Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 9080 Voices from Below
( Not Tradable or Marketable )
Haunted Fowl Fists
Level 78 Costume Piece
Die Job
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Vampiric Vesture
Level 93 Cosmetic Item
Die Job
( Not Tradable or Marketable, Not Usable in Crafting )
Level 94 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Competitive Matchmaking Beta Pass
Level 1 Pass
( Not Tradable or Marketable )
Reinforced Robot Emotion Detector
Level 1 Robot Part
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 47 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Necro Smasher
Level 50 Hammer Exorcism
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
( Not Usable in Crafting )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK No random critical hits
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Hot Hand
Level 90 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Conscientious Objector
Level 25 Sign
"MEH BABY!"
Level 1 Sniper Rifle Exorcism #Attrib_MakersMark
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Chronomancer #4367
Level 58 Apparel Voices from Below #Attrib_MakersMark
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: December 18, 2012 (12:55:43 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Soul of 'Spensers Past
Level 50 Spooky Companion
Die Job
( Not Tradable or Marketable, Not Usable in Crafting )
The Talon Trotters
Level 34 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Frontier Flyboy
Level 53 Costume Piece
This is a special Halloween 2011 item
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Dangeresque, Too?
Level 20 Glasses Putrescent Pigmentation
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat Die Job
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 81 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 76 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Snaggletoothed Stetson
Level 57 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Hellhunter's Headpiece
Level 90 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
The Battle Bird
Level 3 Helmet
Spectral Spectrum
( Not Tradable or Marketable, Not Usable in Crafting )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Zipperface
Level 55 Hat
( Not Usable in Crafting )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Tux
Level 71 Mascot
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Pyrovision Goggles
Level 27 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer