Level 27 Apparel
#Attrib_MakersMark


The Frenchman's Formals

Level 32 Apparel


The Frenchman's Formals #10493

Level 34 Apparel
#Attrib_MakersMark


Weight Room Warmer

Level 86 Apparel


The Blood Banker

Level 62 Apparel


The Bolshevik Biker

Level 78 Apparel


The Birdman of Australiacatraz

Level 35 Apparel


The Founding Father #42962

Level 71 Apparel
#Attrib_MakersMark


The Gaelic Garb #38549

Level 19 Apparel
#Attrib_MakersMark


The Flared Frontiersman #40111

Level 93 Apparel


Rogue's Col Roule

Level 15 Apparel


The Dough Puncher

Level 63 Apparel


The Heavy Lifter #12371

Level 99 Apparel
#Attrib_MakersMark


The Cute Suit #26812

Level 49 Apparel
#Attrib_MakersMark


The Toowoomba Tunic

Level 30 Apparel


The Bootie Time #64256

Level 10 Apparel
Jingle all the way
#Attrib_MakersMark


The Triad Trinket

Level 85 Apparel


The Rogue's Robe #6087

Level 1 Apparel


The Man in Slacks

Level 35 Apparel


The Sengoku Scorcher

Level 29 Apparel


The Lunatic's Leathers

Level 73 Apparel


The Spooky Sleeves

Level 27 Apparel


The Outback Intellectual

Level 15 Apparel
attach particle effect static (28)


The Cheet Sheet #32775

Level 4 Apparel
#Attrib_MakersMark


The Wraith Wrap

Level 42 Apparel
#Attrib_MakersMark


The Angel of Death

Level 15 Apparel
#Attrib_MakersMark


The Sub Zero Suit

Level 97 Apparel


The Smock Surgeon

Level 89 Apron


Pip-Boy #52969

Level 10 Armband
#Attrib_MakersMark


Charred Chainmail

Level 75 Cosmetic Armor


Das Metalmeatencasen #16980

Level 78 Cosmetic Armor


The Shogun's Shoulder Guard #13711

Level 12 Cosmetic Armor


The Dark Age Defender

Level 57 Cosmetic Armor
#Attrib_MakersMark


Bushi-Dou

Level 71 Cosmetic Armor


The Sangu Sleeves #46215

Level 67 Cosmetic Armor
#Attrib_MakersMark


The Steel Sixpack #51644

Level 81 Cosmetic Armor
#Attrib_MakersMark


Googly Gazer

Level 45 Cosmetic Augmentation


Master Mind

Level 81 Cosmetic Augmentation


( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Idea Tube

Level 43 Backpack


The External Organ

Level 20 Backpack


( Not Tradable or Marketable )


The Grisly Gumbo

Level 6 Backpack


( Not Tradable or Marketable )


The Grisly Gumbo

Level 45 Backpack


( Not Tradable or Marketable )


The Medic Mech-Bag

Level 52 Backpack


Dillinger's Duffel #33706

Level 80 Backpack
#Attrib_MakersMark


The Pyrobotics Pack

Level 63 Backpack


Awesomenauts Badge #53397

Level 99 Badge
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Croft's Crest #82214

Level 27 Badge
#Attrib_MakersMark


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: February 7, 2013 (10:57:04 GMT)

( Not Tradable or Marketable )


The Hitt Mann Badge #55277

Level 60 Badge
#Attrib_MakersMark


The Merc Medal #60004

Level 20 Badge


Operation Mecha Engine Badge

Level 3 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 14 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Photo Badge

Level 20 Badge


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Burning Bandana

Level 86 Bandana


The Bruiser's Bandanna #25638

Level 5 Bandana
#Attrib_MakersMark

( Not Tradable or Marketable )


Misha's Maw

Level 95 Bear Head



The Jingle Belt #48750

Level 53 Bells
Jingle all the way
#Attrib_MakersMark


The Freedom Feathers

Level 89 Bird Head


( Not Tradable or Marketable )


Avian Amante

Level 97 Bird Head

attach particle effect static (28)


Batter's Beak

Level 56 Bird Head



The Builder's Blueprints

Level 15 Blueprints


The Battery Bandolier

Level 58 Decorative Bombs


The Battery Bandolier

Level 81 Decorative Bombs


The Captain's Cocktails

Level 53 Decorative Bombs


Double Dynamite

Level 80 Decorative Bombs


A Whiff of the Old Brimstone #85674

Level 20 Decorative Bombs
#Attrib_MakersMark


The Ornament Armament

Level 20 Decorative Bombs


The Bonedolier

Level 1 Bones


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Flashdance Footies

Level 21 Boots


The Long Fall Loafers

Level 23 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Archer's Groundings #50492

Level 12 Boots
#Attrib_MakersMark


The Sole Saviors #31661

Level 43 Boots
#Attrib_MakersMark


The Gaiter Guards #30368

Level 64 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Six Pack Abs

Level 41 Bottles


The Criminal Cloak

Level 68 Cape


The Level Three Chin

Level 3 Chin


Soldier's Sparkplug

Level 86 Cigar
attach particle effect static (28)


Trickster's Turnout Gear #28693

Level 13 Coat
#Attrib_MakersMark


The Brawling Buccaneer

Level 10 Coat


The Colonel's Coat #59795

Level 83 Coat
#Attrib_MakersMark


The Classified Coif

Level 9 Coat


The Classified Coif #28018

Level 81 Coat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Kringle Collection #18312

Level 8 Coat


The Dogfighter

Level 58 Coat


Antarctic Parka

Level 83 Coat


The Cremator's Conscience

Level 15 Conscience


Antlers #24501

Level 10 Cosmetic Item


Mining Light

Level 25 Cosmetic Item


Texas Slim's Dome Shine

Level 21 Cosmetic Item


Baseball Bill's Sports Shine

Level 79 Cosmetic Item


Ritzy Rick's Hair Fixative

Level 45 Cosmetic Item


The Hundkopf

Level 90 Cosmetic Item


( Not Tradable or Marketable )


The Vampiric Vesture

Level 13 Cosmetic Item



The Abominable Snow Pants

Level 50 Costume Piece


The Alien Cranium #30139

Level 29 Costume Piece

#Attrib_MakersMark


The Biomech Backpack #30284

Level 77 Costume Piece

#Attrib_MakersMark


The Grand Duchess Fairy Wings

Level 32 Costume Piece


( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Corpsemopolitan

Level 53 Costume Piece


( Not Tradable or Marketable )


Das Blutliebhaber

Level 79 Costume Piece


( Not Tradable or Marketable )


The Cauterizer's Caudal Appendage

Level 41 Costume Piece


( Not Tradable or Marketable )


Ethereal Hood

Level 59 Costume Piece


( Not Tradable or Marketable )


The Foul Cowl

Level 61 Costume Piece


( Not Tradable or Marketable )


The Grease Monkey

Level 39 Costume Piece


( Not Tradable or Marketable )


The Hound's Hood

Level 30 Costume Piece


( Not Tradable or Marketable )


The Vicar's Vestments

Level 88 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 67 Costume Piece


( Not Tradable or Marketable )


Bozo's Brogues

Level 70 Costume Piece


( Not Tradable or Marketable )


Teutonkahmun

Level 7 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 16 Costume Piece



Crocodile Mun-Dee

Level 56 Costume Piece



Dell in the Shell

Level 49 Costume Piece



Scoper's Scales

Level 17 Costume Piece



Scoper's Scales

Level 31 Costume Piece



A Shell of a Mann

Level 38 Costume Piece



Remorseless Raptor

Level 70 Costume Piece



Wild Whip

Level 20 Costume Piece



The Scottish Snarl

Level 6 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Emerald Jarate

Level 38 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 75 Costume Piece

This is a special Halloween 2011 item


The Fallen Angel

Level 37 Costume Piece

This is a special Halloween 2011 item


Tail from the Crypt

Level 66 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


B-ankh!

Level 73 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Silver Bullets

Level 13 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Idiot Box

Level 84 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 56 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 68 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Shoestring Budget

Level 43 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Under Cover

Level 12 Costume Piece

This is a special Halloween 2011 item


The Intangible Ascot

Level 20 Costume Piece

This is a special Halloween 2011 item


The Kathman-Hairdo

Level 50 Costume Piece


The Hellhunter's Headpiece

Level 61 Costume Piece


( Not Tradable or Marketable )


The Marsupial Muzzle

Level 74 Costume Piece


( Not Tradable or Marketable )


The Roo Rippers

Level 30 Costume Piece


( Not Tradable or Marketable )


The Xeno Suit #30270

Level 93 Costume Piece

#Attrib_MakersMark


The Fire Breather

Level 5 Dragon Head



The Eye-Catcher #36727

Level 92 Eye Patch


Pop-Eyes

Level 13 Eyes


Pop-Eyes #33026

Level 68 Eyes


The Special Eyes #15074

Level 89 Eyes


The Googol Glass Eyes

Level 67 Eyes


Sight for Sore Eyes

Level 45 Eyes
#Attrib_MakersMark


The All-Father

Level 15 Facial Hair


The Brainiac Hairpiece

Level 55 Facial Hair


The Bearded Bombardier #48057

Level 90 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Viking Braider

Level 19 Facial Hair


The Gold Digger #67663

Level 15 Facial Hair
#Attrib_MakersMark


Lord Cockswain's Novelty Mutton Chops and Pipe #65878

Level 20 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 92 Facial Hair
attach particle effect static (28)


Whiskered Gentleman

Level 66 Facial Hair


The Megapixel Beard

Level 13 Facial Hair


The Mustachioed Mann #26382

Level 1 Facial Hair
#Attrib_MakersMark


Ze Übermensch #41694

Level 28 Facial Hair
#Attrib_MakersMark


Camera Beard

Level 2 Facial Hair
#Attrib_MakersMark


The Ruffled Ruprecht

Level 87 Facial Hair
#Attrib_MakersMark


The Dictator

Level 42 Facial Hair
#Attrib_MakersMark


The Dictator

Level 96 Facial Hair


Flair! #91366

Level 20 Flair!
#Attrib_MakersMark


Flair!

Level 20 Flair!


The Moonman Backpack

Level 15 Fuel Tank


The Brainiac Goggles

Level 20 Glasses


Seeing Double

Level 10 Glasses


The Deus Specs #70496

Level 10 Glasses
#Attrib_MakersMark


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Gabe Glasses #41425

Level 42 Glasses
#Attrib_MakersMark


The Macho Mann #52089

Level 34 Glasses


Graybanns

Level 27 Glasses


The Marxman #48761

Level 59 Glasses
#Attrib_MakersMark


The Marxman #66693

Level 72 Glasses
#Attrib_MakersMark


The Spectre's Spectacles

Level 20 Glasses


The Tomb Readers

Level 40 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Gaelic Golf Bag

Level 2 Golf Clubs


Coupe D'isaster

Level 33 Hair
#Attrib_MakersMark


Coupe D'isaster

Level 34 Hair
#Attrib_MakersMark


The Pencil Pusher

Level 10 Hair


The One-Man Army

Level 10 Hair


Heavy's Hockey Hair

Level 74 Hair


The Battle Bob

Level 23 Hair
#Attrib_MakersMark


Greased Lightning

Level 38 Hair


Das Maddendoktor #49428

Level 41 Hair
#Attrib_MakersMark


The Geisha Boy

Level 27 Hair
#Attrib_MakersMark


Professor's Peculiarity

Level 78 Hair


The Merc's Mohawk

Level 30 Hair


Magistrate's Mullet

Level 68 Hair


The Mutton Mann

Level 31 Hair


The Crafty Hair #46347

Level 40 Hair


The Big Chief

Level 99 Hat


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 31 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 43 Hat


The Buccaneer's Bicorne

Level 10 Hat


The Capo's Capper

Level 92 Hat


Charmer's Chapeau

Level 47 Hat


The Combat Medic's Crusher Cap #30102

Level 80 Hat


Connoisseur's Cap #69597

Level 20 Hat
#Attrib_MakersMark


Cosa Nostra Cap

Level 90 Hat


The Crone's Dome

Level 89 Hat


The Dadliest Catch #37478

Level 85 Hat

#Attrib_MakersMark


Mountebank's Masque

Level 87 Hat


Scotsman's Stove Pipe

Level 82 Hat


Carouser's Capotain

Level 25 Hat


Hustler's Hallmark

Level 95 Hat
#Attrib_MakersMark


Rimmed Raincatcher

Level 46 Hat
#Attrib_MakersMark


Tippler's Tricorne

Level 98 Hat


The Allbrero

Level 88 Hat
#Attrib_MakersMark


Desert Marauder #66540

Level 93 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Détective Noir

Level 5 Hat
#Attrib_MakersMark


The Company Man #71010

Level 10 Hat


The Nanobalaclava #60439

Level 10 Hat
#Attrib_MakersMark


Doctor's Sack

Level 59 Hat


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 95 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Texas Ten Gallon

Level 92 Hat


The Tin-1000

Level 71 Hat


Western Wear

Level 57 Hat


The Powdered Practitioner

Level 53 Hat


Coldsnap Cap

Level 95 Hat


Winter Woodsman

Level 23 Hat


Condor Cap

Level 71 Hat


The Executioner

Level 9 Hat


Brim-Full of Bullets

Level 8 Hat


Pirate Bandana

Level 30 Hat


L'homme Burglerre #54307

Level 35 Hat
#Attrib_MakersMark


The Cotton Head #36743

Level 18 Hat


A Rather Festive Tree

Level 23 Hat


The Full Head of Steam

Level 5 Hat

( Not Tradable or Marketable )


Grimm Hatte

Level 89 Hat

( Not Usable in Crafting )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Heavy Mask

Level 10 Hat


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 34

( Not Tradable or Marketable )


The U-clank-a

Level 28 Hat


Tough Guy's Toque

Level 30 Hat


The Soviet Gentleman

Level 48 Hat


The Hanger-On Hood

Level 67 Hat
#Attrib_MakersMark


The Tuque or Treat

Level 10 Hat


( Not Tradable or Marketable )


The Cadaver's Capper

Level 23 Hat


( Not Tradable or Marketable )


The Spellbinder's Bonnet

Level 92 Hat


( Not Tradable or Marketable )


The Haunted Hat

Level 95 Hat


( Not Tradable or Marketable )


The Head Warmer #42240

Level 49 Hat


The Bushman's Boonie

Level 1 Hat


The Hive Minder

Level 89 Hat


The Black Watch

Level 90 Hat


Das Naggenvatcher #48766

Level 85 Hat
#Attrib_MakersMark


The Belgian Detective #41394

Level 19 Hat
#Attrib_MakersMark


Baron von Havenaplane

Level 97 Hat


Das Ubersternmann

Level 26 Hat


The Caribbean Conqueror #42010

Level 79 Hat
#Attrib_MakersMark


The Valley Forge

Level 32 Hat


The Killer Exclusive

Level 10 Hat


Larrikin Robin

Level 12 Hat


The Last Straw #57434

Level 70 Hat
#Attrib_MakersMark


The Manniversary Paper Hat

Level 10 Hat


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Modest Pile of Hat

Level 92 Hat
#Attrib_MakersMark


The Monstrous Memento

Level 50 Hat


Medic's Mountain Cap

Level 68 Hat


The Necronomicrown

Level 36 Hat

( Not Tradable or Marketable )


Ol' Geezer

Level 94 Hat


Ol' Snaggletooth

Level 96 Hat


The Fed-Fightin' Fedora #65414

Level 22 Hat
#Attrib_MakersMark


Prinny Hat

Level 18 Hat


Private Eye

Level 65 Hat


Respectless Rubber Glove

Level 30 Hat


The Flamboyant Flamenco

Level 10 Hat


The Well-Rounded Rifleman

Level 47 Hat
#Attrib_MakersMark


The Galvanized Gibus

Level 75 Hat


Modest Metal Pile of Scrap

Level 70 Hat


Noble Nickel Amassment of Hats

Level 99 Hat


Towering Titanium Pillar of Hats

Level 41 Hat


The Virus Doctor

Level 57 Hat


The Bolted Birdcage

Level 65 Hat


The Electric Escorter

Level 10 Hat


Plumber's Pipe

Level 33 Hat


Respectless Robo-Glove

Level 65 Hat


Pyro's Boron Beanie

Level 72 Hat


The Bot Dogger

Level 52 Hat


Full Metal Drill Hat

Level 32 Hat


Base Metal Billycock

Level 82 Hat


The Saxton

Level 50 Hat


The Deep Cover Operator #26550

Level 4 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Law

Level 41 Hat


The Law #63812

Level 88 Hat
#Attrib_MakersMark


The Napoleon Complex

Level 78 Hat


The Teutonic Toque #48873

Level 47 Hat
#Attrib_MakersMark


The Robot Running Man

Level 8 Hat


The Hot Dogger

Level 10 Hat


Dr's Dapper Topper

Level 51 Hat


The Nightmare Hunter

Level 2 Hat


( Not Tradable or Marketable )


The Vampire Makeover

Level 83 Hat


( Not Tradable or Marketable )


The Frontier Djustice

Level 93 Hat


The Razor Cut

Level 66 Hat


The Smoking Skid Lid #22165

Level 86 Hat
#Attrib_MakersMark


Tipped Lid

Level 94 Hat


Vive La France #44753

Level 31 Hat
#Attrib_MakersMark


The Bolted Bushman

Level 65 Hat


The Fruit Shoot

Level 69 Hat


The Swagman's Swatter #65252

Level 10 Hat


Stainless Pot

Level 11 Hat
#Attrib_MakersMark


The Tin Pot

Level 4 Hat


Chieftain's Challenge

Level 16 Hat


The Hat With No Name

Level 10 Hat


The Hat With No Name

Level 10 Hat


Backbiter's Billycock

Level 21 Hat


The Stealth Steeler

Level 57 Hat


The Stealth Steeler

Level 97 Hat


Hat of Cards #60061

Level 43 Hat
#Attrib_MakersMark


The Counterfeit Billycock

Level 10 Hat


Sultan's Ceremonial #83906

Level 96 Hat
#Attrib_MakersMark


Prince Tavish's Crown

Level 25 Hat


Prince Tavish's Crown

Level 92 Hat
#Attrib_MakersMark


The Barnstormer #64475

Level 66 Hat
#Attrib_MakersMark


Familiar Fez

Level 78 Hat


Tough Stuff Muffs

Level 24 Hat


Towering Pillar of Hats

Level 11 Hat


The Crown of the Old Kingdom

Level 22 Hat


Bounty Hat

Level 30 Hat


The Point and Shoot #40094

Level 10 Hat
#Attrib_MakersMark


Vox Diabolus #49470

Level 76 Hat
#Attrib_MakersMark


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Nunhood

Level 94 Hat


The Mann of Reason

Level 85 Hat


The Polar Pullover

Level 41 Hat
#Attrib_MakersMark


The Slo-Poke

Level 42 Hat


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Cross-Comm Express #50426

Level 34 Headgear


Lord Cockswain's Pith Helmet

Level 95 Headgear


Scotch Bonnet

Level 41 Headgear
#Attrib_MakersMark


The War Pig

Level 32 Headgear


The Virtual Reality Headset

Level 10 Headset


The Virtual Viewfinder

Level 59 Headset


Berliner's Bucket Helm

Level 27 Helmet


The Bubble Pipe #72838

Level 67 Helmet
attach particle effect static (28)
#Attrib_MakersMark


Copper's Hard Top

Level 4 Helmet


Defiant Spartan

Level 55 Helmet


The Samur-Eye

Level 85 Helmet


The Doe-Boy #78922

Level 76 Helmet
#Attrib_MakersMark


The Dragonborn Helmet

Level 10 Helmet


The Bone Dome

Level 13 Helmet


The Bone Dome

Level 75 Helmet


The Gilded Guard

Level 18 Helmet


The Spectralnaut

Level 22 Helmet


( Not Tradable or Marketable )


The Stormin' Norman

Level 46 Helmet


The Tartan Spartan

Level 28 Helmet


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Prussian Pickelhaube

Level 75 Helmet

( Not Usable in Crafting )


The Surgeon's Stahlhelm #70969

Level 10 Helmet
#Attrib_MakersMark


The MK 50 #34724

Level 86 Helmet
#Attrib_MakersMark


Vintage Merryweather

Level 27 Helmet
#Attrib_MakersMark


Platinum Pickelhaube

Level 33 Helmet


Firewall Helmet

Level 40 Helmet


The Dark Falkirk Helm

Level 84 Helmet


Bonk Helm

Level 55 Helmet


The Human Cannonball

Level 13 Helmet


Tyrant's Helm

Level 73 Helmet


Killer's Kabuto

Level 13 Helmet


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Centurion #65466

Level 36 Helmet
#Attrib_MakersMark


The Ebenezer

Level 30 Holiday Hat


Orion's Belt

Level 53 Holster


The Anger #59625

Level 10 Hood


The Conjurer's Cowl

Level 41 Hood


The Dashin' Hashshashin #65742

Level 10 Hood


The Dread Hiding Hood

Level 31 Hood


Hottie's Hoodie #67204

Level 8 Hood
#Attrib_MakersMark

( Not Tradable or Marketable )


The Frickin' Sweet Ninja Hood

Level 9 Hood


Snow Sleeves

Level 100 Jacket


The Cool Breeze #50126

Level 60 Kilt
#Attrib_MakersMark


The Samson Skewer

Level 56 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern #55789

Level 95 Lantern
#Attrib_MakersMark


Archimedes

Level 60 Mascot


The Bird-Man of Aberdeen #52317

Level 53 Mascot
#Attrib_MakersMark


The Red Army Robin

Level 55 Mascot


The Compatriot

Level 41 Mascot


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Mecha-Medes

Level 87 Mascot


Ein

Level 21 Mascot


The Backstabber's Boomslang #38130

Level 55 Mascot


The Big Daddy #36391

Level 7 Mask
#Attrib_MakersMark


Blighted Beak

Level 31 Mask
#Attrib_MakersMark


The Dapper Disguise

Level 39 Mask

( Not Tradable or Marketable )


Wartime Warmth

Level 42 Mask


The First American #36367

Level 45 Mask
#Attrib_MakersMark


The Doublecross-Comm #67384

Level 8 Mask
#Attrib_MakersMark


The Mair Mask

Level 28 Mask


PY-40 Incinibot

Level 92 Mask


( Not Tradable or Marketable )


The Raven's Visage

Level 56 Mask


( Not Tradable or Marketable )


Medi-Mask

Level 95 Mask


Le Party Phantom

Level 16 Mask


The HazMat Headcase

Level 22 Mask


The HazMat Headcase #59672

Level 46 Mask


Pyromancer's Mask

Level 12 Mask
#Attrib_MakersMark


Pyromancer's Mask

Level 31 Mask


Pyromancer's Mask

Level 47 Mask


The Byte'd Beak

Level 6 Mask


The Lollichop Licker

Level 12 Mask


( Not Tradable or Marketable )


The Facepeeler

Level 29 Mask


( Not Tradable or Marketable )


The Winter Wonderland Wrap

Level 12 Mask


Clan Pride

Level 20 Medallion


Aladdin's Private Reserve

Level 21 Mystical Lamp
attach particle effect static (28)


The Breakneck Baggies

Level 45 Pants


The Snapped Pupil

Level 49 Photograph


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Nine-Pipe Problem

Level 55 Pipe
attach particle effect static (28)


The Steam Pipe

Level 23 Pipe
attach particle effect static (28)


Li'l Snaggletooth #53121

Level 10 Pocket Buddy
#Attrib_MakersMark


Couvre Corner #68541

Level 20 Pocket Square
#Attrib_MakersMark


Prinny Pouch #14819

Level 46 Pouch
#Attrib_MakersMark


The Whiskey Bib #21785

Level 62 Puffy Shirt


The Huntsman's Essentials

Level 24 Quiver


The Dry Gulch Gulp

Level 76 Refreshment


The Scrap Pack #65180

Level 83 Robot
#Attrib_MakersMark


The Made Man #76049

Level 83 Rose
#Attrib_MakersMark


Das Hazmattenhatten #65207

Level 45 Safety Apparatus
#Attrib_MakersMark


The Trash Toter #71755

Level 15 Satchel
#Attrib_MakersMark


The Surgeon's Side Satchel

Level 76 Satchel


The Medicine Manpurse

Level 18 Satchel


The Chronoscarf

Level 33 Scarf


The Merc's Muffler

Level 9 Scarf


The Professor's Pineapple #51456

Level 72 Science Project
#Attrib_MakersMark


The Quadwrangler #65148

Level 24 Science Project
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 71 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 79 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 79 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 92 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time

( Not Usable in Crafting )


The Chargin' Targe

Level 57 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Dr. Whoa

Level 15 Shirt


Courtier's Collar

Level 48 Shirt


The Siberian Sophisticate #55606

Level 29 Shirt
#Attrib_MakersMark


The Soot Suit

Level 70 Shirt


Das Fantzipantzen

Level 91 Shirt


The Fast Learner

Level 10 Shirt


The Egghead's Overalls

Level 8 Shirt


The Southie Shinobi

Level 90 Shirt


The Business Casual #88629

Level 34 Shirt
#Attrib_MakersMark


The Cut Throat Concierge #31961

Level 21 Shirt


Harlequin's Hooves

Level 82 Shoes


The Colonial Clogs

Level 26 Shoes


The Rogue's Brogues

Level 12 Shoes


The Spooky Shoes

Level 41 Shoes

( Not Tradable or Marketable )


The Sneaky Spats of Sneaking #51423

Level 29 Shoes
#Attrib_MakersMark


Jungle Booty

Level 39 Shorts


Rail Spikes #81026

Level 91 Spikes
#Attrib_MakersMark


The Bear Necessities #44592

Level 93 Spirit Animal
#Attrib_MakersMark


The Sackcloth Spook

Level 21 Spooky Companion


( Not Tradable or Marketable )


The Beacon from Beyond

Level 11 Spooky Companion


( Not Tradable or Marketable )


The Accursed Apparition

Level 39 Spooky Companion


( Not Tradable or Marketable )


The Soul of 'Spensers Past

Level 83 Spooky Companion


( Not Tradable or Marketable )


The Ghost of Spies Checked Past

Level 9 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Prairie Heel Biters

Level 15 Spurs


The Surgeon's Stethoscope

Level 20 Stethoscope


Das Feelinbeterbager

Level 69 Supplies


The Champ Stamp

Level 53 Tattoos


The Tuxxy

Level 91 Tuxedo


Carrion Companion

Level 93 Undead Pet


( Not Tradable or Marketable )


Holstered Heaters

Level 95 Uniform


Fancy Dress Uniform

Level 75 Uniform


The Flight of the Monarch

Level 100 Wings
#Attrib_MakersMark


Der Wintermantel #45775

Level 9 Apparel
#Attrib_MakersMark


The Triggerman's Tacticals #28452

Level 4 Apparel


The Teufort Tooth Kicker #46075

Level 10 Boots
#Attrib_MakersMark


The King of Scotland Cape #34459

Level 52 Cape
#Attrib_MakersMark


The Texas Half-Pants

Level 94 Pants


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Crown of the Old Kingdom

Level 48 Hat


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal712
Hats0
Misc579
Metal31 items worth 257 scrap
Total1322

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.9482sec